Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ozkriff/zoc issues and pull requests
#274 - Update to gfx v0.17 and glutin v0.9
Pull Request -
State: closed - Opened by ozkriff over 6 years ago
#273 - Fix OSX builds by updating glutin/gfx deps
Issue -
State: closed - Opened by ozkriff about 7 years ago
Labels: t-bug, p-high, s-active
#272 - Fix helicopter bobble
Pull Request -
State: closed - Opened by dominikWin over 7 years ago
- 4 comments
#271 - Added mouse scroll zoom controls
Pull Request -
State: closed - Opened by dominikWin over 7 years ago
- 1 comment
#270 - invalid filter method (253)
Issue -
State: closed - Opened by mkmkme over 7 years ago
- 1 comment
Labels: t-bug
#269 - optional russian localization
Issue -
State: open - Opened by ozkriff over 7 years ago
- 2 comments
Labels: t-feature
#268 - Fix visibility of friendly wreckages
Issue -
State: open - Opened by ozkriff over 7 years ago
Labels: t-bug, s-active
#267 - Split reinforcements popup into groups
Issue -
State: open - Opened by ozkriff over 7 years ago
Labels: t-feature, s-active
#266 - Disable cmd window for windows release builds
Issue -
State: open - Opened by ozkriff over 7 years ago
Labels: t-feature
#265 - Consistent labels for clickable widgets
Issue -
State: closed - Opened by ozkriff over 7 years ago
- 1 comment
Labels: t-feature
#264 - Map loading screen
Issue -
State: closed - Opened by mdenchev almost 8 years ago
- 2 comments
#263 - Add hover to gui + minimal start of making gui more flexible
Pull Request -
State: closed - Opened by mdenchev almost 8 years ago
- 1 comment
#262 - Add hover effect for buttons
Issue -
State: closed - Opened by mdenchev almost 8 years ago
- 6 comments
Labels: t-feature
#261 - Add sleep to main thread to reduce excess load
Pull Request -
State: closed - Opened by beatgammit almost 8 years ago
- 1 comment
#260 - Helicopter can't fly above momonth tank
Issue -
State: closed - Opened by ozkriff almost 8 years ago
Labels: t-bug
#259 - Build and upload .apk for v0.1.0 release
Issue -
State: closed - Opened by ozkriff almost 8 years ago
- 3 comments
Labels: t-chore
#258 - Remove `UnitInfo` struct
Issue -
State: closed - Opened by ozkriff almost 8 years ago
Labels: t-inquiry, t-refactoring
#257 - Remove `InfoLevel` struct
Issue -
State: closed - Opened by ozkriff almost 8 years ago
Labels: t-refactoring
#256 - Panic "called `Option::unwrap()` on a `None` value"
Issue -
State: closed - Opened by bjorn3 almost 8 years ago
- 4 comments
Labels: t-bug
#255 - Merge all `*State` structs and `GameState` trait into one universal `State` struct
Issue -
State: closed - Opened by ozkriff almost 8 years ago
- 3 comments
Labels: t-refactoring
#254 - Corgo.toml: set concrete dep versions
Issue -
State: closed - Opened by ozkriff almost 8 years ago
Labels: t-chore
#253 - Refactor CoreEvent & Command enums into bunch of structs & traits
Issue -
State: open - Opened by ozkriff almost 8 years ago
- 3 comments
Labels: t-refactoring, s-active
#252 - Remove clone of 'soldier" unit type
Issue -
State: closed - Opened by ozkriff almost 8 years ago
- 1 comment
Labels: t-bug
#251 - Fix attaching/detaching cost
Issue -
State: open - Opened by ozkriff almost 8 years ago
Labels: t-feature
#250 - Simplify Core API
Issue -
State: closed - Opened by ozkriff almost 8 years ago
Labels: t-refactoring
#249 - Core: Integration tests
Issue -
State: open - Opened by ozkriff almost 8 years ago
- 2 comments
Labels: t-inquiry, t-idea
#248 - android: Depth buffer problems on Letv Le 1s
Issue -
State: closed - Opened by ozkriff almost 8 years ago
- 7 comments
Labels: t-bug
#247 - Wreckages
Issue -
State: closed - Opened by ozkriff about 8 years ago
- 3 comments
Labels: t-feature
#246 - Auto-deploy to github releases from travis and appveyor
Pull Request -
State: closed - Opened by Gordon-F about 8 years ago
- 1 comment
#245 - android: Top of screen is cut off by system panel
Issue -
State: open - Opened by ozkriff about 8 years ago
Labels: t-bug
#244 - Added check for window sizes on resizing
Pull Request -
State: closed - Opened by shmutalov about 8 years ago
#243 - Не перерендеривается вьюшка без изменения размеров окна - Archlinux + Cinnamon
Issue -
State: closed - Opened by LooMaclin about 8 years ago
- 4 comments
Labels: t-bug, p-high
