Ecosyste.ms: Issues

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GitHub / nvpro-samples/vk_raytracing_tutorial_KHR issues and pull requests

#74 - Fix ray_tracing_anyhit README incorrectly using ignoreIntersectionEXT as a function

Pull Request - State: closed - Opened by ryco117 14 days ago - 1 comment

#73 - Indirect Scissor readme has broken link

Issue - State: closed - Opened by PinGunter 3 months ago - 1 comment

#72 - Fix indirect scissor README file

Pull Request - State: closed - Opened by PinGunter 3 months ago - 1 comment

#71 - Feat/intersection compute shaders

Pull Request - State: closed - Opened by AlejandroEscuderoMatas 4 months ago - 2 comments

#70 - Framebuffer becomes invalid (ray_tracing_gltf)

Issue - State: closed - Opened by CDaut 4 months ago - 7 comments

#69 - issue on win10 when cmake

Issue - State: closed - Opened by Hoshino-Ruri 8 months ago - 2 comments

#68 - Link is broken

Issue - State: closed - Opened by stefnotch 10 months ago - 4 comments

#67 - The tutorial page is blank

Issue - State: closed - Opened by PinGunter 10 months ago - 2 comments

#65 - Update ray_tracing_ao\README.md fix some typo

Pull Request - State: closed - Opened by FuXiii 11 months ago - 1 comment

#64 - Runtime error in creating swapchain on Tesla T4

Issue - State: open - Opened by shubhamkamthania about 1 year ago

#63 - Could NOT find VulkanSDK (missing: VULKAN_LIB VULKANSDK_SHADERC_LIB)

Issue - State: open - Opened by SoarCode about 1 year ago - 3 comments

#62 - explicit include the stdint.h header for gcc 13

Pull Request - State: closed - Opened by K1ngst0m over 1 year ago - 1 comment

#61 - explicit include the cstdint header for gcc 13

Pull Request - State: closed - Opened by K1ngst0m over 1 year ago

#60 - gl_LaunchSizeEXT corresponds to the image size provided when calling traceRayEXT

Issue - State: closed - Opened by FuXiii over 1 year ago - 2 comments

#59 - Fix naming: accelerationStructureKHR -> accelerationStructureEXT

Pull Request - State: closed - Opened by kirill146 over 1 year ago - 1 comment

#58 - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT for vertices and indices buffer

Issue - State: closed - Opened by FuXiii over 1 year ago - 2 comments

#57 - gl_InstanceId and gl_InstanceCustomIndex

Issue - State: closed - Opened by FuXiii over 1 year ago - 5 comments

#56 - (fix)fix cos_weight pdf

Pull Request - State: closed - Opened by MouseChannel over 1 year ago - 1 comment

#55 - (fix) fix cos_weight pdf

Pull Request - State: closed - Opened by MouseChannel over 1 year ago

#54 - confusion about Path_tracing cosine distributed Pdf

Issue - State: closed - Opened by MouseChannel over 1 year ago - 7 comments

#53 - What does Nb mean?

Issue - State: closed - Opened by FuXiii over 1 year ago - 2 comments

#52 - Update readme

Pull Request - State: closed - Opened by donguklim over 1 year ago

#51 - Fix beam closehit

Pull Request - State: closed - Opened by donguklim over 1 year ago

#50 - add new simple sample showing new Ada OMM functionality (via new VK NV OMM ext)

Issue - State: closed - Opened by oscarbg over 1 year ago - 1 comment

#48 - Goodone

Pull Request - State: closed - Opened by chrylt over 1 year ago

#46 - Second rmiss shader defined too early in the tutorial

Issue - State: closed - Opened by Scurek almost 2 years ago - 1 comment

#45 - Incorrect srcStageMask in vkCmdPipelineBarrier in ray_tracing_ao

Issue - State: closed - Opened by lukelmy almost 2 years ago - 2 comments

#44 - Fix raytrace.rgen in ray_tracing__advance

Issue - State: closed - Opened by lukelmy almost 2 years ago - 1 comment

#43 - ray_tracing_ao crashes when Nsight is used

Issue - State: closed - Opened by kyamant almost 2 years ago - 2 comments

#42 - ray_tracing_motionblur: Validation error

Issue - State: closed - Opened by kyamant about 2 years ago - 2 comments

#41 - Fix incorrect sbtRecordOffset

Pull Request - State: closed - Opened by KonstantinSeurer about 2 years ago - 1 comment

#37 - Why did the QUADRO P620 support raytrace?

