Ecosyste.ms: Issues

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GitHub / nvidiagameworks/nri issues and pull requests

#104 - Use `2`nd reincarnation of a VK call, if available and not used already

Issue - State: open - Opened by dzhdanNV 3 months ago
Labels: enhancement, vk

#103 - feat: add logic to sort swapchain formats

Pull Request - State: closed - Opened by pollend 4 months ago - 10 comments

#102 - swapchain selections

Issue - State: closed - Opened by pollend 4 months ago - 5 comments
Labels: enhancement

#101 - Windows AMD Vulkan Validation.

Issue - State: closed - Opened by pollend 4 months ago - 2 comments
Labels: not bug

#100 - viewport and clipping rectangle

Issue - State: closed - Opened by pollend 4 months ago - 8 comments
Labels: fixed

#99 - The constant buffer displays an error problem

Issue - State: closed - Opened by mapmapbear 4 months ago - 5 comments

#98 - RenderDoc Vulkan

Issue - State: closed - Opened by pollend 4 months ago - 10 comments

#97 - Replace push constants with inline uniform block

Issue - State: open - Opened by dzhdanNV 4 months ago
Labels: enhancement, vk

#96 - bugfix: add missing vk location for input attribute

Pull Request - State: closed - Opened by pollend 4 months ago - 3 comments

#95 - Question: spirv binding offsets

Issue - State: closed - Opened by pollend 5 months ago - 2 comments

#94 - creat pipelineState error using in Agility SDK

Issue - State: closed - Opened by mapmapbear 5 months ago - 4 comments

#93 - Expose "Bindless Resources" support in DeviceDesc

Issue - State: closed - Opened by vertver 5 months ago - 1 comment

#92 - Push Descriptors

Issue - State: closed - Opened by vertver 5 months ago - 1 comment

#91 - Null/Dummy backend implementation

Issue - State: closed - Opened by vertver 5 months ago - 1 comment

#90 - Add "sampler feedback" support

Issue - State: open - Opened by dzhdanNV 5 months ago
Labels: enhancement

#89 - feat: apple support

Pull Request - State: open - Opened by pollend 5 months ago - 3 comments

#88 - Metal Support

Issue - State: open - Opened by pollend 6 months ago - 11 comments
Labels: enhancement

#87 - Opacity micro map extension

Issue - State: open - Opened by dzhdanNV 6 months ago
Labels: extension, d3d12, vk

#86 - `DirectStorage` support

Issue - State: open - Opened by dzhdanNV 6 months ago
Labels: extension, d3d12

#85 - Fixed static library build

Pull Request - State: closed - Opened by vertver 6 months ago - 1 comment

#83 - Simplify / improve resource creation and memory pools managements by using AMD Memory Allocator

Issue - State: closed - Opened by dzhdanNV 6 months ago - 1 comment
Labels: extension

#82 - ci: fix for Ubuntu pipeline

Pull Request - State: closed - Opened by djbelyak 6 months ago - 1 comment

#81 - [DISCUSSION] Make memory allocation less tied to buffers / textures creation

Issue - State: closed - Opened by dzhdanNV 7 months ago - 7 comments
Labels: help wanted

#80 - Added beta extension definition for apple

Pull Request - State: closed - Opened by djbelyak 7 months ago - 1 comment

#79 - [RFE] Add support for multi-view

Issue - State: closed - Opened by dzhdanNV 7 months ago - 1 comment

#78 - Video decoding (encoding?) support

Issue - State: open - Opened by dzhdanNV 7 months ago
Labels: extension

#77 - Small fixes to NRI Wrapper, Add external descriptor heap to D3D12 wrapper

Pull Request - State: closed - Opened by 01Pollux 7 months ago - 3 comments

#76 - Updated hashbang and permissions for shell scripts

Pull Request - State: closed - Opened by djbelyak 8 months ago - 1 comment

#75 - Fixed resource allocation and memory binding for device wrapper

Pull Request - State: closed - Opened by 01Pollux 8 months ago - 1 comment

#74 - Fix incorrect check when converting D3D12 buffer desc to NRI buffer desc

Pull Request - State: closed - Opened by 01Pollux 8 months ago - 1 comment

#73 - Render pass support for mobile devices

Issue - State: open - Opened by dzhdanNV 8 months ago - 1 comment
Labels: extension, vk

