Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / playcanvas/engine issues and pull requests

#6340 - Build fixes

Pull Request - State: closed - Opened by kpal81xd 2 months ago
Labels: bug

#6339 - Examples file loader rework

Pull Request - State: closed - Opened by kpal81xd 2 months ago - 2 comments
Labels: area: examples, enhancement

#6338 - Depth-related issues in Area Lights demo, WebGPU only

Issue - State: closed - Opened by cognitiveplus 2 months ago - 1 comment

#6337 - Black line artefacts in Clustered Area Lights demo with Gloss 1 and Metalness 0

Issue - State: open - Opened by cognitiveplus 2 months ago - 1 comment
Labels: bug, area: graphics

#6336 - Remove final WebGL1 extensions and simplify code that used them

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6335 - Examples mobile fixes

Pull Request - State: closed - Opened by kpal81xd 2 months ago - 5 comments
Labels: bug, enhancement

#6334 - WebGPU: RenderTarget is upside down

Issue - State: open - Opened by erikdubbelboer 2 months ago - 1 comment

#6333 - Small refactor to separate composition update from framegraph building

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6332 - Disable treeshaking polyfills

Pull Request - State: closed - Opened by kpal81xd 2 months ago
Labels: bug

#6331 - Adding thumbnails for particle mesh example

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: examples

#6330 - Removed WebGL1 clustered lighting fallback for storing floats in 8bit texture

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6329 - Remove support for few remaining WebGL1 extensions

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6328 - Engine 1.70.0 is missing polyfills

Issue - State: closed - Opened by mvaligursky 2 months ago - 2 comments
Labels: bug

#6327 - Remove parts of shader chunks only used on WebGL1

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6326 - Fix a shader issue causing material-anisotropic example to fail

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: bug, area: graphics

#6325 - Removed WebGL1 OES_texture_float extension support

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6324 - Remove uniform buffer based skinning and batching

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6323 - Gizmo cleanup and bug fixes

Pull Request - State: closed - Opened by kpal81xd 2 months ago - 2 comments
Labels: bug, enhancement

#6322 - Remove WebGL1 handling from the XR implementation

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, area: xr, enhancement

#6321 - Remove WebGL1 support from shader utils

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6320 - Remove support for OES_element_index_uint on WebGL1

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6319 - Remove WebGL1 support from vertex morphing

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6318 - Updated the description of WebglGraphicsDevice

Pull Request - State: closed - Opened by mvaligursky 2 months ago

#6317 - Add method for Node

Issue - State: closed - Opened by AlexAPPi 2 months ago - 3 comments
Labels: performance, area: graphics

#6316 - ScriptType does not support class syntax

Issue - State: open - Opened by AlexAPPi 2 months ago - 4 comments
Labels: bug

#6315 - WebGPU: BindGroups aren't being reused

Issue - State: closed - Opened by erikdubbelboer 2 months ago - 3 comments
Labels: performance, area: graphics

#6314 - Remove WebGL1 support from the clustered lighting shader

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6313 - Remove final references to WebGL1 from the examples

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: examples

#6312 - Cleanup of WebGLGraphicsDevice to strip out WebGL1 code

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: enhancement

#6311 - Removed WebGL1 related shadow rendering code

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6310 - Include unbundled engine source in npm package

Pull Request - State: closed - Opened by kpal81xd 2 months ago
Labels: bug

#6309 - MultiApp Example hot reload WebGL2 not rendering

Issue - State: closed - Opened by kpal81xd 2 months ago
Labels: bug, area: examples

#6308 - [Fix] Fix to skydomeIntensity handling - Standard materials do not use it in some cases

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: bug, area: graphics

#6307 - Examples removed WebGL1 option

Pull Request - State: closed - Opened by kpal81xd 2 months ago
Labels: area: examples

#6306 - WebGL1: removed supportsInstancing flag

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6305 - Removed WebGL1 support related to standard derivatives

