Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / pixijs/spine-v8 issues and pull requests
#25 - How to set PremultiplyAlpha?
Issue -
State: open - Opened by littletommytan 2 days ago
#24 - Bug: Clipping attachment prevents rendering of subsequent attachments in draw order
Issue -
State: open - Opened by FacePlace 2 days ago
#23 - Bug: pixijs container attached to a spine slot is not interactable
Issue -
State: open - Opened by SteveFoxx 2 days ago
#22 - need Examples for Spine with more than one Skeleton Json
Issue -
State: closed - Opened by littletommytan 5 days ago
#21 - fix: Clipped attachments don't have an assigned batcher
Pull Request -
State: closed - Opened by uorbe001 19 days ago
#20 - chore: perf increase
Pull Request -
State: closed - Opened by GoodBoyDigital 23 days ago
#19 - creating a key was kind of slow! using a deep object speeds things up a little!
Pull Request -
State: closed - Opened by GoodBoyDigital 23 days ago
#18 - Bug: tint is not correct
Issue -
State: open - Opened by EneaEntertainment 24 days ago
#17 - Undefined batcher in SpinePipe.updateRenderable() with empty clipping vertices
Issue -
State: closed - Opened by sta-ger 26 days ago
#16 - JSON example
Issue -
State: closed - Opened by gevhambarzumyan93 30 days ago
- 2 comments
#15 - Upgrade Spine to 4.2
Pull Request -
State: closed - Opened by GoodBoyDigital 30 days ago
#14 - update spine version
Pull Request -
State: closed - Opened by GoodBoyDigital 30 days ago
#13 - v7 single-attachments
Pull Request -
State: closed - Opened by GoodBoyDigital 30 days ago
#12 - chore: update to esoteric api naming
Pull Request -
State: closed - Opened by Zyie about 1 month ago
#11 - chore: optimisation and fix for clipping and blend modes
Pull Request -
State: closed - Opened by GoodBoyDigital about 1 month ago
- 1 comment
#10 - feat: add addSlotObject, fix clipping and blend modes
Pull Request -
State: closed - Opened by GoodBoyDigital about 1 month ago
#9 - Use `Skeleton.yDown = true;` instead of negating y coordinates everywhere
Issue -
State: closed - Opened by badlogic about 1 month ago
- 1 comment
#8 - feat: Attach container to bone
Pull Request -
State: closed - Opened by GoodBoyDigital about 1 month ago
- 3 comments
#7 - Bug: mesh parts of Spine are not shown when using basis texture
Issue -
State: open - Opened by EneaEntertainment about 1 month ago
- 3 comments
#6 - [Question] Will clipping be supported?
Issue -
State: closed - Opened by adrims about 1 month ago
- 2 comments
#5 - fix: interaction not implemented
Pull Request -
State: closed - Opened by Zyie about 2 months ago
#4 - fix: spine failing in pixi <8.1.2
Pull Request -
State: closed - Opened by GoodBoyDigital about 2 months ago
#3 - Any example on how to use this?
Issue -
State: closed - Opened by ziarmandhost about 2 months ago
- 3 comments
#2 - The rendering in Phaser and Pixi appears differently.
Issue -
State: open - Opened by peterlee-dev 3 months ago
- 7 comments
#1 - fix: slot color not being used
Pull Request -
State: closed - Opened by GoodBoyDigital 4 months ago