Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / nvidiagameworks/rtxgi-ddgi issues and pull requests
#80 - Quick query for Unreal Engine 5.x
Issue -
State: closed - Opened by alexpanter 9 months ago
- 1 comment
Labels: question, UE5
#80 - Quick query for Unreal Engine 5.x
Issue -
State: closed - Opened by alexpanter 9 months ago
- 1 comment
Labels: question, UE5
#79 - error at update_dependecies.bat
Issue -
State: closed - Opened by stylixpro 10 months ago
- 1 comment
Labels: bug
#79 - error at update_dependecies.bat
Issue -
State: closed - Opened by stylixpro 10 months ago
- 1 comment
Labels: bug
#78 - farthestFrontfaceDistance usage in ProbeRelocationCS.hlsl
Issue -
State: closed - Opened by TLeonardUK about 1 year ago
- 2 comments
Labels: bug, question
#78 - farthestFrontfaceDistance usage in ProbeRelocationCS.hlsl
Issue -
State: closed - Opened by TLeonardUK about 1 year ago
- 2 comments
Labels: bug, question
#77 - TestHarness-VK is failing at Creating swap chain on Windows 11
Issue -
State: closed - Opened by Raki about 1 year ago
- 5 comments
Labels: help wanted
#77 - TestHarness-VK is failing at Creating swap chain on Windows 11
Issue -
State: closed - Opened by Raki about 1 year ago
- 5 comments
Labels: help wanted
#76 - octahedral seam issue
Issue -
State: open - Opened by putonsteam about 1 year ago
#76 - octahedral seam issue
Issue -
State: open - Opened by putonsteam about 1 year ago
#75 - Test Harness fails to Initialise on Vulkan
Issue -
State: closed - Opened by Nolram12345 about 1 year ago
- 4 comments
Labels: bug
#75 - Test Harness fails to Initialise on Vulkan
Issue -
State: closed - Opened by Nolram12345 about 1 year ago
- 4 comments
Labels: bug
#74 - Lighting artifacts at high light powers
Issue -
State: closed - Opened by StoneWolf over 1 year ago
- 2 comments
Labels: bug, question
#74 - Lighting artifacts at high light powers
Issue -
State: closed - Opened by StoneWolf over 1 year ago
- 2 comments
Labels: bug, question
#73 - small change to add branch over GFX_NVAPI define in shaders
Pull Request -
State: closed - Opened by matt-stack over 1 year ago
- 1 comment
Labels: bug
#73 - small change to add branch over GFX_NVAPI define in shaders
Pull Request -
State: closed - Opened by matt-stack over 1 year ago
- 1 comment
Labels: bug
#72 - Help with Implementing in Unity
Issue -
State: closed - Opened by fabididabidi over 1 year ago
- 2 comments
Labels: question
#72 - Help with Implementing in Unity
Issue -
State: closed - Opened by fabididabidi over 1 year ago
- 2 comments
Labels: question
#71 - UE5.1 support
Issue -
State: closed - Opened by ScottGelber over 1 year ago
- 4 comments
Labels: question, UE4 Plugin
#71 - UE5.1 support
Issue -
State: closed - Opened by ScottGelber over 1 year ago
- 4 comments
Labels: question, UE4 Plugin
#70 - probeBrightnessThreshold not working as intended? (ProbeBlendingCS.hlsl)
Issue -
State: closed - Opened by rj200 almost 2 years ago
- 2 comments
Labels: bug
#70 - probeBrightnessThreshold not working as intended? (ProbeBlendingCS.hlsl)
Issue -
State: closed - Opened by rj200 almost 2 years ago
- 2 comments
Labels: bug
#69 - Missing const for DDGIVolume::GetScrollOffsets()
Issue -
State: closed - Opened by Iyeyasu almost 2 years ago
- 1 comment
Labels: enhancement
#69 - Missing const for DDGIVolume::GetScrollOffsets()
Issue -
State: closed - Opened by Iyeyasu almost 2 years ago
- 1 comment
Labels: enhancement
#68 - D3D12 barriers prevent usage on compute command lists
Issue -
State: closed - Opened by Silveryard about 2 years ago
- 1 comment
Labels: enhancement
#68 - D3D12 barriers prevent usage on compute command lists
Issue -
State: closed - Opened by Silveryard about 2 years ago
- 1 comment
Labels: enhancement
#67 - TestHarness: glTF 2.0 Spec conformance baseColorFactor
Issue -
State: closed - Opened by JerNeth about 2 years ago
- 1 comment
Labels: enhancement
#67 - TestHarness: glTF 2.0 Spec conformance baseColorFactor
Issue -
State: closed - Opened by JerNeth about 2 years ago
- 1 comment
Labels: enhancement
#66 - NVIDIA Projects and License
Issue -
State: closed - Opened by KlingelingelingDerEiermann about 2 years ago
- 2 comments
Labels: enhancement
#66 - NVIDIA Projects and License
Issue -
State: closed - Opened by KlingelingelingDerEiermann about 2 years ago
- 2 comments
Labels: enhancement
#65 - why ddgi cannot act normally in ue5 using vulkan?
