Ecosyste.ms: Issues

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GitHub / playcanvas/engine issues and pull requests

#3388 - PlayCanvas application can not be created in browserless environment.

Issue - State: closed - Opened by OlegGedzjuns about 3 years ago - 10 comments

#3388 - PlayCanvas application can not be created in browserless environment.

Issue - State: closed - Opened by OlegGedzjuns about 3 years ago - 10 comments

#3388 - PlayCanvas application can not be created in browserless environment.

Issue - State: closed - Opened by OlegGedzjuns about 3 years ago - 10 comments

#3361 - Implement progressive multi-frame rendering

Issue - State: open - Opened by mvaligursky about 3 years ago - 6 comments
Labels: feature request, performance, area: graphics

#3341 - [FIX] Crash when compound kinematic body enters trigger

Pull Request - State: open - Opened by willeastcott about 3 years ago - 3 comments
Labels: bug, area: physics

#3334 - Static lights not working after the scene reload

Issue - State: closed - Opened by mvaligursky about 3 years ago - 1 comment
Labels: bug, area: graphics

#3298 - BasicMaterial does not render to shadow map in some cases

Issue - State: closed - Opened by mvaligursky over 3 years ago - 2 comments
Labels: bug, area: graphics

#3285 - Add @hideconstructor to WebXR codebase for better docs

Pull Request - State: closed - Opened by Maksims over 3 years ago

#3274 - Fix rollup without .git dir

Pull Request - State: closed - Opened by kungfooman over 3 years ago
Labels: bug

#3229 - Static models with an assigned batch group disappear when reloading the scene

Issue - State: closed - Opened by davidpox over 3 years ago - 2 comments
Labels: bug, area: graphics

#3213 - Transparency issues on model with WebGL 1

Issue - State: closed - Opened by yaustar over 3 years ago - 3 comments
Labels: bug, area: graphics

#3194 - Implement cheaper shadow sampling

Issue - State: closed - Opened by mvaligursky over 3 years ago - 2 comments
Labels: feature request, area: graphics

#3152 - Should the input update be done before the script update?

Issue - State: open - Opened by yaustar over 3 years ago - 4 comments
Labels: area: input

#3133 - Further SceneDepth refactoring / changes needed

Issue - State: closed - Opened by mvaligursky over 3 years ago - 2 comments
Labels: feature request, area: graphics

#3131 - Fix recent change in Oculus Browser regarding Hands

Pull Request - State: closed - Opened by Maksims over 3 years ago - 1 comment
Labels: bug, area: xr

#3115 - [Breaking change] Make the canvas size control independent from the Engine

Issue - State: open - Opened by yaustar over 3 years ago
Labels: feature request, area: graphics

#3107 - Should AssetRegistery#add also load assets if marked as preload?

Issue - State: open - Opened by yaustar over 3 years ago - 2 comments
Labels: docs

#3106 - Add awesome-playcanvas list to README and Editor screenshot.

Pull Request - State: closed - Opened by Maksims over 3 years ago

#3105 - WebXR ES6 changes

Pull Request - State: closed - Opened by Maksims over 3 years ago - 1 comment

#3091 - WebXR Anchors

Pull Request - State: closed - Opened by Maksims over 3 years ago - 4 comments
Labels: feature request, area: xr

#3090 - Post-effects applied on camera with render target issue

Issue - State: closed - Opened by sinlyu over 3 years ago - 3 comments
Labels: bug, area: graphics

#3062 - Multiple Mesh Colliders of Different Scales don't behave properly

Issue - State: open - Opened by CaseyHofland over 3 years ago - 7 comments
Labels: bug, area: physics

#3062 - Multiple Mesh Colliders of Different Scales don't behave properly

Issue - State: open - Opened by CaseyHofland over 3 years ago - 7 comments
Labels: bug, area: physics

