Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / paulloz/godot-ink issues and pull requests
#97 - Continue() not working as expected when calling external functions
Issue -
State: closed - Opened by knochenhans about 1 month ago
- 2 comments
Labels: discussion
#96 - Update ink to 1.2.0
Issue -
State: open - Opened by nofuncoding about 2 months ago
Labels: enhancement, waiting for the next release
#95 - Godot complaining icon GodotInk.svg not found
Issue -
State: closed - Opened by Phoenixkaze 2 months ago
- 1 comment
Labels: bug, invalid
#94 - Calling an ink function bound using BindExternalFunction to a gdscript lambda function fails.
Issue -
State: closed - Opened by darthnotarius 5 months ago
- 1 comment
Labels: bug, wontfix
#94 - Calling an ink function bound using BindExternalFunction to a gdscript lambda function fails.
Issue -
State: open - Opened by darthnotarius 5 months ago
- 1 comment
Labels: bug
#93 - Get all story variables
Issue -
State: open - Opened by nebfield 5 months ago
- 1 comment
Labels: enhancement
#93 - Get all story variables
Issue -
State: open - Opened by nebfield 5 months ago
- 1 comment
Labels: enhancement
#92 - TagsForContentAtPath function doesn't work in GDScript.
Issue -
State: open - Opened by DeadManIV 6 months ago
- 2 comments
Labels: bug
#92 - TagsForContentAtPath function doesn't work in GDScript.
Issue -
State: open - Opened by DeadManIV 6 months ago
- 2 comments
Labels: bug, waiting for the next release
#91 - Can't find the Story property in the inspector
Issue -
State: closed - Opened by GJKiseki 6 months ago
- 3 comments
#91 - Can't find the Story property in the inspector
Issue -
State: closed - Opened by GJKiseki 6 months ago
- 3 comments
#90 - 4.2.2 GDScript Interop issue
Issue -
State: open - Opened by Bard09 7 months ago
- 2 comments
Labels: bug
#90 - 4.2.2 GDScript Interop issue
Issue -
State: closed - Opened by Bard09 7 months ago
- 4 comments
Labels: bug
#89 - Ensure visits can be counted
Pull Request -
State: closed - Opened by goldenxp 9 months ago
- 2 comments
Labels: enhancement
#89 - Ensure visits can be counted
Pull Request -
State: closed - Opened by goldenxp 9 months ago
- 2 comments
Labels: enhancement
#88 - InitializeRuntimeStory is never called when passing in Ink Json String
Issue -
State: open - Opened by a2937 9 months ago
- 3 comments
Labels: enhancement
#88 - InitializeRuntimeStory is never called when passing in Ink Json String
Issue -
State: open - Opened by a2937 9 months ago
- 3 comments
Labels: enhancement
#87 - Update actions to use Node.js 20
Pull Request -
State: closed - Opened by paulloz 10 months ago
#87 - Update actions to use Node.js 20
Pull Request -
State: closed - Opened by paulloz 10 months ago
#86 - Fix `ArgumentNullException` when retrieving choice tags through GDS interop
Pull Request -
State: closed - Opened by paulloz 10 months ago
#86 - Fix `ArgumentNullException` when retrieving choice tags through GDS interop
Pull Request -
State: closed - Opened by paulloz 10 months ago
#85 - Plugins do not work in 4.1.1
Issue -
State: closed - Opened by cy1mat1auto 10 months ago
- 2 comments
Labels: bug
#85 - Plugins do not work in 4.1.1
Issue -
State: closed - Opened by cy1mat1auto 10 months ago
- 2 comments
Labels: bug
#84 - Error calling InkChoice GetTags() via GDScript Interop
Issue -
State: closed - Opened by Bard09 10 months ago
- 1 comment
Labels: bug
#84 - Error calling InkChoice GetTags() via GDScript Interop
Issue -
State: closed - Opened by Bard09 10 months ago
- 1 comment
Labels: bug
#83 - Iterating Ink List content after FetchVariable?
Issue -
State: open - Opened by Bard09 10 months ago
- 3 comments
Labels: enhancement
#83 - Iterating Ink List content after FetchVariable?
