Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / parkm/oldbpm issues and pull requests
#60 - UI Exclusions Removed Incorrectly
Issue -
State: open - Opened by parkm over 10 years ago
- 1 comment
Labels: bug
#59 - UI Mouse Input Continues in Scroll Fields
Issue -
State: closed - Opened by parkm over 10 years ago
Labels: bug
#58 - UI Improvements
Issue -
State: open - Opened by parkm over 10 years ago
- 5 comments
#57 - CLI Engine for Quick Level Development
Issue -
State: open - Opened by dgpt over 10 years ago
Labels: high priority
#56 - minor spam
Pull Request -
State: closed - Opened by Bay40k over 10 years ago
#55 - Add elements to sprite batches
Issue -
State: open - Opened by dgpt over 10 years ago
Labels: low priority, performance
#54 - Different Sub Constructors
Issue -
State: closed - Opened by parkm over 10 years ago
Labels: bug
#53 - Remove Cursor, Add Crosshair
Issue -
State: closed - Opened by dgpt over 10 years ago
- 1 comment
#52 - Lightning Persistence
Issue -
State: open - Opened by dgpt over 10 years ago
#51 - Fire Chance Does Not Work with Floats
Issue -
State: closed - Opened by parkm over 10 years ago
- 2 comments
Labels: enhancement
#50 - Lightning
Issue -
State: closed - Opened by dgpt over 10 years ago
#49 - State Add/Remove Performance
Issue -
State: open - Opened by parkm over 10 years ago
Labels: low priority, performance
#48 - Loading
Issue -
State: closed - Opened by parkm over 10 years ago
Labels: bug
#47 - Currency
Issue -
State: closed - Opened by parkm over 10 years ago
- 1 comment
Labels: in progress
#46 - Tab Menus - During Quests
Issue -
State: closed - Opened by dgpt over 10 years ago
- 3 comments
Labels: planning
#45 - Ammo Timer Frozen
Issue -
State: closed - Opened by parkm over 10 years ago
Labels: bug
#44 - UI Exclusion Areas Persist in Pause Menus
Issue -
State: open - Opened by parkm over 10 years ago
Labels: bug, low priority
#43 - Menu Polish
Issue -
State: open - Opened by parkm over 10 years ago
#42 - Quest Content
Issue -
State: open - Opened by parkm over 10 years ago
#41 - Events
Issue -
State: closed - Opened by dgpt over 10 years ago
- 4 comments
#40 - Unpausing
Issue -
State: closed - Opened by parkm over 10 years ago
- 3 comments
Labels: bug
#39 - Bonus Buffs
Issue -
State: open - Opened by parkm over 10 years ago
- 11 comments
Labels: low priority, planning
#38 - Rounds
Issue -
State: closed - Opened by parkm over 10 years ago
- 3 comments
#37 - Upgrades
Issue -
State: open - Opened by parkm over 10 years ago
- 1 comment
Labels: planning, high priority
#36 - Distinguishing Between UI and Game Input
Issue -
State: closed - Opened by parkm over 10 years ago
- 4 comments
Labels: enhancement
#35 - Weapons and Elements
Issue -
State: open - Opened by parkm over 10 years ago
- 5 comments
Labels: in progress
#34 - Depth
Issue -
State: closed - Opened by parkm over 10 years ago
- 10 comments
Labels: bug
#33 - Quests
Issue -
State: closed - Opened by dgpt over 10 years ago
- 15 comments
Labels: in progress
#32 - Cheats + Keyboard Events
Issue -
State: closed - Opened by dgpt over 10 years ago
- 6 comments
Labels: bug, help wanted
#31 - Unpausing calls init on cached state again?
