Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / playmint/ds issues and pull requests

#1417 - test

Issue - State: closed - Opened by ldunnplaymint about 1 month ago

#1416 - Walls are missing the end caps

Issue - State: closed - Opened by ldunnplaymint about 1 month ago

#1415 - Some of the walls are drawn the wrong way round

Issue - State: closed - Opened by ldunnplaymint about 1 month ago

#1414 - Adapting the tutorial island guide to focus on Redstone

Pull Request - State: closed - Opened by ldunnplaymint 4 months ago - 1 comment

#1405 - item name popover gets cropped in wallet items

Issue - State: closed - Opened by chrisfarms 6 months ago - 1 comment
Labels: bug

#1400 - [Redstone] ITEM_USE only works when item is in bag-0-slot-0

Issue - State: open - Opened by chrisfarms 6 months ago
Labels: bug

#1398 - unit icon UI element stuck on screen

Issue - State: closed - Opened by PlaymintDavid 6 months ago - 1 comment
Labels: bug

#1397 - "ds get" is not zone-aware

Issue - State: closed - Opened by chrisfarms 6 months ago
Labels: bug

#1392 - Errors are silent

Issue - State: closed - Opened by ldunnplaymint 6 months ago

#1373 - It is possible to stack non-stackable items via wallet storage

Issue - State: closed - Opened by ldunnplaymint 7 months ago
Labels: bug

#1370 - deprecated image for old mainnet NFT contracts

Issue - State: closed - Opened by chrisfarms 7 months ago - 1 comment
Labels: documentation

#1308 - Investigate: Slow to extract from an extractor

Issue - State: closed - Opened by PlaymintDavid 7 months ago - 1 comment
Labels: bug

#1148 - The selected unit icon can prevent users from selecting a bag

Issue - State: closed - Opened by ldunnplaymint 8 months ago
Labels: bug

#1127 - inventory: implement item equipping to resolve inventory inconsistency

Issue - State: closed - Opened by chrisfarms 9 months ago
Labels: feature

#1126 - inventory: wallet-inventory UI updates

Issue - State: closed - Opened by chrisfarms 9 months ago
Labels: feature

#1125 - inventory: migrate to click-n-hold drag&drop

Issue - State: closed - Opened by chrisfarms 9 months ago
Labels: feature

#1102 - I want to know how close a fight was after it happened

Issue - State: closed - Opened by chrisfarms 9 months ago
Labels: feature

#1064 - custom item images

Issue - State: closed - Opened by chrisfarms 9 months ago
Labels: feature

#1048 - Restrict Unit Team colours to Colour Pallette

Issue - State: closed - Opened by 5p0rt5BEArD 9 months ago - 1 comment
Labels: feature

#1003 - Unity part of the screen turns and stays white after a certain point

Issue - State: closed - Opened by Steedie 10 months ago
Labels: bug

#989 - CLI publish should publish a release candidate and then bump the number

Issue - State: closed - Opened by 5p0rt5BEArD 10 months ago - 2 comments
Labels: feature

#988 - perf: Core World State includes two lists of BuildingKind

Issue - State: closed - Opened by 5p0rt5BEArD 10 months ago
Labels: feature

#982 - I want to see the source code for any building on the map

Issue - State: closed - Opened by 5p0rt5BEArD 10 months ago
Labels: feature

#974 - Add Example - Highlight the play area of Duck vs Burgers

Issue - State: closed - Opened by 5p0rt5BEArD 10 months ago - 1 comment
Labels: feature

#971 - Item resets

Issue - State: closed - Opened by 5p0rt5BEArD 10 months ago - 1 comment
Labels: proposal

#805 - Unit highlight is oversized when lower resolution selected

Issue - State: closed - Opened by PlaymintDavid about 1 year ago
Labels: bug

#684 - Review fetch() in plugins - Should we have it?

