Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / numpad/ecs-sandbox issues and pull requests

#64 - can not open “luajit-5.1.lib” synthlike

Issue - State: closed - Opened by dd123-a 8 months ago - 9 comments

#63 - [61] GitHub Actions for Linux

Pull Request - State: closed - Opened by numpad over 2 years ago
Labels: code-quality, deployment

#62 - First github action test

Pull Request - State: closed - Opened by numpad over 2 years ago

#61 - Automatic Builds

Issue - State: open - Opened by numpad over 2 years ago

#60 - Some work

Pull Request - State: closed - Opened by numpad over 2 years ago

#59 - Docker build

Issue - State: open - Opened by numpad almost 3 years ago
Labels: deployment

#58 - Create simple Minigame

Issue - State: open - Opened by numpad almost 4 years ago
Labels: feature, game-design

#57 - [56] Scene and Engine abstractions

Pull Request - State: closed - Opened by numpad almost 4 years ago

#56 - Engine Abstractions

Issue - State: open - Opened by numpad almost 4 years ago
Labels: enhancement, engine, code-quality

#55 - Fix build on Windows

Issue - State: open - Opened by numpad almost 4 years ago
Labels: deployment

#54 - [52] Scripting, Collision, etc

Pull Request - State: closed - Opened by numpad almost 4 years ago

#53 - Viewport not updating

Issue - State: open - Opened by numpad about 4 years ago
Labels: bug

#52 - Add basic scripting

Issue - State: open - Opened by numpad about 4 years ago

#51 - DecalRenderSystem doesn't render right texture

Issue - State: open - Opened by numpad about 4 years ago
Labels: bug

#50 - [24] Fixed build for windows, added build instructions

Pull Request - State: closed - Opened by numpad about 4 years ago

#49 - [48] Fixed Font::defaultShader initializing too early

Pull Request - State: closed - Opened by numpad about 4 years ago

#48 - sgl::shader#~shader() segfaults when shader compilation failed

Issue - State: open - Opened by numpad about 4 years ago
Labels: bug

#47 - "Framebuffer 1 is not complete" error on some devices

Issue - State: open - Opened by numpad about 4 years ago
Labels: bug

#46 - Some chunks not rendered on a few devices

Issue - State: open - Opened by numpad about 4 years ago
Labels: bug

#45 - Rendering artifacts on Windows

Issue - State: open - Opened by numpad about 4 years ago
Labels: bug

#44 - Remove position buffer

Issue - State: open - Opened by numpad about 4 years ago
Labels: rework

#43 - Performance optimization

Issue - State: open - Opened by numpad about 4 years ago
Labels: engine, rework, code-quality

#42 - [31] Decals

Pull Request - State: closed - Opened by numpad about 4 years ago

#41 - Add basic Accessibility

Issue - State: open - Opened by numpad about 4 years ago

#40 - Add controller support

Issue - State: open - Opened by numpad about 4 years ago
Labels: feature, engine

#39 - Meta progression decision

Issue - State: open - Opened by numpad about 4 years ago
Labels: game-design

#38 - Add special rooms

Issue - State: open - Opened by numpad about 4 years ago
Labels: game-design

#37 - Implement saving and loading

Issue - State: open - Opened by numpad over 4 years ago
Labels: feature, engine

#36 - Moved sgl from lib/ to src/

Pull Request - State: closed - Opened by numpad over 4 years ago - 1 comment

#35 - Added basic sound loading and playback

Pull Request - State: closed - Opened by numpad over 4 years ago

#34 - Document & maintain ECS structure

Issue - State: open - Opened by numpad over 4 years ago
Labels: documentation

#33 - Move sgl files from lib/ to src/

Issue - State: closed - Opened by numpad over 4 years ago
Labels: code-quality

#32 - Refactor AssetManager

Issue - State: open - Opened by numpad over 4 years ago
Labels: engine, code-quality

#31 - Decal rendering

Issue - State: open - Opened by numpad over 4 years ago
Labels: feature, engine

#30 - Feature/4 audio

Pull Request - State: closed - Opened by numpad over 4 years ago

#29 - Feature/28 window

Pull Request - State: closed - Opened by numpad over 4 years ago - 1 comment

#28 - Window & State/Scene handling

Issue - State: open - Opened by numpad over 4 years ago

#27 - Shader reloading leaks memory

Issue - State: open - Opened by numpad over 4 years ago
Labels: bug

#26 - Fix Timestep

Issue - State: open - Opened by numpad over 4 years ago

#25 - Windows

Pull Request - State: closed - Opened by numpad over 4 years ago

#24 - Fix builds

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement

#23 - Normal rendering for billboards

Issue - State: open - Opened by numpad over 4 years ago
Labels: not-implemented-yet

#22 - Deferred shading and framebuffers

Pull Request - State: closed - Opened by numpad over 4 years ago

#21 - Shader QoL improvements

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement, engine

#20 - Add UI

Issue - State: open - Opened by numpad over 4 years ago
Labels: feature, engine

#19 - #16 - Implement Framebuffer

Pull Request - State: closed - Opened by numpad over 4 years ago

#18 - Camera improvements

Issue - State: open - Opened by numpad over 4 years ago - 1 comment
Labels: enhancement, rework

#17 - G-buffer work

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement

#16 - Add framebuffer wrapper

Issue - State: closed - Opened by numpad over 4 years ago
Labels: feature, engine

#15 - Fix terrain handling

Issue - State: open - Opened by numpad over 4 years ago
Labels: rework

#14 - Collision detection & handling

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement

#13 - Props in world

Issue - State: open - Opened by numpad over 4 years ago
Labels: feature

#12 - Improve terrain rendering

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement, feature

#11 - Items

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement, feature

#10 - Add loading screens

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement

#9 - Inventory

Issue - State: open - Opened by numpad over 4 years ago
Labels: feature

#8 - dialog system

Issue - State: open - Opened by numpad over 4 years ago
Labels: feature

#7 - Terrain shadows and lighting

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement, feature

#6 - Overworld

Issue - State: open - Opened by numpad over 4 years ago
Labels: enhancement

#5 - water rendering

Issue - State: open - Opened by numpad over 4 years ago - 1 comment
Labels: feature

#4 - music and sound effects

Issue - State: closed - Opened by numpad over 5 years ago
Labels: feature, engine

#3 - particle system

Issue - State: open - Opened by numpad over 5 years ago
Labels: feature

#2 - usable billboard rendering

Issue - State: open - Opened by numpad over 5 years ago
Labels: enhancement, rework

#1 - map/dungeon generation

Issue - State: open - Opened by numpad over 5 years ago
Labels: enhancement