#3060 - WebXR Input Source: linear velocity

Pull Request - State: closed - Opened by Maksims over 3 years ago - 3 comments

#3052 - Static enabled spot lights do not light up the scene as expected

Issue - State: closed - Opened by yaustar over 3 years ago - 1 comment
Labels: bug, area: graphics

#3052 - Static enabled spot lights do not light up the scene as expected

Issue - State: closed - Opened by yaustar over 3 years ago - 1 comment
Labels: bug, area: graphics

#3052 - Static enabled spot lights do not light up the scene as expected

Issue - State: closed - Opened by yaustar over 3 years ago - 1 comment
Labels: bug, area: graphics

#2974 - Implement async read back of textures

Issue - State: open - Opened by mvaligursky over 3 years ago - 6 comments
Labels: feature request, performance, area: graphics

#2962 - [Feature Request] Add shader recompile mechanism

Issue - State: closed - Opened by scarletsky over 3 years ago - 2 comments
Labels: feature request, area: graphics

#2953 - Refactor depth buffer rendering

Issue - State: closed - Opened by mvaligursky over 3 years ago - 7 comments
Labels: bug, feature request, performance, area: graphics

#2947 - WebXR Depth Sensing update to match latest Specs

Pull Request - State: closed - Opened by Maksims over 3 years ago - 2 comments
Labels: bug, area: xr

#2904 - Add a gizmo system

Issue - State: closed - Opened by willeastcott over 3 years ago - 4 comments
Labels: feature request, area: graphics

#2880 - Migrate WebXR Hands to new Specs

Pull Request - State: closed - Opened by Maksims over 3 years ago
Labels: area: xr

#2867 - Add support for tangent map to control anisotropic direction

Issue - State: closed - Opened by raytranuk over 3 years ago - 1 comment
Labels: feature request, area: graphics

#2866 - Mac/iOS Safari Positional Sound Problem

Issue - State: open - Opened by Kulodo over 3 years ago - 28 comments
Labels: bug, area: audio

#2860 - Keyboard - remove presses when window is blurred or becomes hidden

Pull Request - State: closed - Opened by Maksims over 3 years ago
Labels: bug, area: input

#2815 - Soft Area light shadows

Issue - State: open - Opened by mvaligursky over 3 years ago - 3 comments
Labels: feature request, area: graphics

#2801 - Decouple physics engine

Issue - State: open - Opened by LeXXik over 3 years ago - 9 comments
Labels: feature request, area: physics

#2787 - Artifacts on model when normal map is applied

Issue - State: open - Opened by yaustar over 3 years ago - 29 comments
Labels: area: graphics

#2778 - Batching UI elements should easier to do correctly

Issue - State: open - Opened by yaustar over 3 years ago - 2 comments
Labels: feature request, area: graphics, area: ui

#2768 - Change Blend Modes when using Transparent Canvas

Issue - State: open - Opened by raytranuk over 3 years ago - 1 comment
Labels: bug, area: graphics

#2642 - ES6+ (ECMA2015+) support in source, with compile target to ES5 and ES6.

Pull Request - State: closed - Opened by Maksims almost 4 years ago - 10 comments

#2640 - Fix API docs, as markup links in properties are not handled well

Pull Request - State: closed - Opened by Maksims almost 4 years ago - 3 comments
Labels: bug, area: xr

#2632 - WebXR input source squeeze

Pull Request - State: closed - Opened by Maksims almost 4 years ago - 1 comment

#2626 - Optimize adding elements into arrays in Layer

Issue - State: closed - Opened by mvaligursky almost 4 years ago - 2 comments
Labels: feature request, performance, area: graphics

#2626 - Optimize adding elements into arrays in Layer

Issue - State: closed - Opened by mvaligursky almost 4 years ago - 2 comments
Labels: feature request, performance, area: graphics

#2626 - Optimize adding elements into arrays in Layer

Issue - State: closed - Opened by mvaligursky almost 4 years ago - 2 comments
Labels: feature request, performance, area: graphics

#2614 - WebXR DOM Overlay

Pull Request - State: closed - Opened by Maksims almost 4 years ago
Labels: area: xr