#242 - Auto-deploy to github releases from travis and appveyor
Issue -
State: closed - Opened by ozkriff about 8 years ago
- 1 comment
Labels: t-chore
#241 - Timer ticks on every player change
Issue -
State: closed - Opened by ozkriff about 8 years ago
- 1 comment
Labels: t-bug
#240 - Get rid of `use ::{`
Issue -
State: closed - Opened by ozkriff about 8 years ago
Labels: t-refactoring
#239 - assertion failed in InternalState::add_unit
Issue -
State: closed - Opened by adrianheine about 8 years ago
- 3 comments
Labels: t-bug, p-high, s-active
#238 - Game state holds while action is running
Issue -
State: closed - Opened by kifirkin about 8 years ago
- 1 comment
Labels: t-idea, t-feature
#237 - Crashes when minimized on win7
Issue -
State: closed - Opened by ozkriff about 8 years ago
- 4 comments
Labels: t-bug
#236 - Disable `check_assets` func on android
Issue -
State: closed - Opened by ozkriff about 8 years ago
Labels: t-bug
#235 - Add sleep() into main loop
Issue -
State: closed - Opened by ozkriff about 8 years ago
- 1 comment
Labels: t-refactoring
#234 - Migrate to std::time
Issue -
State: closed - Opened by ozkriff about 8 years ago
Labels: t-refactoring
#233 - Partial damage for vehicles
Issue -
State: open - Opened by ozkriff about 8 years ago
- 3 comments
Labels: t-feature, s-active
#232 - Planes
Issue -
State: open - Opened by ozkriff about 8 years ago
Labels: t-feature
#231 - Heli can magically spot infantry in forest/city just by flying above it
Issue -
State: closed - Opened by ozkriff about 8 years ago
Labels: t-bug
#230 - Heli bobbing amplitude depends on framerate
Issue -
State: closed - Opened by ozkriff about 8 years ago
- 1 comment
Labels: t-bug
#229 - Helicopters, stage 2
Issue -
State: open - Opened by ozkriff about 8 years ago
Labels: t-feature
#228 - Helicopters switch big buildings display mode
Issue -
State: closed - Opened by Vinatorul about 8 years ago
- 1 comment
Labels: p-high
#227 - Manpads
Issue -
State: open - Opened by ozkriff about 8 years ago
Labels: t-feature
#226 - Anti-air guns
Issue -
State: open - Opened by ozkriff about 8 years ago
Labels: t-feature
#225 - Time: f64 -> f32
Issue -
State: closed - Opened by ozkriff about 8 years ago
Labels: t-refactoring
#224 - bug: Transporter can unload passenger into water
Issue -
State: closed - Opened by ozkriff about 8 years ago
- 1 comment
Labels: t-bug
#223 - Add shell animation to Smoke action
Issue -
State: open - Opened by ozkriff about 8 years ago
- 3 comments
Labels: t-feature, s-blocked, s-active
#222 - Update to cgmath 0.12
Issue -
State: closed - Opened by ozkriff about 8 years ago
- 1 comment
Labels: t-chore
#221 - Improve reactive fire
Issue -
State: open - Opened by ozkriff about 8 years ago
Labels: t-idea
#220 - Do not reduce unit morale if attack was not dangerous
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 3 comments
Labels: t-feature
#219 - README: describe game features in overview section
Issue -
State: open - Opened by ozkriff over 8 years ago
- 3 comments
Labels: t-chore, s-active
#218 - Print hit chance for attack options in context menu
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: t-feature
#217 - Derive `Copy` trait for all simple structs and cleanup useless `clone` calls
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: t-refactoring
#216 - Roads have no effect on green player's vehicles
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: t-bug, p-high
#215 - Czech hedgehogs and barbed wire
Issue -
State: open - Opened by ozkriff over 8 years ago
Labels: t-feature
#214 - Fix bridges
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 4 comments
Labels: p-high, t-feature
#213 - Map selection
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 3 comments
Labels: t-feature
#212 - Add flamethrower infantry
Issue -
State: open - Opened by ozkriff over 8 years ago
Labels: t-feature
#211 - Check assets folder on start
Issue -
State: closed - Opened by Vinatorul over 8 years ago
- 2 comments
Labels: t-idea, t-feature
#210 - Make discovered FoW tiles fade to alpha smoothly
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 5 comments
Labels: p-high, t-feature
#209 - Draw FoW as overlay on the map
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 3 comments
Labels: t-feature