#72 - Add support for queue priority

Issue - State: closed - Opened by dzhdanNV 8 months ago - 1 comment
Labels: enhancement

#71 - `DirectSR` support

Issue - State: open - Opened by dzhdanNV 8 months ago
Labels: extension, d3d12

#70 - `drawID` emulation

Issue - State: open - Opened by dzhdanNV 9 months ago
Labels: enhancement, d3d12

#69 - Expose `AreEnhancedBarriersSupported` in device's desc

Issue - State: closed - Opened by 01Pollux 9 months ago - 2 comments

#68 - [RFE] Add ability to disable NVAPI and AMD AGS

Issue - State: closed - Opened by dzhdanNV 9 months ago - 1 comment

#67 - Backend fixes (D3D12 and Vulkan)

Pull Request - State: closed - Opened by vertver 9 months ago - 1 comment

#66 - Draw indirect count buffer

Pull Request - State: closed - Opened by vertver 9 months ago - 1 comment

#65 - [RFE] Draw Indirect Count

Issue - State: closed - Opened by vertver 10 months ago - 2 comments

#64 - Draw parameters emulation

Pull Request - State: closed - Opened by vertver 10 months ago - 1 comment

#63 - [BUG] PSL tier is needed instead of `isProgrammableSampleLocationsSupported`

Issue - State: closed - Opened by dzhdanNV 10 months ago - 2 comments

#62 - clang-cl compile error

Issue - State: closed - Opened by ksgfk 10 months ago - 6 comments

#61 - [RFE] Instancing problem in GPU-driven rendering

Issue - State: closed - Opened by vertver 10 months ago - 62 comments

#58 - bugfix: tweak surface caps for maxImageExtents when its 0

Pull Request - State: closed - Opened by pollend 10 months ago - 1 comment

#57 - Allow disabling bound checks via `VK_EXT_robustness2`

Issue - State: open - Opened by dzhdanNV 10 months ago - 1 comment
Labels: enhancement, vk

#56 - Fixed implicit shader stage selection for Vulkan

Pull Request - State: closed - Opened by vertver 10 months ago - 3 comments

#55 - Fixed D3D12 crash with bindless samplers

Pull Request - State: closed - Opened by vertver 10 months ago - 1 comment

#53 - Add non shader visible descriptor pool

Issue - State: closed - Opened by 01Pollux 11 months ago - 11 comments

#53 - Add non shader visible descriptor pool

Issue - State: closed - Opened by 01Pollux 11 months ago - 11 comments

#52 - [RFE] Add "low latency" extension

Issue - State: closed - Opened by dzhdanNV 11 months ago - 1 comment

#51 - Fix command signature leak

Pull Request - State: closed - Opened by 01Pollux 11 months ago

#50 - [RFE] Add support for `D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP`

Issue - State: closed - Opened by dzhdanNV 11 months ago - 1 comment

#50 - [RFE] Add support for `D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP`

Issue - State: closed - Opened by dzhdanNV 11 months ago - 1 comment

#49 - Shared resources via NT handle

Issue - State: open - Opened by dzhdanNV 12 months ago
Labels: enhancement

#48 - Add "work graphs" support

Issue - State: open - Opened by dzhdanNV 12 months ago
Labels: extension

#47 - Minor edits for d3d12 non agility sdk code

Pull Request - State: closed - Opened by 01Pollux 12 months ago - 4 comments

#45 - Unknown interface HelperInterface

Issue - State: closed - Opened by Yoka037 12 months ago

#44 - Wrong barriers for readback buffer

Issue - State: closed - Opened by vertver 12 months ago - 3 comments

#43 - [RFE] Add missing "indirect" commands

Issue - State: closed - Opened by dzhdanNV 12 months ago - 1 comment

#42 - Add "multi-view" support

Issue - State: open - Opened by dzhdanNV 12 months ago
Labels: enhancement

#41 - Only enable vulkan's extension when it's either supported or required

Issue - State: closed - Opened by 01Pollux 12 months ago - 3 comments

#40 - Unsupported depth bounds

Issue - State: closed - Opened by 01Pollux 12 months ago - 2 comments

#39 - Move "depth bias" to dynamic state

Issue - State: closed - Opened by dzhdanNV almost 1 year ago - 2 comments
Labels: enhancement

