Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / panel-attack/panel-attack issues and pull requests
#1238 - Add more fanfares for bigger chains
Issue -
State: open - Opened by Endaris about 2 months ago
Labels: enhancement, Client-side, sound
#1237 - Update SetUserIdMenu.lua
Pull Request -
State: closed - Opened by chickenwaffle about 2 months ago
#1236 - Crash on readying up with a duplicated input config
Issue -
State: open - Opened by Endaris about 2 months ago
Labels: bug, Client-side
#1235 - Create a dedicated launcher app
Issue -
State: open - Opened by Endaris about 2 months ago
- 1 comment
Labels: enhancement, Client-side, high priority
#1234 - Anticipated SDL3 features
Issue -
State: open - Opened by Endaris about 2 months ago
Labels: wontfix
#1233 - Generalize replay saving
Issue -
State: open - Opened by Endaris about 2 months ago
Labels: bug, Cleanup
#1232 - Default to a portrait game scene when using touch inputs on Android
Pull Request -
State: closed - Opened by Endaris about 2 months ago
Labels: Client-side, graphics
#1231 - Default to selected panels when spectating and you don't own the players selected panels
Issue -
State: closed - Opened by JamesVanBoxtel about 2 months ago
- 1 comment
#1230 - Adjust canary for running with the old auto updater
Pull Request -
State: open - Opened by Endaris about 2 months ago
Labels: Client-side
#1229 - Stable release stream selection
Pull Request -
State: open - Opened by Endaris about 2 months ago
Labels: Server-side, Client-side
#1228 - Create a migration path for the auto updater
Issue -
State: open - Opened by Endaris about 2 months ago
Labels: Client-side
#1227 - Revert stick physics
Pull Request -
State: closed - Opened by Endaris 2 months ago
- 3 comments
Labels: bug, Client-side, engine
#1226 - Wall scale is too small
Issue -
State: closed - Opened by Endaris 2 months ago
- 1 comment
Labels: bug, Client-side, graphics
#1225 - Oddities around offscreen garbage
Issue -
State: open - Opened by Endaris 2 months ago
Labels: bug, question, low-ish priority, engine
#1224 - Cleanup old releases from disk
Issue -
State: open - Opened by Endaris 3 months ago
Labels: Client-side, Cleanup
#1223 - Develop a process to ensure engine functionality for future refactorings
Issue -
State: closed - Opened by Endaris 3 months ago
- 1 comment
Labels: Client-side, high priority, engine, Cleanup
#1222 - Player 1 character does not randomize if character is not owned
Issue -
State: open - Opened by Endaris 3 months ago
Labels: bug, Client-side
#1221 - Character names don't wrap around
Issue -
State: closed - Opened by Endaris 3 months ago
- 1 comment
Labels: Client-side, low-ish priority, graphics
#1220 - Lowres panels appearing to be blurry
Issue -
State: closed - Opened by Endaris 3 months ago
- 2 comments
Labels: bug, Client-side, graphics
#1219 - stable only: Finalized x2 chains can still be extended in certain situations
Issue -
State: open - Opened by Endaris 3 months ago
Labels: bug, high priority, engine
#1218 - Game incorrectly shows Casual when joining to spectate a ranked game
Issue -
State: open - Opened by Endaris 3 months ago
Labels: bug, Client-side, low-ish priority, graphics
#1217 - Options menu crashes if fixed scale was modified to a non-preset value via manual config editing
Issue -
State: closed - Opened by Endaris 3 months ago
- 1 comment
Labels: bug, Client-side, graphics
#1216 - Game crashes if leave_room is sent on the same frame leave_room is received
Issue -
State: closed - Opened by Endaris 3 months ago
- 1 comment
Labels: bug, Client-side
#1215 - Classic mode time attack stuck to Easy
Issue -
State: closed - Opened by Endaris 3 months ago
- 1 comment
Labels: bug, Client-side
#1214 - Joystick detection differs
Issue -
State: closed - Opened by Endaris 3 months ago
Labels: bug, help wanted, Client-side, high priority, engine
#1213 - Super select indicators do not show on canary
Issue -