#208 - Reinforcements
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 4 comments
Labels: t-feature
#207 - ScreenPos: i32 -> f32
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: t-refactoring
#206 - README: Add architecture section
Issue -
State: open - Opened by ozkriff over 8 years ago
Labels: t-chore
#205 - Make AI more aggressive
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: t-inquiry, t-feature
#204 - Water and bridge tiles
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: p-high, t-feature
#203 - Merge src/visualizer subcrate into main binary
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 3 comments
Labels: t-inquiry, t-refactoring
#202 - README: Update video
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: t-chore
#200 - android: game looks too dark
Issue -
State: open - Opened by ozkriff over 8 years ago
- 3 comments
Labels: t-bug, p-high
#197 - android: signal 7 (SIGBUS), code 1 (BUS_ADRALN)
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 14 comments
Labels: t-bug, p-high
#196 - AI hangs up
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: t-bug, p-high
#192 - Replace EventVisualizers with some form of command sequences for SceneNodes
Issue -
State: open - Opened by ozkriff over 8 years ago
Labels: t-refactoring, s-active
#191 - Vehicles should not stop from light reaction fire
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 2 comments
Labels: p-high, t-feature
#182 - Display only non-empty buildings using wireframe
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 4 comments
Labels: t-feature
#181 - Make units_at return iterator instead of Vec
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 1 comment
Labels: t-refactoring
#177 - Update devlog + mention it in readme
Issue -
State: closed - Opened by ozkriff over 8 years ago
- 4 comments
Labels: t-chore
#173 - travis: android
Issue -
State: open - Opened by ozkriff over 8 years ago
- 3 comments
Labels: t-chore, s-active
#172 - Check panic="abort"
Issue -
State: open - Opened by ozkriff over 8 years ago
- 3 comments
Labels: t-inquiry
#166 - Blob shadows
Issue -
State: open - Opened by ozkriff over 8 years ago
- 4 comments
Labels: t-feature, s-active
#161 - Towing
Issue -
State: closed - Opened by ozkriff almost 9 years ago
- 6 comments
Labels: p-high, t-feature
#160 - Smoke
Issue -
State: closed - Opened by ozkriff almost 9 years ago
- 14 comments
Labels: p-high, t-feature
#159 - Roadmap: Extended tactical mode prototype
Issue -
State: open - Opened by ozkriff almost 9 years ago
Labels: t-meta, s-active
#149 - FoV is asymmetric
Issue -
State: open - Opened by ozkriff almost 9 years ago
- 4 comments
Labels: t-bug, p-high, s-active
#145 - Implement `PartialEq` for enums and replace `if let Enum = val ...` with `if val == Enum ...`
Issue -
State: closed - Opened by ozkriff almost 9 years ago
Labels: p-low, t-refactoring
#138 - Add TextLabel widget
Issue -
State: open - Opened by ozkriff almost 9 years ago
- 1 comment
Labels: t-feature
#133 - Show current player in GUI
Issue -
State: open - Opened by ozkriff about 9 years ago
- 3 comments
Labels: t-feature, s-active
#130 - Core allows issuing commands to enemy units
Issue -
State: closed - Opened by ozkriff about 9 years ago
- 1 comment
Labels: t-bug
#124 - Sectors
Issue -
State: closed - Opened by ozkriff about 9 years ago
- 21 comments
Labels: p-high, t-feature
#111 - Helicopters, stage 1
Issue -
State: closed - Opened by ozkriff about 9 years ago
- 21 comments
Labels: p-high, t-feature
#106 - Tank can move to tile already occupied by invisible infantry
Issue -
State: closed - Opened by ozkriff about 9 years ago
- 16 comments
Labels: t-bug
#98 - Experiment with rust-clippy
Issue -
State: open - Opened by ozkriff about 9 years ago
- 7 comments
Labels: t-inquiry, p-low
#97 - Add PictureButton class
Issue -
State: open - Opened by ozkriff about 9 years ago
- 2 comments
Labels: t-feature
#68 - focus camera on event
Issue -
State: open - Opened by ozkriff over 9 years ago
- 1 comment
#28 - show selected unit stats in corner of the screen
Issue -
State: open - Opened by ozkriff over 9 years ago
- 3 comments
Labels: s-active
#25 - replays
Issue -
State: open - Opened by ozkriff over 9 years ago
- 1 comment
Labels: t-feature, s-active