Ecosyste.ms: Issues

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GitHub / phaserjs/phaser issues and pull requests

#7046 - Incorrect Scaling in DOMElementCSSRenderer.js When Game Size Resizes

Issue - State: open - Opened by ah-rahimi 3 days ago - 5 comments
Labels: ๐Ÿ‘ฉโ€๐Ÿ’ป Code example needed

#7044 - Particle Emitter alpha default Phaser 3.88.2

Issue - State: open - Opened by asafSpino 3 days ago - 1 comment

#7036 - Fix SinCosTable types

Pull Request - State: open - Opened by amcolash 10 days ago

#7035 - JSDoc changes

Pull Request - State: open - Opened by justin-calleja 10 days ago

#7034 - Arcade Physics Collision Categories Not Working as Expected

Issue - State: open - Opened by frederikocmr 10 days ago - 2 comments
Labels: ๐Ÿงฑ Physics

#7028 - GAMEOBJECT_DRAG and GAMEOBJECT_DRAG_END events return different x/y values

Issue - State: open - Opened by Stever1388 16 days ago - 4 comments
Labels: โŒจ๏ธ Input

#7025 - [4.0.0-beta5] Shape stoke width and mask bug

Issue - State: open - Opened by rexrainbow 17 days ago
Labels: Phaser 4

#7024 - [4.0.0-beta5] Origin and mask bug

Issue - State: open - Opened by rexrainbow 17 days ago
Labels: Phaser 4

#7023 - Destroying a WebGL game causes a TypeError

Issue - State: closed - Opened by samme 19 days ago - 1 comment
Labels: Phaser 4

#7022 - Unable to use SpriteGPULayer on mobile device

Issue - State: open - Opened by dominikhalvonik 19 days ago - 3 comments
Labels: Phaser 4

#7020 - `Camera.preRender` should be public instead of protected?

Issue - State: closed - Opened by zoubingwu 19 days ago - 1 comment
Labels: ๐ŸŽฅ Camera

#7018 - Frame Rate (Sprite Anims) Bug on 3.80+

Issue - State: closed - Opened by SoulStyx 24 days ago - 2 comments
Labels: ๐ŸŽž Animation

#7016 - Phaser 3.87 doc issue deriving on unexpected visual @ emitters under CANVAS rendering

Issue - State: closed - Opened by urueda 26 days ago - 2 comments
Labels: โœจ Particles

#7011 - Phaser.Utils.Array.GetFirst to work from end of array as well

Issue - State: closed - Opened by photonstorm about 1 month ago
Labels: ๐Ÿ’– Feature Request

#7010 - Filtered images are distorted when changing scaleX or scaleY

Issue - State: open - Opened by samme about 1 month ago - 2 comments

#7009 - Prevent hanging timer events with repeat

Pull Request - State: closed - Opened by samme about 1 month ago - 1 comment

#7007 - TweenChain `onStart` doesn't get called

Issue - State: closed - Opened by Stever1388 about 1 month ago - 1 comment
Labels: โฑ๏ธ Tween / Timeline

#7006 - Particle DeathZones don't work

Issue - State: closed - Opened by Stever1388 about 1 month ago - 3 comments
Labels: โœจ Particles

#7005 - Changing an array that was passed in as a tween target causes the objects to not tween (possibly intended)

Issue - State: open - Opened by Stever1388 about 1 month ago
Labels: โฑ๏ธ Tween / Timeline

#7004 - A TimerEvent with a delay of 0 and repeat of -1 causes an infinite loop

Issue - State: closed - Opened by Stever1388 about 1 month ago - 1 comment

#7003 - Calling `killTweensOf` or `killAll` inside a tween on complete callback throws `Uncaught TypeError: cannot read properties of null`

Issue - State: closed - Opened by Stever1388 about 1 month ago - 1 comment
Labels: โฑ๏ธ Tween / Timeline

#6999 - TypeScript: PipelineConfig should accept constructors

Pull Request - State: open - Opened by sjml about 1 month ago

#6998 - Work when AudioContext is not supported

Issue - State: closed - Opened by comods about 2 months ago - 10 comments
Labels: ๐ŸŽต Audio

#6997 - Container PostFX Blur broken as of v3.80.1

Issue - State: open - Opened by vijayrudraraju about 2 months ago
Labels: ๐Ÿ”ฎ Renderer (WebGL)

#6996 - Wrong math in the crop component for trimmed frames

Issue - State: closed - Opened by CrispMind about 2 months ago - 2 comments
Labels: ๐Ÿ•น๏ธ Game Object

