Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / paulloz/godot-ink issues and pull requests

#97 - Continue() not working as expected when calling external functions

Issue - State: closed - Opened by knochenhans about 1 month ago - 2 comments
Labels: discussion

#96 - Update ink to 1.2.0

Issue - State: open - Opened by nofuncoding about 2 months ago
Labels: enhancement, waiting for the next release

#95 - Godot complaining icon GodotInk.svg not found

Issue - State: closed - Opened by Phoenixkaze 2 months ago - 1 comment
Labels: bug, invalid

#94 - Calling an ink function bound using BindExternalFunction to a gdscript lambda function fails.

Issue - State: closed - Opened by darthnotarius 5 months ago - 1 comment
Labels: bug, wontfix

#93 - Get all story variables

Issue - State: open - Opened by nebfield 5 months ago - 1 comment
Labels: enhancement

#93 - Get all story variables

Issue - State: open - Opened by nebfield 5 months ago - 1 comment
Labels: enhancement

#92 - TagsForContentAtPath function doesn't work in GDScript.

Issue - State: open - Opened by DeadManIV 6 months ago - 2 comments
Labels: bug

#92 - TagsForContentAtPath function doesn't work in GDScript.

Issue - State: open - Opened by DeadManIV 6 months ago - 2 comments
Labels: bug, waiting for the next release

#91 - Can't find the Story property in the inspector

Issue - State: closed - Opened by GJKiseki 6 months ago - 3 comments

#91 - Can't find the Story property in the inspector

Issue - State: closed - Opened by GJKiseki 6 months ago - 3 comments

#90 - 4.2.2 GDScript Interop issue

Issue - State: open - Opened by Bard09 7 months ago - 2 comments
Labels: bug

#90 - 4.2.2 GDScript Interop issue

Issue - State: closed - Opened by Bard09 7 months ago - 4 comments
Labels: bug

#89 - Ensure visits can be counted

Pull Request - State: closed - Opened by goldenxp 9 months ago - 2 comments
Labels: enhancement

#89 - Ensure visits can be counted

Pull Request - State: closed - Opened by goldenxp 9 months ago - 2 comments
Labels: enhancement

#88 - InitializeRuntimeStory is never called when passing in Ink Json String

Issue - State: open - Opened by a2937 9 months ago - 3 comments
Labels: enhancement

#88 - InitializeRuntimeStory is never called when passing in Ink Json String

Issue - State: open - Opened by a2937 9 months ago - 3 comments
Labels: enhancement

#87 - Update actions to use Node.js 20

Pull Request - State: closed - Opened by paulloz 10 months ago

#87 - Update actions to use Node.js 20

Pull Request - State: closed - Opened by paulloz 10 months ago

#85 - Plugins do not work in 4.1.1

Issue - State: closed - Opened by cy1mat1auto 10 months ago - 2 comments
Labels: bug

#85 - Plugins do not work in 4.1.1

Issue - State: closed - Opened by cy1mat1auto 10 months ago - 2 comments
Labels: bug

#84 - Error calling InkChoice GetTags() via GDScript Interop

Issue - State: closed - Opened by Bard09 10 months ago - 1 comment
Labels: bug

#84 - Error calling InkChoice GetTags() via GDScript Interop

Issue - State: closed - Opened by Bard09 10 months ago - 1 comment
Labels: bug

#83 - Iterating Ink List content after FetchVariable?

Issue - State: open - Opened by Bard09 10 months ago - 3 comments
Labels: enhancement

#83 - Iterating Ink List content after FetchVariable?

Issue - State: open - Opened by Bard09 10 months ago - 3 comments
Labels: enhancement

#82 - i can not find the .csproj file in my godot4.2

Issue - State: closed - Opened by nemeseven 12 months ago - 12 comments
Labels: question

#82 - i can not find the .csproj file in my godot4.2

Issue - State: closed - Opened by nemeseven 12 months ago - 12 comments
Labels: question

#81 - Unable to export release builds due to missing assembly reference

Issue - State: closed - Opened by VishalRamki 12 months ago - 5 comments
Labels: bug, invalid, wontfix

#81 - Unable to export release builds due to missing assembly reference

Issue - State: closed - Opened by VishalRamki 12 months ago - 5 comments
Labels: bug, invalid, wontfix

#80 - Fix preprocessor directive in InkStory.cs

Pull Request - State: closed - Opened by valknight 12 months ago - 3 comments

#80 - Fix preprocessor directive in InkStory.cs

Pull Request - State: closed - Opened by valknight 12 months ago - 3 comments

#79 - InkStory isn't a GlobalClass when using Godot 4.2

Issue - State: closed - Opened by valknight 12 months ago - 2 comments
Labels: bug