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6303 - Engine v1.69.0 onwards no longer works on SkyPack

Issue - State: closed - Opened by willeastcott 2 months ago
Labels: bug

#6302 - No way to set meshes on CollisionComponent in code if you use RenderComponent

Issue - State: closed - Opened by willeastcott 2 months ago - 2 comments
Labels: area: physics, enhancement

#6301 - Changes to engine output build files

Issue - State: closed - Opened by kpal81xd 2 months ago - 3 comments

#6296 - Bundled build options

Pull Request - State: closed - Opened by kpal81xd 2 months ago - 1 comment
Labels: enhancement

#6294 - Strip WebGL1 support from the examples

Issue - State: closed - Opened by mvaligursky 2 months ago - 1 comment
Labels: area: examples

#6293 - Internal class to expose engine features

Pull Request - State: open - Opened by mvaligursky 2 months ago - 6 comments
Labels: feature request

#6292 - non-existent module path in package.json

Issue - State: closed - Opened by gVguy 2 months ago - 1 comment

#6291 - Added mesh particles example

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: examples

#6290 - Update Graphics markers to display better with hierarchy

Pull Request - State: closed - Opened by mvaligursky 2 months ago
Labels: area: graphics, enhancement

#6286 - Engine ESM split bundled and unbundled building

Issue - State: closed - Opened by kpal81xd 2 months ago - 2 comments
Labels: enhancement

#6262 - Simplify Gizmo code geometry generation

Issue - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6251 - ESM Scripts lower camel case

Pull Request - State: closed - Opened by marklundin 3 months ago
Labels: area: scripts

#6251 - ESM Scripts lower camel case

Pull Request - State: closed - Opened by marklundin 3 months ago
Labels: area: scripts

#6251 - ESM Scripts lower camel case

Pull Request - State: closed - Opened by marklundin 3 months ago
Labels: area: scripts

#6250 - Basic shader generation refactoring

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6250 - Basic shader generation refactoring

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6250 - Basic shader generation refactoring

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6249 - Exposed gizmo color alpha

Pull Request - State: open - Opened by kpal81xd 3 months ago
Labels: enhancement

#6249 - Exposed gizmo color alpha

Pull Request - State: open - Opened by kpal81xd 3 months ago
Labels: enhancement

#6248 - WebXR fix picking example

Pull Request - State: closed - Opened by Maksims 3 months ago - 1 comment

#6247 - checks rollup args for if environment flag is included

Pull Request - State: closed - Opened by kpal81xd 3 months ago
Labels: bug

#6246 - Fix to recent VertexBuffer refactoring

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: bug, area: graphics

#6246 - Fix to recent VertexBuffer refactoring

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: bug, area: graphics

#6245 - ESM Attributes check

Pull Request - State: closed - Opened by marklundin 3 months ago

#6245 - ESM Attributes check

Pull Request - State: closed - Opened by marklundin 3 months ago

#6244 - WebXR fix overlaping rAF callbacks

Pull Request - State: closed - Opened by Maksims 3 months ago - 1 comment

#6243 - Add CORS header

Pull Request - State: closed - Opened by marklundin 3 months ago

#6242 - The Preprocessor class now handles includes

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6241 - Fix color buffer clear when using partial viewport

Pull Request - State: closed - Opened by mvaligursky 3 months ago

#6240 - Refactored VertexBuffer constructor to hide more params into options

Pull Request - State: closed - Opened by mvaligursky 3 months ago - 2 comments
Labels: area: graphics, enhancement

#6239 - Build wrapper

Pull Request - State: closed - Opened by kpal81xd 3 months ago

#6238 - Handle a render pass debug logging issue where index is not provided

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: bug, area: graphics

#6237 - Add Script alias

Pull Request - State: closed - Opened by marklundin 3 months ago - 13 comments
Labels: area: scripts