State: closed - Opened by Endaris 3 months ago
- 1 comment
Labels: bug, Client-side, graphics
#1212 - Key repeat delay seems to apply in online play
Issue -
State: closed - Opened by Endaris 3 months ago
- 1 comment
Labels: bug, Client-side, high priority, engine
#1211 - Game crash if your opponent leaves the game
Issue -
State: closed - Opened by Endaris 3 months ago
- 1 comment
Labels: bug, Client-side
#1210 - Eliminate landing state from engine.Panel
Issue -
State: open - Opened by Endaris 5 months ago
Labels: Client-side, low-ish priority, engine, graphics
#1209 - Add multibar to stack canvas
Issue -
State: open - Opened by Endaris 5 months ago
- 1 comment
Labels: enhancement, Client-side, low-ish priority, graphics
#1208 - Modded Animation Scripting & Battle Sprite Loading + Signals
Pull Request -
State: open - Opened by DonavinDraws 5 months ago
#1207 - Load mods from outside the save directory
Issue -
State: open - Opened by Endaris 5 months ago
Labels: enhancement, Client-side, low-ish priority, graphics
#1206 - Stall out rollbacks to the frame where garbage would actually fall
Issue -
State: open - Opened by Endaris 5 months ago
Labels: enhancement, high priority, engine
#1205 - Add rollback mechanism for analytics
Issue -
State: open - Opened by Endaris 5 months ago
Labels: enhancement, Client-side, engine, Cleanup, analytics
#1204 - No way to raise on true touch computers
Issue -
State: closed - Opened by Endaris 6 months ago
- 2 comments
Labels: bug, Client-side, graphics
#1203 - Display an info message if the opponent left the room during a game
Issue -
State: open - Opened by Endaris 6 months ago
Labels: enhancement, Server-side, Client-side
#1202 - Add decimal to leftover time
Pull Request -
State: closed - Opened by AegisCrusader 6 months ago
- 1 comment
Labels: enhancement, Client-side, low-ish priority, graphics, analytics
#1201 - Rewrite garbage queue
Pull Request -
State: closed - Opened by Endaris 6 months ago
Labels: Client-side, high priority, engine, Cleanup
#1200 - Refactor telegraph render
Issue -
State: closed - Opened by Endaris 6 months ago
Labels: Client-side, high priority, Cleanup
#1199 - Add an automatic save directory migration for Mac/Linux users
Issue -
State: closed - Opened by Endaris 6 months ago
- 1 comment
Labels: Client-side, high priority
#1198 - Turn GFX_SCALE into Stack field
Issue -
State: closed - Opened by Endaris 6 months ago
- 1 comment
Labels: Client-side, Cleanup, graphics
#1197 - Bundle all network communication into a NetClient component
Pull Request -
State: closed - Opened by Endaris 6 months ago
Labels: enhancement, Client-side, high priority, Cleanup
#1196 - danger bounce fix and tweaks
Pull Request -
State: closed - Opened by DonavinDraws 6 months ago
#1195 - Last game record does not immediately refresh
Issue -
State: closed - Opened by Endaris 6 months ago
- 1 comment
Labels: bug, Client-side
#1194 - Revisit game loop
Issue -
State: open - Opened by Endaris 6 months ago
Labels: Client-side, engine
#1193 - Fix another music crash
Pull Request -
State: closed - Opened by AegisCrusader 6 months ago
Labels: bug, Client-side, sound
#1192 - Fix panel loading crash & Scaling
Pull Request -
State: closed - Opened by AegisCrusader 6 months ago
- 1 comment
Labels: bug, Client-side, graphics
#1191 - Merge lobby state and network part of battleRoom into a client component
Issue -
State: closed - Opened by Endaris 6 months ago
Labels: Client-side, high priority, Cleanup
#1190 - Leaving a match does not update lobby button of your opponent
Issue -
State: closed - Opened by Endaris 6 months ago
- 1 comment
Labels: bug, Client-side
#1189 - Can't scroll the leaderboard
Issue -
State: closed - Opened by Endaris 6 months ago
- 1 comment
Labels: bug, Client-side
#1188 - Outsource music control into a thread (or load as static resource)
Issue -
State: closed - Opened by Endaris 6 months ago
- 1 comment