#79 - InkStory isn't a GlobalClass when using Godot 4.2

Issue - State: closed - Opened by valknight 12 months ago - 2 comments
Labels: bug

#78 - Addons disabbling itself sometimes on Godot 4.2 .Net

Issue - State: closed - Opened by hippocau 12 months ago - 1 comment
Labels: bug, duplicate

#78 - Addons disabbling itself sometimes on Godot 4.2 .Net

Issue - State: closed - Opened by hippocau 12 months ago - 1 comment
Labels: bug, duplicate

#77 - Ink import gets deleted/FileSystem pane no longer displays Ink files

Issue - State: open - Opened by jairenee 12 months ago - 2 comments
Labels: bug

#77 - Ink import gets deleted/FileSystem pane no longer displays Ink files

Issue - State: open - Opened by jairenee 12 months ago - 2 comments
Labels: bug

#76 - Update quickstart guide with platform info

Issue - State: closed - Opened by kaisoapbox about 1 year ago - 3 comments
Labels: bug, platform:macos

#76 - Update quickstart guide with platform info

Issue - State: closed - Opened by kaisoapbox about 1 year ago - 3 comments
Labels: bug, platform:macos

#74 - Fix mixed indentation in plugin.gd

Pull Request - State: closed - Opened by paulloz about 1 year ago

#74 - Fix mixed indentation in plugin.gd

Pull Request - State: closed - Opened by paulloz about 1 year ago

#73 - plugin.gd Error: Mixed use of tabs and spaces for indentation

Issue - State: closed - Opened by TheKizzyDev about 1 year ago
Labels: bug

#73 - plugin.gd Error: Mixed use of tabs and spaces for indentation

Issue - State: closed - Opened by TheKizzyDev about 1 year ago
Labels: bug

#72 - Fix include detection when using `\r\n`

Pull Request - State: closed - Opened by paulloz about 1 year ago

#72 - Fix include detection when using `\r\n`

Pull Request - State: closed - Opened by paulloz about 1 year ago

#71 - Never use absolute paths to load addon things

Pull Request - State: closed - Opened by paulloz about 1 year ago

#71 - Never use absolute paths to load addon things

Pull Request - State: closed - Opened by paulloz about 1 year ago

#70 - Expose onError handler method

Issue - State: open - Opened by TheCuriosityEngine about 1 year ago
Labels: enhancement, waiting for the next release

#70 - Expose onError handler method

Issue - State: open - Opened by TheCuriosityEngine about 1 year ago
Labels: enhancement

#69 - Move to Godot 4.2

Issue - State: closed - Opened by paulloz about 1 year ago
Labels: enhancement

#69 - Move to Godot 4.2

Issue - State: closed - Opened by paulloz about 1 year ago
Labels: enhancement

#68 - Included Ink files doesn't cause the Ink Story to be recompiled correctly

Issue - State: closed - Opened by klootas about 1 year ago - 2 comments
Labels: bug

#68 - Included Ink files doesn't cause the Ink Story to be recompiled correctly

Issue - State: closed - Opened by klootas about 1 year ago - 2 comments
Labels: bug

#67 - Better error management during plugin init

Pull Request - State: closed - Opened by paulloz about 1 year ago

#67 - Better error management during plugin init

Pull Request - State: closed - Opened by paulloz about 1 year ago

#66 - Errors after rebuilding the game during installation on Godot 4.1.1

Issue - State: closed - Opened by darth-biomech about 1 year ago - 2 comments
Labels: bug

#66 - Errors after rebuilding the game during installation on Godot 4.1.1

Issue - State: closed - Opened by darth-biomech about 1 year ago - 2 comments
Labels: bug

#65 - Cascade recompile files with dependencies

Pull Request - State: closed - Opened by paulloz about 1 year ago

#65 - Cascade recompile files with dependencies

Pull Request - State: closed - Opened by paulloz about 1 year ago

#64 - Fix memory leak on `InkList` and `InkChoice`

Pull Request - State: closed - Opened by paulloz about 1 year ago

#64 - Fix memory leak on `InkList` and `InkChoice`

Pull Request - State: closed - Opened by paulloz about 1 year ago

#63 - InkStory.ChoosePath() inaccessible

Issue - State: open - Opened by wolfrug about 1 year ago - 1 comment
Labels: enhancement

#63 - InkStory.ChoosePath() inaccessible

Issue - State: open - Opened by wolfrug about 1 year ago - 1 comment
Labels: enhancement