Issue -
State: open - Opened by Bard09 10 months ago
- 3 comments
Labels: enhancement
#82 - i can not find the .csproj file in my godot4.2
Issue -
State: closed - Opened by nemeseven 12 months ago
- 12 comments
Labels: question
#82 - i can not find the .csproj file in my godot4.2
Issue -
State: closed - Opened by nemeseven 12 months ago
- 12 comments
Labels: question
#81 - Unable to export release builds due to missing assembly reference
Issue -
State: closed - Opened by VishalRamki 12 months ago
- 5 comments
Labels: bug, invalid, wontfix
#81 - Unable to export release builds due to missing assembly reference
Issue -
State: closed - Opened by VishalRamki 12 months ago
- 5 comments
Labels: bug, invalid, wontfix
#80 - Fix preprocessor directive in InkStory.cs
Pull Request -
State: closed - Opened by valknight 12 months ago
- 3 comments
#80 - Fix preprocessor directive in InkStory.cs
Pull Request -
State: closed - Opened by valknight 12 months ago
- 3 comments
#79 - InkStory isn't a GlobalClass when using Godot 4.2
Issue -
State: closed - Opened by valknight 12 months ago
- 2 comments
Labels: bug
#79 - InkStory isn't a GlobalClass when using Godot 4.2
Issue -
State: closed - Opened by valknight 12 months ago
- 2 comments
Labels: bug
#78 - Addons disabbling itself sometimes on Godot 4.2 .Net
Issue -
State: closed - Opened by hippocau 12 months ago
- 1 comment
Labels: bug, duplicate
#78 - Addons disabbling itself sometimes on Godot 4.2 .Net
Issue -
State: closed - Opened by hippocau 12 months ago
- 1 comment
Labels: bug, duplicate
#77 - Ink import gets deleted/FileSystem pane no longer displays Ink files
Issue -
State: open - Opened by jairenee 12 months ago
- 2 comments
Labels: bug
#77 - Ink import gets deleted/FileSystem pane no longer displays Ink files
Issue -
State: open - Opened by jairenee 12 months ago
- 2 comments
Labels: bug
#76 - Update quickstart guide with platform info
Issue -
State: closed - Opened by kaisoapbox about 1 year ago
- 3 comments
Labels: bug, platform:macos
#76 - Update quickstart guide with platform info
Issue -
State: closed - Opened by kaisoapbox about 1 year ago
- 3 comments
Labels: bug, platform:macos
#75 - Calling RemoveParagraph() in MetaClicked event within RichTextLabel crashes Godot
Issue -
State: closed - Opened by knochenhans about 1 year ago
- 1 comment
#75 - Calling RemoveParagraph() in MetaClicked event within RichTextLabel crashes Godot
Issue -
State: closed - Opened by knochenhans about 1 year ago
- 1 comment
#74 - Fix mixed indentation in plugin.gd
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#74 - Fix mixed indentation in plugin.gd
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#73 - plugin.gd Error: Mixed use of tabs and spaces for indentation
Issue -
State: closed - Opened by TheKizzyDev about 1 year ago
Labels: bug
#73 - plugin.gd Error: Mixed use of tabs and spaces for indentation
Issue -
State: closed - Opened by TheKizzyDev about 1 year ago
Labels: bug
#72 - Fix include detection when using `\r\n`
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#72 - Fix include detection when using `\r\n`
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#71 - Never use absolute paths to load addon things
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#71 - Never use absolute paths to load addon things
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#70 - Expose onError handler method
Issue -
State: open - Opened by TheCuriosityEngine about 1 year ago
Labels: enhancement, waiting for the next release
#70 - Expose onError handler method
Issue -
State: open - Opened by TheCuriosityEngine about 1 year ago
Labels: enhancement
#69 - Move to Godot 4.2
Issue -
State: closed - Opened by paulloz about 1 year ago
Labels: enhancement
#69 - Move to Godot 4.2
Issue -
State: closed - Opened by paulloz about 1 year ago
Labels: enhancement
#68 - Included Ink files doesn't cause the Ink Story to be recompiled correctly
Issue -
State: closed - Opened by klootas about 1 year ago
- 2 comments
Labels: bug
#68 - Included Ink files doesn't cause the Ink Story to be recompiled correctly
Issue -
State: closed - Opened by klootas about 1 year ago
- 2 comments
Labels: bug
#67 - Better error management during plugin init
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#67 - Better error management during plugin init
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#66 - Errors after rebuilding the game during installation on Godot 4.1.1
Issue -
State: closed - Opened by darth-biomech about 1 year ago
- 2 comments
Labels: bug
#66 - Errors after rebuilding the game during installation on Godot 4.1.1
Issue -
State: closed - Opened by darth-biomech about 1 year ago
- 2 comments
Labels: bug
#65 - Cascade recompile files with dependencies
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#65 - Cascade recompile files with dependencies
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#64 - Fix memory leak on `InkList` and `InkChoice`