#38 - [RFE] Add stream out (transform feedback)

Issue - State: closed - Opened by dzhdanNV almost 1 year ago - 1 comment

#37 - Add "shading rate" support

Issue - State: closed - Opened by dzhdanNV almost 1 year ago - 1 comment
Labels: enhancement

#36 - Pipeline library / cache support

Issue - State: open - Opened by vertver about 1 year ago - 7 comments
Labels: extension

#35 - [RFE] Utilize "enhanced barriers", reach parity with VK

Issue - State: closed - Opened by dzhdanNV about 1 year ago - 3 comments

#33 - Fix D3D12 backend on Windows 10

Pull Request - State: closed - Opened by vertver about 1 year ago - 1 comment

#32 - feat: improve output from ReportMessage

Pull Request - State: closed - Opened by pollend about 1 year ago - 1 comment

#31 - Question: Queue family selection

Issue - State: closed - Opened by pollend about 1 year ago - 4 comments

#30 - Additional Flags to NRI init to disable features

Issue - State: closed - Opened by pollend about 1 year ago - 13 comments

#29 - bugfix: fix build for C NRIWrapperVK.h

Pull Request - State: closed - Opened by pollend about 1 year ago - 1 comment

#28 - WIP: tiling support

Pull Request - State: open - Opened by vertver about 1 year ago

#27 - feat: add missing forward declare for AccelerationStructure Vulkan

Pull Request - State: closed - Opened by pollend about 1 year ago - 1 comment

#26 - Sparse texture support

Issue - State: open - Opened by vertver about 1 year ago - 18 comments
Labels: extension

#25 - ReBAR support

Issue - State: closed - Opened by vertver about 1 year ago - 17 comments

#24 - ReBAR and sparse texture support

Issue - State: closed - Opened by vertver about 1 year ago - 3 comments

#23 - Vulkan fixes for macOS

Pull Request - State: closed - Opened by vertver about 1 year ago - 3 comments

#22 - texture format utility

Issue - State: closed - Opened by pollend about 1 year ago - 4 comments

#21 - bugfix: resolve build problems with linux g++

Pull Request - State: closed - Opened by pollend about 1 year ago - 1 comment

#20 - Resource management improvements

Issue - State: closed - Opened by vertver about 1 year ago - 15 comments

#19 - Wait for event completion in fence

Pull Request - State: closed - Opened by vertver about 1 year ago - 3 comments

#18 - Added check for outdated swapchain

Pull Request - State: closed - Opened by vertver about 1 year ago - 1 comment

#17 - Use optimal layout for texture copying

Pull Request - State: closed - Opened by vertver about 1 year ago - 7 comments

#16 - Added support for swapchain resize

Pull Request - State: closed - Opened by vertver about 1 year ago - 14 comments

#15 - Descriptor Sets managing

Issue - State: closed - Opened by vertver about 1 year ago - 3 comments

#14 - Improved Metal / Apple Silicon Support

Issue - State: closed - Opened by johnpars over 1 year ago - 6 comments

#13 - Option to disable NVAPI and AGS pull for Linux

Issue - State: closed - Opened by TheGoozah over 1 year ago - 2 comments

#12 - Parameter type should be NRIVkSemaphore here

Issue - State: closed - Opened by jayrulez over 2 years ago - 3 comments

#11 - Incorrect cast

Issue - State: closed - Opened by jayrulez over 2 years ago - 3 comments

#10 - m_DescriptorSets needs to be cleared after deallocating the entries in Reset

Issue - State: closed - Opened by jayrulez over 2 years ago - 2 comments

#9 - This line seems wrong. Looks like geometry shader should be filled instead.

Issue - State: closed - Opened by jayrulez over 2 years ago - 1 comment

#8 - Destructor not actually freeing allocated descriptor sets for DescriptorPoolVK

Issue - State: closed - Opened by jayrulez almost 3 years ago - 1 comment