Ecosyste.ms: Issues

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GitHub / not-fl3/macroquad issues and pull requests

#422 - `is_mouse_button_pressed` randomly requires 1 or 2 clicks

Issue - State: open - Opened by s-valent over 2 years ago - 9 comments
Labels: bug

#421 - load_texture() memory leak

Issue - State: closed - Opened by sloganking over 2 years ago - 13 comments

#410 - UI window dragging and clipping issues

Issue - State: open - Opened by Yeicor over 2 years ago - 2 comments
Labels: bug

#398 - clear background not working

Issue - State: open - Opened by paul-asvb over 2 years ago - 8 comments

#395 - Explore fixing window clipping on high_dpi

Pull Request - State: open - Opened by jackfranklin over 2 years ago

#394 - Fullscreen change in runtime?

Issue - State: closed - Opened by KamilM1205 over 2 years ago

#383 - Create file to persist state in Android

Issue - State: closed - Opened by seguidor777 almost 3 years ago - 2 comments

#380 - [Question] How to limit FPS?

Issue - State: closed - Opened by alexmozaidze almost 3 years ago - 14 comments

#367 - Masking?

Issue - State: open - Opened by eboatwright almost 3 years ago - 3 comments

#362 - Multiline string in UI labels

Issue - State: open - Opened by dotellie almost 3 years ago - 1 comment

#359 - added `mouse_wheel_normalized()`

Pull Request - State: open - Opened by mkhan45 almost 3 years ago - 1 comment

#357 - `is_key_down` function is not working properly on Linux.

Issue - State: open - Opened by baehyunsol almost 3 years ago - 12 comments

#342 - WGPU Backend

Issue - State: open - Opened by undersquire almost 3 years ago - 6 comments

#336 - feat(texture): add set_wrap method to allow repeat

Pull Request - State: open - Opened by tirithen almost 3 years ago

#335 - How to set GL_REPEAT or TextureWrap::Repeat on texture

Issue - State: closed - Opened by tirithen almost 3 years ago - 4 comments

#327 - Added load_tileset API function and an example with it.

Pull Request - State: open - Opened by singalen almost 3 years ago

#324 - Update cargo.toml edition to "2021"

Pull Request - State: closed - Opened by The-Jon almost 3 years ago

#321 - feature request: custom vertex format

Issue - State: open - Opened by nowakf almost 3 years ago - 1 comment

#314 - Pixel perfect display support for pixelated fonts

Issue - State: open - Opened by Roxfall about 3 years ago - 1 comment

#309 - Add support for rendering infinite tilemaps

Pull Request - State: closed - Opened by dotellie about 3 years ago

#306 - Any chance for this to work on Wayland?

Issue - State: closed - Opened by ghost about 3 years ago - 4 comments

#302 - Guide on building for iOS

Issue - State: open - Opened by dotellie about 3 years ago - 6 comments

#277 - Mouse state not updated after mouse has been outside context

Issue - State: open - Opened by olefasting over 3 years ago - 1 comment
Labels: bug

#275 - High (100%) CPU usage on Linux/Nvidia, even with vsync enabled

Issue - State: open - Opened by 64kramsystem over 3 years ago - 5 comments

#258 - tiled: Support tile flipping flags

Pull Request - State: closed - Opened by septum over 3 years ago - 2 comments

#257 - High CPU usage on Windows 10, even if vsync is enabled

Issue - State: open - Opened by FeldrinH over 3 years ago - 15 comments

#250 - Customizable Z-values for textures and text

Pull Request - State: open - Opened by gamma-delta over 3 years ago

#241 - Added Open Url Function in misc

Pull Request - State: open - Opened by NrdyBhu1 over 3 years ago

#236 - toggle fullscreen

Issue - State: closed - Opened by nacl42 over 3 years ago - 1 comment

#210 - Non-resizable windows stlil able to be resized

Issue - State: open - Opened by rsaihe over 3 years ago - 8 comments

#203 - ui: `Tab` switch also between buttons and anything else

Pull Request - State: open - Opened by optozorax over 3 years ago

#194 - ci: add clippy

Pull Request - State: open - Opened by optozorax over 3 years ago

#182 - using tokio async runtime

Issue - State: open - Opened by yazgoo over 3 years ago - 19 comments

#178 - Using wasm with macroquad

Issue - State: closed - Opened by ZeroTixDev over 3 years ago - 23 comments

#174 - How can I have a custom shape

Issue - State: open - Opened by Tros-t over 3 years ago - 1 comment

#171 - Camera2D.render_target is upside-down

Issue - State: open - Opened by brianwp3000 over 3 years ago - 12 comments

#159 - example: a custom mesh pyramid

Pull Request - State: open - Opened by JosePedroDias over 3 years ago

#158 - example: custom shader with blending

Pull Request - State: open - Opened by JosePedroDias over 3 years ago

#154 - Shapes don't display on MacOS until the window is resized.

Issue - State: closed - Opened by bwinton over 3 years ago - 4 comments

#108 - Cache Cargo dependencies in CI workflow

Pull Request - State: open - Opened by rellfy almost 4 years ago - 2 comments

#101 - Call to request quit

Issue - State: open - Opened by OvermindDL1 almost 4 years ago - 4 comments

#95 - Gamepad/Game Controller Input

Issue - State: open - Opened by Pebaz almost 4 years ago - 6 comments

#95 - Gamepad/Game Controller Input

Issue - State: open - Opened by Pebaz almost 4 years ago - 6 comments

#52 - swap interval, how to set?

Issue - State: open - Opened by horup about 4 years ago - 6 comments

#52 - swap interval, how to set?

Issue - State: open - Opened by horup about 4 years ago - 6 comments

#47 - Artifacts on rectangle/texture edges

Issue - State: closed - Opened by RybekU about 4 years ago - 3 comments

#42 - Fix constant sample_count

Pull Request - State: open - Opened by zotho about 4 years ago

#40 - Add typed_characters and get_internal_mq, refactor keycode handling

Pull Request - State: open - Opened by cedric-h about 4 years ago - 2 comments

#1 - Design discussion: high-precision touch/mouse input

Issue - State: open - Opened by nokola over 4 years ago - 9 comments