Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / playcanvas/engine issues and pull requests
#3388 - PlayCanvas application can not be created in browserless environment.
Issue -
State: closed - Opened by OlegGedzjuns about 3 years ago
- 10 comments
#3388 - PlayCanvas application can not be created in browserless environment.
Issue -
State: closed - Opened by OlegGedzjuns about 3 years ago
- 10 comments
#3388 - PlayCanvas application can not be created in browserless environment.
Issue -
State: closed - Opened by OlegGedzjuns about 3 years ago
- 10 comments
#3361 - Implement progressive multi-frame rendering
Issue -
State: open - Opened by mvaligursky about 3 years ago
- 6 comments
Labels: feature request, performance, area: graphics
#3341 - [FIX] Crash when compound kinematic body enters trigger
Pull Request -
State: open - Opened by willeastcott about 3 years ago
- 3 comments
Labels: bug, area: physics
#3334 - Static lights not working after the scene reload
Issue -
State: closed - Opened by mvaligursky about 3 years ago
- 1 comment
Labels: bug, area: graphics
#3298 - BasicMaterial does not render to shadow map in some cases
Issue -
State: closed - Opened by mvaligursky over 3 years ago
- 2 comments
Labels: bug, area: graphics
#3285 - Add @hideconstructor to WebXR codebase for better docs
Pull Request -
State: closed - Opened by Maksims over 3 years ago
#3274 - Fix rollup without .git dir
Pull Request -
State: closed - Opened by kungfooman over 3 years ago
Labels: bug
#3229 - Static models with an assigned batch group disappear when reloading the scene
Issue -
State: closed - Opened by davidpox over 3 years ago
- 2 comments
Labels: bug, area: graphics
#3213 - Transparency issues on model with WebGL 1
Issue -
State: closed - Opened by yaustar over 3 years ago
- 3 comments
Labels: bug, area: graphics
#3200 - ES6+ features to be well tested and allowed listed in CONTRIBUTING.md before using
Issue -
State: closed - Opened by Maksims over 3 years ago
- 5 comments
#3194 - Implement cheaper shadow sampling
Issue -
State: closed - Opened by mvaligursky over 3 years ago
- 2 comments
Labels: feature request, area: graphics
#3152 - Should the input update be done before the script update?
Issue -
State: open - Opened by yaustar over 3 years ago
- 4 comments
Labels: area: input
#3133 - Further SceneDepth refactoring / changes needed
Issue -
State: closed - Opened by mvaligursky over 3 years ago
- 2 comments
Labels: feature request, area: graphics
#3131 - Fix recent change in Oculus Browser regarding Hands
Pull Request -
State: closed - Opened by Maksims over 3 years ago
- 1 comment
Labels: bug, area: xr
#3115 - [Breaking change] Make the canvas size control independent from the Engine
Issue -
State: open - Opened by yaustar over 3 years ago
Labels: feature request, area: graphics
#3107 - Should AssetRegistery#add also load assets if marked as preload?
Issue -
State: open - Opened by yaustar over 3 years ago
- 2 comments
Labels: docs
#3106 - Add awesome-playcanvas list to README and Editor screenshot.
