Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / paullj/unity-ecs-instanced-sprite-renderer issues and pull requests
#10 - updates to latest version
Issue -
State: open - Opened by alexsyo about 5 years ago
#9 - Missing Frustum Culling
Issue -
State: open - Opened by ssell about 6 years ago
#8 - Feature/rectangular sprites
Pull Request -
State: closed - Opened by dyskotron about 6 years ago
#7 - Update entities
Pull Request -
State: closed - Opened by dyskotron about 6 years ago
#6 - Rectangular Sprites
Pull Request -
State: closed - Opened by kschieck over 6 years ago
#5 - Avoidable GC allocation in SpriteInstanceRendererSystem update
Issue -
State: open - Opened by InvisiblePhil over 6 years ago
- 5 comments
#4 - Sprites don't show up in build
Issue -
State: open - Opened by JeromeJ over 6 years ago
- 1 comment
#3 - In the demo scene, replace AssetDatabase.LoadAssetAtPath (Editor only) to Resources.Load
Issue -
State: open - Opened by JeromeJ over 6 years ago
#2 - Move `Instanced Sprite.shader` in Resources so `Shader.Find` can locate it even in builds.
Issue -
State: open - Opened by JeromeJ over 6 years ago
#1 - Hi, Thanks for the repository. How can I use frame based animation with instanced sprite renderer?
Issue -
State: open - Opened by game-libgdx-unity over 6 years ago