Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / poingstudios/godot-admob-plugin issues and pull requests

#151 - Preloading an ads then switching scenes cause further loading issues

Issue - State: open - Opened by nicolasdelbaer about 1 month ago - 1 comment
Labels: bug

#150 - Call MobileAds.initialize on background thread

Issue - State: open - Opened by toannth about 1 month ago - 1 comment

#149 - changed State into adState in AdapterStatus.gd and InitializationStat…

Pull Request - State: open - Opened by xzls-protik 2 months ago - 1 comment

#148 - Add min and max version supported

Issue - State: open - Opened by gumaciel 2 months ago

#147 - Potential memory leak (?)

Issue - State: open - Opened by GenaTheCrocodile 4 months ago - 4 comments
Labels: bug

#146 - android same doesn't work[resolve]

Issue - State: closed - Opened by powerlsj7 3 months ago - 8 comments
Labels: bug

#145 - 4.2.2 does not work

Issue - State: closed - Opened by powerlsj7 3 months ago - 1 comment
Labels: bug

#144 - Unable to download the plugin

Issue - State: closed - Opened by zorro0799 5 months ago - 4 comments
Labels: bug

#143 - chore: update version to v3.1.1

Pull Request - State: closed - Opened by gumaciel 5 months ago

#142 - docs: create`idfa_support.md` page

Pull Request - State: closed - Opened by gumaciel 5 months ago

#141 - ConsentInformation.update() callbacks are called repeatedly

Pull Request - State: closed - Opened by gumaciel 5 months ago

#140 - Add documentation for C#

Issue - State: open - Opened by gumaciel 5 months ago
Labels: documentation

#139 - Update documentation to v3.2.0

Issue - State: open - Opened by gumaciel 6 months ago
Labels: documentation

#137 - Interstitial Timeout

Issue - State: closed - Opened by lucaleonardi 7 months ago - 5 comments

#135 - Implement EU User Consent Policy - missing plugin

Issue - State: closed - Opened by ivanfemia 8 months ago - 1 comment
Labels: bug

#134 - ConsentInformation.update callbacks are called repeatedly

Issue - State: closed - Opened by abcjjy 8 months ago - 2 comments
Labels: bug

#132 - Adjust documentation about IDFA

Issue - State: closed - Opened by gumaciel 9 months ago
Labels: documentation

#131 - Import error

Issue - State: open - Opened by wozpi 10 months ago - 11 comments
Labels: bug

#130 - docs: update link ios_pause_background.md

Pull Request - State: closed - Opened by gumaciel 11 months ago

#129 - docs: update ios_pause_background.md

Pull Request - State: closed - Opened by gumaciel 11 months ago

#128 - docs: create ios_pause_background.md

Pull Request - State: closed - Opened by gumaciel 11 months ago

#127 - Update docs iOSAppPauseOnBackground

Issue - State: closed - Opened by gumaciel 11 months ago
Labels: documentation

#126 - [FEATURE] Implement Unit-Tests

Issue - State: open - Opened by gumaciel 11 months ago
Labels: enhancement, help wanted

#125 - Implement App Open Ads [FEATURE]

Issue - State: open - Opened by Molly-Rose-Pastel about 2 years ago - 2 comments
Labels: enhancement, ios, android

#125 - Implement App Open Ads [FEATURE]

Issue - State: open - Opened by Molly-Rose-Pastel about 2 years ago - 2 comments
Labels: enhancement, ios, android

#124 - Add Support for C#

Issue - State: open - Opened by SparkT06 11 months ago - 1 comment
Labels: documentation, enhancement

#123 - [FEATURE] Banner on CUSTOM position?

