Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / nodeGame/nodegame-client issues and pull requests
#22 - Test issue 1
Issue -
State: closed - Opened by kecerit over 4 years ago
- 2 comments
#11 - Matcher.replaceId
Issue -
State: closed - Opened by shakty almost 8 years ago
- 2 comments
Labels: enhancement
#10 - Widget step on done getValues throws error if not implemented.
Issue -
State: closed - Opened by shakty almost 8 years ago
- 1 comment
#8 - Server-Client synchronization
Issue -
State: closed - Opened by benedek93 almost 12 years ago
- 1 comment
Labels: bug, enhancement
#7 - make a faster and more flexible event emitter class
Issue -
State: closed - Opened by shakty almost 12 years ago
- 1 comment
#6 - Introduce a mysql connection side by side with the game.memory object
Issue -
State: closed - Opened by shakty almost 12 years ago
- 1 comment
Labels: enhancement
#5 - Introduce a global error handler
Issue -
State: closed - Opened by shakty almost 12 years ago
- 1 comment
Labels: enhancement
#4 - Save all state updates messages in separate DB with their timing
Issue -
State: closed - Opened by shakty almost 12 years ago
Labels: enhancement
#3 - incoming IN + set + 'DATA' messages should keep the state of the original sender in the DB
Issue -
State: closed - Opened by shakty almost 12 years ago
Labels: bug, enhancement
#2 - GameLoop should have a better way to specify states
Issue -
State: closed - Opened by shakty almost 12 years ago
- 1 comment
Labels: enhancement