Issue - State: closed - Opened by chrisfarms about 1 year ago
Labels: proposal

#505 - ds-cli: support constructor args for building contracts

Issue - State: closed - Opened by chrisfarms over 1 year ago
Labels: feature

#456 - allow plugins to render item slot "wells"

Issue - State: closed - Opened by chrisfarms over 1 year ago
Labels: feature

#426 - allow plugins to focus the camera on a tile

Issue - State: closed - Opened by chrisfarms over 1 year ago - 1 comment
Labels: feature

#125 - Add inverse scroll setting

Issue - State: closed - Opened by PlaymintDavid over 1 year ago
Labels: feature

#100 - show release notes/splash screen on game start up

Issue - State: closed - Opened by chrisfarms over 1 year ago - 1 comment
Labels: feature

#99 - allow extensions to read/write arbitrary state (RAM)

Issue - State: closed - Opened by ldunnplaymint over 1 year ago
Labels: feature

#98 - Add browser native tooltips to bag items

Pull Request - State: closed - Opened by Chris-Baker over 1 year ago

#97 - TRANSFER_ITEM_SEEKER Comments don't match variable names

Issue - State: closed - Opened by 5p0rt5BEArD over 1 year ago

#96 - CRAFT_STACKABLE doesn't seem to work

Issue - State: closed - Opened by PlaymintPaul over 1 year ago - 1 comment

#95 - expose network endpoint to public

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#94 - Inconsistent and unintuitive building name. DummyBuilding.

Issue - State: closed - Opened by PlaymintDavid over 1 year ago - 2 comments
Labels: feature

#93 - Pending transfer logic is not looking at the "from" slots to determine if it is complete

Issue - State: closed - Opened by Chris-Baker over 1 year ago - 2 comments
Labels: bug

#92 - Extend to debounce time on the COG subscription to mitigate inventory…

Pull Request - State: closed - Opened by Chris-Baker over 1 year ago - 2 comments

#91 - Remove "Resources" and replace with "Items"

Issue - State: closed - Opened by chrisfarms over 1 year ago
Labels: feature

#90 - Construction drop-down only supports 4 buildings

Issue - State: closed - Opened by PlaymintPaul over 1 year ago - 3 comments

#89 - World last reset at [date-time]

Issue - State: closed - Opened by PlaymintDavid over 1 year ago - 4 comments

#88 - Construction is unnecessarily fussy about inventory slots

Issue - State: closed - Opened by PlaymintDavid over 1 year ago - 1 comment
Labels: feature

#87 - Use slot key instead of array order

Pull Request - State: closed - Opened by Chris-Baker over 1 year ago

#85 - Inventory Bug: Moving a second item into a slot borks the inventory

Issue - State: closed - Opened by PlaymintPaul over 1 year ago
Labels: bug

#84 - Inventory bug: Often end up with a broken item

Issue - State: closed - Opened by PlaymintPaul over 1 year ago
Labels: bug

#83 - Building and bag icons are too similar. Can we change the color of one?

Issue - State: closed - Opened by PlaymintPaul over 1 year ago - 1 comment
Labels: feature

#82 - Need labels above buildings on the map

Issue - State: closed - Opened by PlaymintPaul over 1 year ago
Labels: feature

#81 - session keys do not persist when page reloaded

Issue - State: closed - Opened by chrisfarms over 1 year ago
Labels: feature

#80 - design and implement movement rule onchain

Issue - State: closed - Opened by chrisfarms over 1 year ago
Labels: feature

#79 - no way to get status of a dispatched action

Issue - State: closed - Opened by chrisfarms over 1 year ago
Labels: feature

#78 - plugins should not be allowed to dispatch without player confirmation

Issue - State: closed - Opened by chrisfarms over 1 year ago
Labels: feature

#77 - plugins are never unloaded

Issue - State: closed - Opened by chrisfarms over 1 year ago
Labels: bug

#76 - plugins: add timeout for plugin processing

Issue - State: closed - Opened by chrisfarms over 1 year ago - 1 comment
Labels: bug

#75 - Camera needs damping. Suggestion: Can we use Cinemachine?

