Ecosyste.ms: Issues

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GitHub / onyxstudios/player-graves issues and pull requests

#8 - Crash on startup [1.14]

Issue - State: closed - Opened by cryum over 5 years ago - 1 comment
Labels: duplicate

#7 - No grave when dying to the void in the end.

Issue - State: open - Opened by Ozzymud over 5 years ago
Labels: bug

#6 - Cross-mod compatability issue with Soulbound.

Issue - State: open - Opened by Chaogomu over 5 years ago

#5 - Update to 1.14.1

Pull Request - State: closed - Opened by Blayyke over 5 years ago

#4 - [crash] java.lang.NoSuchMethodError

Issue - State: open - Opened by VaiN474 over 5 years ago - 1 comment
Labels: bug

#4 - [crash] java.lang.NoSuchMethodError

Issue - State: open - Opened by VaiN474 over 5 years ago - 1 comment
Labels: bug

#3 - Question: should gravestones keep track of user experience too?

Issue - State: open - Opened by insanj almost 6 years ago - 3 comments
Labels: enhancement

#3 - Question: should gravestones keep track of user experience too?

Issue - State: open - Opened by insanj almost 6 years ago - 3 comments
Labels: enhancement

#2 - Graves don't spawn as close as possible to player death

Issue - State: open - Opened by Shnupbups almost 6 years ago
Labels: enhancement

#1 - Dying to an explosion causes no grave to spawn

Issue - State: open - Opened by Shnupbups almost 6 years ago - 3 comments
Labels: bug