Issue - State: open - Opened by GogetaX about 2 years ago - 6 comments
Labels: enhancement, help wanted, ios, android

#122 - App crash on remove node from tree after loading ad

Issue - State: closed - Opened by bayu-sw about 1 year ago - 3 comments
Labels: bug

#121 - fix: script error when doesn't exists method #107

Pull Request - State: closed - Opened by gumaciel 11 months ago

#120 - feat: added set_ios_app_pause_on_background #99

Pull Request - State: closed - Opened by gumaciel 11 months ago

#119 - A way to know which version of this plugin I need for which version of Godot

Issue - State: closed - Opened by davekaa 11 months ago - 5 comments

#118 - Error opening file ''. when exporting apk failed

Issue - State: closed - Opened by Pr1nce3 11 months ago - 3 comments
Labels: bug

#117 - fix: format version when it's `vX.Y.0` to `vX.Y`

Pull Request - State: closed - Opened by gumaciel 11 months ago

#116 - Parse Error: Function "get_plugin_version()" not found in base self

Issue - State: closed - Opened by code-with-max 12 months ago - 5 comments
Labels: bug

#115 - Download of android component via tools does not work

Issue - State: closed - Opened by philippludwig 12 months ago - 3 comments
Labels: bug

#114 - fix: error on Godot 4.1 `get_plugin_version` func

Pull Request - State: closed - Opened by gumaciel 12 months ago

#113 - fix: _get_plugin_version_formated working on 4.0

Pull Request - State: closed - Opened by gumaciel 12 months ago

#112 - fix: add `_get_name()` override func on Export

Pull Request - State: closed - Opened by gumaciel 12 months ago

#111 - chore: set requestAgent on plugin

Pull Request - State: closed - Opened by gumaciel 12 months ago

#110 - chore: sending requestAgent by plugin

Pull Request - State: closed - Opened by gumaciel 12 months ago

#109 - Request agent

Pull Request - State: closed - Opened by gumaciel 12 months ago

#106 - IDFA explainer popup on iOS

Issue - State: closed - Opened by PickleJesus123 about 1 year ago - 3 comments
Labels: bug

#104 - Godot Android Library 3.5.3

Issue - State: closed - Opened by zawawimanja about 1 year ago - 1 comment
Labels: bug

#103 - ImageTexture.create_from_image(img) with Admob enabled creates 'torn' textures on Android

Issue - State: closed - Opened by PickleJesus123 about 1 year ago - 1 comment
Labels: bug

#102 - Engine.has_singleton("AdMob") returns false

Issue - State: closed - Opened by lucaleonardi about 1 year ago - 7 comments
Labels: bug

#100 - docs: added video tutorial on readme

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#99 - Enable calling show() from a thread

Issue - State: closed - Opened by BimDav about 1 year ago - 5 comments
Labels: help wanted

#98 - Docs

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#97 - Error after debugging process

Issue - State: closed - Opened by javrocks about 1 year ago - 13 comments
Labels: bug

#96 - Update README.md

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#95 - docs: finish get_started page

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#94 - initial mkdocs

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#92 - Docs

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#91 - The Admob plugin does not appear on Godot tab selector

Issue - State: closed - Opened by Vilkinjukka about 1 year ago - 2 comments
Labels: bug

#90 - Refactor/mobile ads api

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#89 - feat: added new to get version supported

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#89 - feat: added new to get version supported

Pull Request - State: closed - Opened by gumaciel about 1 year ago

#86 - AdMobEditor node it null in some tabs

Issue - State: closed - Opened by fakhris about 1 year ago - 6 comments
Labels: bug

#85 - Editing Interstitial iOS ID is not saved

Issue - State: closed - Opened by LazyDridri over 1 year ago - 5 comments
Labels: bug

#83 - referencing button "pressed" is wrong in Godot 4 and can prevent ad loading

Issue - State: closed - Opened by djrain over 1 year ago - 3 comments
Labels: bug

#82 - (BREAKING CHANGES) Refactoring MobileAds API to v3.0.0

Issue - State: closed - Opened by gumaciel over 1 year ago - 3 comments
Labels: documentation, enhancement, help wanted

#81 - CCPA For California residents.