Issue - State: closed - Opened by PlaymintPaul over 1 year ago
Labels: feature, juice

#74 - Zoom speed on WebGl is painfully slow

Issue - State: closed - Opened by PlaymintPaul over 1 year ago - 2 comments
Labels: feature

#73 - Intent buttons are too small and shouldn't be affected by zoom

Issue - State: closed - Opened by PlaymintPaul over 1 year ago - 1 comment
Labels: feature

#72 - Intent buttons should always be visible around the Seeker

Issue - State: closed - Opened by PlaymintPaul over 1 year ago - 1 comment
Labels: feature

#71 - intents should only be visible/selectable when valid tiles available

Issue - State: closed - Opened by PlaymintPaul over 1 year ago - 1 comment
Labels: feature

#70 - Resources are spawned too infrequently

Issue - State: closed - Opened by PlaymintPaul over 1 year ago - 1 comment

#69 - Add hover over tool tips to resources

Issue - State: closed - Opened by ldunnplaymint over 1 year ago - 1 comment

#68 - Add Tile Coordinates

Issue - State: closed - Opened by ldunnplaymint over 1 year ago - 1 comment
Labels: feature

#67 - Tool tip text is low resolution and inconsistent with all other font

Issue - State: closed - Opened by ldunnplaymint over 1 year ago - 1 comment
Labels: bug

#66 - can't click through logs

Issue - State: closed - Opened by chrisfarms over 1 year ago

#65 - Adjust mesh on action icon bg to be rectangular

Pull Request - State: closed - Opened by hypnoshock over 1 year ago

#64 - Seeker popout menu buttons have gltichy edges

Issue - State: closed - Opened by ldunnplaymint over 1 year ago - 1 comment
Labels: bug

#63 - Building icon

Pull Request - State: closed - Opened by hypnoshock over 1 year ago

#62 - Item transfer batching

Pull Request - State: closed - Opened by Chris-Baker over 1 year ago

#61 - frontend: remove redundent scout button

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#60 - Removed the ability to deselect a construction tile

Pull Request - State: closed - Opened by hypnoshock over 1 year ago

#59 - frontend: remove redundant construct button

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#58 - Construction intent implementation

Pull Request - State: closed - Opened by hypnoshock over 1 year ago - 2 comments

#57 - Fixed cursor being visible at all times before seeker spawns

Pull Request - State: closed - Opened by JackPlaymint over 1 year ago

#56 - chore: getting frontend build ready for deploy

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#55 - Stop infinite render loop

Pull Request - State: closed - Opened by Chris-Baker over 1 year ago

#54 - Map scouting

Pull Request - State: closed - Opened by hypnoshock over 1 year ago

#53 - wire up the next/prev seekers button

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#52 - core: wait for dry-run before dispatching next

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#51 - Drop single inventory items with right click

Pull Request - State: closed - Opened by Chris-Baker over 1 year ago

#50 - Fix to query so the next location is used and fix to icon states

Pull Request - State: closed - Opened by hypnoshock over 1 year ago

#49 - frontend: make logs bit less ugly

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#48 - core: fix duplicate tiles bug

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#47 - Map state restructure

Pull Request - State: closed - Opened by hypnoshock over 1 year ago - 2 comments

#46 - Webgl improvements

Pull Request - State: closed - Opened by JackPlaymint over 1 year ago

#45 - make compose: like make dev, but uses docker-compose

Pull Request - State: closed - Opened by chrisfarms over 1 year ago

#44 - Pending states for inventory transfers

Pull Request - State: closed - Opened by Chris-Baker over 1 year ago

#43 - State schema codegen

Pull Request - State: closed - Opened by hypnoshock over 1 year ago

#42 - @dawnseekers/core: stream all the things

Pull Request - State: closed - Opened by chrisfarms over 1 year ago