Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / panel-attack/panel-attack issues and pull requests

#1238 - Add more fanfares for bigger chains

Issue - State: open - Opened by Endaris about 2 months ago
Labels: enhancement, Client-side, sound

#1237 - Update SetUserIdMenu.lua

Pull Request - State: closed - Opened by chickenwaffle about 2 months ago

#1236 - Crash on readying up with a duplicated input config

Issue - State: open - Opened by Endaris about 2 months ago
Labels: bug, Client-side

#1235 - Create a dedicated launcher app

Issue - State: open - Opened by Endaris about 2 months ago - 1 comment
Labels: enhancement, Client-side, high priority

#1234 - Anticipated SDL3 features

Issue - State: open - Opened by Endaris about 2 months ago
Labels: wontfix

#1233 - Generalize replay saving

Issue - State: open - Opened by Endaris about 2 months ago
Labels: bug, Cleanup

#1232 - Default to a portrait game scene when using touch inputs on Android

Pull Request - State: closed - Opened by Endaris about 2 months ago
Labels: Client-side, graphics

#1230 - Adjust canary for running with the old auto updater

Pull Request - State: open - Opened by Endaris about 2 months ago
Labels: Client-side

#1229 - Stable release stream selection

Pull Request - State: open - Opened by Endaris about 2 months ago
Labels: Server-side, Client-side

#1228 - Create a migration path for the auto updater

Issue - State: open - Opened by Endaris about 2 months ago
Labels: Client-side

#1227 - Revert stick physics

Pull Request - State: closed - Opened by Endaris 2 months ago - 3 comments
Labels: bug, Client-side, engine

#1226 - Wall scale is too small

Issue - State: closed - Opened by Endaris 2 months ago - 1 comment
Labels: bug, Client-side, graphics

#1225 - Oddities around offscreen garbage

Issue - State: open - Opened by Endaris 2 months ago
Labels: bug, question, low-ish priority, engine

#1224 - Cleanup old releases from disk

Issue - State: open - Opened by Endaris 3 months ago
Labels: Client-side, Cleanup

#1223 - Develop a process to ensure engine functionality for future refactorings

Issue - State: closed - Opened by Endaris 3 months ago - 1 comment
Labels: Client-side, high priority, engine, Cleanup

#1222 - Player 1 character does not randomize if character is not owned

Issue - State: open - Opened by Endaris 3 months ago
Labels: bug, Client-side

#1221 - Character names don't wrap around

Issue - State: closed - Opened by Endaris 3 months ago - 1 comment
Labels: Client-side, low-ish priority, graphics

#1220 - Lowres panels appearing to be blurry

Issue - State: closed - Opened by Endaris 3 months ago - 2 comments
Labels: bug, Client-side, graphics

#1219 - stable only: Finalized x2 chains can still be extended in certain situations

Issue - State: open - Opened by Endaris 3 months ago
Labels: bug, high priority, engine

#1218 - Game incorrectly shows Casual when joining to spectate a ranked game

Issue - State: open - Opened by Endaris 3 months ago
Labels: bug, Client-side, low-ish priority, graphics

#1217 - Options menu crashes if fixed scale was modified to a non-preset value via manual config editing

Issue - State: closed - Opened by Endaris 3 months ago - 1 comment
Labels: bug, Client-side, graphics

#1216 - Game crashes if leave_room is sent on the same frame leave_room is received

Issue - State: closed - Opened by Endaris 3 months ago - 1 comment
Labels: bug, Client-side

#1215 - Classic mode time attack stuck to Easy

Issue - State: closed - Opened by Endaris 3 months ago - 1 comment
Labels: bug, Client-side

#1214 - Joystick detection differs

Issue - State: closed - Opened by Endaris 3 months ago
Labels: bug, help wanted, Client-side, high priority, engine

#1213 - Super select indicators do not show on canary

Issue - State: closed - Opened by Endaris 3 months ago - 1 comment
Labels: bug, Client-side, graphics

#1212 - Key repeat delay seems to apply in online play

Issue - State: closed - Opened by Endaris 3 months ago - 1 comment
Labels: bug, Client-side, high priority, engine

