Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / nukem9/linkermod issues and pull requests
#22 - mods not working
Issue -
State: closed - Opened by Itayrutigliano about 8 years ago
- 39 comments
Labels: bug, game_mod
#21 - Can't get legacy mods to work.
Issue -
State: closed - Opened by Jbleezy about 8 years ago
- 16 comments
Labels: game_mod
#20 - Gibbing zombie model parts (heads, legs) causes the game to crash
Issue -
State: closed - Opened by BuIlDaLiBlE over 8 years ago
- 4 comments
Labels: misc
#19 - Having multiple languages IWDs are causing the game to crash when connecting paths
Issue -
State: open - Opened by BuIlDaLiBlE over 8 years ago
- 1 comment
Labels: bug, game_mod
#18 - [ERROR]: Could not find label 'main' in script 'animscripts/zombie_combat'
Issue -
State: closed - Opened by SE2Dev over 8 years ago
Labels: bug, game_mod
#17 - Windows XP Compatibility Issues
Issue -
State: closed - Opened by BuIlDaLiBlE over 8 years ago
- 4 comments
Labels: bug
#16 - [ERROR]: Using mod.arena results in a fatal error
Issue -
State: closed - Opened by SE2Dev over 8 years ago
Labels: bug, game_mod
#15 - [ERROR] Failed to Load 'stats.ddl'
Issue -
State: open - Opened by SE2Dev over 8 years ago
- 3 comments
Labels: game_mod
#14 - Blends visible through blends
Issue -
State: closed - Opened by ghost over 8 years ago
- 10 comments
Labels: bug, misc
#13 - Raising the Max curvenn/terrain collision verts
Issue -
State: open - Opened by ghost over 8 years ago
- 33 comments
Labels: enhancement, cod2map
#12 - Missing Techniques: Known Issues
Issue -
State: closed - Opened by SE2Dev over 8 years ago
- 10 comments
Labels: cod2rad, radiant
#11 - Overwriting a common_zombie sound with a custom one
Issue -
State: closed - Opened by ghost over 8 years ago
- 1 comment
#10 - Enhancement - Possibly allowing menu level BSP overrides
Issue -
State: open - Opened by ghost over 8 years ago
- 2 comments
Labels: enhancement, game_mod
#9 - SV_ValidateMap detour is firing however when changing map to mod one it kicks players
Issue -
State: closed - Opened by ghost over 8 years ago
- 12 comments
Labels: bug, game_mod
#8 - Marking a light as non-primary
Issue -
State: closed - Opened by ghost over 8 years ago
- 12 comments
Labels: bug, cod2rad
#7 - Custom Maps Bo1
Issue -
State: closed - Opened by Arefu over 8 years ago
- 7 comments
Labels: question, radiant
#6 - Where am i supose to put the files?
Issue -
State: closed - Opened by m1cke1 over 8 years ago
- 7 comments
Labels: question
#5 - Radiant_Mod missing a commit?
Issue -
State: closed - Opened by ghost over 8 years ago
Labels: question, radiant
#4 - A TODO list and or make issues regarding what's next
Issue -
State: closed - Opened by ghost over 8 years ago
- 2 comments
#3 - Possibly writing up the steps to build and compile maps
Issue -
State: open - Opened by ghost over 8 years ago
- 37 comments
Labels: enhancement
#2 - Possible to compile the menu_map_classified_mini.iwi in the FF instead
Issue -
State: closed - Opened by ghost over 8 years ago
- 5 comments
Labels: wontfix
#1 - Release the lib required to properly build the release source
Issue -
State: closed - Opened by ghost over 8 years ago
- 1 comment
Labels: question