Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / northwood-studios/NwPluginAPI issues and pull requests
#144 - Warhead.DetonationTime inconsistant
Issue -
State: open - Opened by KarlOfDuty almost 2 years ago
- 2 comments
#143 - Events cancellation fix
Pull Request -
State: closed - Opened by zabszk almost 2 years ago
#142 - OnPreCoinFlip event cannot override results 12.0.1
Issue -
State: closed - Opened by mitzey234 almost 2 years ago
Labels: bug
#141 - Fix ClearInventory
Pull Request -
State: closed - Opened by SrLicht almost 2 years ago
#140 - Overwatch Fix
Pull Request -
State: closed - Opened by SebasCapo almost 2 years ago
#139 - Void / Random TP problem
Issue -
State: closed - Opened by sssssssthedev almost 2 years ago
- 1 comment
#138 - Edited Player.cs script
Pull Request -
State: closed - Opened by MrAfitol almost 2 years ago
- 18 comments
#137 - [Suggestion] Adding an event for annoucning SCP termination?
Issue -
State: closed - Opened by GraczBezNicku almost 2 years ago
#136 - Facility.Rooms fix
Pull Request -
State: closed - Opened by Takail almost 2 years ago
#135 - Scp096 Events
Pull Request -
State: closed - Opened by SrLicht almost 2 years ago
#134 - Here zab
Pull Request -
State: closed - Opened by SrLicht almost 2 years ago
#133 - ServerDropAmmo should return ItemBase, just like OnPlayerDropItem
Issue -
State: closed - Opened by REALMWTH almost 2 years ago
#132 - Fix incorrect issuer type in PlayerKicked event
Pull Request -
State: closed - Opened by Takail almost 2 years ago
- 1 comment
#131 - PlayerKicked event throws a System.InvalidCastException
Issue -
State: closed - Opened by Takail almost 2 years ago
- 2 comments
#130 - Add room to Scp079Generator
Issue -
State: closed - Opened by KarlOfDuty almost 2 years ago
#129 - Clarify difference between GeneratorActivated and PlayerActivateGenerator
Issue -
State: open - Opened by KarlOfDuty almost 2 years ago
- 1 comment
#128 - PlayerChangeRadioRange event should have an enum as range instead of a byte
Issue -
State: closed - Opened by KarlOfDuty almost 2 years ago
- 2 comments
#127 - Add isOpen and isLocked to OnDoorAccess
Issue -
State: open - Opened by KarlOfDuty almost 2 years ago
#126 - Added IsSCP, IsWithoutItems, IsOutOfAmmo bool and added a parameter to some SCP914 events
Pull Request -
State: closed - Opened by SrLicht almost 2 years ago
- 3 comments
#125 - OnPickupDropped
Issue -
State: closed - Opened by REALMWTH almost 2 years ago
- 4 comments
#124 - GRPC Assembly
Issue -
State: closed - Opened by ElecTwix almost 2 years ago
- 8 comments
#123 - New Events and Params edit
Pull Request -
State: closed - Opened by SrLicht almost 2 years ago
- 3 comments
#122 - Events args update
Pull Request -
State: closed - Opened by zabszk almost 2 years ago
#121 - Moving the CLI to the next line for correct formatting in the documentation
Pull Request -
State: closed - Opened by MinerPL almost 2 years ago
#120 - New Event Parameters and added PlayerInteractGenerator
Pull Request -
State: closed - Opened by SrLicht almost 2 years ago
- 2 comments
#119 - Add bool for if the warhead was detonated to Statistics.CurrentRound
Issue -
State: closed - Opened by KarlOfDuty almost 2 years ago
Labels: enhancement
#118 - FacilityDoor.List bugged
Issue -
State: closed - Opened by Bonjemus almost 2 years ago
#117 - Fixed UnregisterEvents<T>
Pull Request -
State: closed - Opened by zabszk almost 2 years ago
#116 - Cancelling the RoundEnd event will break RoundEnding for the rest of the round
Issue -
State: closed - Opened by ced777ric almost 2 years ago
Labels: enhancement
#115 - Small stamina addition
Pull Request -
State: closed - Opened by Bonjemus almost 2 years ago
- 4 comments
#114 - New Event Parameters and added PlayerInteractGenerator
Pull Request -
State: closed - Opened by SrLicht almost 2 years ago
- 2 comments
#113 - UnregisterEvents<T> doesnt actually unregister events
Issue -
State: closed - Opened by ced777ric almost 2 years ago
Labels: bug
#110 - Fixed the argument swap
Pull Request -
State: closed - Opened by Michal78900 almost 2 years ago
#109 - Player Rotation
Issue -
State: closed - Opened by warquys almost 2 years ago
- 2 comments
#108 - Missing important arguments in some events and other issues
Issue -
State: closed - Opened by Michal78900 almost 2 years ago
- 2 comments
Labels: enhancement
#106 - ServerEventType.TeamRespawn should pass UNIT name if MTF respawns
Issue -
State: open - Opened by REALMWTH almost 2 years ago
Labels: enhancement
#104 - OnSpawn strangeness
Issue -
State: closed - Opened by KarlOfDuty almost 2 years ago
- 2 comments
#103 - PlayerGameConsoleCommandExecuted doesn't have a result boolean
Issue -
State: closed - Opened by KarlOfDuty almost 2 years ago
Labels: enhancement
#101 - Add some info to warhead events
Issue -
State: closed - Opened by KarlOfDuty almost 2 years ago
- 1 comment
Labels: enhancement
#98 - Add PlayerInteractGenerator
Issue -
State: closed - Opened by SrLicht almost 2 years ago
#59 - TeamRespawn event should have a list of the players spawning in
Issue -
State: closed - Opened by KarlOfDuty almost 2 years ago
- 1 comment
Labels: enhancement
#57 - More events
Issue -
State: open - Opened by KarlOfDuty almost 2 years ago
- 16 comments
Labels: enhancement
#51 - Pls add to SCP079Generator
Issue -
State: closed - Opened by KarlOfDuty about 2 years ago
- 4 comments
#49 - [Suggestion] Documentation
Issue -
State: closed - Opened by Jesus-QC about 2 years ago