#6995 - preFX getting ruined by a rectangle in the same batch

Issue - State: open - Opened by CrispMind about 2 months ago
Labels: ๐Ÿ”ฎ Renderer (WebGL)

#6994 - Mouse events for unlocking Web Audio

Pull Request - State: closed - Opened by pavle-goloskokovic about 2 months ago - 5 comments

#6993 - Applying config background color immediately

Pull Request - State: closed - Opened by pavle-goloskokovic about 2 months ago - 2 comments

#6992 - Calculation for widthInPixels and heightInPixels in MapData class does not consider orientation="hexagonal"

Issue - State: closed - Opened by ptantiku 2 months ago - 1 comment
Labels: ๐Ÿ—บ๏ธ Tilemap

#6991 - Fail gracefully when a texture isn't created in `addBase64()`

Pull Request - State: closed - Opened by samme 2 months ago - 3 comments

#6989 - Performance Issue on low end mobile devices

Issue - State: open - Opened by rahul-shrimali 2 months ago - 4 comments
Labels: ๐Ÿ“ฑ Mobile, ๐ŸŽž Animation

#6988 - Size of renderTexture and the rendering quality

Issue - State: open - Opened by rexrainbow 2 months ago
Labels: ๐ŸŽฅ Camera, ๐Ÿ•น๏ธ Game Object

#6987 - [3.87.0] Huge GPU Cache usage when using HTMLImageElement inside the loader

Issue - State: open - Opened by Asphiii 2 months ago
Labels: ๐Ÿ—ƒ Loader

#6986 - Curosr does not change even after scene sleep

Issue - State: open - Opened by jhoryong 2 months ago - 1 comment
Labels: โŒจ๏ธ Input

#6985 - GameObject.DomElement still exists after scene sleep

Issue - State: open - Opened by jhoryong 2 months ago - 1 comment
Labels: ๐Ÿ–ผ๏ธ Scene

#6983 - Fix Matter World update, runner creation

Pull Request - State: closed - Opened by samme 2 months ago - 1 comment

#6982 - Add Game Object getWorldPoint()

Pull Request - State: closed - Opened by samme 2 months ago - 1 comment

#6981 - Seeking Assistance with Customizing PreFXPipeline in Phaser3 Game Development

Issue - State: open - Opened by x-wk 2 months ago - 1 comment
Labels: ๐Ÿ”ฎ Renderer (WebGL)

#6980 - Destroying a Spine game object and then switching scenes and adding a different Spine causes a rendering issue

Issue - State: open - Opened by Stever1388 2 months ago - 2 comments
Labels: ๐Ÿ› 3rd Party Lib Bug, ๐Ÿ› Spine

#6979 - `Interpolate.ColorWithColor` always returns a `ColorObject` with an undefined `color` value

Issue - State: closed - Opened by XWILKINX 2 months ago - 1 comment
Labels: ๐Ÿ Core

#6978 - Prevent matterjs stalls when returning to inactive tabs

Pull Request - State: closed - Opened by ubershmekel 2 months ago - 1 comment

#6977 - Tab stalls when using matterjs and moving away from the tab for a while, probably Engine.update related

Issue - State: closed - Opened by ubershmekel 2 months ago - 4 comments
Labels: ๐Ÿงฑ Physics

#6976 - Fix Static Physics Group refresh

Pull Request - State: closed - Opened by samme 3 months ago - 1 comment

#6975 - Fix Arcade Physics group collisions

Pull Request - State: closed - Opened by samme 3 months ago - 1 comment

#6974 - Loading retry improvements

Pull Request - State: open - Opened by pavle-goloskokovic 3 months ago

#6973 - Reporting broken Phaser examples seems to be... broken

Issue - State: open - Opened by Stever1388 3 months ago
Labels: ๐Ÿ“‘ Example

#6972 - Using ignoreDestroy on gameobjects causes game to freeze when leaving a scene

Issue - State: closed - Opened by Stever1388 3 months ago - 5 comments
Labels: ๐Ÿ•น๏ธ Game Object

#6971 - Add AbortSignal Support to XHRLoader

Issue - State: open - Opened by vforsh 3 months ago - 1 comment
Labels: ๐Ÿ’– Feature Request, ๐Ÿ—ƒ Loader

#6970 - add backward compatibility for setTransform function #6965

Pull Request - State: closed - Opened by rafa-fie 3 months ago - 1 comment

#6969 - Exception in Arcade Static Body.setGameObject method, null pointer

Issue - State: closed - Opened by yongzheng7 3 months ago - 4 comments
Labels: ๐Ÿ‘ฉโ€๐Ÿ’ป Code example needed, ๐Ÿงฑ Physics

#6968 - The use of Arcade Body.setGameObject method

Issue - State: closed - Opened by yongzheng7 3 months ago - 1 comment
Labels: ๐Ÿงฑ Physics

#6967 - The type of Arcade Static Body is missing

Issue - State: closed - Opened by yongzheng7 3 months ago - 1 comment
Labels: ๐Ÿงฑ Physics

#6966 - Fix closest() and furthest()

Pull Request - State: closed - Opened by samme 3 months ago - 1 comment

#6965 - Failed to execute 'setTransform' on 'CanvasRenderingContext2D': 6 arguments required, but only 1 present.

