Ecosyste.ms: Issues

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GitHub / nvidiagameworks/dxvk-remix issues and pull requests

#85 - Documentation fixes

Pull Request - State: open - Opened by EliteCombineSoldier about 1 month ago - 1 comment

#84 - "rtx.showRaytracingOption", to "True"

Pull Request - State: open - Opened by skurtyyskirts about 1 month ago

#83 - Rayportals: Disable fade-in effect for portals with to emissive texture

Pull Request - State: closed - Opened by xoxor4d 3 months ago - 2 comments

#81 - Add tests/rtx/dxvk_rt_testing/ to gitignore

Pull Request - State: open - Opened by xoxor4d 3 months ago

#80 - RayPortalMaterialData: Use albedo texture as portal mask

Pull Request - State: open - Opened by xoxor4d 3 months ago

#77 - Fix crash when minimising Unreal engine games.

Pull Request - State: open - Opened by mmdanggg2 5 months ago

#76 - Add texture category: Disable alpha for tagged (legacy) textures

Pull Request - State: closed - Opened by xoxor4d 6 months ago - 2 comments

#75 - Testing Github Actions build crash

Pull Request - State: closed - Opened by sultim-t-nv 7 months ago

#74 - Use a precompiled header in dxvk and d3d9 subprojects

Pull Request - State: open - Opened by Nukem9 8 months ago - 3 comments

#73 - 3D Sky Depth Fixes, Path-Traced Skyboxes Introduction

Pull Request - State: open - Opened by KingDavidW 9 months ago - 9 comments

#72 - Apply node 16 fix to github actions

Pull Request - State: closed - Opened by nvzkupu 9 months ago

#71 - fix wrong imgui label under froxel radiance cache

Pull Request - State: closed - Opened by xoxor4d 9 months ago - 1 comment

#70 - Contributor Info

Pull Request - State: open - Opened by anchorlightforge 9 months ago - 3 comments

#69 - Update build.yml

Pull Request - State: closed - Opened by AlexDunn 9 months ago

#68 - Allow us to override the shader versions for pixel and vertex shaders individually.

Pull Request - State: closed - Opened by Xenthio 9 months ago - 4 comments

#67 - Use AABB to better differentiate instances

Pull Request - State: closed - Opened by xoxor4d 10 months ago - 7 comments

#66 - Fix distant lights not updating their rotation

Pull Request - State: closed - Opened by mmdanggg2 10 months ago - 3 comments

#65 - Add option to configure the scene world space coordinate system

Pull Request - State: closed - Opened by jdswebb 10 months ago - 8 comments

#64 - Add jdswebb to Github Contributors

Pull Request - State: closed - Opened by jdswebb 10 months ago - 1 comment

#64 - Add jdswebb to Github Contributors

Pull Request - State: closed - Opened by jdswebb 10 months ago - 1 comment

#63 - options: Default to RT pipelines on RADV

Pull Request - State: closed - Opened by pixelcluster 10 months ago - 5 comments

#62 - D3D10 and D3D11 support?

Issue - State: closed - Opened by tcharchar 10 months ago - 4 comments

#61 - Add option to configure the scene world space coordinate system

Pull Request - State: closed - Opened by jdswebb 11 months ago - 3 comments

#58 - Versions above 0.2.0 lack dawn of war (dx9b/c) support.

Issue - State: open - Opened by CannibalToast 11 months ago - 1 comment

#57 - Bump version of github checkout actions

Pull Request - State: closed - Opened by nvzkupu 12 months ago

#56 - Link is off

Issue - State: open - Opened by AlexisIMichelas 12 months ago - 2 comments

#56 - Link is off

Issue - State: open - Opened by AlexisIMichelas 12 months ago - 2 comments

#55 - Fixed bug where user can't select some resolutions in game

Pull Request - State: closed - Opened by sortifal 12 months ago - 11 comments

#54 - Metin 2 - Constant crashing issue

Issue - State: closed - Opened by k-rasher about 1 year ago

#53 - dxvk native support?

Issue - State: open - Opened by Mis012 about 1 year ago - 7 comments
Labels: enhancement

#52 - Portal RTX is not working with last NVIDIA drivers

Issue - State: closed - Opened by jgmatu about 1 year ago - 3 comments

#49 - Split Texture Category List - Fixes and Improvements

Pull Request - State: closed - Opened by xoxor4d about 1 year ago - 7 comments

#48 - ImGui Font Scaling

Pull Request - State: closed - Opened by anchorlightforge about 1 year ago - 4 comments

#47 - Additional Conf Presets

Pull Request - State: closed - Opened by anchorlightforge about 1 year ago - 1 comment

#45 - A list of errors given on lego lotr

Issue - State: closed - Opened by usermaf over 1 year ago - 3 comments

#44 - Shadows move with Camera in GTA San Andreas

Issue - State: closed - Opened by baazthefalcon over 1 year ago - 4 comments

#42 - Anti-Culling feature doesnt work in NFS Most Wanted

Issue - State: closed - Opened by yoperesete over 1 year ago - 1 comment

#41 - [REMIX-2074] Crash in GTA:SA

Issue - State: closed - Opened by baazthefalcon over 1 year ago - 5 comments

#40 - bug_report.md: redirect to main repo

Pull Request - State: closed - Opened by anchorlightforge over 1 year ago - 1 comment

