Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / opentk/glwpfcontrol issues and pull requests

#147 - OpenTkControl_OnRender not being called

Issue - State: open - Opened by ping11700 21 days ago - 2 comments

#145 - Black screen in Example app with Intel UHD Graphics 770

Issue - State: open - Opened by simfero 22 days ago - 1 comment
Labels: bug, 4.0

#144 - Fix MSAA crash in many cases.

Pull Request - State: closed - Opened by NogginBops 29 days ago
Labels: bug, 4.0

#143 - Fix dispose/unload issue.

Pull Request - State: closed - Opened by NogginBops 30 days ago
Labels: bug, 4.0

#142 - Fixed crash in Unloaded after Dispose() call.

Pull Request - State: closed - Opened by timsol about 1 month ago - 1 comment
Labels: bug, 4.0

#141 - Improve resource disposal of `GLWpfControl`

Pull Request - State: closed - Opened by 4nonym0us about 2 months ago - 1 comment
Labels: bug, 4.0

#140 - System.ArgumentException: Value does not fall within the expected range on NVIDIA RTX A2000

Issue - State: closed - Opened by simfero 3 months ago - 10 comments
Labels: bug, needs verification, 4.0

#139 - Missing 3.3.0 Tag & Release

Issue - State: open - Opened by ClaudiusR 4 months ago

#138 - COMException in IDirect3DDevice9Ex.CreateRenderTarget when GLWpfControlSettings.Samples > 1

Issue - State: open - Opened by roccomartino 4 months ago - 9 comments
Labels: bug, 4.0

#137 - Fix FrameBufferHandle not being set

Pull Request - State: closed - Opened by insel-maz 4 months ago - 1 comment
Labels: bug, 4.0

#136 - Can't create control on Intel integrated gpu

Issue - State: open - Opened by Krugpelke 4 months ago - 3 comments
Labels: bug, needs verification, 4.0

#135 - Fix DXGLContext dispose

Pull Request - State: closed - Opened by Krugpelke 4 months ago - 1 comment
Labels: bug, 4.0

#134 - Fix multisample framebuffer sharing on integrated graphics cards.

Issue - State: open - Opened by NogginBops 4 months ago
Labels: bug, 4.0

#133 - application freeze on niceDCV resize desktop operation

Issue - State: open - Opened by flat-eric147 4 months ago - 5 comments

#132 - Error When Disposing GlWpfControl on a Thread Other Than Main

Issue - State: closed - Opened by anose001 4 months ago - 10 comments
Labels: bug, 4.0

#131 - Try to fix integrated graphics

Pull Request - State: closed - Opened by NogginBops 5 months ago - 8 comments
Labels: 4.0

#130 - Graphics Memory Increase When Resize

Issue - State: closed - Opened by IDXGI 5 months ago - 2 comments

#129 - System.AccessViolationException on OpenTK.Wpf.DxGlContext.Dispose()

Issue - State: closed - Opened by simfero 5 months ago - 8 comments

#127 - Fix OpenGL context issues when using multiple GLWpfControls.

Pull Request - State: closed - Opened by NogginBops 6 months ago - 1 comment
Labels: bug, 4.0

#126 - Memory leak in GLWpfControl (when creating multiple windows with GL WPF Controls)

Issue - State: closed - Opened by 4nonym0us 6 months ago - 4 comments
Labels: bug, 4.0

#125 - GLWpfControl.Loaded event doesn't seem to be called, unless an additional delegate is added

Issue - State: open - Opened by chadvandy 6 months ago - 3 comments
Labels: needs verification, 4.0

#124 - How to limit frame rate

Issue - State: open - Opened by aknmjz 11 months ago - 1 comment
Labels: question, 4.0

#123 - SKGLWpfControl - Stops Painting! Invalidate doesn't help.

Issue - State: closed - Opened by najak3d 11 months ago - 2 comments
Labels: not a bug

#122 - Update README.md to adjust for Input issue

Pull Request - State: closed - Opened by softwareantics 11 months ago
Labels: documentation, 4.0

#121 - Graphics Context

Issue - State: closed - Opened by drb4637 11 months ago - 4 comments
Labels: bug, needs verification

#120 - Is it possible to enable stereo with Quad Buffer?

Issue - State: closed - Opened by aptfgazquez about 1 year ago - 2 comments
Labels: enhancement

#119 - How to use offscreen render in GLWpfControl to export a image

Issue - State: closed - Opened by Spring-grow about 1 year ago - 1 comment
Labels: question

#118 - How to enable Antialiasing?

Issue - State: closed - Opened by bhairav-thakkar about 1 year ago - 2 comments
Labels: enhancement, 4.0

#117 - OpenGL ES + ANGLE support?

Issue - State: open - Opened by kvasnevskyivlad about 1 year ago - 2 comments
Labels: enhancement, 4.0

#116 - Extra blank window pop-up when call Start method

Issue - State: closed - Opened by xhuan8 about 1 year ago - 1 comment

#115 - Updated `PackageReference` from 4.7.5 to 4.8.0.