Issue - State: closed - Opened by rafa-fie 3 months ago - 4 comments
Labels: ๐Ÿ”ฎ Renderer (Canvas)

#6963 - Arcade Body circle separations are incorrect

Issue - State: closed - Opened by samme 3 months ago - 1 comment
Labels: ๐Ÿงฑ Physics

#6962 - Grid `setOutlineStyle()` is not a function

Issue - State: open - Opened by samme 3 months ago
Labels: ๐Ÿ•น๏ธ Game Object, Phaser 4

#6961 - Use an optional chaining operator when calling preUpdate

Pull Request - State: closed - Opened by justinleewells 3 months ago - 2 comments

#6959 - Fix error rendering Matter Image/Sprite

Pull Request - State: closed - Opened by samme 3 months ago - 1 comment

#6958 - Fix TypeError when using scene injection map

Pull Request - State: closed - Opened by samme 3 months ago - 1 comment

#6957 - Fix Arcade Physics Body destroy

Pull Request - State: closed - Opened by samme 3 months ago - 1 comment

#6955 - Tweens: Duration of 0 Makes Values NaN (Alpha)

Issue - State: closed - Opened by kainage 3 months ago - 6 comments
Labels: โฑ๏ธ Tween / Timeline

#6954 - Error when adding rectangle in Firefox on MacOS (Phaser v4)

Issue - State: closed - Opened by GillesVermeulen 3 months ago - 2 comments

#6953 - [v4] Resizing a RenderTexture errors

Issue - State: closed - Opened by photonstorm 3 months ago - 1 comment
Labels: Phaser 4

#6952 - Update UI for Game start scene

Pull Request - State: closed - Opened by MikHaiLz69 3 months ago

#6950 - Set The Cรขmera position on Game Config Object

Issue - State: closed - Opened by Haruki-Hotarou-2021 3 months ago - 1 comment

#6949 - [4.0] Rectangle shape game object rendering

Issue - State: closed - Opened by rexrainbow 3 months ago - 1 comment
Labels: Phaser 4

#6947 - Fix FontFileConfig

Pull Request - State: closed - Opened by samme 3 months ago

#6946 - ESLint error: ES6 static methods not allowed

Issue - State: open - Opened by samme 3 months ago
Labels: Phaser 4

#6945 - Inconsistent versions โ€” need a release system

Issue - State: closed - Opened by codingthat 3 months ago - 1 comment
Labels: Phaser 4

#6944 - Docs missing Phaser.Actions.WrapInRectangle

Issue - State: closed - Opened by Hyllesen 3 months ago - 1 comment

#6942 - Rotating or flipping tiles in tiled doesn't work when using collisiondata and Matter physics

Issue - State: open - Opened by hedgelot 3 months ago
Labels: ๐Ÿ—บ๏ธ Tilemap

#6941 - Fix stream parameter type of video.loadMediaStream

Pull Request - State: closed - Opened by drakang4 3 months ago - 1 comment

#6940 - Buttons click area above the button when enabling fullscreen

Issue - State: open - Opened by djamn 3 months ago
Labels: โŒจ๏ธ Input

#6938 - Fix getScene, getScenes return types.

Pull Request - State: closed - Opened by BenAfonso 4 months ago - 1 comment

#6936 - return specific type when getting scene and T is provided

Pull Request - State: closed - Opened by kpotschi 4 months ago - 2 comments

#6935 - loose -> lose typo in Container.js

Pull Request - State: closed - Opened by Jessime 4 months ago - 1 comment

#6932 - Definition of lineSpacing in bitmaptext game object

Issue - State: open - Opened by rexrainbow 4 months ago
Labels: ๐Ÿ•น๏ธ Game Object

#6931 - Video file alpha on iOS

Issue - State: open - Opened by photonstorm 4 months ago
Labels: ๐ŸŽž Video

#6930 - Make particle animation state optional

Pull Request - State: closed - Opened by samme 4 months ago - 1 comment

#6929 - AnimationState listener handling

Issue - State: open - Opened by photonstorm 4 months ago
Labels: ๐ŸŽž Animation