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#64 - Fix memory leak on `InkList` and `InkChoice`
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#63 - InkStory.ChoosePath() inaccessible
Issue -
State: open - Opened by wolfrug about 1 year ago
- 1 comment
Labels: enhancement
#63 - InkStory.ChoosePath() inaccessible
Issue -
State: open - Opened by wolfrug about 1 year ago
- 1 comment
Labels: enhancement
#62 - Register `InkStory` to the engine with `[GlobalClass]`
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#62 - Register `InkStory` to the engine with `[GlobalClass]`
Pull Request -
State: closed - Opened by paulloz about 1 year ago
#61 - Installation process should not force you to have a csproj file
Issue -
State: closed - Opened by DomDumont over 1 year ago
- 3 comments
Labels: invalid, wontfix
#61 - Installation process should not force you to have a csproj file
Issue -
State: closed - Opened by DomDumont over 1 year ago
- 3 comments
Labels: invalid, wontfix
#60 - Error with InkDock.tscn
Issue -
State: closed - Opened by HVukman over 1 year ago
- 5 comments
Labels: bug
#60 - Error with InkDock.tscn
Issue -
State: closed - Opened by HVukman over 1 year ago
- 5 comments
Labels: bug
#59 - Always fully qualify ink runtime
Pull Request -
State: closed - Opened by paulloz over 1 year ago
Labels: bug
#59 - Always fully qualify ink runtime
Pull Request -
State: closed - Opened by paulloz over 1 year ago
Labels: bug
#58 - The type name 'VariableObserver' does not exist in the type 'Story'
Issue -
State: closed - Opened by CallumChaney over 1 year ago
- 3 comments
Labels: bug
#58 - The type name 'VariableObserver' does not exist in the type 'Story'
Issue -
State: closed - Opened by CallumChaney over 1 year ago
- 3 comments
Labels: bug
#57 - Missing installation info for mac
Issue -
State: closed - Opened by JeFawk over 1 year ago
- 9 comments
Labels: discussion, platform:macos
#57 - Missing installation info for mac
Issue -
State: closed - Opened by JeFawk over 1 year ago
- 9 comments
Labels: discussion, platform:macos
#56 - Cannot enable plugin on mac m1
Issue -
State: closed - Opened by JeFawk over 1 year ago
- 1 comment
Labels: bug, duplicate
#56 - Cannot enable plugin on mac m1
Issue -
State: closed - Opened by JeFawk over 1 year ago
- 1 comment
Labels: bug, duplicate
#55 - Repo home page download link broken
Issue -
State: closed - Opened by JeFawk over 1 year ago
- 1 comment
Labels: bug
#55 - Repo home page download link broken
Issue -
State: closed - Opened by JeFawk over 1 year ago
- 1 comment
Labels: bug
#54 - Make `InkStory.ChoosePathString` interoperable from GDScript
Pull Request -
State: closed - Opened by paulloz over 1 year ago
Labels: bug
#54 - Make `InkStory.ChoosePathString` interoperable from GDScript
Pull Request -
State: closed - Opened by paulloz over 1 year ago
Labels: bug
#53 - Make `ChoosePathString` accessible from GDScript
Issue -
State: closed - Opened by greenfox1505 over 1 year ago
- 4 comments
Labels: bug
#53 - Make `ChoosePathString` accessible from GDScript
Issue -
State: closed - Opened by greenfox1505 over 1 year ago
- 4 comments
Labels: bug
#52 - Link the documentation on the AssetLib page and in the asset itself
Issue -
State: closed - Opened by greenfox1505 over 1 year ago
- 5 comments
#52 - Link the documentation on the AssetLib page and in the asset itself
Issue -
State: closed - Opened by greenfox1505 over 1 year ago
- 5 comments
#51 - Fix includes when Ink files aren't in the root project directory
Pull Request -
State: closed - Opened by shinyu6 over 1 year ago
- 3 comments
#51 - Fix includes when Ink files aren't in the root project directory
Pull Request -
State: closed - Opened by shinyu6 over 1 year ago
- 3 comments
#50 - Invalid cast
Issue -
State: closed - Opened by Luurangsman over 1 year ago
- 3 comments
Labels: bug
#50 - Invalid cast
Issue -
State: closed - Opened by Luurangsman over 1 year ago
- 3 comments
Labels: bug
#49 - Can this be implemented without the .net version of Godot?
Issue -
State: closed - Opened by mcoorlim over 1 year ago
- 1 comment
Labels: discussion
#49 - Can this be implemented without the .net version of Godot?
Issue -
State: closed - Opened by mcoorlim over 1 year ago
- 1 comment
Labels: discussion
#48 - Implement state save/load
Pull Request -
State: closed - Opened by paulloz over 1 year ago
Labels: enhancement
#47 - Update to v4.0 stable
Pull Request -
State: closed - Opened by paulloz over 1 year ago
#47 - Update to v4.0 stable
Pull Request -
State: closed - Opened by paulloz over 1 year ago
#46 - Can't find Load and Save state functions on 4.0 branch
Issue -
State: closed - Opened by Cronorobs over 1 year ago
- 7 comments
Labels: enhancement
#46 - Can't find Load and Save state functions on 4.0 branch
Issue -
State: closed - Opened by Cronorobs over 1 year ago
- 7 comments
Labels: enhancement