#2613 - Draggable element causing error when under root 2D Screen

Issue - State: open - Opened by LeXXik almost 4 years ago - 1 comment
Labels: bug, area: ui

#2613 - Draggable element causing error when under root 2D Screen

Issue - State: open - Opened by LeXXik almost 4 years ago - 1 comment
Labels: bug, area: ui

#2572 - Cloning an trigger and enabling/disabling the clone many times in the same frame causes Ammo crash

Issue - State: closed - Opened by yaustar almost 4 years ago - 10 comments
Labels: bug, area: physics

#2561 - WebXR depth sensing API

Pull Request - State: closed - Opened by Maksims almost 4 years ago - 3 comments
Labels: area: xr

#2481 - Investigate implementation of OffscreenCanvas API

Issue - State: open - Opened by mvaligursky almost 4 years ago - 11 comments
Labels: performance, area: graphics

#2466 - Inactive sprite forces sprite atlas to load even when set to not Preload

Issue - State: open - Opened by fisk87 almost 4 years ago - 3 comments
Labels: bug, area: graphics

#2453 - Add support for animated sprites in UI

Issue - State: open - Opened by yaustar about 4 years ago - 2 comments
Labels: feature request, area: ui, area: animation

#2418 - Consider AVIF image format for future inclusion in the engine

Issue - State: closed - Opened by mvaligursky about 4 years ago - 7 comments
Labels: performance, area: graphics

#2395 - WebXR Input Sources: retrieve most relevant transforms of the parent

Pull Request - State: closed - Opened by Maksims about 4 years ago
Labels: bug, area: xr

#2364 - Should asset.getFileUrl() return the full path?

Issue - State: open - Opened by yaustar about 4 years ago - 1 comment
Labels: bug

#2256 - glTF use non-interleaved vertex data directly

Issue - State: open - Opened by slimbuck about 4 years ago
Labels: feature request, area: graphics, area: gltf

#2254 - Optimize setup of WebGl state variables

Issue - State: closed - Opened by mvaligursky about 4 years ago - 1 comment
Labels: performance, area: graphics

#2202 - Optimize bone skinning system - matrices

Issue - State: closed - Opened by mvaligursky over 4 years ago - 5 comments
Labels: performance, area: graphics

#2126 - Additional morph target functionality

Issue - State: open - Opened by mvaligursky over 4 years ago - 5 comments
Labels: feature request, area: graphics

#2095 - Add a physics joint component

Pull Request - State: closed - Opened by willeastcott over 4 years ago - 14 comments
Labels: area: physics

#2095 - Add a physics joint component

Pull Request - State: closed - Opened by willeastcott over 4 years ago - 14 comments
Labels: area: physics

#2095 - Add a physics joint component

Pull Request - State: closed - Opened by willeastcott over 4 years ago - 14 comments
Labels: area: physics

#2079 - Static lights are not rendered

Issue - State: closed - Opened by thisredone over 4 years ago - 6 comments
Labels: bug

#2046 - WebXR AR Light Estimation

Pull Request - State: closed - Opened by Maksims over 4 years ago
Labels: area: xr

#2037 - Run engine examples from gitpages using HTTPS for WebXR to work

Pull Request - State: closed - Opened by Maksims over 4 years ago

#2036 - Fix getting transforms of inputSource after XR session is ended

Pull Request - State: closed - Opened by Maksims over 4 years ago - 1 comment
Labels: bug, area: xr

#2021 - Give more control and information to the developer when loading resources

Issue - State: open - Opened by yaustar over 4 years ago - 14 comments
Labels: feature request, area: assets

#2004 - Ability to clone model meshes

Issue - State: closed - Opened by davidpox over 4 years ago - 2 comments
Labels: feature request, area: graphics

#1991 - Update XR input source to better work with world/local space

Pull Request - State: closed - Opened by Maksims over 4 years ago

#1988 - XR input sources interact with Elements

Pull Request - State: closed - Opened by Maksims over 4 years ago - 3 comments
Labels: area: xr

