Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / nvidiagameworks/blast issues and pull requests
#25 - Improve documentation and build process
Pull Request -
State: open - Opened by Ryukijano 23 days ago
#22 - Remove mention of removed blast tool from README
Pull Request -
State: open - Opened by mastercoms about 3 years ago
#21 - Update license.txt
Pull Request -
State: closed - Opened by EricArnoldNVIDIA over 3 years ago
#20 - Formatted Text in Readme.md
Pull Request -
State: closed - Opened by riturajjain2000 almost 4 years ago
#19 - Fix index out of bounds
Pull Request -
State: closed - Opened by lgzy about 4 years ago
- 1 comment
#18 - Fix asset joint serialization
Pull Request -
State: closed - Opened by lgzy about 4 years ago
#17 - Physx4 compatibility
Pull Request -
State: closed - Opened by lgzy about 4 years ago
- 1 comment
#16 - Fix invalid pointer access in authoring tools
Pull Request -
State: closed - Opened by daskyler over 4 years ago
- 4 comments
#15 - Fix Blast bond generation
Pull Request -
State: closed - Opened by daskyler over 4 years ago
- 3 comments
#14 - Fixed memory leak.
Pull Request -
State: closed - Opened by neithy about 6 years ago
- 1 comment
#13 - Fixes to UnitySample to make it build & run. ( In Unity 2018.2 )
Pull Request -
State: closed - Opened by AndyJBuchananWISH over 6 years ago
- 3 comments
#1 - Fix for assets being run through ApexImporter with an empty bondDescs array
Pull Request -
State: closed - Opened by donalmacc over 7 years ago
- 20 comments