Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ntaylormullen/endgate issues and pull requests

#126 - EndGate no longer compiles with latest TypeScript

Issue - State: open - Opened by rboarman almost 11 years ago - 6 comments

#125 - Added typed keys

Pull Request - State: closed - Opened by Buildstarted about 11 years ago

#124 - Initial commit using new rendering

Pull Request - State: open - Opened by Buildstarted about 11 years ago - 1 comment

#123 - Remove Scale method and add a Vector2d property to indicate the size scaling of an object

Issue - State: open - Opened by NTaylorMullen about 11 years ago
Labels: 1- Ready, Breaking Change

#122 - Added overload for LoadImage and LoadAudio

Pull Request - State: open - Opened by Buildstarted about 11 years ago

#121 - Updated project to typescript 0.9.5

Pull Request - State: closed - Opened by Buildstarted about 11 years ago

#120 - Rename Color to Background Color

Issue - State: open - Opened by Buildstarted about 11 years ago
Labels: question

#119 - new overload for LoadImage that accepts source only

Issue - State: open - Opened by Buildstarted about 11 years ago
Labels: enhancement, 1- Ready

#117 - Added KeyboardEventTarget

Pull Request - State: closed - Opened by Buildstarted about 11 years ago

#116 - KeyboardHandler doesn't work when textarea or input is focused

Issue - State: closed - Opened by Buildstarted about 11 years ago
Labels: bug, 3 - Done, Behavior Change

#115 - Added KeyboardEventTarget

Pull Request - State: closed - Opened by Buildstarted about 11 years ago - 2 comments

#114 - Add an anchor property to graphics and bounds.

Issue - State: open - Opened by NTaylorMullen about 11 years ago
Labels: enhancement, 1- Ready

#113 - Expose Grid on SquareTileMap

Issue - State: open - Opened by NTaylorMullen about 11 years ago
Labels: enhancement, 1- Ready

#112 - Update comment to LinearMovementController's move parameter to indicate measure.

Issue - State: open - Opened by NTaylorMullen about 11 years ago
Labels: enhancement, 1- Ready

#111 - Add a GetDirection() function to the LinearMovementController

Issue - State: open - Opened by NTaylorMullen about 11 years ago
Labels: enhancement, 1- Ready

#109 - Add IsDown, IsUp for keys to the KeyboardHandler

Issue - State: open - Opened by NTaylorMullen about 11 years ago
Labels: enhancement, 1- Ready

#108 - LinearMovementController flags should indicate if they successfully applied their state.

Issue - State: open - Opened by NTaylorMullen about 11 years ago
Labels: enhancement, 1- Ready

#107 - Make Text2d not inherit from Shape

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Breaking Change

#106 - Remove Graphic2dState

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Breaking Change

#105 - Remove the LineCap property from Line2d

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Breaking Change

#104 - Remove the Baseline property from the Text2d object.

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Breaking Change

#103 - Add a toHexString and toHexValue method to the Color object

Issue - State: open - Opened by NTaylorMullen over 11 years ago - 2 comments
Labels: enhancement, 1- Ready

#102 - Remove the Graphic2d's protected _State property

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Breaking Change

#101 - Remove abstract Draw method from Graphic2d's

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Breaking Change

#100 - Add ZIndex OnChange event handler to Graphic2ds

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#99 - Fix Graphic2d memory leak with child graphics whose ZIndexes clash

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: bug, 1- Ready

#98 - Remove Shadow capability from Shapes

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Breaking Change

#97 - Remove Camera2dRenderer, Camera2dCanvasContextBuilder, IRenderable, Renderer2d

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Breaking Change

#96 - Mouse scrolling does not work in ie11

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#95 - Add Pixi.js dependency

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#94 - Mouse clicks are not focusing window which can disable keyborad input

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#93 - Default update rate should be 60+, not 40

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#92 - Update runs as fast as it can and does not obey update rate configuration value

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#91 - EventHandler BindFor never unbinds.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#90 - ImageSource Size is not being set appropriately.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: bug, 3 - Done

#89 - SpriteAnimation does not set clip size and location on construction

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#88 - Resizing the canvas in run-time throws