Pull Request -
State: closed - Opened by Maksims over 3 years ago
#3105 - WebXR ES6 changes
Pull Request -
State: closed - Opened by Maksims over 3 years ago
- 1 comment
#3091 - WebXR Anchors
Pull Request -
State: closed - Opened by Maksims over 3 years ago
- 4 comments
Labels: feature request, area: xr
#3090 - Post-effects applied on camera with render target issue
Issue -
State: closed - Opened by sinlyu over 3 years ago
- 3 comments
Labels: bug, area: graphics
#3062 - Multiple Mesh Colliders of Different Scales don't behave properly
Issue -
State: open - Opened by CaseyHofland over 3 years ago
- 7 comments
Labels: bug, area: physics
#3062 - Multiple Mesh Colliders of Different Scales don't behave properly
Issue -
State: open - Opened by CaseyHofland over 3 years ago
- 7 comments
Labels: bug, area: physics
#3060 - WebXR Input Source: linear velocity
Pull Request -
State: closed - Opened by Maksims over 3 years ago
- 3 comments
#3052 - Static enabled spot lights do not light up the scene as expected
Issue -
State: closed - Opened by yaustar over 3 years ago
- 1 comment
Labels: bug, area: graphics
#3052 - Static enabled spot lights do not light up the scene as expected
Issue -
State: closed - Opened by yaustar over 3 years ago
- 1 comment
Labels: bug, area: graphics
#3052 - Static enabled spot lights do not light up the scene as expected
Issue -
State: closed - Opened by yaustar over 3 years ago
- 1 comment
Labels: bug, area: graphics
#2974 - Implement async read back of textures
Issue -
State: open - Opened by mvaligursky over 3 years ago
- 6 comments
Labels: feature request, performance, area: graphics
#2962 - [Feature Request] Add shader recompile mechanism
Issue -
State: closed - Opened by scarletsky over 3 years ago
- 2 comments
Labels: feature request, area: graphics
#2953 - Refactor depth buffer rendering
Issue -
State: closed - Opened by mvaligursky over 3 years ago
- 7 comments
Labels: bug, feature request, performance, area: graphics
#2947 - WebXR Depth Sensing update to match latest Specs
Pull Request -
State: closed - Opened by Maksims over 3 years ago
- 2 comments
Labels: bug, area: xr
#2904 - Add a gizmo system
Issue -
State: closed - Opened by willeastcott over 3 years ago
- 4 comments
Labels: feature request, area: graphics
#2880 - Migrate WebXR Hands to new Specs
Pull Request -
State: closed - Opened by Maksims over 3 years ago
Labels: area: xr
#2867 - Add support for tangent map to control anisotropic direction
Issue -
State: closed - Opened by raytranuk over 3 years ago
- 1 comment
Labels: feature request, area: graphics
#2866 - Mac/iOS Safari Positional Sound Problem
Issue -
State: open - Opened by Kulodo over 3 years ago
- 28 comments
Labels: bug, area: audio
#2860 - Keyboard - remove presses when window is blurred or becomes hidden
Pull Request -
State: closed - Opened by Maksims over 3 years ago
Labels: bug, area: input
#2815 - Soft Area light shadows
Issue -
State: open - Opened by mvaligursky over 3 years ago
- 3 comments
Labels: feature request, area: graphics
#2801 - Decouple physics engine
Issue -
State: open - Opened by LeXXik over 3 years ago
- 9 comments
Labels: feature request, area: physics
#2787 - Artifacts on model when normal map is applied
Issue -
State: open - Opened by yaustar over 3 years ago
- 29 comments
Labels: area: graphics
#2778 - Batching UI elements should easier to do correctly
Issue -
State: open - Opened by yaustar over 3 years ago
- 2 comments
Labels: feature request, area: graphics, area: ui
#2768 - Change Blend Modes when using Transparent Canvas
Issue -
State: open - Opened by raytranuk over 3 years ago
- 1 comment
Labels: bug, area: graphics
#2642 - ES6+ (ECMA2015+) support in source, with compile target to ES5 and ES6.