Issue -
State: closed - Opened by parkm over 10 years ago
- 2 comments
Labels: bug, in progress
#30 - Graphical Glitches + slowness on unpause
Issue -
State: closed - Opened by dgpt over 10 years ago
- 3 comments
Labels: bug
#29 - Bubble Cracks: rendering depth
Issue -
State: closed - Opened by dgpt over 10 years ago
- 1 comment
Labels: bug
#28 - Menus
Issue -
State: closed - Opened by dgpt over 10 years ago
- 13 comments
Labels: in progress
#27 - Event Based Input
Issue -
State: open - Opened by dgpt over 10 years ago
- 4 comments
Labels: refactor
#26 - Separate BasicObjects and GameObjects
Issue -
State: open - Opened by parkm almost 11 years ago
- 7 comments
Labels: performance
#25 - Faster Collision Testing
Issue -
State: closed - Opened by parkm almost 11 years ago
- 1 comment
Labels: performance
#24 - Flash of Doom
Issue -
State: closed - Opened by dgpt almost 11 years ago
- 6 comments
Labels: bug
#23 - createClass won't work with another level of inheritance.
Issue -
State: closed - Opened by parkm almost 11 years ago
- 2 comments
#22 - Bubble Motion Idea
Issue -
State: open - Opened by dgpt almost 11 years ago
Labels: enhancement, planning
#21 - Bubble Collision Tunneling
Issue -
State: open - Opened by dgpt almost 11 years ago
Labels: enhancement, low priority
#20 - Circular Dependencies
Issue -
State: closed - Opened by parkm almost 11 years ago
- 3 comments
Labels: high priority
#19 - Constructors
Issue -
State: closed - Opened by parkm almost 11 years ago
- 17 comments
#18 - Bubbles going away?
Issue -
State: closed - Opened by parkm almost 11 years ago
- 6 comments
Labels: bug
#17 - States
Issue -
State: closed - Opened by dgpt almost 11 years ago
- 3 comments
Labels: planning
#16 - Collisions
Issue -
State: closed - Opened by parkm almost 11 years ago
Labels: planning
#15 - RequireJS PIXI undefined
Issue -
State: closed - Opened by parkm almost 11 years ago
Labels: bug
#14 - Texture and image placement in res.js
Issue -
State: closed - Opened by parkm almost 11 years ago
- 4 comments
Labels: question
#13 - State placement
Issue -
State: closed - Opened by parkm almost 11 years ago
- 8 comments
Labels: planning
#12 - main.js placement
Issue -
State: closed - Opened by parkm almost 11 years ago
- 3 comments
Labels: question, planning
#11 - Pausing
Issue -
State: closed - Opened by parkm almost 11 years ago
- 6 comments
Labels: in progress
#10 - Initialization and Deployment
Issue -
State: closed - Opened by parkm almost 11 years ago
- 1 comment
Labels: low priority, planning
#9 - Inheritance
Issue -
State: closed - Opened by parkm almost 11 years ago
- 4 comments
Labels: planning, high priority
#8 - Loader
Issue -
State: closed - Opened by parkm almost 11 years ago
- 1 comment
Labels: high priority, in progress
#7 - Testing?
Issue -
State: closed - Opened by dgpt almost 11 years ago
- 9 comments
Labels: planning, in progress
#6 - Project Framework
Issue -
State: closed - Opened by dgpt almost 11 years ago
- 11 comments
Labels: planning, high priority
#5 - bpm.js - Game Logic - Pseudo
Issue -
State: closed - Opened by dgpt almost 11 years ago
Labels: planning, high priority
#4 - objects.js - Game Objects - Pseudo
Issue -
State: closed - Opened by dgpt almost 11 years ago
Labels: planning, high priority
#3 - Sound
Issue -
State: open - Opened by dgpt almost 11 years ago
- 4 comments
Labels: low priority, planning
#2 - Rendering
Issue -
State: closed - Opened by dgpt almost 11 years ago
- 4 comments
Labels: planning, high priority
#1 - Renderer
Issue -
State: closed - Opened by parkm almost 11 years ago
- 4 comments
Labels: question, planning