Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / oakes/play-clj issues and pull requests

#112 - libgdx 1.9.5+ doesn't work

Issue - State: closed - Opened by newhook over 6 years ago - 1 comment

#111 - fix clojure icon link

Pull Request - State: closed - Opened by JanaVPetrova over 6 years ago - 1 comment

#110 - -main does not work in repl

Issue - State: open - Opened by sound2gd almost 7 years ago - 2 comments

#109 - Check for multiple key presses?

Issue - State: closed - Opened by enragedginger about 7 years ago - 2 comments

#108 - Lein run and repl don't work but uberjar does

Issue - State: open - Opened by mkdewidar about 7 years ago

#107 - First shot at adding spec

Pull Request - State: open - Opened by LeonmanRolls over 7 years ago - 3 comments

#106 - Fixes for issues #103, #104 and #105

Pull Request - State: closed - Opened by ghost almost 8 years ago - 4 comments

#105 - Urgent: button-code accepts symbols as arguments

Issue - State: closed - Opened by ghost almost 8 years ago

#104 - Urgent: key-code accepts symbols as arguments

Issue - State: closed - Opened by ghost almost 8 years ago - 1 comment

#103 - key-code shouldn't be a macro

Issue - State: closed - Opened by marad almost 8 years ago - 1 comment

#102 - ClassNotFoundException invoking map-object

Issue - State: closed - Opened by jshultz almost 8 years ago - 1 comment

#101 - Box2D physics bodies not always destroyed when expected

Issue - State: open - Opened by the2bears almost 8 years ago

#100 - Cannot use :filter option with fixture-def

Issue - State: open - Opened by the2bears almost 8 years ago

#99 - Fix for texture misalignment with relation to Box2D Shapes

Pull Request - State: closed - Opened by the2bears almost 8 years ago

#98 - Fix for texture misalignment with relation to Box2D Shapes

Pull Request - State: closed - Opened by the2bears almost 8 years ago - 2 comments

#97 - Sprites added

Pull Request - State: closed - Opened by RAMart about 8 years ago - 1 comment

#95 - listeners in correct order

Pull Request - State: closed - Opened by danjohansson over 8 years ago - 1 comment

#94 - enable transparency for shapes

Pull Request - State: closed - Opened by danjohansson over 8 years ago - 1 comment

#93 - (color :white) works but (color arg) where arg is passed in from function doesnt

Issue - State: closed - Opened by renl over 8 years ago - 6 comments

#92 - Rendering a label doesn't work unless the screen function evaluates to it

Issue - State: closed - Opened by MasterMastic over 8 years ago - 4 comments

#91 - first-entity and second-entity crash when there are entities without a :body

Issue - State: closed - Opened by scheibenkaes over 8 years ago - 2 comments

#90 - timer breaks on de-/focus after more than one call to `set-screen!`

Issue - State: open - Opened by nblumoe over 8 years ago - 4 comments

#89 - Use simpler, idiomatic move functions

Pull Request - State: closed - Opened by nblumoe over 8 years ago - 2 comments

#88 - Why so many macros?

Issue - State: closed - Opened by jbeja almost 9 years ago - 2 comments

#87 - Exception in thread "LWJGL Application" java.lang.NullPointerException

Issue - State: closed - Opened by darker0n almost 9 years ago - 5 comments

#86 - lein play-clj template crashes on exit

Issue - State: closed - Opened by Raffinate about 9 years ago - 6 comments

#85 - "hello-world-game" instead of "hello-world" in tutorial

Issue - State: closed - Opened by madvas about 9 years ago - 1 comment

#84 - 'lein drod build' problem: Too many field references

Issue - State: closed - Opened by klimenko-serj about 9 years ago - 2 comments

#83 - Need help , got into trouble from beginning!

Issue - State: closed - Opened by sagehan about 9 years ago - 2 comments

#82 - rectangle :contains returns int instead of boolean (always true)

Issue - State: closed - Opened by Antender over 9 years ago - 3 comments

#81 - allow removing multiple actors at once, and adding actors within a BundleEntity.

Pull Request - State: closed - Opened by floybix over 9 years ago - 1 comment

#80 - actors are not drawn in entity order

Issue - State: closed - Opened by floybix over 9 years ago - 3 comments

#79 - adding opacity and additive blending.