Pull Request -
State: closed - Opened by Maksims almost 4 years ago
- 10 comments
#2640 - Fix API docs, as markup links in properties are not handled well
Pull Request -
State: closed - Opened by Maksims almost 4 years ago
- 3 comments
Labels: bug, area: xr
#2632 - WebXR input source squeeze
Pull Request -
State: closed - Opened by Maksims almost 4 years ago
- 1 comment
#2626 - Optimize adding elements into arrays in Layer
Issue -
State: closed - Opened by mvaligursky almost 4 years ago
- 2 comments
Labels: feature request, performance, area: graphics
#2626 - Optimize adding elements into arrays in Layer
Issue -
State: closed - Opened by mvaligursky almost 4 years ago
- 2 comments
Labels: feature request, performance, area: graphics
#2626 - Optimize adding elements into arrays in Layer
Issue -
State: closed - Opened by mvaligursky almost 4 years ago
- 2 comments
Labels: feature request, performance, area: graphics
#2614 - WebXR DOM Overlay
Pull Request -
State: closed - Opened by Maksims almost 4 years ago
Labels: area: xr
#2613 - Draggable element causing error when under root 2D Screen
Issue -
State: open - Opened by LeXXik almost 4 years ago
- 1 comment
Labels: bug, area: ui
#2613 - Draggable element causing error when under root 2D Screen
Issue -
State: open - Opened by LeXXik almost 4 years ago
- 1 comment
Labels: bug, area: ui
#2572 - Cloning an trigger and enabling/disabling the clone many times in the same frame causes Ammo crash
Issue -
State: closed - Opened by yaustar almost 4 years ago
- 10 comments
Labels: bug, area: physics
#2561 - WebXR depth sensing API
Pull Request -
State: closed - Opened by Maksims almost 4 years ago
- 3 comments
Labels: area: xr
#2481 - Investigate implementation of OffscreenCanvas API
Issue -
State: open - Opened by mvaligursky almost 4 years ago
- 11 comments
Labels: performance, area: graphics
#2466 - Inactive sprite forces sprite atlas to load even when set to not Preload
Issue -
State: open - Opened by fisk87 almost 4 years ago
- 3 comments
Labels: bug, area: graphics
#2453 - Add support for animated sprites in UI
Issue -
State: open - Opened by yaustar about 4 years ago
- 2 comments
Labels: feature request, area: ui, area: animation
#2418 - Consider AVIF image format for future inclusion in the engine
Issue -
State: closed - Opened by mvaligursky about 4 years ago
- 7 comments
Labels: performance, area: graphics
#2395 - WebXR Input Sources: retrieve most relevant transforms of the parent
Pull Request -
State: closed - Opened by Maksims about 4 years ago
Labels: bug, area: xr
#2364 - Should asset.getFileUrl() return the full path?
Issue -
State: open - Opened by yaustar about 4 years ago
- 1 comment
Labels: bug
#2256 - glTF use non-interleaved vertex data directly
Issue -
State: open - Opened by slimbuck about 4 years ago
Labels: feature request, area: graphics, area: gltf
#2254 - Optimize setup of WebGl state variables
Issue -
State: closed - Opened by mvaligursky about 4 years ago
- 1 comment
Labels: performance, area: graphics
#2202 - Optimize bone skinning system - matrices
Issue -
State: closed - Opened by mvaligursky over 4 years ago
- 5 comments
Labels: performance, area: graphics
#2126 - Additional morph target functionality
Issue -
State: open - Opened by mvaligursky over 4 years ago
- 5 comments
Labels: feature request, area: graphics
#2095 - Add a physics joint component
Pull Request -
State: closed - Opened by willeastcott over 4 years ago
- 14 comments
Labels: area: physics
#2095 - Add a physics joint component
Pull Request -
State: closed - Opened by willeastcott over 4 years ago
- 14 comments
Labels: area: physics
#2095 - Add a physics joint component
Pull Request -
State: closed - Opened by willeastcott over 4 years ago
- 14 comments
Labels: area: physics
#2079 - Static lights are not rendered
Issue -
State: closed - Opened by thisredone over 4 years ago
- 6 comments
Labels: bug
#2046 - WebXR AR Light Estimation
Pull Request -
State: closed - Opened by Maksims over 4 years ago
Labels: area: xr
#2037 - Run engine examples from gitpages using HTTPS for WebXR to work
Pull Request -
State: closed - Opened by Maksims over 4 years ago
#2036 - Fix getting transforms of inputSource after XR session is ended
Pull Request -
State: closed - Opened by Maksims over 4 years ago
- 1 comment