#1974 - Cleanup XR examples

Pull Request - State: closed - Opened by Maksims over 4 years ago

#1907 - Support ES6 script classes

Issue - State: closed - Opened by aidinabedi over 4 years ago - 2 comments

#1906 - WebXR: Extension OVR_multiview2

Issue - State: open - Opened by Maksims over 4 years ago - 2 comments
Labels: feature request, area: xr

#1860 - Prevent model assets.resource to be reused

Pull Request - State: closed - Opened by Maksims over 4 years ago - 1 comment

#1857 - Implement control over order of execution of component update and postUpdate functions

Issue - State: open - Opened by mvaligursky over 4 years ago - 7 comments
Labels: feature request, area: scripts

#1855 - Async shader compilation (KHR_parallel_shader_compile)

Pull Request - State: closed - Opened by Maksims over 4 years ago - 14 comments
Labels: area: graphics

#1814 - Prevent attempting to load model twice from url

Pull Request - State: closed - Opened by Maksims over 4 years ago
Labels: bug

#1806 - Add method to destroy TriMesh from Ammo memory and CollisionComponentSystem cache.

Pull Request - State: closed - Opened by Maksims over 4 years ago - 3 comments
Labels: area: physics

#1805 - fix remove child when removed from hierarchy

Pull Request - State: closed - Opened by Maksims over 4 years ago

#1795 - remove model from layers when removed from parent

Pull Request - State: closed - Opened by Maksims almost 5 years ago - 1 comment

#1794 - prevent unecessary canvas resizes

Pull Request - State: closed - Opened by Maksims almost 5 years ago
Labels: performance, area: graphics

#1793 - do not re-enable skybox layer when chaning its properties

Pull Request - State: closed - Opened by Maksims almost 5 years ago

#1792 - unset materialAsset on model when material is set specifically

Pull Request - State: closed - Opened by Maksims almost 5 years ago

#1791 - Respect assets.prefix with loadFromUrl

Pull Request - State: closed - Opened by Maksims almost 5 years ago

#1790 - Fix material loading from URL if textures already loaded

Pull Request - State: closed - Opened by Maksims almost 5 years ago - 2 comments
Labels: bug

#1788 - Add rigidbody trigger(enter|leave) events.

Pull Request - State: closed - Opened by Maksims almost 5 years ago

#1787 - remove child compound trimesh to avoid memory leak

Pull Request - State: closed - Opened by Maksims almost 5 years ago
Labels: bug

#1750 - [FIX] memory leak with meshInstances being referenced by material

Pull Request - State: closed - Opened by Maksims almost 5 years ago - 1 comment

#1712 - Particle system creation is slow

Issue - State: open - Opened by willeastcott almost 5 years ago - 5 comments
Labels: performance, area: graphics

#1655 - Updating material.opacity does not work as expected

Issue - State: closed - Opened by pjc0247 about 5 years ago - 3 comments
Labels: area: graphics

#1204 - Image element and material problem

Issue - State: closed - Opened by Kangsi over 6 years ago - 4 comments
Labels: area: ui

#842 - game-pads.js allocates a new array every frame

Issue - State: open - Opened by yaustar over 7 years ago - 1 comment
Labels: feature request, good first issue, area: input

#836 - Particle systems: non-quad particles

Issue - State: open - Opened by yard over 7 years ago
Labels: feature request, area: particles

#730 - Model/material unloading

Pull Request - State: closed - Opened by guycalledfrank about 8 years ago - 1 comment

#518 - skinning doesn't work with low bone limit and no bone texture support

Issue - State: closed - Opened by daredevildave over 8 years ago - 7 comments
Labels: bug, area: graphics

#508 - Create a central place where we sniff the userAgent instead of all over the place

Issue - State: closed - Opened by vkalpias over 8 years ago - 3 comments
Labels: feature request