Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / pomax/mahjong issues and pull requests

#70 - Feature Request: Bamboo Mat Theme?

Issue - State: open - Opened by lexterror over 1 year ago - 1 comment

#69 - Where to find the "Show bot play suggestions" during the game

Issue - State: closed - Opened by chandajj about 3 years ago - 2 comments

#68 - Typo causing illegal chow

Issue - State: closed - Opened by dgjxqz about 3 years ago - 1 comment

#67 - Suggestion: Having a fullscreen button shortcut.

Issue - State: closed - Opened by lexterror over 3 years ago - 3 comments

#66 - Feature Request; Adding 3D tiles with just CSS

Issue - State: closed - Opened by lexterror over 3 years ago - 4 comments

#65 - Small css glitch (Users Kong tiles are off vertically)

Issue - State: closed - Opened by lexterror over 3 years ago - 1 comment

#64 - redid the tileset

Pull Request - State: closed - Opened by Pomax over 3 years ago

#63 - Es2021

Pull Request - State: closed - Opened by Pomax over 3 years ago

#62 - allow settings to be changed mid-game

Issue - State: open - Opened by Pomax over 3 years ago
Labels: enhancement

#61 - uplift code to ES2021

Issue - State: open - Opened by Pomax over 3 years ago

#60 - move dialog builder out of settings.js so theming.js can use it, too.

Issue - State: closed - Opened by Pomax over 3 years ago - 1 comment

#59 - Add a colours-picker to the theming dialog

Issue - State: closed - Opened by Pomax over 3 years ago - 1 comment
Labels: enhancement

#58 - Implement theming presets

Issue - State: open - Opened by Pomax over 3 years ago - 31 comments
Labels: enhancement

#57 - There is no "self-drawn kong" UX right now

Issue - State: open - Opened by Pomax over 3 years ago
Labels: enhancement

#56 - "pretend hands start after a draw" breaks bot play

Issue - State: closed - Opened by Pomax over 3 years ago - 1 comment
Labels: bug

#55 - Theme support in the future!

Issue - State: closed - Opened by lexterror over 3 years ago - 16 comments
Labels: enhancement, help wanted, client

#54 - Improve tile legibility

Issue - State: open - Opened by Pomax over 3 years ago - 4 comments

#53 - some settings are not being honored

Issue - State: closed - Opened by Pomax over 3 years ago - 1 comment

#52 - Please provide higher quality tiles if possible

Issue - State: closed - Opened by lexterror about 4 years ago - 5 comments

#51 - Can't run the game locally in browser

Issue - State: closed - Opened by lexterror about 4 years ago - 1 comment

#51 - Can't run the game locally in browser

Issue - State: closed - Opened by lexterror about 4 years ago - 1 comment

#50 - Start thinking about writing the whole "how to do this journey"

Issue - State: open - Opened by Pomax about 4 years ago - 1 comment
Labels: documentation

#49 - sh: node-open: command not found (OS X)

Issue - State: closed - Opened by dhowe over 6 years ago - 2 comments

#49 - sh: node-open: command not found (OS X)

Issue - State: closed - Opened by dhowe over 6 years ago - 2 comments

#48 - Running on Windows failed

Issue - State: closed - Opened by paprilia over 7 years ago

#48 - Running on Windows failed

Issue - State: closed - Opened by paprilia over 7 years ago

#47 - reconnection crashes the server

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: server, web, socket, core

#46 - some images

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment

#46 - some images

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment

#45 - add kong meld declaration

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#45 - add kong meld declaration

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#44 - AI players do not meld kongs

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client

#44 - AI players do not meld kongs

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client

#43 - c8.c9.d1 (16,17,18) is treated as legal chow...

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: bug, core

#43 - c8.c9.d1 (16,17,18) is treated as legal chow...

