Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / pangweiwei/slua issues and pull requests
#100 - conflict slua with UNetWeaver in Unity 5.2.x
Issue -
State: closed - Opened by Salada almost 9 years ago
- 7 comments
#99 - 关于第三方dll动态库链接的问题
Issue -
State: closed - Opened by wlgys8 almost 9 years ago
- 5 comments
#98 - add build support for vs2012
Pull Request -
State: closed - Opened by wlgys8 almost 9 years ago
#97 - Improve speed of binding, reduce gc-alloc on start
Pull Request -
State: closed - Opened by chiuan almost 9 years ago
- 12 comments
#96 - 加速初始化Bind,减少启动GC
Pull Request -
State: closed - Opened by chiuan almost 9 years ago
#95 - iOS ARM64 luajit (lua5.1)下LuaDLL.lua_pushinteger的bug
Issue -
State: closed - Opened by yongkangchen about 9 years ago
- 9 comments
#94 - Function filter of Code Generator
Pull Request -
State: closed - Opened by mr-kelly about 9 years ago
- 1 comment
#93 - fix out params for issue #89
Pull Request -
State: closed - Opened by wlgys8 about 9 years ago
- 1 comment
#92 - Revert e7aee021257d243b8fff63aa5bf2a77c89aa82ed
Pull Request -
State: closed - Opened by pangweiwei about 9 years ago
#91 - fix issue #89
Pull Request -
State: closed - Opened by wlgys8 about 9 years ago
- 1 comment
#90 - LuaSvr.init线程池与Resources.LoadSync冲突问题
Issue -
State: closed - Opened by mr-kelly about 9 years ago
- 1 comment
#89 - editor切出run状态的时候,OnDestroy里若调用lua代码会导致editor crash
Issue -
State: closed - Opened by wlgys8 about 9 years ago
- 15 comments
#88 - LuaVarObject: checkVar UInt32的bug
Pull Request -
State: closed - Opened by mr-kelly about 9 years ago
#87 - Add SLua setting.
Pull Request -
State: closed - Opened by wlgys8 about 9 years ago
- 1 comment
#86 - Support for extension method export
Pull Request -
State: closed - Opened by wlgys8 about 9 years ago
#85 - 实现接口ICustomExportPost
Pull Request -
State: closed - Opened by wlgys8 about 9 years ago
- 3 comments
#84 - Mac与Win上生成自定义类代码 endline的问题
Issue -
State: closed - Opened by wlgys8 about 9 years ago
- 3 comments
#83 - CodeGen过滤掉关键字op_explicit
Pull Request -
State: closed - Opened by wlgys8 about 9 years ago
#82 - fix unity 5.2.2f1 build error
Pull Request -
State: closed - Opened by Salada about 9 years ago
#81 - Fix lua503 compatibility
Pull Request -
State: closed - Opened by yaukeywang about 9 years ago
#80 - Is there a way to handle exception from doString()?
Issue -
State: closed - Opened by paiboonpa about 9 years ago
- 5 comments
#79 - fix SLua.IsNull check fails with LuaClass
Pull Request -
State: closed - Opened by shawnscode about 9 years ago
#78 - fix namespace missing in LuaValueType
Pull Request -
State: closed - Opened by shawnscode about 9 years ago
#77 - nested coroutine call supports
Pull Request -
State: closed - Opened by shawnscode about 9 years ago
#76 - fix namespace of Vector3 in LuaValueType[Quaternion]
Pull Request -
State: closed - Opened by shawnscode about 9 years ago
- 1 comment
#75 - LuaState close does not actually close (as described by its own comments), plus another bug when re-enabling closing
Issue -
State: closed - Opened by jshmrsn about 9 years ago
- 3 comments
#74 - Error in Unity 5.2.1 when try to export to android/ios
Issue -
State: closed - Opened by paiboonpa about 9 years ago
- 1 comment
#73 - Error in Unity 5.2.1p1
Issue -
State: closed - Opened by paiboonpa about 9 years ago
- 10 comments
#72 - 3rdDLL and custom export same Type lead to compile error
Issue -
State: closed - Opened by DebugClub about 9 years ago
- 1 comment
#71 - bug fix and new feature
Pull Request -
State: closed - Opened by DebugClub about 9 years ago
#70 - Stack is left inflated by missing pop in LuaObject_basetype.cs checkType(IntPtr l, int p, out Type t)
Issue -
State: closed - Opened by jshmrsn about 9 years ago
- 1 comment
#69 - Error in checkType() when managed Vector3[] value is passed from luastate to managed function
Issue -
State: closed - Opened by Salada about 9 years ago
- 4 comments
#68 - Correct debug message at checkType error
Pull Request -
State: closed - Opened by Salada about 9 years ago
#67 - 参数为Vector3[]时候类型匹配不上
Issue -
State: closed - Opened by tenvick about 9 years ago
- 3 comments
#66 - 引用类型属性设置为null时候报参数错误bug.