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#87 - ImageSource is not cloning correctly

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: bug, invalid

#86 - Image source is incorrectly setting clip location and clip size

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, invalid

#85 - Allow MovementControllers to restrict rotations based on passed in parameter

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#84 - Add InView function to Camera2d

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#83 - ContentManager cannot load images without specifying a width and height

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#81 - Allow auto-scaling for the canvas

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#80 - Do not style game canvases

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#79 - Allow Sprite2d to take an image location and auto-construct the image source

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#78 - Force colors defaults to always be black for colorable graphics

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: enhancement, 3 - Done, Breaking Change

#77 - Opacity is undefined until set for Graphic2d's

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#76 - Cleaned up Samples controller

Pull Request - State: closed - Opened by Buildstarted over 11 years ago

#75 - Update Readme to add Contributing Guidelines

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: 3 - Done, Task

#74 - 0.2.0 Release Notes Preview

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: Task

#73 - Classes dependent on Color with new overloads

Pull Request - State: closed - Opened by Buildstarted over 11 years ago

#72 - Modify existing graphics classes to utilize the new Color object

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#71 - Move CollisionData out of the Assets namespace.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#70 - Deprecate Map namespace.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#69 - Add Particle sample

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: 3 - Done, Task

#68 - Deprecate the MapManager and SceneryHandler

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#68 - Deprecate the MapManager and SceneryHandler

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#67 - Make Text2d inherit from shape

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#66 - Move all TileMap's from the Map namespace into the Graphics namespace

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#65 - Make Graphic2d's ICloneable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#64 - Add sample that creates a custom Graphic2d

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: 1- Ready, Task

#63 - Add a scale method to Graphic2d

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#62 - Modify MouseHandler to prevent all default events on the canvas

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#61 - Make SpriteAnimation force ImageSource's clip location and clip sizes

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: invalid

#60 - Add a BuildClip functionality to the AudioPlayer

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#59 - Make ImageSource ICloneable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#58 - Build channels into AudioPlayers

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#57 - Replace AudioManager with Content Manager

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#56 - Add collision resolution data to the CollisionData object

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#55 - Change Graphic2d's Children() method to GetChildren()

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: enhancement, 3 - Done, Breaking Change

#54 - Add Parent and AbsolutePosition members to Graphic2d

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#53 - Make Tween disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: enhancement, 3 - Done

#52 - Make AudioClip disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#51 - Make SpiteAnimation disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: enhancement, 3 - Done

#50 - Added new Color object

Pull Request - State: closed - Opened by Buildstarted over 11 years ago

#49 - Make InputManager disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#48 - Make MouseHandler disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#47 - Make KeyboardHandler disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#46 - Make ImageSource Disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#45 - Make CollisionManager disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#43 - Modify collision manager so objects can be monitored/unmonitored multiple times.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#42 - Make EventHandler's disposable

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#41 - Change ImageSource Loaded function to be IsLoaded

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#40 - Add a BindFor method to the EventHandler classes

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#39 - Modify scenic layers to only draw what is visible on the screen

Issue - State: open - Opened by NTaylorMullen over 11 years ago - 1 comment
Labels: enhancement, 1- Ready

#38 - Grid fill silently fails when graphic is undefined or null

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: bug, 3 - Done

#37 - Dont build grid's gridlines unless drawgridlines is set to true

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#36 - Add SquareTileMap tile loaded bindings

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#35 - Make SquareTileMap load tiles asynchronously

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#34 - Create obstacle collidable

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready

#33 - Move the Opacity method onto the Graphic2d class

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#32 - Move ImageSource to graphics namespace

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done, Breaking Change

#31 - Add a color tween

Issue - State: closed - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 3 - Done

#30 - Add a Color game object to make color modification easier.

Issue - State: closed - Opened by NTaylorMullen over 11 years ago - 2 comments
Labels: enhancement, 3 - Done

#29 - Add touch input handler

Issue - State: open - Opened by NTaylorMullen over 11 years ago
Labels: enhancement, 1- Ready