Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / poingstudios/godot-admob-android issues and pull requests
#126 - [BUG] App crash on startup
Issue -
State: closed - Opened by RintaDev over 2 years ago
- 23 comments
Labels: bug
#122 - [BUG] Admob not initialized, check your configuration
Issue -
State: closed - Opened by quantumcode-martin over 2 years ago
- 3 comments
Labels: bug
#121 - [FEATURE] Add "RepectSafeArea" on API Call
Issue -
State: closed - Opened by gumaciel over 2 years ago
Labels: enhancement
#120 - [FEATURE] Update the manual_release_android.yml workflow to add 'e.g.,'
Issue -
State: closed - Opened by gumaciel over 2 years ago
Labels: enhancement
#119 - [FEATURE] Update UMP to Current Latest Version (v2.0.0)
Issue -
State: closed - Opened by gumaciel over 2 years ago
Labels: enhancement
#118 - [FEATURE] Update to Current Latest Version (v20.4.0)
Issue -
State: closed - Opened by gumaciel over 2 years ago
- 2 comments
Labels: enhancement
#115 - [BUG] Banner Ad overlaps with Notch area.
Issue -
State: closed - Opened by ebudagov over 2 years ago
- 2 comments
Labels: bug
#113 - AdMob not initialized, check your configuration.
Issue -
State: closed - Opened by dzosek almost 3 years ago
- 6 comments
Labels: bug
#110 - mediation support
Pull Request -
State: closed - Opened by ghost almost 3 years ago
- 1 comment
#107 - [FEATURE] Add Github Action to build manually
Issue -
State: closed - Opened by gumaciel almost 3 years ago
- 2 comments
Labels: enhancement
#105 - Need tutorial
Issue -
State: closed - Opened by ghost almost 3 years ago
- 8 comments
Labels: enhancement
#104 - [BUG] I cant change test ads to real ads
Issue -
State: closed - Opened by mani144 almost 3 years ago
- 8 comments
Labels: bug
#103 - [BUG]Not inicialized Admob
Issue -
State: closed - Opened by MiqueiasDevGames about 3 years ago
- 2 comments
Labels: bug
#98 - [FEATURE] Multiple Banners displayed at once
Issue -
State: closed - Opened by IsaaacD about 3 years ago
- 3 comments
Labels: enhancement
#94 - [BUG] I can't export admob module android
Issue -
State: closed - Opened by ayhanasker over 3 years ago
- 1 comment
Labels: bug
#93 - [BUG] Unable to Connect to Signals Using C# Script When Accessing AdMob Singleton
Issue -
State: closed - Opened by atlasapplications over 3 years ago
- 13 comments
Labels: bug
#91 - No ad to show iOS
Issue -
State: closed - Opened by AidenForrest over 3 years ago
- 1 comment
Labels: bug
#89 - [BUG] Android GitHub Actions is not working on the first run when try to upload files to Release Tab
Issue -
State: closed - Opened by gumaciel over 3 years ago
Labels: bug
#86 - [FEATURE] Add Adaptive Banner Size to Android and iOS
Issue -
State: closed - Opened by gumaciel over 3 years ago
- 11 comments
Labels: enhancement
#85 - [BUG] When show reward ad fail, the app will freeze
Issue -
State: closed - Opened by ippan over 3 years ago
- 6 comments
Labels: bug
#82 - [BUG]Rewarded Ads not Loading on iOS
Issue -
State: closed - Opened by Tekuzo over 3 years ago
- 33 comments
Labels: bug
#80 - [FEATURE] Create a versioning by tag
Issue -
State: closed - Opened by gumaciel over 3 years ago
- 1 comment
Labels: enhancement
#79 - [BUG] Close ios app to crash
Issue -
State: closed - Opened by ShaileshDhaduk over 3 years ago
- 8 comments
Labels: bug
#78 - [FEATURE] How to get Banner width and height
Issue -
State: closed - Opened by kyoz over 3 years ago
- 5 comments
Labels: enhancement
#76 - [BUG] Plugin not working on iOS
Issue -
State: closed - Opened by svprdga over 3 years ago
- 7 comments
Labels: bug
#75 - [FEATURE] Remove Native Ad from Plugin
Issue -
State: closed - Opened by gumaciel over 3 years ago
- 2 comments
Labels: enhancement
#74 - [BUG]Error compiling
Issue -
State: closed - Opened by ugothmeex over 3 years ago
- 7 comments
Labels: bug
#73 - [BUG] Godot 3.3 export in android
Issue -
State: closed - Opened by ATOshailesh over 3 years ago
- 22 comments
Labels: bug
#72 - [BUG] Can't export iOS project on Windows
Issue -
State: closed - Opened by Luminarcy over 3 years ago
- 7 comments
Labels: bug
#67 - [BUG] Rewarded Ads do not work on Android but Interstitial Ads do
Issue -
State: closed - Opened by Tekuzo over 3 years ago
- 15 comments
Labels: bug
#61 - Changing to real ads for release
Issue -
State: closed - Opened by Felipe634 almost 4 years ago
- 2 comments
#60 - Changing to real ads for release
Issue -
State: closed - Opened by Felipe634 almost 4 years ago
Labels: bug
#58 - How do I use the code for this module
Issue -
State: closed - Opened by Felipe634 almost 4 years ago
- 1 comment
#57 - [FEATURE] Easily change gdpr settings after they have already been set
Issue -
State: closed - Opened by Xioor almost 4 years ago
- 14 comments
Labels: enhancement
#54 - [BUG] MultiDex error | Does this work with 3.3 stable ?
