Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / pikachuxxxx/razix issues and pull requests

#376 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 6 days ago

#375 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 8 days ago

#374 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 8 days ago

#373 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 8 days ago

#372 - refactor Gfx namespace

Pull Request - State: closed - Opened by Pikachuxxxx 10 days ago

#371 - remove debug break when VFS fails at worst case

Pull Request - State: closed - Opened by Pikachuxxxx 11 days ago

#371 - remove debug break when VFS fails at worst case

Pull Request - State: closed - Opened by Pikachuxxxx 11 days ago

#370 - Update with master

Pull Request - State: closed - Opened by Pikachuxxxx 11 days ago

#370 - Update with master

Pull Request - State: closed - Opened by Pikachuxxxx 11 days ago

#369 - [Core] Refactor defaultengineconfig.ini file format

Pull Request - State: closed - Opened by Pikachuxxxx 11 days ago

#369 - [Core] Refactor defaultengineconfig.ini file format

Pull Request - State: closed - Opened by Pikachuxxxx 11 days ago

#368 - RZiniParser cannot handle value strings with white spaces

Issue - State: open - Opened by Pikachuxxxx 11 days ago
Labels: bug, good first issue, C++, Core, HIGH PRIORITY !!!

#367 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 12 days ago

#367 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 12 days ago

#366 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 17 days ago

#365 - Improve buffer layout, use reflected buffer layout to bind only those VB that have not been optimized out.

Issue - State: open - Opened by Pikachuxxxx 2 months ago
Labels: graphics:Vulkan, graphics:DirectX, Asset system, Shaders

#364 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 4 months ago

#361 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 4 months ago

#358 - removed all designated initializers;

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#357 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#356 - Refactored VB/IB to use handles;

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#355 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#354 - Staging Utils

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#353 - Added D3D12MemoryAllocator as vendor;

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#352 - Added DX12 PIX markers; works with renderdoc;

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#350 - DX12 clear screen test + swapchain resize;

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#349 - Added DX12 frame sync; disabled certain sub-systems;

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#347 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#346 - RHI frame sync is CPU bound for vulkan backend

Issue - State: closed - Opened by Pikachuxxxx 5 months ago - 1 comment
Labels: bug, needs investigation, graphics:Vulkan, HIGH PRIORITY !!!, Architecture, perf-drop

#345 - Editor compile test - missing include fix;

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#344 - Refactored & Restored Vulkan Rendering;

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#343 - Automatic RZResourceManger Registration design for API handles + engine wide - use macros

Issue - State: closed - Opened by Pikachuxxxx 5 months ago - 1 comment
Labels: C++, memory, Architecture

#342 - [WIP] DX12 backend Frame sync + API handles and usage refactor

Pull Request - State: closed - Opened by Pikachuxxxx 5 months ago

#341 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 6 months ago

#340 - FIX UUID pretty string serialization and de-serialization and UUID load/save consistency

Issue - State: open - Opened by Pikachuxxxx 6 months ago
Labels: good first issue, C++, Core

#339 - EASTL memory crash when using Razix Memory

Issue - State: open - Opened by Pikachuxxxx 6 months ago
Labels: needs investigation, C++, Core, memory

#338 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 6 months ago

#337 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 6 months ago

#336 - mini changes;

Pull Request - State: closed - Opened by Pikachuxxxx 6 months ago

#335 - [Graphics] DX12 backend WIP; Added Context and Swapchain init;

Pull Request - State: closed - Opened by Pikachuxxxx 6 months ago

#334 - Linux build failing

Issue - State: open - Opened by Frost-54 7 months ago - 1 comment
Labels: enhancement, help wanted, C++, build system, Core

#333 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 7 months ago

#332 - update arch docs;

Pull Request - State: closed - Opened by Pikachuxxxx 7 months ago

#331 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 7 months ago

#330 - update readme;

Pull Request - State: closed - Opened by Pikachuxxxx 7 months ago

#329 - update docs;

Pull Request - State: closed - Opened by Pikachuxxxx 7 months ago

#328 - [Graphics] Added FXAA;

Pull Request - State: closed - Opened by Pikachuxxxx 7 months ago

#327 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 7 months ago

#326 - update readme;

Pull Request - State: closed - Opened by Pikachuxxxx 8 months ago

#325 - [Editor] Added wireframe + lit debug shading modes;

Pull Request - State: closed - Opened by Pikachuxxxx 8 months ago

#322 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 8 months ago

#321 - RZRendererSettings reference is not retained in frame graph capture by value execute lambda

Issue - State: closed - Opened by Pikachuxxxx 8 months ago - 1 comment
Labels: bug, needs investigation, C++

#320 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 8 months ago

#319 - restored shading; using CSM engine wide;

Pull Request - State: closed - Opened by Pikachuxxxx 9 months ago

#318 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 9 months ago

#317 - qtnodegraph submodule fix update;

Pull Request - State: closed - Opened by Pikachuxxxx 10 months ago

#315 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 10 months ago

#314 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 10 months ago

#312 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 10 months ago

#311 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 10 months ago

#310 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 10 months ago

#309 - update copyright year; VMA API changes wip commit;

Pull Request - State: closed - Opened by Pikachuxxxx 11 months ago

#308 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 12 months ago

#307 - engine stats/tools test;

Pull Request - State: closed - Opened by Pikachuxxxx 12 months ago

#306 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx 12 months ago

#305 - can reload shaders/framegraph using R key;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#304 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#303 - [Graphics] unreal tonemapper is remapped to linear space;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#302 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#301 - Blackboard can't track different versions of read/write data driven resources

Issue - State: open - Opened by Pikachuxxxx about 1 year ago
Labels: bug, good first issue, graphics:Render Pass, FrameGraph

#300 - Added sponza test scene;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#299 - [Editor] Redesigned Material Editor;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#298 - 800Mb memory bump in Visual Studio when frame graph is hot-reloaded

Issue - State: open - Opened by Pikachuxxxx about 1 year ago - 1 comment
Labels: bug, good first issue, needs investigation, Editor, FrameGraph

#297 - Window needs to be resized for QT surface to update after frame graph hot-reloading

Issue - State: open - Opened by Pikachuxxxx about 1 year ago
Labels: meh, Editor, FrameGraph

#296 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#295 - updated readme;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#294 - [Editor] Can export and import fg JSON files into editor;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#292 - [Editor] Can export PassNodes using UI into JSON files;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#291 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#290 - [Editor] Finished pass node props panel;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#289 - minor rzstl fixes;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#288 - Can change pass node name;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#287 - Dev graphics

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#286 - adding sockets via editor wip;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#285 - Added input and output pins add/remove UI; tried newlogic;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#284 - Can add and delete input pins in UI panel;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#283 - Added Node Props panel UI for pass node; updated readme;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#282 - Finished with nodes UI for frame graph editor; updated readme;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago

#281 - Added Resource Nodes UI;

Pull Request - State: closed - Opened by Pikachuxxxx about 1 year ago