#6237 - Add Script alias

Pull Request - State: closed - Opened by marklundin 3 months ago - 13 comments
Labels: area: scripts

#6236 - Engine requires Node 18.0 to build

Issue - State: open - Opened by marklundin 3 months ago
Labels: enhancement

#6235 - Particle example thumbnails

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: examples

#6234 - Compute shader enhancements

Issue - State: open - Opened by mvaligursky 3 months ago
Labels: feature request, area: graphics

#6233 - Particles example using compute shader simulation

Pull Request - State: closed - Opened by mvaligursky 3 months ago - 4 comments
Labels: feature request, area: graphics, area: examples

#6232 - Mesh can be created and used without vertex attributes

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6231 - Camera non-default viewport size ignores camera clear color

Issue - State: closed - Opened by MarlonLam 3 months ago - 1 comment
Labels: bug, area: graphics

#6231 - Camera non-default viewport size ignores camera clear color

Issue - State: closed - Opened by MarlonLam 3 months ago - 1 comment
Labels: bug, area: graphics

#6230 - Examples - build step takes progressively longer each time

Issue - State: open - Opened by mvaligursky 3 months ago
Labels: bug, area: examples

#6229 - ESM attributes rename

Pull Request - State: closed - Opened by marklundin 3 months ago - 4 comments
Labels: area: scripts

#6228 - Extras merged into engine

Pull Request - State: open - Opened by kpal81xd 3 months ago - 16 comments
Labels: area: examples, enhancement

#6227 - Sourcemap revert to inline

Pull Request - State: closed - Opened by kpal81xd 3 months ago
Labels: bug

#6226 - Compute shaders can read / write index and vertex buffers

Pull Request - State: closed - Opened by mvaligursky 3 months ago - 1 comment
Labels: feature request, area: graphics

#6225 - Copy-Paste folder

Issue - State: closed - Opened by LeXXik 3 months ago - 1 comment

#6224 - Source map shows incorrect scope

Issue - State: closed - Opened by LeXXik 3 months ago - 5 comments

#6223 - Debug bundled ESM engine build fails to build with Vite

Issue - State: open - Opened by kpal81xd 3 months ago
Labels: bug

#6223 - Debug bundled ESM engine build fails to build with Vite

Issue - State: open - Opened by kpal81xd 3 months ago
Labels: bug

#6222 - Renamed BindBufferFormat to BindUniformBufferFormat

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6221 - Simplified BindGroup constructor

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6220 - Missing example thumbnails

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: examples

#6219 - Engine build rework

Pull Request - State: closed - Opened by kpal81xd 3 months ago - 4 comments
Labels: enhancement

#6218 - Anim Blend Tree 1D weights issue

Issue - State: open - Opened by LeXXik 3 months ago

#6217 - Anim Blend Tree accessor override

Issue - State: open - Opened by LeXXik 3 months ago

#6217 - Anim Blend Tree accessor override

Issue - State: open - Opened by LeXXik 3 months ago

#6216 - Compute shader bind group can specify textures without samplers

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: area: graphics, enhancement

#6215 - JSDoc import dollar fixes

Pull Request - State: closed - Opened by kpal81xd 3 months ago

#6214 - Weighted Blended Order Independent Transparency

Issue - State: open - Opened by LeXXik 3 months ago
Labels: feature request, area: graphics

#6213 - GSplat rendering no longer uses instancing

Pull Request - State: closed - Opened by mvaligursky 3 months ago
Labels: performance, area: graphics

#6212 - Mesh collider no longer scales in real time

Issue - State: open - Opened by Latenos 3 months ago - 1 comment
Labels: bug, area: physics

#6212 - Mesh collider no longer scales in real time

Issue - State: open - Opened by Latenos 3 months ago - 1 comment
Labels: bug, area: physics

#6211 - Update createTree to use correct parameters

Pull Request - State: closed - Opened by benbean303 3 months ago - 1 comment
Labels: bug, area: animation