#38 - Compatibility with NRD 4.2.2

Issue - State: closed - Opened by achtchaern over 1 year ago - 1 comment

#37 - CI/CD - Automatic Releases

Pull Request - State: closed - Opened by anchorlightforge over 1 year ago - 1 comment

#36 - CI/CD - Create Rolling Releases automatically

Pull Request - State: closed - Opened by anchorlightforge over 1 year ago

#35 - Simplify installation

Issue - State: open - Opened by My12123 over 1 year ago - 3 comments

#34 - build.yml Potential workaround for Chocolatey-CLI regression

Pull Request - State: closed - Opened by anchorlightforge over 1 year ago - 1 comment

#33 - GitHub Actions - Choco Regression Breaking Artifact Builds

Issue - State: closed - Opened by anchorlightforge over 1 year ago - 2 comments

#32 - allow `enableRaytracing` UI toggle and config option

Pull Request - State: closed - Opened by watbulb over 1 year ago - 5 comments

#31 - Mobile Forces - why no loaded all textures?

Issue - State: closed - Opened by gedas919 over 1 year ago - 2 comments

#30 - dxvk_imgui.cpp - Lightmap/Hide Instance in UI

Pull Request - State: closed - Opened by anchorlightforge over 1 year ago - 25 comments

#29 - Update imgui.cpp to prevent Remix Menu nullptr crash

Pull Request - State: closed - Opened by anchorlightforge over 1 year ago - 2 comments

#28 - Alpha blend smoke over alpha test has sorting issues - Call of Duty 2

Issue - State: closed - Opened by tadpole3159 over 1 year ago - 13 comments

#27 - Add lightmap and hide instance tags to UI

Pull Request - State: closed - Opened by anchorlightforge over 1 year ago

#26 - sky light stop working

Issue - State: open - Opened by WabbitToonz over 1 year ago - 3 comments

#25 - Disable HUD by default

Pull Request - State: closed - Opened by Kim2091 over 1 year ago - 2 comments

#24 - Models not rendering during Remix runtime

Issue - State: open - Opened by Speedwagen over 1 year ago - 7 comments
Labels: jira

#23 - Debug build usability issues

Issue - State: closed - Opened by Kim2091 over 1 year ago - 1 comment

#22 - Add ability to reload rtx.conf

Issue - State: open - Opened by BlueAmulet over 1 year ago

#21 - A few issues with Iron Storm

Issue - State: closed - Opened by VoxelArtist over 1 year ago - 1 comment

#20 - Oblivion Jitter Issue

Issue - State: closed - Opened by Rmurray2006 over 1 year ago

#19 - Shadows render incorrectly when perspective correction is enabled

Issue - State: closed - Opened by yohjimane over 1 year ago - 3 comments

#18 - Building error "target not found"

Issue - State: open - Opened by wcde over 1 year ago - 2 comments

#17 - Add list of assigned categories in the texture tooltip when right-cli…

Pull Request - State: closed - Opened by leoleotte over 1 year ago - 11 comments

#16 - Removed incorrect assertion about the indexCount

Pull Request - State: closed - Opened by dkollmann over 1 year ago

#15 - Elder Scrolls oblivion issue comparison (portals and with new)

Issue - State: closed - Opened by Rmurray2006 over 1 year ago - 2 comments

#14 - Add ability to change render target

Issue - State: open - Opened by adamplayer over 1 year ago - 2 comments
Labels: jira

#13 - Setting rtx.fallbackLightMode = 0 causes an error on load

Issue - State: closed - Opened by yohjimane over 1 year ago - 2 comments

#12 - Age of Mythology: Issues with Capturing Textures

Issue - State: closed - Opened by Dr00bles over 1 year ago - 2 comments

#11 - Consistent crashing with Stalker Trilogy (OpenXray engine)

Issue - State: closed - Opened by yohjimane over 1 year ago - 2 comments

#9 - Vampire the masquerade crash due to nullptr exception

Issue - State: closed - Opened by svelle over 1 year ago - 5 comments

#7 - Geometry capture issues in Delta Force: Black Hawk down

Issue - State: open - Opened by UncleRito over 1 year ago - 5 comments
Labels: jira

#6 - Override potentially broken x86 vcvars inside VS2019 built-in PowerShells

Pull Request - State: closed - Opened by watbulb over 1 year ago

#5 - Oblivion on lastest repros and new issues with

Issue - State: closed - Opened by Rmurray2006 over 1 year ago - 2 comments

#4 - Build status badge link directs to 404

Issue - State: closed - Opened by svelle over 1 year ago - 2 comments

#3 - Can't build DXVK-Remix with gametargets.conf

Issue - State: closed - Opened by AndreyRGW almost 2 years ago - 2 comments

#2 - Is DXVK-Remix subject to the NVIDIA RTX SDKs License?

Issue - State: open - Opened by samzanemesis almost 2 years ago - 1 comment

#1 - LNK1112

Issue - State: closed - Opened by sbartuk almost 2 years ago - 2 comments