Ecosyste.ms: Issues
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GitHub / oleg-st/ZstdSharp issues and pull requests
#46 - Fix Mono runtime failures.
Pull Request -
State: closed - Opened by teo-tsirpanis 5 days ago
- 3 comments
#45 - Version 0.8.2 breaks android support
Issue -
State: closed - Opened by MaxwellDAssistek 8 days ago
- 4 comments
#44 - Question: Concatenating compressed data chunks
Issue -
State: closed - Opened by bill-poole 14 days ago
- 6 comments
#43 - Why dont you add an icon
Issue -
State: open - Opened by Mrgaton 3 months ago
- 2 comments
#42 - There is any plan to support ZSTD Seekable Format compression?
Issue -
State: closed - Opened by Shivansps 3 months ago
- 2 comments
#41 - here call two times ZSTD_copy16 wont be bug?
Issue -
State: closed - Opened by sgf 3 months ago
- 2 comments
#40 - Does not support compressing data larger than 2 GiB
Issue -
State: closed - Opened by hez2010 3 months ago
- 1 comment
#39 - Why is the result not identical to the official utility?
Issue -
State: closed - Opened by Agagamand 4 months ago
- 4 comments
#38 - Cleanup code and improve reliability.
Pull Request -
State: closed - Opened by teo-tsirpanis 5 months ago
- 6 comments
#37 - Frame requires too much memory for decoding (+ fix)
Issue -
State: closed - Opened by KoalaBear84 6 months ago
- 4 comments
#36 - Sharpcompress
Issue -
State: open - Opened by adamhathcock 7 months ago
- 3 comments
#35 - Question: Reuse of Compressor/Decompressor
Issue -
State: closed - Opened by bill-poole 8 months ago
- 2 comments
#34 - Unity 2022.3.19,Cannot resolve symbol 'Shared'
Issue -
State: closed - Opened by vinsonzou 8 months ago
- 3 comments
#33 - Return available data from stream, before waiting for more
Pull Request -
State: open - Opened by LinusKardellInfobric 9 months ago
- 3 comments
#32 - ReadAsync doesn't return until output buffer filled or stream ends
Issue -
State: open - Opened by LinusKardellInfobric 9 months ago
- 11 comments
#31 - Inconsistent output with different nbWorkers values
Issue -
State: closed - Opened by johnsanc314 10 months ago
- 7 comments
#30 - Request: Multi-threaded compression
Issue -
State: closed - Opened by johnsanc314 10 months ago
- 7 comments
#29 - Error on Unity 2022.3.13 on Windows IL2CPP
Issue -
State: open - Opened by in0finite 10 months ago
- 9 comments
#28 - Request: Support for long distance matching
Issue -
State: closed - Opened by minimalisticMe 11 months ago
- 4 comments
#27 - Example needed: TrainFromBufferFastCover
Issue -
State: closed - Opened by minimalisticMe about 1 year ago
- 6 comments
#26 - stackoverflow error in mono-6.12 when compressing data
Issue -
State: closed - Opened by itn3000 about 1 year ago
- 8 comments
#25 - Fix IL2CPP
Pull Request -
State: closed - Opened by in0finite over 1 year ago
- 4 comments
#24 - Error decompressing on IL2CPP (Unity)
Issue -
State: closed - Opened by in0finite over 1 year ago
- 14 comments
#23 - Add option to customize compression level when training dictionary - fixes #22
Pull Request -
State: closed - Opened by pkese over 1 year ago
- 2 comments
#22 - Provide compression level for training dictionary
Issue -
State: closed - Opened by pkese over 1 year ago
- 3 comments
#21 - Chunk decompression?
Issue -
State: closed - Opened by anatoly-kryzhanovsky over 1 year ago
- 2 comments
#20 - Unity WebGL build gives an IL2CPP error
Issue -
State: closed - Opened by Fleurman over 1 year ago
- 10 comments
#19 - "Premature end of stream" exception when decompressing re-compressed output
Issue -
State: closed - Opened by PiMoNFeeD over 1 year ago
- 2 comments
#18 - Port fix for zstd block splitter bug
Issue -
State: closed - Opened by JamesKovacs over 1 year ago
- 2 comments
#17 - Can't compile with .NET compile tool chain for UWP app
Issue -
State: closed - Opened by johnnylee194 over 1 year ago
- 7 comments
#16 - how can i zip a directory with ZstdSharp?
Issue -
State: closed - Opened by liuhj1018 over 1 year ago
- 2 comments
#15 - Dispose inner streams
Issue -
State: closed - Opened by bastianeicher almost 2 years ago
- 2 comments
#14 - Failed to create a Decompressor() on MAUI Android
Issue -
State: closed - Opened by zh4ui almost 2 years ago
- 7 comments
#13 - Heap corruption in release build when decompressing thousands of times
Issue -
State: closed - Opened by xPaw about 2 years ago
- 13 comments
#12 - Add debug symbols to nuget
Issue -
State: closed - Opened by xPaw about 2 years ago
- 1 comment
#11 - support ReadonlySpan<byte> argument for LoadDictionary method
Pull Request -
State: closed - Opened by SiamAbdullah about 2 years ago
- 1 comment
#10 - Could you add an overload method to LoadDictionary from span<byte>
Issue -
State: closed - Opened by SiamAbdullah about 2 years ago
- 2 comments
#9 - Do not Return outputBuffer more than once
Pull Request -
State: closed - Opened by avl about 2 years ago
- 3 comments
#8 - DecompressionStream should be safe to Dispose twice
Issue -
State: closed - Opened by avl about 2 years ago
- 2 comments
#7 - Update System.Runtime.CompilerServices.Unsafe to 6.0.0
Pull Request -
State: closed - Opened by 2A5F about 2 years ago
- 2 comments
#6 - Read terminates with Out of memory when using a 2GB window size
Issue -
State: closed - Opened by siara-cc over 2 years ago
- 3 comments
#5 - Reusable `Compressor` & `Decompressor` in `Stream`
Pull Request -
State: closed - Opened by CHeavyarms almost 3 years ago
- 7 comments
#4 - DecompressionStream exception on dispose
Issue -
State: closed - Opened by alexanderzuban about 3 years ago
- 10 comments
#3 - Not possible to build with Xamarin Forms release build
Issue -
State: closed - Opened by alexanderzuban about 3 years ago
- 2 comments
#2 - .NET Standard 2.0
Issue -
State: closed - Opened by oleg-st over 3 years ago
- 1 comment
Labels: enhancement
#1 - Thanks!
Issue -
State: closed - Opened by Kazbek over 3 years ago
- 2 comments