Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / numpad/ecs-sandbox issues and pull requests
#65 - The code cannot be executed successfully; after running, the screen turns black and the window closes automatically.
Issue -
State: open - Opened by dd123-a 8 months ago
#64 - can not open “luajit-5.1.lib” synthlike
Issue -
State: closed - Opened by dd123-a 8 months ago
- 9 comments
#63 - [61] GitHub Actions for Linux
Pull Request -
State: closed - Opened by numpad over 2 years ago
Labels: code-quality, deployment
#62 - First github action test
Pull Request -
State: closed - Opened by numpad over 2 years ago
#61 - Automatic Builds
Issue -
State: open - Opened by numpad over 2 years ago
#60 - Some work
Pull Request -
State: closed - Opened by numpad over 2 years ago
#59 - Docker build
Issue -
State: open - Opened by numpad almost 3 years ago
Labels: deployment
#58 - Create simple Minigame
Issue -
State: open - Opened by numpad almost 4 years ago
Labels: feature, game-design
#57 - [56] Scene and Engine abstractions
Pull Request -
State: closed - Opened by numpad almost 4 years ago
#56 - Engine Abstractions
Issue -
State: open - Opened by numpad almost 4 years ago
Labels: enhancement, engine, code-quality
#55 - Fix build on Windows
Issue -
State: open - Opened by numpad almost 4 years ago
Labels: deployment
#54 - [52] Scripting, Collision, etc
Pull Request -
State: closed - Opened by numpad almost 4 years ago
#53 - Viewport not updating
Issue -
State: open - Opened by numpad about 4 years ago
Labels: bug
#52 - Add basic scripting
Issue -
State: open - Opened by numpad about 4 years ago
#51 - DecalRenderSystem doesn't render right texture
Issue -
State: open - Opened by numpad about 4 years ago
Labels: bug
#50 - [24] Fixed build for windows, added build instructions
Pull Request -
State: closed - Opened by numpad about 4 years ago
#49 - [48] Fixed Font::defaultShader initializing too early
Pull Request -
State: closed - Opened by numpad about 4 years ago
#48 - sgl::shader#~shader() segfaults when shader compilation failed
Issue -
State: open - Opened by numpad about 4 years ago
Labels: bug
#47 - "Framebuffer 1 is not complete" error on some devices
Issue -
State: open - Opened by numpad about 4 years ago
Labels: bug
#46 - Some chunks not rendered on a few devices
Issue -
State: open - Opened by numpad about 4 years ago
Labels: bug
#45 - Rendering artifacts on Windows
Issue -
State: open - Opened by numpad about 4 years ago
Labels: bug
#44 - Remove position buffer
Issue -
State: open - Opened by numpad about 4 years ago
Labels: rework
#43 - Performance optimization
Issue -
State: open - Opened by numpad about 4 years ago
Labels: engine, rework, code-quality
#42 - [31] Decals
Pull Request -
State: closed - Opened by numpad about 4 years ago
#41 - Add basic Accessibility
Issue -
State: open - Opened by numpad about 4 years ago
#40 - Add controller support
Issue -
State: open - Opened by numpad about 4 years ago
Labels: feature, engine
#39 - Meta progression decision
Issue -
State: open - Opened by numpad about 4 years ago
Labels: game-design
#38 - Add special rooms
Issue -
State: open - Opened by numpad about 4 years ago
Labels: game-design
#37 - Implement saving and loading
Issue -
State: open - Opened by numpad over 4 years ago
Labels: feature, engine
#36 - Moved sgl from lib/ to src/
Pull Request -
State: closed - Opened by numpad over 4 years ago
- 1 comment
#35 - Added basic sound loading and playback
Pull Request -
State: closed - Opened by numpad over 4 years ago
#34 - Document & maintain ECS structure
Issue -
State: open - Opened by numpad over 4 years ago
Labels: documentation
#33 - Move sgl files from lib/ to src/
Issue -
State: closed - Opened by numpad over 4 years ago
Labels: code-quality
#32 - Refactor AssetManager
Issue -
State: open - Opened by numpad over 4 years ago
Labels: engine, code-quality
#31 - Decal rendering
Issue -
State: open - Opened by numpad over 4 years ago
Labels: feature, engine
#30 - Feature/4 audio
Pull Request -
State: closed - Opened by numpad over 4 years ago
#29 - Feature/28 window
Pull Request -
State: closed - Opened by numpad over 4 years ago
- 1 comment
#28 - Window & State/Scene handling
Issue -
State: open - Opened by numpad over 4 years ago
#27 - Shader reloading leaks memory
Issue -
State: open - Opened by numpad over 4 years ago
Labels: bug
#26 - Fix Timestep
Issue -
State: open - Opened by numpad over 4 years ago
#25 - Windows
Pull Request -
State: closed - Opened by numpad over 4 years ago
#24 - Fix builds
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement
#23 - Normal rendering for billboards
Issue -
State: open - Opened by numpad over 4 years ago
Labels: not-implemented-yet
#22 - Deferred shading and framebuffers
Pull Request -
State: closed - Opened by numpad over 4 years ago
#21 - Shader QoL improvements
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement, engine
#20 - Add UI
Issue -
State: open - Opened by numpad over 4 years ago
Labels: feature, engine
#19 - #16 - Implement Framebuffer
Pull Request -
State: closed - Opened by numpad over 4 years ago
#18 - Camera improvements
Issue -
State: open - Opened by numpad over 4 years ago
- 1 comment
Labels: enhancement, rework
#17 - G-buffer work
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement
#16 - Add framebuffer wrapper
Issue -
State: closed - Opened by numpad over 4 years ago
Labels: feature, engine
#15 - Fix terrain handling
Issue -
State: open - Opened by numpad over 4 years ago
Labels: rework
#14 - Collision detection & handling
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement
#13 - Props in world
Issue -
State: open - Opened by numpad over 4 years ago
Labels: feature
#12 - Improve terrain rendering
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement, feature
#11 - Items
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement, feature
#10 - Add loading screens
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement
#9 - Inventory
Issue -
State: open - Opened by numpad over 4 years ago
Labels: feature
#8 - dialog system
Issue -
State: open - Opened by numpad over 4 years ago
Labels: feature
#7 - Terrain shadows and lighting
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement, feature
#6 - Overworld
Issue -
State: open - Opened by numpad over 4 years ago
Labels: enhancement
#5 - water rendering
Issue -
State: open - Opened by numpad over 4 years ago
- 1 comment
Labels: feature
#4 - music and sound effects
Issue -
State: closed - Opened by numpad over 5 years ago
Labels: feature, engine
#3 - particle system
Issue -
State: open - Opened by numpad over 5 years ago
Labels: feature
#2 - usable billboard rendering
Issue -
State: open - Opened by numpad over 5 years ago
Labels: enhancement, rework
#1 - map/dungeon generation
Issue -
State: open - Opened by numpad over 5 years ago
Labels: enhancement