Labels: enhancement, Client-side, high priority, sound
#1187 - Setting a new name doesn't refresh the name of the local player
Issue -
State: closed - Opened by Endaris 6 months ago
- 1 comment
Labels: bug, Client-side
#1186 - Correct default panel path
Pull Request -
State: closed - Opened by AegisCrusader 6 months ago
Labels: bug, Client-side, graphics
#1185 - Update Discord dll to 64 bit
Pull Request -
State: closed - Opened by AegisCrusader 6 months ago
Labels: bug, Client-side
#1183 - Main menu scroll buttons do not function correctly
Issue -
State: closed - Opened by AegisCrusader 7 months ago
- 1 comment
Labels: bug
#1172 - Sprite Sheet Modding, Panel Drawing Revamp, and Panel Skin Mixing
Pull Request -
State: closed - Opened by DonavinDraws 7 months ago
- 1 comment
Labels: enhancement, Client-side, graphics
#1168 - Remove the option to disable countdown
Issue -
State: closed - Opened by Endaris 8 months ago
- 1 comment
Labels: good first issue, Client-side
#1164 - Allow more granular selection of fixed scale
Issue -
State: open - Opened by Endaris 8 months ago
Labels: enhancement, Client-side, graphics
#1158 - Make better default garbage graphics
Issue -
State: open - Opened by JamesVanBoxtel 9 months ago
Labels: enhancement, Client-side, graphics
#1155 - Clear chaining state from all rows
Pull Request -
State: open - Opened by Endaris 10 months ago
- 1 comment
Labels: bug, Client-side, engine, Pending-engine-update
#1154 - Handle joystick axis changes via love callbacks
Issue -
State: open - Opened by Endaris 10 months ago
- 1 comment
Labels: enhancement, help wanted, Client-side, high priority
#1148 - Improve Overall Menu Look
Issue -
State: open - Opened by JamesVanBoxtel 10 months ago
Labels: enhancement, Client-side, graphics
#1146 - Make training mode UI better
Issue -
State: open - Opened by JamesVanBoxtel 10 months ago
Labels: enhancement, Client-side, graphics
#1144 - Wrapping with controller
Issue -
State: closed - Opened by JamesVanBoxtel 10 months ago
- 1 comment
Labels: question, Client-side
#1139 - Lobby is missing the messages at top
Issue -
State: closed - Opened by JamesVanBoxtel 10 months ago
- 1 comment
Labels: Client-side, graphics
#1124 - Stop a queued manual raise when garbage drops
Pull Request -
State: open - Opened by Endaris 10 months ago
Labels: bug, question, Client-side, engine, Pending-engine-update
#1122 - Engine: Pressing raise while topped out should not auto kill you
Issue -
State: open - Opened by JamesVanBoxtel 10 months ago
- 3 comments
Labels: question, engine, Pending-engine-update
#1093 - Full touch compatibility
Issue -
State: open - Opened by Endaris 10 months ago
Labels: enhancement, Client-side, graphics
#1084 - Replace profiler with one suited for love/luajit
Issue -
State: closed - Opened by Endaris 11 months ago
- 1 comment
Labels: Client-side, low-ish priority, Cleanup
#1066 - Properly reimplement network delay via debug options
Issue -
State: closed - Opened by Endaris 11 months ago
- 1 comment
Labels: question, Client-side, engine, Cleanup
#1061 - Options menu entries aren't properly aligned
Issue -
State: closed - Opened by Endaris 11 months ago
- 1 comment
Labels: Client-side, graphics
#1059 - Missing text that announces who won
Issue -
State: closed - Opened by Endaris 11 months ago
- 1 comment
Labels: bug, Client-side, graphics
#1050 - Request for panel skin customization via config.json
Issue -
State: open - Opened by MizunoKetsuban 11 months ago
- 7 comments
Labels: enhancement, Client-side, graphics
#1045 - Consider preventing wiggle in next engine version (swapping continuously to prevent death)
Issue -
State: open - Opened by JamesVanBoxtel 11 months ago
- 1 comment
Labels: enhancement, engine, Pending-engine-update
#1044 - Consider allowing swapping panels under freshly hovering panels that came from garbage
Issue -
State: open - Opened by JamesVanBoxtel 11 months ago
- 1 comment
Labels: question, engine, Pending-engine-update
