Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / not-fl3/macroquad issues and pull requests
#422 - `is_mouse_button_pressed` randomly requires 1 or 2 clicks
Issue -
State: open - Opened by s-valent over 2 years ago
- 9 comments
Labels: bug
#421 - load_texture() memory leak
Issue -
State: closed - Opened by sloganking over 2 years ago
- 13 comments
#410 - UI window dragging and clipping issues
Issue -
State: open - Opened by Yeicor over 2 years ago
- 2 comments
Labels: bug
#405 - mouse_position, mouse_wheel has inconsistent API, returns tuple instead of Vec2
Issue -
State: open - Opened by EriKWDev over 2 years ago
- 1 comment
#398 - clear background not working
Issue -
State: open - Opened by paul-asvb over 2 years ago
- 8 comments
#395 - Explore fixing window clipping on high_dpi
Pull Request -
State: open - Opened by jackfranklin over 2 years ago
#394 - Fullscreen change in runtime?
Issue -
State: closed - Opened by KamilM1205 over 2 years ago
#383 - Create file to persist state in Android
Issue -
State: closed - Opened by seguidor777 almost 3 years ago
- 2 comments
#380 - [Question] How to limit FPS?
Issue -
State: closed - Opened by alexmozaidze almost 3 years ago
- 14 comments
#367 - Masking?
Issue -
State: open - Opened by eboatwright almost 3 years ago
- 3 comments
#362 - Multiline string in UI labels
Issue -
State: open - Opened by dotellie almost 3 years ago
- 1 comment
#359 - added `mouse_wheel_normalized()`
Pull Request -
State: open - Opened by mkhan45 almost 3 years ago
- 1 comment
#357 - `is_key_down` function is not working properly on Linux.
Issue -
State: open - Opened by baehyunsol almost 3 years ago
- 12 comments
#342 - WGPU Backend
Issue -
State: open - Opened by undersquire almost 3 years ago
- 6 comments
#336 - feat(texture): add set_wrap method to allow repeat
Pull Request -
State: open - Opened by tirithen almost 3 years ago
#335 - How to set GL_REPEAT or TextureWrap::Repeat on texture
Issue -
State: closed - Opened by tirithen almost 3 years ago
- 4 comments
#327 - Added load_tileset API function and an example with it.
Pull Request -
State: open - Opened by singalen almost 3 years ago
#324 - Update cargo.toml edition to "2021"
Pull Request -
State: closed - Opened by The-Jon almost 3 years ago
#321 - feature request: custom vertex format
Issue -
State: open - Opened by nowakf almost 3 years ago
- 1 comment
#314 - Pixel perfect display support for pixelated fonts
Issue -
State: open - Opened by Roxfall about 3 years ago
- 1 comment
#309 - Add support for rendering infinite tilemaps
Pull Request -
State: closed - Opened by dotellie about 3 years ago
#306 - Any chance for this to work on Wayland?
Issue -
State: closed - Opened by ghost about 3 years ago
- 4 comments
#302 - Guide on building for iOS
Issue -
State: open - Opened by dotellie about 3 years ago
- 6 comments
#277 - Mouse state not updated after mouse has been outside context
Issue -
State: open - Opened by olefasting over 3 years ago
- 1 comment
Labels: bug
#275 - High (100%) CPU usage on Linux/Nvidia, even with vsync enabled
Issue -
State: open - Opened by 64kramsystem over 3 years ago
- 5 comments
#258 - tiled: Support tile flipping flags
Pull Request -
State: closed - Opened by septum over 3 years ago
- 2 comments
#257 - High CPU usage on Windows 10, even if vsync is enabled
Issue -
State: open - Opened by FeldrinH over 3 years ago
- 15 comments
#250 - Customizable Z-values for textures and text
Pull Request -
State: open - Opened by gamma-delta over 3 years ago
#241 - Added Open Url Function in misc
Pull Request -
State: open - Opened by NrdyBhu1 over 3 years ago
#236 - toggle fullscreen
Issue -
State: closed - Opened by nacl42 over 3 years ago
- 1 comment
#210 - Non-resizable windows stlil able to be resized
Issue -
State: open - Opened by rsaihe over 3 years ago
- 8 comments
#203 - ui: `Tab` switch also between buttons and anything else
Pull Request -
State: open - Opened by optozorax over 3 years ago
#194 - ci: add clippy
Pull Request -
State: open - Opened by optozorax over 3 years ago
#182 - using tokio async runtime
Issue -
State: open - Opened by yazgoo over 3 years ago
- 19 comments
#178 - Using wasm with macroquad
Issue -
State: closed - Opened by ZeroTixDev over 3 years ago
- 23 comments
#174 - How can I have a custom shape
Issue -
State: open - Opened by Tros-t over 3 years ago
- 1 comment
#171 - Camera2D.render_target is upside-down
Issue -
State: open - Opened by brianwp3000 over 3 years ago
- 12 comments
#159 - example: a custom mesh pyramid
Pull Request -
State: open - Opened by JosePedroDias over 3 years ago
#158 - example: custom shader with blending
Pull Request -
State: open - Opened by JosePedroDias over 3 years ago
#154 - Shapes don't display on MacOS until the window is resized.
Issue -
State: closed - Opened by bwinton over 3 years ago
- 4 comments
#108 - Cache Cargo dependencies in CI workflow
Pull Request -
State: open - Opened by rellfy almost 4 years ago
- 2 comments
#101 - Call to request quit
Issue -
State: open - Opened by OvermindDL1 almost 4 years ago
- 4 comments
#95 - Gamepad/Game Controller Input
Issue -
State: open - Opened by Pebaz almost 4 years ago
- 6 comments
#95 - Gamepad/Game Controller Input
Issue -
State: open - Opened by Pebaz almost 4 years ago
- 6 comments
#52 - swap interval, how to set?
Issue -
State: open - Opened by horup about 4 years ago
- 6 comments
#52 - swap interval, how to set?
Issue -
State: open - Opened by horup about 4 years ago
- 6 comments
#47 - Artifacts on rectangle/texture edges
Issue -
State: closed - Opened by RybekU about 4 years ago
- 3 comments
#42 - Fix constant sample_count
Pull Request -
State: open - Opened by zotho about 4 years ago
#40 - Add typed_characters and get_internal_mq, refactor keycode handling
Pull Request -
State: open - Opened by cedric-h about 4 years ago
- 2 comments
#1 - Design discussion: high-precision touch/mouse input
Issue -
State: open - Opened by nokola over 4 years ago
- 9 comments