Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / padenot/carre.js issues and pull requests
#34 - The cleared level panel disappears on any key down.
Pull Request -
State: open - Opened by adngdb over 12 years ago
#33 - Need to click between levels
Issue -
State: open - Opened by nical over 12 years ago
Labels: bug
#32 - Throbber in loading screen not working on Chrome
Issue -
State: open - Opened by nical over 12 years ago
- 1 comment
Labels: bug
#31 - 10 min left!
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#30 - Added several images for bumpers.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#29 - experimental score. It's now or never
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#28 - Added a new animation for level_end elements.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#27 - this commit is a joke! I can't believe it.
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#26 - Now accepts and adds bumpers from the map.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#25 - Fixed the player collision points, fixed the map bottom.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#24 - fix different timer bugs
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#23 - Removed obsolete collision maps.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#22 - fix timer width
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#21 - adding timer
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#20 - Set player vx and vy to 0 after death.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#19 - Added end to level 0, and handle it in game.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#18 - Fixed use of less color in level 0. Added a tilesetsColorNumber for all ...
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#17 - Added a new level0.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#16 - Exploding all the times
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#15 - add missing particles tiles
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#14 - Deathxplosion
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#13 - The player now dies when he hits a tile that does not share its color.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#12 - Added the shit color event for the player, removed the change color even...
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#11 - Added wall grind and jump. Hell yeah, baby\!
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#10 - Fixed control when in the air. Better jump sensation.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#9 - Fix border collisions. Added a beautiful backdrop.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#8 - Added colors to the player, added a better map and new awesome textures.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#7 - The collision function now returns an int corresponding to the color the...
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#6 - Experimental bit hair...
Pull Request -
State: closed - Opened by louisremi over 12 years ago
#5 - Set the position of the player from the map when the level is loaded.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#4 - Use one mapData list for each layer, allow transparency of tiles.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#3 - Load and display several layers, try collision only against the "solid" ...
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#2 - Added several colors to the game.
Pull Request -
State: closed - Opened by adngdb over 12 years ago
#1 - Center stage.
Pull Request -
State: closed - Opened by adngdb over 12 years ago