Pull Request - State: closed - Opened by brycecovert over 9 years ago - 1 comment

#78 - avoid reflection in tiled-map-layer while allowing numeric or string args

Pull Request - State: closed - Opened by floybix over 9 years ago - 1 comment

#77 - avoid reflection for performance

Pull Request - State: closed - Opened by floybix over 9 years ago - 3 comments

#76 - set input processor on Stage only once, in :show.

Pull Request - State: closed - Opened by floybix over 9 years ago - 6 comments

#75 - ui text-field will not focus

Issue - State: closed - Opened by floybix over 9 years ago - 7 comments

#74 - Fixes memory leak and input issue.

Pull Request - State: closed - Opened by brycecovert over 9 years ago - 6 comments

#73 - draw map layers in their correct order when using :with or :without

Pull Request - State: closed - Opened by floybix over 9 years ago - 1 comment

#72 - Render Strokes Out - Goes Blue Screen

Issue - State: closed - Opened by Yoshiyuka over 9 years ago - 5 comments

#71 - Missing Method In Dialog

Issue - State: closed - Opened by Yoshiyuka over 9 years ago - 1 comment

#70 - NullPointerException On Dialog Close

Issue - State: closed - Opened by Yoshiyuka over 9 years ago - 3 comments

#69 - Conflicting Symbols Between Project Name and Play-CLJ

Issue - State: closed - Opened by Yoshiyuka over 9 years ago - 1 comment

#68 - Best way to update the direction vector of a camera

Issue - State: closed - Opened by kamn over 9 years ago - 9 comments

#67 - Added the ability to get the up vector of a camera.

Pull Request - State: closed - Opened by kamn over 9 years ago - 1 comment

#66 - Could not find template play-clj on the classpath.

Issue - State: closed - Opened by marcofiset over 9 years ago - 2 comments

#65 - Doc site as frames

Pull Request - State: closed - Opened by compmstr over 9 years ago - 4 comments

#64 - Fixed issue with position! screen Vector3 IllegalAccessError

Pull Request - State: closed - Opened by kamn over 9 years ago - 1 comment

#63 - Remove whitespaces from core.clj template

Pull Request - State: closed - Opened by briancain over 9 years ago - 2 comments

#62 - draw!

Issue - State: closed - Opened by greggaree over 9 years ago - 1 comment

#61 - Fix broken link for Clojure logo

Pull Request - State: closed - Opened by briancain over 9 years ago - 2 comments

#60 - `:on-ui-clicked` does not seem to work.

Issue - State: closed - Opened by zackp30 over 9 years ago - 2 comments

#59 - Isometric artifacts

Issue - State: open - Opened by RabidArts over 9 years ago - 6 comments
Labels: bug

#58 - Is this correct?

Issue - State: closed - Opened by zackp30 over 9 years ago - 5 comments

#57 - Update main.css for doc styles

Pull Request - State: closed - Opened by BorisKourt over 9 years ago - 5 comments

#56 - Emacs workflow questions

Issue - State: closed - Opened by bobbywilson0 over 9 years ago - 6 comments

#54 - adding music

Pull Request - State: closed - Opened by brycecovert over 9 years ago - 1 comment

#53 - on-touch-down y coordinate for mouse position is zero at top of screen

Issue - State: closed - Opened by VincentToups over 9 years ago - 2 comments

#50 - unqote path in texture-atlas macro.

Pull Request - State: closed - Opened by kul almost 10 years ago - 2 comments

#49 - :on-pre-solve/:on-post-solve/:on-end-contant aren't documented

Issue - State: closed - Opened by DjebbZ almost 10 years ago - 2 comments

#48 - (box-2d) taking too long ?

Issue - State: closed - Opened by DjebbZ almost 10 years ago - 3 comments

#47 - Missing hook to manage fading out during render ?

Issue - State: closed - Opened by DjebbZ almost 10 years ago - 6 comments

#46 - Bug on timer resume ?