#1211 - Game crash if your opponent leaves the game

Issue - State: closed - Opened by Endaris 3 months ago - 1 comment
Labels: bug, Client-side

#1210 - Eliminate landing state from engine.Panel

Issue - State: open - Opened by Endaris 5 months ago
Labels: Client-side, low-ish priority, engine, graphics

#1209 - Add multibar to stack canvas

Issue - State: open - Opened by Endaris 5 months ago - 1 comment
Labels: enhancement, Client-side, low-ish priority, graphics

#1207 - Load mods from outside the save directory

Issue - State: open - Opened by Endaris 5 months ago
Labels: enhancement, Client-side, low-ish priority, graphics

#1206 - Stall out rollbacks to the frame where garbage would actually fall

Issue - State: open - Opened by Endaris 5 months ago
Labels: enhancement, high priority, engine

#1205 - Add rollback mechanism for analytics

Issue - State: open - Opened by Endaris 5 months ago
Labels: enhancement, Client-side, engine, Cleanup, analytics

#1204 - No way to raise on true touch computers

Issue - State: closed - Opened by Endaris 6 months ago - 2 comments
Labels: bug, Client-side, graphics

#1203 - Display an info message if the opponent left the room during a game

Issue - State: open - Opened by Endaris 6 months ago
Labels: enhancement, Server-side, Client-side

#1202 - Add decimal to leftover time

Pull Request - State: closed - Opened by AegisCrusader 6 months ago - 1 comment
Labels: enhancement, Client-side, low-ish priority, graphics, analytics

#1201 - Rewrite garbage queue

Pull Request - State: closed - Opened by Endaris 6 months ago
Labels: Client-side, high priority, engine, Cleanup

#1200 - Refactor telegraph render

Issue - State: closed - Opened by Endaris 6 months ago
Labels: Client-side, high priority, Cleanup

#1199 - Add an automatic save directory migration for Mac/Linux users

Issue - State: closed - Opened by Endaris 6 months ago - 1 comment
Labels: Client-side, high priority

#1198 - Turn GFX_SCALE into Stack field

Issue - State: closed - Opened by Endaris 6 months ago - 1 comment
Labels: Client-side, Cleanup, graphics

#1197 - Bundle all network communication into a NetClient component

Pull Request - State: closed - Opened by Endaris 6 months ago
Labels: enhancement, Client-side, high priority, Cleanup

#1196 - danger bounce fix and tweaks

Pull Request - State: closed - Opened by DonavinDraws 6 months ago

#1195 - Last game record does not immediately refresh

Issue - State: closed - Opened by Endaris 6 months ago - 1 comment
Labels: bug, Client-side

#1194 - Revisit game loop

Issue - State: open - Opened by Endaris 6 months ago
Labels: Client-side, engine

#1193 - Fix another music crash

Pull Request - State: closed - Opened by AegisCrusader 6 months ago
Labels: bug, Client-side, sound

#1192 - Fix panel loading crash & Scaling

Pull Request - State: closed - Opened by AegisCrusader 6 months ago - 1 comment
Labels: bug, Client-side, graphics

#1191 - Merge lobby state and network part of battleRoom into a client component

Issue - State: closed - Opened by Endaris 6 months ago
Labels: Client-side, high priority, Cleanup

#1190 - Leaving a match does not update lobby button of your opponent

Issue - State: closed - Opened by Endaris 6 months ago - 1 comment
Labels: bug, Client-side

#1189 - Can't scroll the leaderboard

Issue - State: closed - Opened by Endaris 6 months ago - 1 comment
Labels: bug, Client-side

#1188 - Outsource music control into a thread (or load as static resource)

Issue - State: closed - Opened by Endaris 6 months ago - 1 comment
Labels: enhancement, Client-side, high priority, sound

#1187 - Setting a new name doesn't refresh the name of the local player

Issue - State: closed - Opened by Endaris 6 months ago - 1 comment
Labels: bug, Client-side