#62 - Register `InkStory` to the engine with `[GlobalClass]`

Pull Request - State: closed - Opened by paulloz about 1 year ago

#62 - Register `InkStory` to the engine with `[GlobalClass]`

Pull Request - State: closed - Opened by paulloz about 1 year ago

#61 - Installation process should not force you to have a csproj file

Issue - State: closed - Opened by DomDumont over 1 year ago - 3 comments
Labels: invalid, wontfix

#61 - Installation process should not force you to have a csproj file

Issue - State: closed - Opened by DomDumont over 1 year ago - 3 comments
Labels: invalid, wontfix

#60 - Error with InkDock.tscn

Issue - State: closed - Opened by HVukman over 1 year ago - 5 comments
Labels: bug

#60 - Error with InkDock.tscn

Issue - State: closed - Opened by HVukman over 1 year ago - 5 comments
Labels: bug

#59 - Always fully qualify ink runtime

Pull Request - State: closed - Opened by paulloz over 1 year ago
Labels: bug

#59 - Always fully qualify ink runtime

Pull Request - State: closed - Opened by paulloz over 1 year ago
Labels: bug

#58 - The type name 'VariableObserver' does not exist in the type 'Story'

Issue - State: closed - Opened by CallumChaney over 1 year ago - 3 comments
Labels: bug

#58 - The type name 'VariableObserver' does not exist in the type 'Story'

Issue - State: closed - Opened by CallumChaney over 1 year ago - 3 comments
Labels: bug

#57 - Missing installation info for mac

Issue - State: closed - Opened by JeFawk over 1 year ago - 9 comments
Labels: discussion, platform:macos

#57 - Missing installation info for mac

Issue - State: closed - Opened by JeFawk over 1 year ago - 9 comments
Labels: discussion, platform:macos

#56 - Cannot enable plugin on mac m1

Issue - State: closed - Opened by JeFawk over 1 year ago - 1 comment
Labels: bug, duplicate

#56 - Cannot enable plugin on mac m1

Issue - State: closed - Opened by JeFawk over 1 year ago - 1 comment
Labels: bug, duplicate

#55 - Repo home page download link broken

Issue - State: closed - Opened by JeFawk over 1 year ago - 1 comment
Labels: bug

#55 - Repo home page download link broken

Issue - State: closed - Opened by JeFawk over 1 year ago - 1 comment
Labels: bug

#54 - Make `InkStory.ChoosePathString` interoperable from GDScript

Pull Request - State: closed - Opened by paulloz over 1 year ago
Labels: bug

#54 - Make `InkStory.ChoosePathString` interoperable from GDScript

Pull Request - State: closed - Opened by paulloz over 1 year ago
Labels: bug

#53 - Make `ChoosePathString` accessible from GDScript

Issue - State: closed - Opened by greenfox1505 over 1 year ago - 4 comments
Labels: bug

#53 - Make `ChoosePathString` accessible from GDScript

Issue - State: closed - Opened by greenfox1505 over 1 year ago - 4 comments
Labels: bug

#52 - Link the documentation on the AssetLib page and in the asset itself

Issue - State: closed - Opened by greenfox1505 over 1 year ago - 5 comments

#52 - Link the documentation on the AssetLib page and in the asset itself

Issue - State: closed - Opened by greenfox1505 over 1 year ago - 5 comments

#51 - Fix includes when Ink files aren't in the root project directory

Pull Request - State: closed - Opened by shinyu6 over 1 year ago - 3 comments

#51 - Fix includes when Ink files aren't in the root project directory

Pull Request - State: closed - Opened by shinyu6 over 1 year ago - 3 comments

#50 - Invalid cast

Issue - State: closed - Opened by Luurangsman over 1 year ago - 3 comments
Labels: bug

#50 - Invalid cast

Issue - State: closed - Opened by Luurangsman over 1 year ago - 3 comments
Labels: bug

#49 - Can this be implemented without the .net version of Godot?

Issue - State: closed - Opened by mcoorlim over 1 year ago - 1 comment
Labels: discussion

#49 - Can this be implemented without the .net version of Godot?

Issue - State: closed - Opened by mcoorlim over 1 year ago - 1 comment
Labels: discussion

#48 - Implement state save/load

Pull Request - State: closed - Opened by paulloz over 1 year ago
Labels: enhancement

#47 - Update to v4.0 stable

Pull Request - State: closed - Opened by paulloz over 1 year ago

#47 - Update to v4.0 stable

Pull Request - State: closed - Opened by paulloz over 1 year ago

#46 - Can't find Load and Save state functions on 4.0 branch

Issue - State: closed - Opened by Cronorobs over 1 year ago - 7 comments
Labels: enhancement

#46 - Can't find Load and Save state functions on 4.0 branch

Issue - State: closed - Opened by Cronorobs over 1 year ago - 7 comments
Labels: enhancement