Pull Request - State: closed - Opened by softwareantics over 1 year ago - 4 comments
Labels: 4.0

#114 - Update the `PackageReference` for `OpenTK` to 4.8.0.

Issue - State: closed - Opened by softwareantics over 1 year ago - 2 comments

#113 - Dispose error on unitialized control

Issue - State: closed - Opened by MikaelStalvik over 1 year ago - 1 comment
Labels: bug, 4.0

#112 - More graceful way to see if OpenGL is supported or not

Issue - State: open - Opened by MikaelStalvik over 1 year ago - 1 comment
Labels: enhancement, 4.0

#111 - Extra window created

Issue - State: closed - Opened by MikaelStalvik over 1 year ago - 5 comments
Labels: bug, 4.0

#110 - GL.Enable(EnableCap.LineSmooth) just makes lines thick?

Issue - State: closed - Opened by TomArrow over 1 year ago - 2 comments

#109 - Check for NV_DX_interop extension available and fallback mode

Issue - State: open - Opened by marcotod1410 over 1 year ago - 22 comments
Labels: enhancement, 4.0

#107 - Add support for commands as well as events.

Issue - State: open - Opened by softwareantics over 1 year ago - 2 comments

#106 - Added support to modify the GLWpfControlSettings within XAML front-end.

Pull Request - State: closed - Opened by softwareantics over 1 year ago - 5 comments

#105 - Add the ability to set GLWpfControlSettings parameters within XAML.

Issue - State: closed - Opened by softwareantics over 1 year ago - 3 comments

#104 - Create a newer DirectX Context than DirectX9

Issue - State: closed - Opened by Iluvatar82 over 1 year ago - 1 comment
Labels: wontfix, 4.0

#103 - 'The specified window isn't an OpenGL window' error on x64 .net framework

Issue - State: closed - Opened by chenxuuu over 1 year ago - 8 comments
Labels: bug, needs verification, 3.0

#102 - Cannot work with framebuffers

Issue - State: closed - Opened by MikaelStalvik almost 2 years ago - 2 comments
Labels: 4.0, not a bug

#101 - FBO Status is FramebufferIncompleteAttachment after render done, in nvidia graphics cards

Issue - State: closed - Opened by caojingwen1996 almost 2 years ago - 3 comments
Labels: needs verification

#100 - Failed to use opengl version 3.3+

Issue - State: open - Opened by lyfncf almost 2 years ago - 6 comments
Labels: bug, 4.0

#99 - Example project crashes when unplugging the external screen

Issue - State: open - Opened by Michael-5430 almost 2 years ago - 4 comments
Labels: bug, 4.0

#98 - removing _needsRedraw

Pull Request - State: closed - Opened by francotiveron almost 2 years ago

#97 - Avoid rounding errors in size calculation.

Pull Request - State: closed - Opened by 5E-324 about 2 years ago - 2 comments
Labels: 4.0

#96 - How to correct release resources?

Issue - State: closed - Opened by MingGuys about 2 years ago - 2 comments
Labels: needs verification, 4.0

#95 - Added compatibility Window Remote Desktop in 3.x

Pull Request - State: closed - Opened by ZZangmin about 2 years ago - 4 comments
Labels: enhancement, 3.0

#94 - Added compatibility Window Remote Desktop in 3.x

Issue - State: open - Opened by ZZangmin about 2 years ago - 2 comments
Labels: 3.0

#93 - fix remote desktop issue in 3.x

Pull Request - State: closed - Opened by gmurray81 about 2 years ago - 1 comment
Labels: enhancement, 3.0

#92 - Example uses immediate mode rendering without explicitly requesting a compatibility profile

Issue - State: closed - Opened by NogginBops about 2 years ago - 1 comment
Labels: bug, 4.0

#91 - Issues to Fix

Issue - State: closed - Opened by softwareantics about 2 years ago

#90 - Fix Events Issue

Pull Request - State: closed - Opened by softwareantics about 2 years ago - 5 comments
Labels: 4.0

#89 - High GPU Usage without rendering anything on the screen.

Issue - State: open - Opened by SqueakyBed about 2 years ago - 4 comments
Labels: needs verification, 4.0

#88 - Fix dead example links in README.md with current links.

Pull Request - State: closed - Opened by utkumaden over 2 years ago - 1 comment

#88 - Fix dead example links in README.md with current links.

Pull Request - State: closed - Opened by utkumaden over 2 years ago - 1 comment

#87 - Dead Example Links in README

Issue - State: closed - Opened by utkumaden over 2 years ago

#86 - Cleanup of control code, enable MSAA, improvements to event handling

Pull Request - State: closed - Opened by NogginBops over 2 years ago - 1 comment
Labels: enhancement, 4.0

#85 - Make Example.App the startup object of the Example project.