#1186 - Correct default panel path

Pull Request - State: closed - Opened by AegisCrusader 6 months ago
Labels: bug, Client-side, graphics

#1185 - Update Discord dll to 64 bit

Pull Request - State: closed - Opened by AegisCrusader 6 months ago
Labels: bug, Client-side

#1183 - Main menu scroll buttons do not function correctly

Issue - State: closed - Opened by AegisCrusader 7 months ago - 1 comment
Labels: bug

#1172 - Sprite Sheet Modding, Panel Drawing Revamp, and Panel Skin Mixing

Pull Request - State: closed - Opened by DonavinDraws 7 months ago - 1 comment
Labels: enhancement, Client-side, graphics

#1168 - Remove the option to disable countdown

Issue - State: closed - Opened by Endaris 8 months ago - 1 comment
Labels: good first issue, Client-side

#1164 - Allow more granular selection of fixed scale

Issue - State: open - Opened by Endaris 8 months ago
Labels: enhancement, Client-side, graphics

#1158 - Make better default garbage graphics

Issue - State: open - Opened by JamesVanBoxtel 9 months ago
Labels: enhancement, Client-side, graphics

#1155 - Clear chaining state from all rows

Pull Request - State: open - Opened by Endaris 10 months ago - 1 comment
Labels: bug, Client-side, engine, Pending-engine-update

#1154 - Handle joystick axis changes via love callbacks

Issue - State: open - Opened by Endaris 10 months ago - 1 comment
Labels: enhancement, help wanted, Client-side, high priority

#1148 - Improve Overall Menu Look

Issue - State: open - Opened by JamesVanBoxtel 10 months ago
Labels: enhancement, Client-side, graphics

#1146 - Make training mode UI better

Issue - State: open - Opened by JamesVanBoxtel 10 months ago
Labels: enhancement, Client-side, graphics

#1144 - Wrapping with controller

Issue - State: closed - Opened by JamesVanBoxtel 10 months ago - 1 comment
Labels: question, Client-side

#1139 - Lobby is missing the messages at top

Issue - State: closed - Opened by JamesVanBoxtel 10 months ago - 1 comment
Labels: Client-side, graphics

#1124 - Stop a queued manual raise when garbage drops

Pull Request - State: open - Opened by Endaris 10 months ago
Labels: bug, question, Client-side, engine, Pending-engine-update

#1122 - Engine: Pressing raise while topped out should not auto kill you

Issue - State: open - Opened by JamesVanBoxtel 10 months ago - 3 comments
Labels: question, engine, Pending-engine-update

#1093 - Full touch compatibility

Issue - State: open - Opened by Endaris 10 months ago
Labels: enhancement, Client-side, graphics

#1084 - Replace profiler with one suited for love/luajit

Issue - State: closed - Opened by Endaris 11 months ago - 1 comment
Labels: Client-side, low-ish priority, Cleanup

#1066 - Properly reimplement network delay via debug options

Issue - State: closed - Opened by Endaris 11 months ago - 1 comment
Labels: question, Client-side, engine, Cleanup

#1061 - Options menu entries aren't properly aligned

Issue - State: closed - Opened by Endaris 11 months ago - 1 comment
Labels: Client-side, graphics

#1059 - Missing text that announces who won

Issue - State: closed - Opened by Endaris 11 months ago - 1 comment
Labels: bug, Client-side, graphics

#1050 - Request for panel skin customization via config.json

Issue - State: open - Opened by MizunoKetsuban 11 months ago - 7 comments
Labels: enhancement, Client-side, graphics

#1045 - Consider preventing wiggle in next engine version (swapping continuously to prevent death)

Issue - State: open - Opened by JamesVanBoxtel 11 months ago - 1 comment
Labels: enhancement, engine, Pending-engine-update

#1044 - Consider allowing swapping panels under freshly hovering panels that came from garbage

Issue - State: open - Opened by JamesVanBoxtel 11 months ago - 1 comment
Labels: question, engine, Pending-engine-update

#1030 - Switch release stream ingame

Issue - State: open - Opened by Endaris about 1 year ago - 1 comment
Labels: enhancement, low-ish priority

