Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / nvidiagameworks/streamline issues and pull requests

#50 - Removed duplicated code line in dlss plugin.

Pull Request - State: open - Opened by wangkaidev 3 months ago - 2 comments
Labels: ready

#49 - DLSS: Ghosting trails

Issue - State: open - Opened by doodlum 4 months ago
Labels: ack

#48 - DLSS: Ghosting on all presets in dim lighting

Issue - State: closed - Opened by doodlum 5 months ago - 6 comments
Labels: non-bug

#47 - Is the DLSS Super Resolution output incorrect when the velocity texture scale is [-1, 1]?

Issue - State: closed - Opened by BobAndBooBoo 5 months ago - 2 comments
Labels: question

#46 - Does StreamLine's NRD integration actually work?

Issue - State: closed - Opened by BattleAxeVR 5 months ago - 3 comments
Labels: question

#45 - Streamline's interposer Exception Handler must be made defeatable by users

Issue - State: open - Opened by Kaldaien 5 months ago - 1 comment
Labels: triaged

#44 - If cameraMotionIncluded is set to false, dangling pointer occurs.

Issue - State: open - Opened by BobAndBooBoo 5 months ago
Labels: ack

#43 - Exception on slShutdown, when using sl::kFeatureImGUI

Issue - State: closed - Opened by QDanteQ 6 months ago - 3 comments
Labels: bug, ready

#42 - Memory leak from slSetD3DDevice() with D3D11 device.

Issue - State: open - Opened by ccpisheden 7 months ago
Labels: bug, ack

#40 - "FATAL ERROR: Device Removed!" while enabling "Frame Generation"

Issue - State: closed - Opened by wsyOverflow 9 months ago - 3 comments

#39 - Some packages in external can not be downloaded.

Issue - State: closed - Opened by wsyOverflow 9 months ago - 8 comments

#38 - Missing sl::Result::eWarnOutOfVRAM in sl::getResultAsStr(Result v)

Issue - State: closed - Opened by QDanteQ 10 months ago - 3 comments

#37 - Missing const for uint32_t* frameIndex in PFun_slGetNewFrameToken

Issue - State: closed - Opened by QDanteQ 11 months ago - 3 comments
Labels: ready

#36 - Streamline destroys NGX context, while it's in use on gpu. DLSS

Issue - State: closed - Opened by QDanteQ 11 months ago - 5 comments

#36 - Streamline destroys NGX context, while it's in use on gpu. DLSS

Issue - State: closed - Opened by QDanteQ 11 months ago - 5 comments

#35 - Proxy swap chain back buffer counts are inconsistent with dlssg loaded

Issue - State: open - Opened by Nukem9 12 months ago - 5 comments
Labels: bug, ready

#35 - Proxy swap chain back buffer counts are inconsistent with dlssg loaded

Issue - State: open - Opened by Nukem9 12 months ago - 5 comments
Labels: bug, ready

#34 - [NIS] Setting options through slEvaluateFeature doesn't work.

Issue - State: closed - Opened by Bizzarrus 12 months ago - 1 comment
Labels: documentation, ready

#33 - ResourcePool::allocate() may starve other threads, causing hitches or stutters with dlssg enabled

Issue - State: closed - Opened by Nukem9 12 months ago - 4 comments
Labels: need-info

#32 - [Vulkan] FP16 functionality is not requested by NIS plugin

Issue - State: closed - Opened by dzhdanNV 12 months ago - 1 comment
Labels: bug

#31 - [Vulkan] Validation Error: Not all objects have been destroyed at shutdown

Issue - State: closed - Opened by Bizzarrus 12 months ago - 2 comments
Labels: bug

#30 - [Vulkan] Error: descriptor not initialised

Issue - State: closed - Opened by Bizzarrus 12 months ago
Labels: bug

#29 - [Vulkan] VK_ERROR_OUT_OF_POOL_MEMORY in Vulkan::processDescriptors

Issue - State: closed - Opened by Bizzarrus 12 months ago - 1 comment
Labels: bug

