Ecosyste.ms: Issues

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GitHub / patriciogonzalezvivo/ofxfluid issues and pull requests

#15 - doens't work on mac m1/m2 with openGL higher than 2.1

Issue - State: open - Opened by paolo-scoppola about 1 year ago

#14 - Doesn't work over alpha-blended elements

Issue - State: open - Opened by SFR75 over 3 years ago

#13 - upgrading to OpenGL 3.2

Issue - State: closed - Opened by jeffcrouse over 5 years ago - 2 comments

#12 - [error] ofFbo : FRAMEBUFFER_UNSUPPORTED

Issue - State: open - Opened by suveergarg about 6 years ago

#11 - fixes: unknown internal format 34843

Pull Request - State: open - Opened by ghost about 7 years ago

#10 - [ error ] ofGLUtils: ofGetGLFormatFromInternal()

Issue - State: open - Opened by AnasGhrab over 7 years ago

#9 - Hi Patricio. Can you help me?

Issue - State: open - Opened by jlopezfisica over 7 years ago

#8 - example 0.9.0 error

Issue - State: closed - Opened by vvvgaming over 8 years ago - 1 comment

#7 - velocityBuffer seems to have an odd background

Issue - State: open - Opened by nosarious over 8 years ago - 1 comment

#6 - unable to get obstacles to work.

Issue - State: open - Opened by nosarious over 8 years ago - 1 comment

#5 - Not working with Intel Iris Graphics Card (Mac Mini)

Issue - State: open - Opened by brannondorsey over 8 years ago - 1 comment

#4 - Can ofxFluid support IOS ?

Issue - State: open - Opened by Wenzy-- almost 9 years ago

#3 - getTexture() to getTextureReference() on Windows

Issue - State: open - Opened by elburz about 9 years ago - 1 comment

#2 - Support for of 0.9.0

Pull Request - State: closed - Opened by smukkejohan over 9 years ago - 1 comment

#1 - added accessors for internal textures, more flexible setTexture routines, some formatting

Pull Request - State: closed - Opened by timscaffidi almost 11 years ago - 1 comment