#1012 - Import mods via drag and drop

Pull Request - State: open - Opened by Endaris about 1 year ago - 2 comments
Labels: enhancement, Client-side

#1009 - Open Panel Attack folder from options

Issue - State: open - Opened by Endaris about 1 year ago
Labels: enhancement, good first issue, Client-side, graphics

#1008 - AttackEngine crashes with a lot of garbage queued

Issue - State: closed - Opened by Endaris about 1 year ago - 2 comments
Labels: bug, engine

#1007 - Build releases using github actions

Issue - State: closed - Opened by Endaris about 1 year ago - 1 comment
Labels: Cleanup

#988 - Deliver pacci assets to existing players

Issue - State: open - Opened by Endaris about 1 year ago - 1 comment
Labels: enhancement, Client-side, graphics

#972 - New player experience

Issue - State: open - Opened by Endaris about 1 year ago
Labels: enhancement, Client-side, high priority

#971 - Actively respond to new Gamepads

Issue - State: open - Opened by Endaris about 1 year ago - 1 comment
Labels: enhancement, help wanted, good first issue, Client-side

#968 - Fast scrolling in lists

Issue - State: closed - Opened by Endaris about 1 year ago - 1 comment
Labels: enhancement, Client-side, low-ish priority, graphics

#962 - Add quick option to manipulate volume

Issue - State: closed - Opened by Endaris about 1 year ago - 2 comments
Labels: enhancement, Client-side, graphics, sound

#911 - Refactor Stack.canSwap

Pull Request - State: open - Opened by Endaris over 1 year ago - 4 comments
Labels: Client-side, low-ish priority, engine, Cleanup

#908 - Last pop on garbage should make a sound and make popFX

Issue - State: closed - Opened by JamesVanBoxtel over 1 year ago - 2 comments
Labels: bug, Client-side, sound

#905 - Auto updater thread may crash on disconnect/poor connection

Issue - State: closed - Opened by Endaris over 1 year ago - 1 comment
Labels: bug, Client-side, low-ish priority

#904 - Grounded catches are easier in PA

Issue - State: open - Opened by Endaris over 1 year ago
Labels: question, engine

#893 - opponentStack on the stack class should be abstracted away

Issue - State: open - Opened by JamesVanBoxtel over 1 year ago
Labels: engine, Cleanup

#868 - Remember log messages

Issue - State: closed - Opened by AegisCrusader over 1 year ago - 2 comments
Labels: question, Server-side, Client-side, low-ish priority

#863 - Client doesn't react to getting disconnected while in lobby

Issue - State: closed - Opened by Endaris over 1 year ago - 1 comment
Labels: bug, Client-side

#831 - Touch controls

Pull Request - State: closed - Opened by jon12156 almost 2 years ago - 3 comments
Labels: enhancement, help wanted, Server-side, Client-side

#804 - Add documentation for code structure

Issue - State: closed - Opened by Endaris almost 2 years ago - 1 comment
Labels: low-ish priority, Cleanup

#783 - 1-height inserts

Issue - State: open - Opened by Endaris almost 2 years ago - 2 comments
Labels: bug, low-ish priority, engine

#745 - Player stacks should be in arrays, remove P1, P2

Issue - State: closed - Opened by JamesVanBoxtel about 2 years ago - 2 comments
Labels: Client-side, Cleanup

#718 - Cursor in replay browser does not reset correctly

Issue - State: closed - Opened by Endaris about 2 years ago - 2 comments
Labels: bug, Client-side, high priority

#692 - Enforce landscape mode on mobile devices

Issue - State: closed - Opened by Endaris about 2 years ago - 2 comments
Labels: bug, wontfix, Client-side, graphics

#675 - Ex should be the same between Classic and Modern

Issue - State: closed - Opened by Endaris about 2 years ago - 1 comment
Labels: question, Client-side, engine

#668 - Ability to fix win counts manually

Issue - State: closed - Opened by JamesVanBoxtel over 2 years ago - 3 comments
Labels: Client-side, high priority