Ecosyste.ms: Issues

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GitHub / ntaylormullen/endgate issues and pull requests

#28 - Add a LoadContent method to game.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#27 - Add asset loaders for images and sounds

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#26 - Add particle emitters

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#25 - Convert bool to booelan throughout respository

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: 3 - Done, Task

#24 - Only re-draw if update has been called since last draw

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#23 - Remove the At property from the CollisionData

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#22 - SpriteAnimation requires that the imagesource is completely loaded, if not it throws

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#21 - Graphic2d dispose does not dispose all children.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#20 - Added Grunt build

Pull Request - State: closed - Opened by BorisKozo over 11 years ago - 11 comments

#19 - Move Abstraction classes out of the abstraction namespace

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#18 - Grunt build to replace PS build

Issue - State: open - Opened by BorisKozo over 11 years ago - 1 comment
Labels: enhancement, 2- Working

#17 - Fixed TimeSpan bug (issue #11)

Pull Request - State: closed - Opened by BorisKozo over 11 years ago

#16 - Added missing property required by the tests

Pull Request - State: closed - Opened by BorisKozo over 11 years ago

#15 - Fixed TimeSpan bug (issue #11)

Pull Request - State: closed - Opened by BorisKozo over 11 years ago - 4 comments

#14 - Added missing property required by the tests

Pull Request - State: closed - Opened by BorisKozo over 11 years ago - 2 comments

#13 - Text2d bounds aren't calculated correctly when font size is set

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#12 - Game Dispose does not clean up the Map Scenery canvas

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#11 - TimeSpan minutes returns the seconds value instead

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 2 comments
Labels: bug, 3 - Done

#10 - Moved CollisionManager.Update

Pull Request - State: closed - Opened by Buildstarted over 11 years ago

#9 - Moved CollisionManager.Update to after other object updates

Pull Request - State: closed - Opened by Buildstarted over 11 years ago - 1 comment

#8 - Add Top, Left, Bottom, Right for bounding objects.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: enhancement, Too abstract

#7 - Add collision groups

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#6 - Change the CollisionManager to utilize quad trees

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#5 - Tweens should trigger OnChange when OnComplete triggers

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#4 - Child elements of graphics do not obey the Visible property

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#3 - Add tile map support for http://www.mapeditor.org/ exports

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#2 - FontSettings not setting

Issue - State: closed - Opened by foundrium over 11 years ago - 3 comments
Labels: question

#1 - SquareTileMaps can't be positioned correctly

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: invalid