Pull Request - State: closed - Opened by NogginBops over 2 years ago

#83 - GLWpfControl.sln can not execute

Issue - State: closed - Opened by nyendwa over 2 years ago - 13 comments
Labels: question

#82 - Multiple WPFControls causes stack overflow with KeyUp/DownEvent Raise event

Issue - State: closed - Opened by lazerW0lf over 2 years ago - 14 comments
Labels: bug, 4.0

#81 - Webhooks test

Issue - State: closed - Opened by NogginBops over 2 years ago

#80 - [question] Failed to draw a triangle

Issue - State: closed - Opened by LeSnow-Ye over 2 years ago - 2 comments
Labels: question, 4.0

#79 - Blank window and keep no response

Issue - State: closed - Opened by xhuan8 over 2 years ago - 1 comment

#78 - Cannot install NuGet package 4.2.1 / incompatible with .NET 6.0?

Issue - State: closed - Opened by xdanieldzd over 2 years ago - 3 comments

#77 - Assembly and namespaces not found after install via NuGet

Issue - State: closed - Opened by xdanieldzd over 2 years ago - 4 comments
Labels: bug, 4.0

#76 - Update build system

Pull Request - State: closed - Opened by NogginBops over 2 years ago
Labels: 4.0

#75 - Remove unecessary call to GL.FLush

Pull Request - State: closed - Opened by NogginBops over 2 years ago
Labels: 4.0

#74 - Keep aspect ratio when resized?

Issue - State: closed - Opened by antithing over 2 years ago - 3 comments
Labels: question

#73 - Flickering and No display, in the Intel HD Graphics

Issue - State: open - Opened by tictac1234 over 2 years ago - 11 comments
Labels: bug, needs verification, 4.0

#72 - Image loads flipped in X and Y

Issue - State: closed - Opened by antithing over 2 years ago - 6 comments
Labels: question

#71 - Configure the control to allow transparency

Pull Request - State: closed - Opened by luiscuenca over 2 years ago - 3 comments
Labels: enhancement, 4.0

#70 - Remove enabling of scissor test in example

Issue - State: closed - Opened by NogginBops over 2 years ago
Labels: 4.0

#69 - GL.Enable(EnableCap.ScissorTest); cause rendering area problem

Issue - State: closed - Opened by MingGuys over 2 years ago - 6 comments

#68 - It doesn't work on Parallels Desktop on Mac.

Issue - State: closed - Opened by tictac1234 over 2 years ago - 7 comments

#67 - Control renders on lower left part of the window

Issue - State: closed - Opened by di0rdna over 2 years ago - 12 comments
Labels: needs verification

#66 - Binding GameWindow directly to control

Issue - State: closed - Opened by orosbogdan over 2 years ago - 1 comment

#65 - Latest version to nugget

Issue - State: closed - Opened by orosbogdan over 2 years ago - 1 comment

#64 - Stencil support

Issue - State: closed - Opened by ajkozhevnikov almost 3 years ago - 3 comments
Labels: question

#63 - Turning off vertical sync doesn't have any effect

Issue - State: open - Opened by hanspacket almost 3 years ago - 4 comments
Labels: bug, 3.0

#62 - references version update

Pull Request - State: closed - Opened by malstraem almost 3 years ago - 5 comments

#61 - Package has dependency to OpenTK v4.3.0 only

Issue - State: closed - Opened by BobLd almost 3 years ago - 3 comments

#60 - Debugging with e.g. RenderDoc

Issue - State: closed - Opened by Iluvatar82 almost 3 years ago - 2 comments
Labels: question

#59 - Is it possible to use a transparent back color?

Issue - State: closed - Opened by gmurray81 about 3 years ago - 2 comments
Labels: enhancement, question

#58 - Rendering issues when having multiple WPF Windows with seperate GLWpfControls

Issue - State: open - Opened by dedmen about 3 years ago - 11 comments
Labels: 4.0

#58 - Rendering issues when having multiple WPF Windows with seperate GLWpfControls

Issue - State: open - Opened by dedmen about 3 years ago - 11 comments
Labels: 4.0

#57 - Enabled backbuffer software fallback for RDP scenarios

Pull Request - State: closed - Opened by marcotod1410 over 3 years ago - 3 comments

#56 - How to Use SwapBuffers in this Control?

Issue - State: closed - Opened by YamingZ over 3 years ago - 6 comments
Labels: question, 4.0

#55 - Control rendering black, GL returns error codes refering to the framebuffer.

Issue - State: closed - Opened by follyfoxe over 3 years ago - 1 comment

#54 - WinUI 3/.Net5 Support

Issue - State: open - Opened by AkshayFT over 3 years ago - 10 comments
Labels: enhancement, question

#53 - how to handle key events in glWpfControl:GLWpfControl ?

Issue - State: closed - Opened by Ozymandias1 over 3 years ago - 1 comment
Labels: bug, question

#52 - Flickering

Pull Request - State: closed - Opened by migeyusu over 3 years ago - 2 comments

#51 - displace async method GL.Flush() to GL.Finish()

Pull Request - State: closed - Opened by migeyusu over 3 years ago - 1 comment
Labels: needs verification, 4.0

#50 - Flickering when low framerate?

Issue - State: closed - Opened by migeyusu over 3 years ago - 3 comments