Issue -
State: closed - Opened by Gnnnn about 2 years ago
- 1 comment
Labels: question
#65 - why ddgi cannot act normally in ue5 using vulkan?
Issue -
State: closed - Opened by Gnnnn about 2 years ago
- 1 comment
Labels: question
#64 - How to make the UE4 RTXGI plugin working in Linux?
Issue -
State: closed - Opened by hwwxj about 2 years ago
- 5 comments
Labels: question, UE4 Plugin
#64 - How to make the UE4 RTXGI plugin working in Linux?
Issue -
State: closed - Opened by hwwxj about 2 years ago
- 5 comments
Labels: question, UE4 Plugin
#63 - Feature Request : make the SDK to be more friendly to be integrated with renderers which using SM6.6 bindless resources
Issue -
State: closed - Opened by zhaijialong over 2 years ago
- 1 comment
Labels: enhancement
#63 - Feature Request : make the SDK to be more friendly to be integrated with renderers which using SM6.6 bindless resources
Issue -
State: closed - Opened by zhaijialong over 2 years ago
- 1 comment
Labels: enhancement
#62 - DDGIResetScrolledPlane
Issue -
State: closed - Opened by jirzynek over 2 years ago
- 1 comment
Labels: bug
#62 - DDGIResetScrolledPlane
Issue -
State: closed - Opened by jirzynek over 2 years ago
- 1 comment
Labels: bug
#61 - TestHarness Crash
Issue -
State: closed - Opened by jirzynek over 2 years ago
- 1 comment
Labels: bug, enhancement
#61 - TestHarness Crash
Issue -
State: closed - Opened by jirzynek over 2 years ago
- 1 comment
Labels: bug, enhancement
#60 - Possible Error when Blending Irradiance
Issue -
State: closed - Opened by dasmysh almost 3 years ago
- 4 comments
Labels: bug, question
#60 - Possible Error when Blending Irradiance
Issue -
State: closed - Opened by dasmysh almost 3 years ago
- 4 comments
Labels: bug, question
#59 - Using SVO-Like Structure To Arrange Probes
Issue -
State: closed - Opened by jordanwalker98 almost 3 years ago
Labels: comment
#59 - Using SVO-Like Structure To Arrange Probes
Issue -
State: closed - Opened by jordanwalker98 almost 3 years ago
Labels: comment
#58 - UE5 support?
Issue -
State: closed - Opened by snowzhangy almost 3 years ago
- 2 comments
Labels: UE5
#58 - UE5 support?
Issue -
State: closed - Opened by snowzhangy almost 3 years ago
- 2 comments
Labels: UE5
#57 - RESTIR with DDGI?
Issue -
State: closed - Opened by wangyuehi about 3 years ago
- 2 comments
#57 - RESTIR with DDGI?
Issue -
State: closed - Opened by wangyuehi about 3 years ago
- 2 comments
#56 - UE4 - Critical - RTXGI breaks if any static mesh is set to a lighting channel other than 0
Issue -
State: closed - Opened by scragnog about 3 years ago
- 11 comments
Labels: bug, UE4 Plugin
#56 - UE4 - Critical - RTXGI breaks if any static mesh is set to a lighting channel other than 0
Issue -
State: closed - Opened by scragnog about 3 years ago
- 11 comments
Labels: bug, UE4 Plugin
#55 - Some bugs
Issue -
State: closed - Opened by ivalylo about 3 years ago
- 7 comments
Labels: bug, UE4 Plugin
#55 - Some bugs
Issue -
State: closed - Opened by ivalylo about 3 years ago
- 7 comments
Labels: bug, UE4 Plugin
#54 - RTXGI Unity Example Project?