Issue -
State: closed - Opened by anisc almost 4 years ago
- 8 comments
Labels: bug
#53 - [BUG] [IOS]adView:didFailToReceiveAdWithError: Request Error: No ad to show.
Issue -
State: closed - Opened by anisc almost 4 years ago
- 15 comments
Labels: bug, wontfix
#52 - [BUG] Error compiling Godot for iOS with module for version 3.2.3
Issue -
State: closed - Opened by anisc almost 4 years ago
- 9 comments
Labels: bug
#51 - example project Advice_Node text fixes
Pull Request -
State: closed - Opened by Luminarcy almost 4 years ago
- 1 comment
#48 - [BUG] EGL_BAD_DISPLAY error
Issue -
State: closed - Opened by Luminarcy almost 4 years ago
- 14 comments
Labels: bug
#46 - [FEATURE] New Ad Type: Rewarded Interstitial
Issue -
State: closed - Opened by gumaciel almost 4 years ago
Labels: enhancement
#45 - [FEATURE] Precise location for using personalized advertising, analytics, and attribution
Issue -
State: closed - Opened by gumaciel about 4 years ago
- 1 comment
Labels: enhancement
#44 - [BUG] Crashing on iOS Godot 3.2.2
Issue -
State: closed - Opened by martinpelli about 4 years ago
- 40 comments
Labels: bug
#43 - [BUG] framework not found
Issue -
State: closed - Opened by martinpelli about 4 years ago
- 2 comments
Labels: bug
#42 - [BUG] Error in iOS code when trying to compile godot with module
Issue -
State: closed - Opened by sjhennion about 4 years ago
- 1 comment
Labels: bug
#41 - [BUG] Error compiling Godot for iOS with module for version 3.2.4 beta 5
Issue -
State: closed - Opened by sjhennion about 4 years ago
- 39 comments
Labels: bug, documentation, help wanted
#40 - [FEATURE] Obtaining Consent with the User Messaging Platform
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: enhancement
#39 - [PRIORITY/FEATURE] Create a plugin editor to help use AdMob
Issue -
State: closed - Opened by gumaciel about 4 years ago
- 1 comment
Labels: enhancement, help wanted
#38 - [FEATURE] Create Wiki for Android and iOS to use the AdMob
Issue -
State: closed - Opened by gumaciel about 4 years ago
- 5 comments
Labels: documentation, enhancement
#37 - [PRIORITY] Update Android v20 and iOS v8 SDK
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: enhancement, help wanted
#36 - [BUG] Confusion when building for iOS/How AdMob works on iOS
Issue -
State: closed - Opened by sjhennion about 4 years ago
- 19 comments
Labels: bug
#35 - [BUG] has_singleton("AdMob") fails in sample project
Issue -
State: closed - Opened by sjhennion about 4 years ago
- 5 comments
Labels: bug
#34 - #29 , #32, #33 Closed
Pull Request -
State: closed - Opened by gumaciel about 4 years ago
#33 - [FEATURE] Add change banner sizes directly on the example project
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: enhancement
#32 - [FEATURE] Resize the Ads when change the orientation of screen
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: enhancement
#31 - [FEATURE] Change "gravity" variable to "position" on Android and iOS
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: enhancement
#30 - [BUG] Game crashing after enabling AdMob
Issue -
State: closed - Opened by Luminarcy about 4 years ago
- 13 comments
Labels: bug
#29 - [BUG] Unified Native is impossible to disable if enabled and destroyed fast
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: bug
#28 - [FEATURE] Mediation
Issue -
State: closed - Opened by gumaciel about 4 years ago
- 3 comments
Labels: enhancement
