Ecosyste.ms: Issues

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GitHub / pellucidanalytics/decks issues and pull requests

#45 - Allow Layout to set the exact size of the canvas before a draw cycle starts

Issue - State: open - Opened by ghost almost 10 years ago
Labels: type:enhancement, priority:2

#44 - Try calling animate function with multiple renders at once, property callback function

Issue - State: closed - Opened by ghost almost 10 years ago - 1 comment
Labels: type:enhancement, closed:wont fix, priority:2

#43 - Upgrade to velocity 1.2.0 or investiage other libraries like snabbt or transit

Issue - State: closed - Opened by ghost almost 10 years ago - 1 comment
Labels: type:enhancement, priority:2, type:external

#42 - Create an optimized production build which strips out all logging and validation

Issue - State: open - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:1

#41 - Inertial movements should never snap "backwards"

Issue - State: open - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:2

#40 - Remove dist files from git repo in master

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:2

#39 - Finish implementation of animation stopping for re-draws that happen while previous draws are still running

Issue - State: closed - Opened by ghost about 10 years ago
Labels: type:enhancement, priority:2

#38 - Prevent viewport re-draw on scroll

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:2

#37 - Render GestureHandlerGroup lifecycle may need refinement

Issue - State: open - Opened by ghost about 10 years ago
Labels: type:bug, priority:2

#36 - Custom renders drawing/erasing lifecycle needs some refinement

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:bug, priority:2

#35 - Add option to GestureHandler to allow the swipe gesture to land exactly on the nearest child element

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: closed:duplicate, type:enhancement, priority:2

#34 - Add option for inertia swipe to land on nearest child element (if snapping to child element is enabled)

Issue - State: open - Opened by ghost about 10 years ago
Labels: type:enhancement, priority:2

#33 - Need to stop render animations when a new draw cycle happens while a previous draw cycle is running

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:1

#32 - Need a Layout method to set the size of the Canvas

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:2

#31 - Need a pre-drawing step so the layout can pre-calculate parameters

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:2

#30 - JSDoc seems to be ignoring the lended prototype

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: priority:3

#29 - Improve gesture scrolling when changing panning/swiping direction

Issue - State: open - Opened by ghost about 10 years ago
Labels: type:enhancement, priority:3

#28 - See if we can clone elements for existing renders to create elements for new renders

Issue - State: open - Opened by ghost about 10 years ago
Labels: type:enhancement, priority:3

#27 - When scrolling with a swipe, tapping to stop the animation doesn't work

Issue - State: closed - Opened by ghost about 10 years ago - 2 comments
Labels: type:bug, priority:1, type:external

#26 - Stagger element creation and rendering

Pull Request - State: closed - Opened by ghost about 10 years ago - 1 comment

#25 - getActiveCharts() method is expensive (taking about 150ms)

Issue - State: closed - Opened by ghost about 10 years ago - 2 comments

#24 - Switching between layouts triggers expensive paint operations

Issue - State: closed - Opened by ghost about 10 years ago - 2 comments

#22 - Node creation and animation sequence on each element is causing layout trashing

Issue - State: closed - Opened by ghost about 10 years ago - 4 comments

#21 - Deck/ItemCollection reverse is probably not needed

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, closed:wont fix

#20 - getBoundingClientRect improvements

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement

#19 - Investigate using scrollTop/scrollLeft rather than top/left for moving the Canvas within the frame

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement

#18 - Investigate EventEmitter2 performance

Issue - State: closed - Opened by ghost about 10 years ago
Labels: type:enhancement

#17 - Add some additional layout method hooks into the render cycle

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement

#16 - Remove item/render seems to trigger two animations

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:bug

#15 - Canvas doesn't resize to fit all elements when a filter is applied to the items

Issue - State: closed - Opened by ghost about 10 years ago - 2 comments
Labels: type:bug, priority:2

#14 - Don't destroy and re-create canvas gestures when the frame bounds changes

Issue - State: closed - Opened by ghost about 10 years ago
Labels: type:bug

#13 - Swipe gesture handling needs refinement

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:3

#12 - ChaiJS does not support IE8 - Sauce Labs tests won't run on IE8

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:3

#11 - When dragging the canvas away from an edge, the panning movement sometimes jitters

Issue - State: open - Opened by ghost about 10 years ago
Labels: type:bug, priority:2

#10 - Gulp watch task gets into reload loop

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:bug

#9 - Support panning/scrolling the canvas to a target item

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement

#8 - Support sequences of animations for renders

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement

#7 - Support snapping to nearest item bounds when moving the canvas.

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:1

#6 - Support tap/press gestures for deck items

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement

#5 - Support for drag & drop in deck layouts

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:1

#4 - Support Item-level panning/swiping, including groups

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement, priority:1

#3 - Support Canvas panning/swiping (based on Layout settings)

Issue - State: closed - Opened by ghost about 10 years ago - 1 comment
Labels: type:enhancement

#2 - Support custom DOM elements in canvas (divider lines, etc.)

Issue - State: closed - Opened by ghost about 10 years ago - 2 comments
Labels: type:enhancement, priority:1

#1 - Add browserify for gulp build

Issue - State: closed - Opened by ghost over 10 years ago
Labels: type:enhancement