Issue -
State: closed - Opened by smootler over 3 years ago
- 5 comments
Labels: enhancement, Unity
#54 - RTXGI Unity Example Project?
Issue -
State: closed - Opened by smootler over 3 years ago
- 5 comments
Labels: enhancement, Unity
#53 - Is there a way we can install rtxgi into caustics branch
Issue -
State: closed - Opened by manikantagamer over 3 years ago
- 2 comments
Labels: help wanted, UE4 Plugin
#53 - Is there a way we can install rtxgi into caustics branch
Issue -
State: closed - Opened by manikantagamer over 3 years ago
- 2 comments
Labels: help wanted, UE4 Plugin
#52 - Console Variables not working
Issue -
State: closed - Opened by Markgundam over 3 years ago
- 3 comments
Labels: good first issue, UE4 Plugin
#52 - Console Variables not working
Issue -
State: closed - Opened by Markgundam over 3 years ago
- 3 comments
Labels: good first issue, UE4 Plugin
#51 - Nvrtx_caustics-4.26 branch patch error
Issue -
State: closed - Opened by nothingre over 3 years ago
- 1 comment
Labels: UE4 Plugin
#51 - Nvrtx_caustics-4.26 branch patch error
Issue -
State: closed - Opened by nothingre over 3 years ago
- 1 comment
Labels: UE4 Plugin
#50 - Meet some problem when git "patch",How can I resolute this ?
Issue -
State: closed - Opened by MonsterGuo over 3 years ago
#50 - Meet some problem when git "patch",How can I resolute this ?
Issue -
State: closed - Opened by MonsterGuo over 3 years ago
#49 - Platform validation ensure/assert on RDG and RHI resource transitions and tracking [UE4.26.1]
Issue -
State: closed - Opened by jamiej over 3 years ago
- 4 comments
Labels: bug, UE4 Plugin
#49 - Platform validation ensure/assert on RDG and RHI resource transitions and tracking [UE4.26.1]
Issue -
State: closed - Opened by jamiej over 3 years ago
- 4 comments
Labels: bug, UE4 Plugin
#48 - Discontinuities in lit surface
Issue -
State: closed - Opened by tomdrinKEENSWH over 3 years ago
- 1 comment
Labels: bug, UE4 Plugin
#48 - Discontinuities in lit surface
Issue -
State: closed - Opened by tomdrinKEENSWH over 3 years ago
- 1 comment
Labels: bug, UE4 Plugin
#47 - I get "modules are missing" after patch succesfully applied with no erros
Issue -
State: closed - Opened by bats11 over 3 years ago
- 6 comments
Labels: help wanted, UE4 Plugin
#47 - I get "modules are missing" after patch succesfully applied with no erros
Issue -
State: closed - Opened by bats11 over 3 years ago
- 6 comments
Labels: help wanted, UE4 Plugin
#46 - UE4: apply patch error
Issue -
State: closed - Opened by Choconuts over 3 years ago
- 2 comments
Labels: duplicate, help wanted, UE4 Plugin
#46 - UE4: apply patch error
Issue -
State: closed - Opened by Choconuts over 3 years ago
- 2 comments
Labels: duplicate, help wanted, UE4 Plugin
#45 - Getting errors while applying patch
Issue -
State: closed - Opened by manikantagamer over 3 years ago
- 3 comments
Labels: duplicate, help wanted, UE4 Plugin
#45 - Getting errors while applying patch
Issue -
State: closed - Opened by manikantagamer over 3 years ago
- 3 comments
Labels: duplicate, help wanted, UE4 Plugin
#44 - RTXGI in reflections
Issue -
State: closed - Opened by pidnee over 3 years ago
- 2 comments
#44 - RTXGI in reflections
Issue -
State: closed - Opened by pidnee over 3 years ago
- 2 comments
#43 - How to handle rect area light with RTXGI
Issue -
State: closed - Opened by svart-jiajunzhang over 3 years ago
- 1 comment
Labels: question
#43 - How to handle rect area light with RTXGI
Issue -
State: closed - Opened by svart-jiajunzhang over 3 years ago
- 1 comment
Labels: question
#42 - Platform specific shader compilation errors, e.g. matrix<float,4,4> vs float4x4
Issue -
State: closed - Opened by jamiej over 3 years ago
- 1 comment
Labels: enhancement, UE4 Plugin, sdk
#42 - Platform specific shader compilation errors, e.g. matrix<float,4,4> vs float4x4
Issue -
State: closed - Opened by jamiej over 3 years ago
- 1 comment
Labels: enhancement, UE4 Plugin, sdk
#41 - Platform specific typecast UINT -> uint32 (DDGIVolumeUpdate.cpp)
Issue -
State: closed - Opened by jamiej over 3 years ago
- 1 comment
Labels: enhancement, UE4 Plugin, sdk
#41 - Platform specific typecast UINT -> uint32 (DDGIVolumeUpdate.cpp)
Issue -
State: closed - Opened by jamiej over 3 years ago
- 1 comment
Labels: enhancement, UE4 Plugin, sdk
#40 - Patch error on 4.26.1 How to solve and apply correctly the patch?