Issue - State: closed - Opened by DjebbZ almost 10 years ago - 21 comments

#45 - about DOCS page

Issue - State: closed - Opened by ghost almost 10 years ago - 3 comments
Labels: enhancement

#44 - NPE when trying to load texture

Issue - State: closed - Opened by Crazy-Owl almost 10 years ago - 3 comments

#43 - Integrated CES to replace entities?

Issue - State: closed - Opened by dparis almost 10 years ago - 5 comments

#42 - Schema ?

Issue - State: open - Opened by DjebbZ almost 10 years ago - 4 comments
Labels: enhancement

#41 - Building for HTML5

Issue - State: closed - Opened by donbonifacio almost 10 years ago - 5 comments

#40 - Vsync is not found

Issue - State: closed - Opened by ysmolski about 10 years ago - 3 comments

#39 - What if I have my custom built entity system?

Issue - State: closed - Opened by ysmolski about 10 years ago - 10 comments

#38 - Improving graphical fidelity via a texture filter

Issue - State: closed - Opened by Misophistful about 10 years ago - 7 comments

#37 - Independent rotation for entities within a bundle?

Issue - State: closed - Opened by Misophistful about 10 years ago - 10 comments

#36 - Wrong coordinate system in :on-touch-down

Issue - State: closed - Opened by Crazy-Owl about 10 years ago - 3 comments

#35 - key-pressed? macro

Issue - State: closed - Opened by Chuckler about 10 years ago - 1 comment

#34 - on-key-typed not ongoing

Issue - State: closed - Opened by Chuckler about 10 years ago - 4 comments

#33 - Persistent SIGSEGV error

Issue - State: closed - Opened by patrickmcelwee about 10 years ago - 13 comments

#32 - :on-timer only passes initial entities?

Issue - State: closed - Opened by Misophistful about 10 years ago - 8 comments

#31 - Change screen :key to :keycode

Pull Request - State: closed - Opened by jconti about 10 years ago - 6 comments

#30 - Testing strategy

Issue - State: closed - Opened by Misophistful about 10 years ago - 16 comments

#29 - A better approach for rotating bundled shapes?

Issue - State: closed - Opened by Misophistful about 10 years ago - 7 comments

#28 - Using the gesture functions in defscreen

Issue - State: closed - Opened by Misophistful about 10 years ago - 7 comments

#27 - hello-world tutorial: move command not found

Issue - State: closed - Opened by s-marshall about 10 years ago - 2 comments

#26 - Added support for assets manager for textures, texture atlases, and bitmap fonts

Pull Request - State: closed - Opened by compmstr about 10 years ago - 9 comments

#25 - Updated tutorial to include info on rotation/scaling

Pull Request - State: closed - Opened by compmstr about 10 years ago - 1 comment

#24 - Stopping shapes rotating every frame

Issue - State: closed - Opened by Misophistful about 10 years ago - 4 comments

#23 - Labels always rendering beneath shapes?

Issue - State: closed - Opened by Misophistful about 10 years ago - 6 comments

#22 - Add support for Container entities

Pull Request - State: closed - Opened by mk12 about 10 years ago - 3 comments

#21 - Added scaling/rotation to entity drawing

Pull Request - State: closed - Opened by compmstr about 10 years ago - 1 comment

#20 - Combining :line and :filled shapes

Issue - State: closed - Opened by Misophistful about 10 years ago - 2 comments

#19 - Creating a filled polygon

Issue - State: closed - Opened by Misophistful about 10 years ago - 5 comments

#18 - input->screen throws an exception if no :camera is defined

Issue - State: closed - Opened by Misophistful about 10 years ago - 2 comments

#17 - Different coordinates system for texture and screen?

Issue - State: closed - Opened by Misophistful about 10 years ago - 6 comments

#14 - Disposables and possible memory leaks

Issue - State: closed - Opened by anthgur about 10 years ago - 7 comments

#11 - Screenshot enhancement

Pull Request - State: closed - Opened by anthgur about 10 years ago - 3 comments

#6 - Reflection warnings + UnsatisfiedLinkError, possible Java8 + OS X 10.9 issue

Issue - State: closed - Opened by lvh over 10 years ago - 8 comments

#1 - edited a typo 'main-' to '-main'

Pull Request - State: closed - Opened by krisc over 10 years ago - 1 comment