Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / patriciogonzalezvivo/ofxfluid issues and pull requests
#15 - doens't work on mac m1/m2 with openGL higher than 2.1
Issue -
State: open - Opened by paolo-scoppola about 1 year ago
#14 - Doesn't work over alpha-blended elements
Issue -
State: open - Opened by SFR75 over 3 years ago
#13 - upgrading to OpenGL 3.2
Issue -
State: closed - Opened by jeffcrouse over 5 years ago
- 2 comments
#12 - [error] ofFbo : FRAMEBUFFER_UNSUPPORTED
Issue -
State: open - Opened by suveergarg about 6 years ago
#11 - fixes: unknown internal format 34843
Pull Request -
State: open - Opened by ghost about 7 years ago
#10 - [ error ] ofGLUtils: ofGetGLFormatFromInternal()
Issue -
State: open - Opened by AnasGhrab over 7 years ago
#9 - Hi Patricio. Can you help me?
Issue -
State: open - Opened by jlopezfisica over 7 years ago
#8 - example 0.9.0 error
Issue -
State: closed - Opened by vvvgaming over 8 years ago
- 1 comment
#7 - velocityBuffer seems to have an odd background
Issue -
State: open - Opened by nosarious over 8 years ago
- 1 comment
#6 - unable to get obstacles to work.
Issue -
State: open - Opened by nosarious over 8 years ago
- 1 comment
#5 - Not working with Intel Iris Graphics Card (Mac Mini)
Issue -
State: open - Opened by brannondorsey over 8 years ago
- 1 comment
#4 - Can ofxFluid support IOS ?
Issue -
State: open - Opened by Wenzy-- almost 9 years ago
#3 - getTexture() to getTextureReference() on Windows
Issue -
State: open - Opened by elburz about 9 years ago
- 1 comment
#2 - Support for of 0.9.0
Pull Request -
State: closed - Opened by smukkejohan over 9 years ago
- 1 comment
#1 - added accessors for internal textures, more flexible setTexture routines, some formatting
Pull Request -
State: closed - Opened by timscaffidi almost 11 years ago
- 1 comment