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: bug, core

#42 - resume a player on reconnect

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, server, socket

#42 - resume a player on reconnect

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, server, socket

#41 - create "join game" REST API

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: server, web

#41 - create "join game" REST API

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: server, web

#40 - create web readout of currently available games

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, web

#40 - create web readout of currently available games

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, web

#39 - create web form for "create game"

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#39 - create web form for "create game"

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#38 - etsts

Issue - State: closed - Opened by Pomax over 8 years ago

#38 - etsts

Issue - State: closed - Opened by Pomax over 8 years ago

#37 - test

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client

#37 - test

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client

#36 - add "create game" REST API

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: server, web

#36 - add "create game" REST API

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: server, web

#35 - bind a unique identifier for players, for connection verification

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: server, web, socket

#35 - bind a unique identifier for players, for connection verification

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: server, web, socket

#34 - show discards so far

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, web

#34 - show discards so far

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, web

#33 - show wall decreasing

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, web

#33 - show wall decreasing

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, web

#32 - add text chat?

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web, later

#32 - add text chat?

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web, later

#31 - show hand information

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#31 - show hand information

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#30 - add score tracker

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#30 - add score tracker

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#29 - add score report

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#29 - add score report

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#28 - add win declaration

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, web

#28 - add win declaration

Issue - State: closed - Opened by Pomax over 8 years ago - 1 comment
Labels: client, web

#27 - add kong declaration

Issue - State: closed - Opened by Pomax over 8 years ago
Labels: client, web

#26 - Full rewrite

Pull Request - State: closed - Opened by Pomax over 8 years ago

#25 - make "declare win" obvious

Issue - State: closed - Opened by Pomax almost 9 years ago

#24 - Syntax error at socket.emit("server:reset", { games });

Issue - State: closed - Opened by code-hunger almost 9 years ago - 3 comments

#24 - Syntax error at socket.emit("server:reset", { games });

Issue - State: closed - Opened by code-hunger almost 9 years ago - 3 comments

#23 - SyntaxError: Unexpected token ) at RUNTIME_DIR/apps/server/server.js:35

Issue - State: closed - Opened by code-hunger almost 9 years ago - 7 comments

#23 - SyntaxError: Unexpected token ) at RUNTIME_DIR/apps/server/server.js:35

Issue - State: closed - Opened by code-hunger almost 9 years ago - 7 comments

#22 - winning tile is not shown as "revelead"

Issue - State: closed - Opened by Pomax almost 9 years ago

#22 - winning tile is not shown as "revelead"

Issue - State: closed - Opened by Pomax almost 9 years ago

#21 - server-side seems to lose a tile on a winning player...?

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#21 - server-side seems to lose a tile on a winning player...?

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#20 - tell all players of all other player's tiles after a hand finishes

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#20 - tell all players of all other player's tiles after a hand finishes

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#19 - let players set their name

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#19 - let players set their name

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#18 - add wind information for each player

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#18 - add wind information for each player

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#15 - highlight whose turn it is for all players

Issue - State: closed - Opened by Pomax almost 9 years ago - 2 comments

#15 - highlight whose turn it is for all players

Issue - State: closed - Opened by Pomax almost 9 years ago - 2 comments

#14 - deal with dis/reconnect

Issue - State: closed - Opened by Pomax almost 9 years ago - 2 comments
Labels: bug, client, web

#14 - deal with dis/reconnect

Issue - State: closed - Opened by Pomax almost 9 years ago - 2 comments
Labels: bug, client, web

#13 - add player-persistent properties

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#13 - add player-persistent properties

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#12 - allow named games

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#12 - allow named games

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#10 - Why does socket.io need nextTick wrapping?

Issue - State: closed - Opened by Pomax almost 9 years ago
Labels: bug

#10 - Why does socket.io need nextTick wrapping?

Issue - State: closed - Opened by Pomax almost 9 years ago
Labels: bug

#9 - players can end up in a situation where they have too few tiles

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment

#9 - players can end up in a situation where they have too few tiles

Issue - State: closed - Opened by Pomax almost 9 years ago - 1 comment