Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / nicopap/bevy_mod_fbx issues and pull requests
#34 - Incorporate in Space_editor
Issue -
State: closed - Opened by naomijub 4 months ago
- 2 comments
#33 - Mark as unmaintained
Pull Request -
State: closed - Opened by HeavyRain266 over 1 year ago
- 2 comments
#32 - Reorder README & add CONTRIBUTING.md
Pull Request -
State: closed - Opened by HeavyRain266 almost 2 years ago
#31 - Rename bevy_fbx -> bevy_mod_fbx
Issue -
State: closed - Opened by HeavyRain266 almost 2 years ago
#30 - Add copyright claim and licensing waiver
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#29 - Add github funding links
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#28 - Update to bevy 0.8
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
- 1 comment
#27 - Load scene data from FBX tree
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#26 - Load the scene tree
Issue -
State: closed - Opened by nicopap almost 2 years ago
- 1 comment
Labels: bug, priority next
#25 - Support more normals indexing
Issue -
State: open - Opened by nicopap almost 2 years ago
Labels: bug, enhancement
#24 - Use global settings
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#23 - Add a maya PBR material loader
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#22 - Add `profiling` feature which uses `info_span!` for code profiling
Pull Request -
State: closed - Opened by HeavyRain266 almost 2 years ago
#21 - Support Maya/3dsMax custom PBR material format
Issue -
State: closed - Opened by nicopap almost 2 years ago
- 1 comment
Labels: enhancement, priority next
#20 - Replace `trace` logs with tracing spans
Issue -
State: closed - Opened by nicopap almost 2 years ago
Labels: documentation, enhancement, priority low
#19 - Decouple material loader from fbx loader
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#18 - Support user-provided material loader
Issue -
State: closed - Opened by nicopap almost 2 years ago
- 1 comment
Labels: enhancement, priority next
#17 - Add handling of diffuse color
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
- 1 comment
#16 - Add handling of diffuse color
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
- 2 comments
#15 - Load lights and cameras from fbx file
Issue -
State: open - Opened by nicopap almost 2 years ago
Labels: enhancement, priority low
#14 - Use fbx global_config axis to properly rotate scenes
Issue -
State: open - Opened by nicopap almost 2 years ago
Labels: enhancement, priority next
#13 - Optional support for `bevy_animation` like in `bevy_gltf`
Issue -
State: open - Opened by HeavyRain266 almost 2 years ago
Labels: enhancement, priority next
#12 - Autodesk Lambert -> Bevy PBR conversion
Issue -
State: open - Opened by HeavyRain266 almost 2 years ago
Labels: enhancement
#11 - Support concave shapes in triangulator
Issue -
State: open - Opened by HeavyRain266 almost 2 years ago
- 2 comments
Labels: enhancement
#10 - Use the fbx's config scale over hardcoding it
Issue -
State: closed - Opened by nicopap almost 2 years ago
Labels: enhancement
#9 - Load normal maps and minimal material processing
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#8 - Add default material to materialless meshes
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#7 - Add a moving light to the scene viewer
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#6 - Prepare custom FBX scenes for complex examples
Issue -
State: open - Opened by HeavyRain266 almost 2 years ago
- 1 comment
Labels: enhancement, priority low
#5 - Add texture handling
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#4 - Add experimental loader
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
- 3 comments
#3 - Implement `fbx_validate` system as part of the plugin
Issue -
State: closed - Opened by HeavyRain266 almost 2 years ago
#2 - Replace cgmath with glam and bevy_math
Pull Request -
State: closed - Opened by nicopap almost 2 years ago
#1 - Switch to bevy_math
Issue -
State: closed - Opened by HeavyRain266 almost 2 years ago
- 1 comment