Labels: bug, area: xr
#2021 - Give more control and information to the developer when loading resources
Issue -
State: open - Opened by yaustar over 4 years ago
- 14 comments
Labels: feature request, area: assets
#2004 - Ability to clone model meshes
Issue -
State: closed - Opened by davidpox over 4 years ago
- 2 comments
Labels: feature request, area: graphics
#1991 - Update XR input source to better work with world/local space
Pull Request -
State: closed - Opened by Maksims over 4 years ago
#1988 - XR input sources interact with Elements
Pull Request -
State: closed - Opened by Maksims over 4 years ago
- 3 comments
Labels: area: xr
#1974 - Cleanup XR examples
Pull Request -
State: closed - Opened by Maksims over 4 years ago
#1907 - Support ES6 script classes
Issue -
State: closed - Opened by aidinabedi over 4 years ago
- 2 comments
#1906 - WebXR: Extension OVR_multiview2
Issue -
State: open - Opened by Maksims over 4 years ago
- 2 comments
Labels: feature request, area: xr
#1860 - Prevent model assets.resource to be reused
Pull Request -
State: closed - Opened by Maksims over 4 years ago
- 1 comment
#1857 - Implement control over order of execution of component update and postUpdate functions
Issue -
State: open - Opened by mvaligursky over 4 years ago
- 7 comments
Labels: feature request, area: scripts
#1855 - Async shader compilation (KHR_parallel_shader_compile)
Pull Request -
State: closed - Opened by Maksims over 4 years ago
- 14 comments
Labels: area: graphics
#1814 - Prevent attempting to load model twice from url
Pull Request -
State: closed - Opened by Maksims over 4 years ago
Labels: bug
#1806 - Add method to destroy TriMesh from Ammo memory and CollisionComponentSystem cache.
Pull Request -
State: closed - Opened by Maksims over 4 years ago
- 3 comments
Labels: area: physics
#1805 - fix remove child when removed from hierarchy
Pull Request -
State: closed - Opened by Maksims over 4 years ago
#1795 - remove model from layers when removed from parent
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
- 1 comment
#1794 - prevent unecessary canvas resizes
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
Labels: performance, area: graphics
#1793 - do not re-enable skybox layer when chaning its properties
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
#1792 - unset materialAsset on model when material is set specifically
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
#1791 - Respect assets.prefix with loadFromUrl
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
#1790 - Fix material loading from URL if textures already loaded
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
- 2 comments
Labels: bug
#1788 - Add rigidbody trigger(enter|leave) events.
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
#1787 - remove child compound trimesh to avoid memory leak
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
Labels: bug
#1750 - [FIX] memory leak with meshInstances being referenced by material
Pull Request -
State: closed - Opened by Maksims almost 5 years ago
- 1 comment
#1712 - Particle system creation is slow
Issue -
State: open - Opened by willeastcott almost 5 years ago
- 5 comments
Labels: performance, area: graphics
#1655 - Updating material.opacity does not work as expected
Issue -
State: closed - Opened by pjc0247 about 5 years ago
- 3 comments
Labels: area: graphics
#1204 - Image element and material problem
Issue -
State: closed - Opened by Kangsi over 6 years ago
- 4 comments
Labels: area: ui
#842 - game-pads.js allocates a new array every frame
Issue -
State: open - Opened by yaustar over 7 years ago
- 1 comment
Labels: feature request, good first issue, area: input
#836 - Particle systems: non-quad particles
Issue -
State: open - Opened by yard over 7 years ago
Labels: feature request, area: particles
#730 - Model/material unloading
Pull Request -
State: closed - Opened by guycalledfrank about 8 years ago
- 1 comment
#518 - skinning doesn't work with low bone limit and no bone texture support
Issue -
State: closed - Opened by daredevildave over 8 years ago
- 7 comments
Labels: bug, area: graphics
#508 - Create a central place where we sniff the userAgent instead of all over the place
Issue -
State: closed - Opened by vkalpias over 8 years ago
- 3 comments
Labels: feature request