#28 - getSystemCaps() in sl.common leaks D3DKMT adapter handles

Issue - State: closed - Opened by Nukem9 about 1 year ago - 1 comment
Labels: bug

#26 - Cannot clone LFS files

Issue - State: closed - Opened by stylixpro about 1 year ago - 1 comment

#25 - Typo in PrecisionInfo ctor

Issue - State: closed - Opened by QDanteQ about 1 year ago - 3 comments
Labels: ready

#24 - Recommended DXGI configuration for Reflex?

Issue - State: closed - Opened by jpark37 over 1 year ago - 1 comment

#23 - Fixed various NtSetTimerResolution problems

Pull Request - State: closed - Opened by Kaldaien over 1 year ago - 4 comments
Labels: enhancement

#22 - Fix d3d11 miss srv or uav for same resource.

Pull Request - State: open - Opened by zz817 over 1 year ago
Labels: bug, triaged

#21 - Any plan for DLSS-G plugin open source?

Issue - State: closed - Opened by zz817 over 1 year ago - 5 comments

#20 - RSYNC: changing state when Pacer Context is nullptr. Please call updateRunningState() with eInit

Issue - State: open - Opened by Guangehhhh over 1 year ago - 1 comment
Labels: question, need-info

#19 - GeForce Now SDK

Issue - State: closed - Opened by Akhenaton27 over 1 year ago - 1 comment
Labels: enhancement, non-bug

#18 - DLSS-G - Missing production dll?

Issue - State: closed - Opened by Renerte over 1 year ago - 1 comment

#17 - SL2.0 - NRD - No SetConstants method

Issue - State: closed - Opened by Cheaterdev almost 2 years ago - 6 comments

#16 - SL2.0 - NRD - Incorrect root parameter setup

Issue - State: closed - Opened by b4df00d almost 2 years ago - 2 comments

#15 - Enabling DLSSG in D3D11 throw error when calling NvAPI_D3D12_SetAsyncFrameMarker

Issue - State: closed - Opened by PureDark almost 2 years ago - 1 comment

#14 - Fix compiling with C++20

Pull Request - State: closed - Opened by jarvism-nv almost 2 years ago - 1 comment

#13 - Support Visual Studio 2022

Issue - State: closed - Opened by Dev-Taehui almost 2 years ago - 3 comments

#12 - About AMD FSR2 and Intel XeSS integrations..

Issue - State: closed - Opened by oscarbg almost 2 years ago - 4 comments
Labels: question, ack

#11 - Linux support planned?

Issue - State: closed - Opened by oscarbg almost 2 years ago - 3 comments
Labels: question, ack

#10 - Source code required for Interposer 1.3.3.0

Issue - State: closed - Opened by Kaldaien almost 2 years ago - 1 comment

#9 - as

Issue - State: closed - Opened by Akhenaton27 about 2 years ago

#8 - Fix DLSS sharpness being set twice

Pull Request - State: closed - Opened by Filoppi about 2 years ago - 2 comments

#7 - DLAA?

Issue - State: closed - Opened by duplexsystem over 2 years ago - 5 comments

#6 - Source code for Streamline 1.2.0

Issue - State: closed - Opened by nitrog0d over 2 years ago - 5 comments

#5 - Multi-viewport support for NIS evaluation

Pull Request - State: closed - Opened by kcloudy0717 over 2 years ago - 1 comment

#4 - sl.consts: Misleading Description for `jitterOffset`

Issue - State: closed - Opened by JoshParnell over 2 years ago - 1 comment

#3 - Some DLSS constants are not updated correctly

Pull Request - State: closed - Opened by tafuri over 2 years ago - 1 comment

#1 - Add missing Release() in getResourceState and getResourceDescription

Pull Request - State: closed - Opened by nbecavin almost 3 years ago - 2 comments