Issue -
State: closed - Opened by tenvick about 9 years ago
- 3 comments
Labels: bug
#65 - fix exception
Pull Request -
State: closed - Opened by yongkangchen about 9 years ago
#64 - Lua errors list in C#
Issue -
State: closed - Opened by yongkangchen about 9 years ago
- 1 comment
#63 - fix Delete
Pull Request -
State: closed - Opened by yongkangchen about 9 years ago
#62 - fix ref param
Pull Request -
State: closed - Opened by yongkangchen about 9 years ago
#61 - Stolen code
Issue -
State: closed - Opened by christopherredden over 9 years ago
- 10 comments
#60 - Merge pull request #1 from pangweiwei/master
Pull Request -
State: closed - Opened by houxuanfelix over 9 years ago
#59 - support valueType byte[]
Pull Request -
State: closed - Opened by erictheory over 9 years ago
- 2 comments
#58 - fix #57
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#57 - unity crash
Issue -
State: closed - Opened by yongkangchen over 9 years ago
- 4 comments
#56 - 1.Fix generate error code when exporting the generic value type, e.g.…
Pull Request -
State: closed - Opened by yaukeywang over 9 years ago
#55 - Can not work at 4.5.3f3
Issue -
State: closed - Opened by starwing over 9 years ago
- 1 comment
#54 - Nested Classes
Issue -
State: closed - Opened by napalm44 over 9 years ago
- 5 comments
#53 - coroutine.resume crash unity
Issue -
State: closed - Opened by yongkangchen over 9 years ago
- 7 comments
#52 - slua应该避免unity crash
Issue -
State: closed - Opened by yongkangchen over 9 years ago
- 4 comments
#51 - C# Events and Delegates
Issue -
State: closed - Opened by napalm44 over 9 years ago
- 1 comment
#50 - Issues with variable args number
Issue -
State: closed - Opened by Playermet over 9 years ago
- 1 comment
#49 - Subscribe to C# Events in Lua
Issue -
State: closed - Opened by napalm44 over 9 years ago
- 3 comments
#48 - How To Call ToString () methods from Lua?
Issue -
State: closed - Opened by napalm44 over 9 years ago
- 2 comments
#47 - Merge from master
Pull Request -
State: closed - Opened by butters9637 over 9 years ago
#46 - 当lua脚本有语法错误的时候,无法显示错误信息和行数
Issue -
State: closed - Opened by yongkangchen over 9 years ago
- 2 comments
#45 - Current Version (.81) Produces Runtime Errors on Unity 5.0.2
Issue -
State: closed - Opened by napalm44 over 9 years ago
- 1 comment
#44 - Add IsCompiling value into LuaCodeGen.cs
Pull Request -
State: closed - Opened by pitfulpeas over 9 years ago
#43 - - fix:修复导出Camera的静态委托属性时候,编译dll导入第一次会报多个元素存在的error问题。
Pull Request -
State: closed - Opened by chiuan over 9 years ago
- 2 comments
#42 - - fix:修复导出Camera的静态委托属性时候,编译dll导入第一次会报多个元素存在的error问题。
Pull Request -
State: closed - Opened by chiuan over 9 years ago
#41 - - fix:修复导出Camera的静态委托属性时候,编译dll导入第一次会报多个元素存在的error问题。
Pull Request -
State: closed - Opened by chiuan over 9 years ago
#40 - To fix issue #39.
Pull Request -
State: closed - Opened by yaukeywang over 9 years ago
#39 - Slua.Class not work correctly.