Issue - State: closed - Opened by safes almost 3 years ago - 2 comments

#36 - Error in hello-vulkan during compilation

Issue - State: closed - Opened by EvgeniyaMalikova almost 3 years ago - 4 comments

#35 - ray_tracing_ao crash

Issue - State: closed - Opened by wiltchamberian almost 3 years ago - 2 comments

#34 - Invalid comment regarding the type of vertex data

Issue - State: closed - Opened by mateuszradomski about 3 years ago - 2 comments

#33 - Incorrect vulkan object name was mentioned in the tutorial

Issue - State: closed - Opened by Erfan-Ahmadi about 3 years ago - 2 comments

#32 - Fix code block indentation in "Adding Shaders"

Pull Request - State: closed - Opened by fxshlein about 3 years ago - 1 comment

#31 - Errata: NVIDIA Vulkan Ray Tracing Tutorial: 5 Acceleration Structure

Issue - State: closed - Opened by cpope9141 over 3 years ago - 1 comment

#30 - Build Errors

Issue - State: closed - Opened by jruebsam over 3 years ago - 7 comments

#29 - GLFW Not Found

Issue - State: closed - Opened by jruebsam over 3 years ago - 3 comments

#28 - Fix little imprecisions in tutorial

Pull Request - State: closed - Opened by eliemichel over 3 years ago - 1 comment

#27 - Error with Validating layers

Issue - State: closed - Opened by Compiler over 3 years ago - 4 comments

#25 - vk_raytracing_tutorial_KHR/docs/setup.md has wrong directory structure

Issue - State: closed - Opened by toomuchvoltage over 3 years ago - 5 comments

#24 - CMakeLists linker is missing libdl

Issue - State: open - Opened by chrisdonlan over 3 years ago - 6 comments

#23 - Troubles combining intersection and gltf tutorials

Issue - State: closed - Opened by richardeakin over 3 years ago - 5 comments

#22 - VK_ERROR_LAYER_NOT_PRESENT on GTX1060

Issue - State: closed - Opened by 2H0U over 3 years ago - 5 comments

#21 - Update docs to #include "nvvk/raytraceKHR_vk.hpp" instead of "nvvk/raytrace_vk.hpp"

Pull Request - State: closed - Opened by sahouston over 3 years ago - 1 comment

#18 - Invalid trace opcode.

Issue - State: closed - Opened by frustum almost 4 years ago - 5 comments

#17 - Error in the "vk_ray_tracing__simple_KHR" sample

Issue - State: closed - Opened by pnt1614 almost 4 years ago - 4 comments

#16 - sdk for vulkan vk raytracing ?

Issue - State: closed - Opened by edisonchan almost 4 years ago - 4 comments

#15 - Are these methods only functional on nvidia graphics cards?

Issue - State: closed - Opened by dzyphr almost 4 years ago - 3 comments

#13 - [question] why is the output of ray_tracing_gltf so noisy

Issue - State: closed - Opened by Adi146 almost 4 years ago - 1 comment

#12 - [question] ray not hitting when going through vertex

Issue - State: closed - Opened by zhuker almost 4 years ago - 4 comments

#11 - Fix your tutorial please

Issue - State: closed - Opened by Adi146 about 4 years ago - 4 comments

#10 - Couple minor issues / improvements possible

Issue - State: closed - Opened by BattleAxeVR about 4 years ago - 1 comment

#9 - Ask for a help!

Issue - State: closed - Opened by HsiangYangChu about 4 years ago - 2 comments

#8 - Shouldn't this be vkSS::eClosestHitKHR | vkSS::eAnyHitKHR instead?

Issue - State: closed - Opened by BattleAxeVR about 4 years ago - 3 comments

#7 - Ray query sample does not work with beta driver 443.41

Issue - State: closed - Opened by erymin about 4 years ago - 2 comments

#6 - vkGetBufferDeviceAddress could not be located

Issue - State: closed - Opened by sidshekar over 4 years ago - 14 comments

#5 - updateBlas missing in animationObject

Issue - State: closed - Opened by nibeh over 4 years ago - 2 comments

#4 - Spec says hitAttributeEXT should have two components, not three

Issue - State: closed - Opened by Novum over 4 years ago - 1 comment

#3 - Missing nonuniform qualifier?

Issue - State: closed - Opened by Novum over 4 years ago - 1 comment

#2 - Build issue with VS2019

Issue - State: closed - Opened by SirKnightTG over 4 years ago - 3 comments

#1 - CMake can't find BASE_DIRECTORY

Issue - State: closed - Opened by mmostajab over 4 years ago - 1 comment