Issue - State: closed - Opened by gumaciel over 1 year ago - 1 comment

#79 - fix: wrong generate_version.yml format

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#78 - fix: test version godot3 on `generate_version.yml`

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#77 - Fix manual release version

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#76 - Changes by create-pull-request action

Pull Request - State: closed - Opened by github-actions[bot] over 1 year ago

#75 - Fix manual release version

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#74 - Changes by create-pull-request action

Pull Request - State: closed - Opened by github-actions[bot] over 1 year ago

#73 - ci: create Pull Request to new version

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#72 - fix: `manual_release_version.yml` not working

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#71 - fix: remove token on `manual_release_version.yml`

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#70 - fix: version regex on `godot3` branch

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#69 - ci: added push to Godot Asset Library

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#68 - Download Tab not working

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#67 - fix: safe area change value working

Pull Request - State: closed - Opened by gumaciel over 1 year ago

#66 - Banner isn't at the bottom of the screen on iPhone 12 Pro

Issue - State: closed - Opened by novalis almost 2 years ago - 6 comments
Labels: bug

#65 - Create pull_request.yml

Pull Request - State: closed - Opened by gumaciel almost 2 years ago

#64 - Update manual_release_version.yml

Pull Request - State: closed - Opened by gumaciel almost 2 years ago

#63 - Fix version auto commit action

Pull Request - State: closed - Opened by gumaciel almost 2 years ago - 1 comment

#62 - fix: bump version `git-auto-commit-action` v4.16.0

Pull Request - State: closed - Opened by gumaciel almost 2 years ago

#61 - Update pull_request.yml

Pull Request - State: closed - Opened by gumaciel almost 2 years ago

#60 - Update pull_request.yml

Pull Request - State: closed - Opened by gumaciel almost 2 years ago

#59 - Automatic generate version with GitHub Actions

Issue - State: closed - Opened by gumaciel almost 2 years ago - 2 comments

#58 - Action pr

Pull Request - State: closed - Opened by gumaciel almost 2 years ago - 1 comment

#57 - Action pr

Pull Request - State: closed - Opened by gumaciel almost 2 years ago

#56 - Create Action for generate artifact when a PR arrives

Issue - State: closed - Opened by gumaciel almost 2 years ago - 1 comment

#54 - Support Godot 4.0

Issue - State: closed - Opened by gumaciel about 2 years ago - 1 comment

#53 - Crash when opening game on godot 3.5

Issue - State: closed - Opened by Roober123 about 2 years ago - 4 comments
Labels: bug

#52 - Add clicked and impression signals

Issue - State: closed - Opened by gumaciel about 2 years ago
Labels: enhancement

#51 - Make a way to only try to initialize AdMob when have internet connection

Issue - State: closed - Opened by gumaciel about 2 years ago - 1 comment
Labels: enhancement

#46 - Add clicked and impression signals to all ad types

Pull Request - State: closed - Opened by gianlluca over 2 years ago - 4 comments

#45 - ads work when aplicatin name changed

Issue - State: closed - Opened by abderman over 2 years ago - 2 comments
Labels: bug

#44 - `AdMobEditor.tscn` is not well displayed when on 2D main screen

Issue - State: closed - Opened by gumaciel over 2 years ago - 1 comment
Labels: bug

#42 - Position ENUM is wrong on AdMobSettings.gd

Issue - State: closed - Opened by gumaciel over 2 years ago
Labels: bug

#41 - Export the project for Windows, Mac and Linux

Issue - State: closed - Opened by gumaciel over 2 years ago - 1 comment

#40 - Add more information on Debug Tab

Issue - State: closed - Opened by gumaciel over 2 years ago

#39 - Error appears when importing the addon `Cannot open file 'music-ogg'`

Issue - State: closed - Opened by gumaciel over 2 years ago - 1 comment
Labels: bug

#38 - Add License Into `addons/admob` folder

Issue - State: closed - Opened by gumaciel over 2 years ago