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GitHub / oleg-st/ZstdSharp issues and pull requests

#37 - Frame requires too much memory for decoding (+ fix)

Issue - State: closed - Opened by KoalaBear84 28 days ago - 4 comments

#36 - Sharpcompress

Issue - State: open - Opened by adamhathcock 2 months ago - 2 comments

#35 - Question: Reuse of Compressor/Decompressor

Issue - State: closed - Opened by bill-poole 3 months ago - 2 comments

#34 - Unity 2022.3.19,Cannot resolve symbol 'Shared'

Issue - State: open - Opened by vinsonzou 3 months ago - 2 comments

#33 - Return available data from stream, before waiting for more

Pull Request - State: open - Opened by LinusKardellInfobric 5 months ago - 3 comments

#31 - Inconsistent output with different nbWorkers values

Issue - State: open - Opened by johnsanc314 5 months ago - 7 comments

#30 - Request: Multi-threaded compression

Issue - State: closed - Opened by johnsanc314 5 months ago - 7 comments

#29 - Error on Unity 2022.3.13 on Windows IL2CPP

Issue - State: open - Opened by in0finite 6 months ago - 9 comments

#28 - Request: Support for long distance matching

Issue - State: closed - Opened by minimalisticMe 6 months ago - 4 comments

#27 - Example needed: TrainFromBufferFastCover

Issue - State: closed - Opened by minimalisticMe 9 months ago - 2 comments

#26 - stackoverflow error in mono-6.12 when compressing data

Issue - State: closed - Opened by itn3000 9 months ago - 8 comments

#25 - Fix IL2CPP

Pull Request - State: closed - Opened by in0finite 12 months ago - 4 comments

#24 - Error decompressing on IL2CPP (Unity)

Issue - State: closed - Opened by in0finite about 1 year ago - 14 comments

#23 - Add option to customize compression level when training dictionary - fixes #22

Pull Request - State: closed - Opened by pkese about 1 year ago - 2 comments

#22 - Provide compression level for training dictionary

Issue - State: closed - Opened by pkese about 1 year ago - 3 comments

#21 - Chunk decompression?

Issue - State: closed - Opened by anatoly-kryzhanovsky about 1 year ago - 2 comments

#20 - Unity WebGL build gives an IL2CPP error

Issue - State: closed - Opened by Fleurman about 1 year ago - 10 comments

#19 - "Premature end of stream" exception when decompressing re-compressed output

Issue - State: closed - Opened by PiMoNFeeD about 1 year ago - 2 comments

#18 - Port fix for zstd block splitter bug

Issue - State: closed - Opened by JamesKovacs about 1 year ago - 2 comments

#17 - Can't compile with .NET compile tool chain for UWP app

Issue - State: closed - Opened by johnnylee194 over 1 year ago - 7 comments

#16 - how can i zip a directory with ZstdSharp?

Issue - State: closed - Opened by liuhj1018 over 1 year ago - 2 comments

#15 - Dispose inner streams

Issue - State: closed - Opened by bastianeicher over 1 year ago - 2 comments

#14 - Failed to create a Decompressor() on MAUI Android

Issue - State: closed - Opened by zh4ui over 1 year ago - 7 comments

#13 - Heap corruption in release build when decompressing thousands of times

Issue - State: closed - Opened by xPaw over 1 year ago - 13 comments

#12 - Add debug symbols to nuget

Issue - State: closed - Opened by xPaw over 1 year ago - 1 comment

#11 - support ReadonlySpan<byte> argument for LoadDictionary method

Pull Request - State: closed - Opened by SiamAbdullah almost 2 years ago - 1 comment

#10 - Could you add an overload method to LoadDictionary from span<byte>

Issue - State: closed - Opened by SiamAbdullah almost 2 years ago - 2 comments

#9 - Do not Return outputBuffer more than once

Pull Request - State: closed - Opened by avl almost 2 years ago - 3 comments

#8 - DecompressionStream should be safe to Dispose twice

Issue - State: closed - Opened by avl almost 2 years ago - 2 comments

#7 - Update System.Runtime.CompilerServices.Unsafe to 6.0.0

Pull Request - State: closed - Opened by 2A5F almost 2 years ago - 2 comments

#6 - Read terminates with Out of memory when using a 2GB window size

Issue - State: closed - Opened by siara-cc almost 2 years ago - 3 comments

#5 - Reusable `Compressor` & `Decompressor` in `Stream`

Pull Request - State: closed - Opened by CHeavyarms over 2 years ago - 7 comments

#4 - DecompressionStream exception on dispose

Issue - State: closed - Opened by alexanderzuban over 2 years ago - 10 comments

#3 - Not possible to build with Xamarin Forms release build

Issue - State: closed - Opened by alexanderzuban almost 3 years ago - 2 comments

#2 - .NET Standard 2.0

Issue - State: closed - Opened by oleg-st about 3 years ago - 1 comment
Labels: enhancement

#1 - Thanks!

Issue - State: closed - Opened by Kazbek about 3 years ago - 2 comments