Issue -
State: closed - Opened by dnmorato over 3 years ago
- 4 comments
Labels: duplicate, help wanted
#40 - Patch error on 4.26.1 How to solve and apply correctly the patch?
Issue -
State: closed - Opened by dnmorato over 3 years ago
- 4 comments
Labels: duplicate, help wanted
#39 - RTXGI-NvRTX4.26.0.patch does not apply successfully on the rtx-dlss-4.26.1 source
Issue -
State: closed - Opened by rohanbam almost 4 years ago
- 3 comments
Labels: UE4 Plugin
#39 - RTXGI-NvRTX4.26.0.patch does not apply successfully on the rtx-dlss-4.26.1 source
Issue -
State: closed - Opened by rohanbam almost 4 years ago
- 3 comments
Labels: UE4 Plugin
#38 - Having an Issue applying the Nvidia RTX GI patch
Issue -
State: closed - Opened by malochen almost 4 years ago
- 4 comments
Labels: duplicate, help wanted
#38 - Having an Issue applying the Nvidia RTX GI patch
Issue -
State: closed - Opened by malochen almost 4 years ago
- 4 comments
Labels: duplicate, help wanted
#37 - Disabling collision on DDGI Volume Component
Issue -
State: closed - Opened by bhillVelan almost 4 years ago
- 2 comments
Labels: bug
#37 - Disabling collision on DDGI Volume Component
Issue -
State: closed - Opened by bhillVelan almost 4 years ago
- 2 comments
Labels: bug
#36 - UE 4.26 all probes are black
Issue -
State: closed - Opened by gonnerman almost 4 years ago
- 19 comments
Labels: help wanted, UE4 Plugin
#36 - UE 4.26 all probes are black
Issue -
State: closed - Opened by gonnerman almost 4 years ago
- 19 comments
Labels: help wanted, UE4 Plugin
#35 - NvRTX 4.26.0 "patch does not apply" error
Issue -
State: closed - Opened by acmarrs-nvidia almost 4 years ago
- 17 comments
Labels: help wanted
#35 - NvRTX 4.26.0 "patch does not apply" error
Issue -
State: closed - Opened by acmarrs-nvidia almost 4 years ago
- 17 comments
Labels: help wanted
#34 - RTXGI in open worlds
Issue -
State: closed - Opened by MiggyE almost 4 years ago
- 1 comment
Labels: question
#34 - RTXGI in open worlds
Issue -
State: closed - Opened by MiggyE almost 4 years ago
- 1 comment
Labels: question
#33 - RTXGI NvRTX 4.26.0 patch error
Issue -
State: closed - Opened by DigitoneP almost 4 years ago
- 17 comments
Labels: help wanted
#33 - RTXGI NvRTX 4.26.0 patch error
Issue -
State: closed - Opened by DigitoneP almost 4 years ago
- 17 comments
Labels: help wanted
#32 - UE4: RTXGI Plugin makes project incompatible with Mac
Issue -
State: closed - Opened by scragnog almost 4 years ago
- 3 comments
Labels: bug, enhancement, UE4 Plugin
#32 - UE4: RTXGI Plugin makes project incompatible with Mac
Issue -
State: closed - Opened by scragnog almost 4 years ago
- 3 comments
Labels: bug, enhancement, UE4 Plugin
#31 - UE4: Unable to package if Vulkan is enabled as an RHI
Issue -
State: closed - Opened by scragnog almost 4 years ago
- 5 comments
Labels: bug, enhancement, UE4 Plugin
#31 - UE4: Unable to package if Vulkan is enabled as an RHI
Issue -
State: closed - Opened by scragnog almost 4 years ago
- 5 comments
Labels: bug, enhancement, UE4 Plugin