#27 - [PRIORITY] New iOS Plugin for 3.2.4/4.0
Issue -
State: closed - Opened by gumaciel about 4 years ago
- 107 comments
Labels: enhancement, help wanted
#26 - [BUG] No Signals working
Issue -
State: closed - Opened by Vadimledyaev about 4 years ago
- 8 comments
Labels: bug
#25 - [FEATURE] Export automatically for iOS mono version
Issue -
State: closed - Opened by gumaciel about 4 years ago
- 35 comments
Labels: enhancement
#24 - [FEATURE] Add export to Android and iOS
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: enhancement
#23 - [BUG] Add automatic export and test for iOS
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: bug
#22 - [BUG] Simulator arch_type is not working for iOS
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: bug
#21 - [FEATURE] Add App Tracking Transparency on iOS
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: enhancement
#20 - [BUG] Fix warnings compile iOS
Issue -
State: closed - Opened by gumaciel about 4 years ago
- 1 comment
Labels: bug
#19 - [FEATURE] Make the API's AdMob.gd as AdMob.tscn with Script built-in
Issue -
State: closed - Opened by gumaciel about 4 years ago
Labels: enhancement
#18 - [BUG] Android' Banner AdSize "SMART_BANNER" doesn't work anymore
Issue -
State: closed - Opened by gumaciel over 4 years ago
- 1 comment
Labels: bug
#17 - [FEATURE] Add personalized ads to iOS (GDPR)
Issue -
State: closed - Opened by gumaciel over 4 years ago
- 1 comment
Labels: enhancement
#16 - [FEATURE] New Android Plugin 3.2.2+
Issue -
State: closed - Opened by gumaciel over 4 years ago
Labels: enhancement
#14 - [FEATURE] Redo all iOS module to work as Obj-C OOP
Issue -
State: closed - Opened by gumaciel over 4 years ago
- 1 comment
Labels: enhancement
#13 - [BUG] Sometimes when banner is destroyed, the keyboard opens
Issue -
State: closed - Opened by gumaciel over 4 years ago
Labels: bug
#12 - [FEATURE] Change set "String pTestDeviceId" to "boolean pIsReal" on init module method
Issue -
State: closed - Opened by gumaciel over 4 years ago
Labels: enhancement
#11 - [FEATURE] Load and show rewarded ad (needs to be the newest version)
Issue -
State: closed - Opened by gumaciel over 4 years ago
Labels: enhancement
#10 - [FEATURE] Update the module to the currently stable version of Godot (v3.2.1)
Issue -
State: closed - Opened by gumaciel over 4 years ago
Labels: enhancement
#9 - [FEATURE] Add targeting to iOS version as the same on Android
Issue -
State: closed - Opened by gumaciel over 4 years ago
- 1 comment
Labels: enhancement
#8 - [FEATURE] Add test device id if is setted on init
Issue -
State: closed - Opened by gumaciel over 4 years ago
Labels: enhancement
#7 - [FEATURE] Add gravity banner as the same of iOS code
Issue -
State: closed - Opened by gumaciel over 4 years ago
Labels: enhancement
#6 - [FEATURE] Add all Banner listener events to iOS
Issue -
State: closed - Opened by gumaciel over 4 years ago
Labels: enhancement
#5 - Interstitial show
Issue -
State: closed - Opened by gumaciel over 4 years ago
#4 - Interstitial load
Issue -
State: closed - Opened by gumaciel over 4 years ago
#3 - The Banner size configuration need to be as same on iOS and Android
Issue -
State: closed - Opened by gumaciel over 4 years ago
#2 - Destroy the Banner
Issue -
State: closed - Opened by gumaciel over 4 years ago
- 1 comment
#1 - Banner appear
Issue -
State: closed - Opened by gumaciel over 4 years ago
- 1 comment