Issue -
State: closed - Opened by yaukeywang over 9 years ago
#38 - Lua环境下无法判断已经销毁的对象是否为null
Issue -
State: closed - Opened by Ginurx over 9 years ago
- 1 comment
#37 - 不支持 lua 5.2
Issue -
State: closed - Opened by dpull over 9 years ago
- 2 comments
#36 - Add missing propertys on ios and android to member filter.
Pull Request -
State: closed - Opened by yaukeywang over 9 years ago
- 3 comments
#35 - windows 64bit Lua 5.3, unity crash when using table after calling a coroutine.
Issue -
State: closed - Opened by yaukeywang over 9 years ago
- 2 comments
#34 - add GetType support for __luabaseobject
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#33 - fix __luabaseobject for value type (Vector3 etc)
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#32 - fix crash, same as #26.
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#31 - Add `As` method
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#30 - fix LuaState.doBuffer() pop errorFunc
Pull Request -
State: closed - Opened by tinglei8 over 9 years ago
#29 - SLua.LuaSvr:tick crash
Issue -
State: closed - Opened by yongkangchen over 9 years ago
- 1 comment
#28 - support lua tostring for c# object, so print(object) will print object:ToString()
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#27 - fix #26
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#26 - VoidDelegate crash
Issue -
State: closed - Opened by yongkangchen over 9 years ago
- 1 comment
#25 - remove unnecessary logic
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#24 - Code refactor
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#23 - Fix constructor of params
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#22 - add syntax error log for loader
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#21 - fix dofile
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#20 - fix return overload of coroutine.resume
Pull Request -
State: closed - Opened by yongkangchen over 9 years ago
#19 - Update README.md
Pull Request -
State: closed - Opened by Playermet over 9 years ago
#18 - Update LuaObject.cs
Pull Request -
State: closed - Opened by slb1988 over 9 years ago
- 1 comment
#17 - add trace stack in Coroutine -> resume
Pull Request -
State: closed - Opened by noeticwxb over 9 years ago
#16 - Generate code under System namespace
Issue -
State: closed - Opened by evepoe over 9 years ago
- 2 comments
#15 - Better export Lua API to slua
Pull Request -
State: closed - Opened by noeticwxb over 9 years ago
- 1 comment
#14 - Merge pull request #1 from pangweiwei/master
Pull Request -
State: closed - Opened by zhaoboqiang over 9 years ago
#13 - fixed enum as dictionary keys
Pull Request -
State: closed - Opened by fenglinnet over 9 years ago
#12 - LuaFunction 支持枚举类型的参数, 以及重写lua内部的loadfile和dofile函数
Pull Request -
State: closed - Opened by dayongxie over 9 years ago
#11 - 调整菜单与支持lua访问this[]
Pull Request -
State: closed - Opened by shenxiyou over 9 years ago
#10 - Generate this[] get set..
Pull Request -
State: closed - Opened by shenxiyou over 9 years ago
- 1 comment
#9 - lua string include zero bytes cannot pass to function receive byte[] parameter
Issue -
State: closed - Opened by xophiix over 9 years ago
- 2 comments
#8 - why can't some UnityEngine's struct without explicit constructor construct in Lua
Issue -
State: closed - Opened by xophiix over 9 years ago
- 6 comments
#7 - LuaSvr cannot add custom native lib registration before call it's `main` function
Issue -
State: closed - Opened by xophiix over 9 years ago
- 1 comment
#6 - [help]OSX built slua bundle doesn't work properly on Unity5.0
Issue -
State: closed - Opened by xophiix over 9 years ago
- 2 comments
#5 - clear Cunstom和clear All秒删
Pull Request -
State: closed - Opened by alexhy2000 over 9 years ago
- 1 comment
#4 - Pangweiwei patch readme
Pull Request -
State: closed - Opened by pangweiwei almost 10 years ago
#3 - 你好 您的slua是针对热更新的吗? is your slua created specifically for the hot update?
Issue -
State: closed - Opened by Kiddinglife almost 10 years ago
- 1 comment
#2 - 修复pushValue,增加gitignore内容
Pull Request -
State: closed - Opened by luzexi almost 10 years ago
#1 - use Attribute to judge which custom class to generate.
Pull Request -
State: closed - Opened by luzexi almost 10 years ago