#1030 - Switch release stream ingame
Issue -
State: open - Opened by Endaris about 1 year ago
- 1 comment
Labels: enhancement, low-ish priority
#1012 - Import mods via drag and drop
Pull Request -
State: open - Opened by Endaris about 1 year ago
- 2 comments
Labels: enhancement, Client-side
#1009 - Open Panel Attack folder from options
Issue -
State: open - Opened by Endaris about 1 year ago
Labels: enhancement, good first issue, Client-side, graphics
#1008 - AttackEngine crashes with a lot of garbage queued
Issue -
State: closed - Opened by Endaris about 1 year ago
- 2 comments
Labels: bug, engine
#1007 - Build releases using github actions
Issue -
State: closed - Opened by Endaris about 1 year ago
- 1 comment
Labels: Cleanup
#988 - Deliver pacci assets to existing players
Issue -
State: open - Opened by Endaris about 1 year ago
- 1 comment
Labels: enhancement, Client-side, graphics
#972 - New player experience
Issue -
State: open - Opened by Endaris about 1 year ago
Labels: enhancement, Client-side, high priority
#971 - Actively respond to new Gamepads
Issue -
State: open - Opened by Endaris about 1 year ago
- 1 comment
Labels: enhancement, help wanted, good first issue, Client-side
#968 - Fast scrolling in lists
Issue -
State: closed - Opened by Endaris about 1 year ago
- 1 comment
Labels: enhancement, Client-side, low-ish priority, graphics
#962 - Add quick option to manipulate volume
Issue -
State: closed - Opened by Endaris about 1 year ago
- 2 comments
Labels: enhancement, Client-side, graphics, sound
#911 - Refactor Stack.canSwap
Pull Request -
State: open - Opened by Endaris over 1 year ago
- 4 comments
Labels: Client-side, low-ish priority, engine, Cleanup
#908 - Last pop on garbage should make a sound and make popFX
Issue -
State: closed - Opened by JamesVanBoxtel over 1 year ago
- 2 comments
Labels: bug, Client-side, sound
#905 - Auto updater thread may crash on disconnect/poor connection
Issue -
State: closed - Opened by Endaris over 1 year ago
- 1 comment
Labels: bug, Client-side, low-ish priority
#904 - Grounded catches are easier in PA
Issue -
State: open - Opened by Endaris over 1 year ago
Labels: question, engine
#893 - opponentStack on the stack class should be abstracted away
Issue -
State: open - Opened by JamesVanBoxtel over 1 year ago
Labels: engine, Cleanup
#868 - Remember log messages
Issue -
State: closed - Opened by AegisCrusader over 1 year ago
- 2 comments
Labels: question, Server-side, Client-side, low-ish priority
#863 - Client doesn't react to getting disconnected while in lobby
Issue -
State: closed - Opened by Endaris over 1 year ago
- 1 comment
Labels: bug, Client-side
#831 - Touch controls
Pull Request -
State: closed - Opened by jon12156 almost 2 years ago
- 3 comments
Labels: enhancement, help wanted, Server-side, Client-side
#804 - Add documentation for code structure
Issue -
State: closed - Opened by Endaris almost 2 years ago
- 1 comment
Labels: low-ish priority, Cleanup
#783 - 1-height inserts
Issue -
State: open - Opened by Endaris almost 2 years ago
- 2 comments
Labels: bug, low-ish priority, engine
#745 - Player stacks should be in arrays, remove P1, P2
Issue -
State: closed - Opened by JamesVanBoxtel about 2 years ago
- 2 comments
Labels: Client-side, Cleanup
#718 - Cursor in replay browser does not reset correctly
Issue -
State: closed - Opened by Endaris about 2 years ago
- 2 comments
Labels: bug, Client-side, high priority
#692 - Enforce landscape mode on mobile devices
Issue -
State: closed - Opened by Endaris about 2 years ago
- 2 comments
Labels: bug, wontfix, Client-side, graphics
#675 - Ex should be the same between Classic and Modern
Issue -
State: closed - Opened by Endaris about 2 years ago
- 1 comment
Labels: question, Client-side, engine
#668 - Ability to fix win counts manually
Issue -
State: closed - Opened by JamesVanBoxtel over 2 years ago
- 3 comments
Labels: Client-side, high priority