Ecosyste.ms: Issues

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GitHub / nicopap/bevy_mod_fbx issues and pull requests

#34 - Incorporate in Space_editor

Issue - State: closed - Opened by naomijub 4 months ago - 2 comments

#33 - Mark as unmaintained

Pull Request - State: closed - Opened by HeavyRain266 over 1 year ago - 2 comments

#32 - Reorder README & add CONTRIBUTING.md

Pull Request - State: closed - Opened by HeavyRain266 almost 2 years ago

#31 - Rename bevy_fbx -> bevy_mod_fbx

Issue - State: closed - Opened by HeavyRain266 almost 2 years ago

#30 - Add copyright claim and licensing waiver

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#29 - Add github funding links

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#28 - Update to bevy 0.8

Pull Request - State: closed - Opened by nicopap almost 2 years ago - 1 comment

#27 - Load scene data from FBX tree

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#26 - Load the scene tree

Issue - State: closed - Opened by nicopap almost 2 years ago - 1 comment
Labels: bug, priority next

#25 - Support more normals indexing

Issue - State: open - Opened by nicopap almost 2 years ago
Labels: bug, enhancement

#24 - Use global settings

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#23 - Add a maya PBR material loader

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#22 - Add `profiling` feature which uses `info_span!` for code profiling

Pull Request - State: closed - Opened by HeavyRain266 almost 2 years ago

#21 - Support Maya/3dsMax custom PBR material format

Issue - State: closed - Opened by nicopap almost 2 years ago - 1 comment
Labels: enhancement, priority next

#20 - Replace `trace` logs with tracing spans

Issue - State: closed - Opened by nicopap almost 2 years ago
Labels: documentation, enhancement, priority low

#19 - Decouple material loader from fbx loader

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#18 - Support user-provided material loader

Issue - State: closed - Opened by nicopap almost 2 years ago - 1 comment
Labels: enhancement, priority next

#17 - Add handling of diffuse color

Pull Request - State: closed - Opened by nicopap almost 2 years ago - 1 comment

#16 - Add handling of diffuse color

Pull Request - State: closed - Opened by nicopap almost 2 years ago - 2 comments

#15 - Load lights and cameras from fbx file

Issue - State: open - Opened by nicopap almost 2 years ago
Labels: enhancement, priority low

#14 - Use fbx global_config axis to properly rotate scenes

Issue - State: open - Opened by nicopap almost 2 years ago
Labels: enhancement, priority next

#13 - Optional support for `bevy_animation` like in `bevy_gltf`

Issue - State: open - Opened by HeavyRain266 almost 2 years ago
Labels: enhancement, priority next

#12 - Autodesk Lambert -> Bevy PBR conversion

Issue - State: open - Opened by HeavyRain266 almost 2 years ago
Labels: enhancement

#11 - Support concave shapes in triangulator

Issue - State: open - Opened by HeavyRain266 almost 2 years ago - 2 comments
Labels: enhancement

#10 - Use the fbx's config scale over hardcoding it

Issue - State: closed - Opened by nicopap almost 2 years ago
Labels: enhancement

#9 - Load normal maps and minimal material processing

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#8 - Add default material to materialless meshes

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#7 - Add a moving light to the scene viewer

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#6 - Prepare custom FBX scenes for complex examples

Issue - State: open - Opened by HeavyRain266 almost 2 years ago - 1 comment
Labels: enhancement, priority low

#5 - Add texture handling

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#4 - Add experimental loader

Pull Request - State: closed - Opened by nicopap almost 2 years ago - 3 comments

#3 - Implement `fbx_validate` system as part of the plugin

Issue - State: closed - Opened by HeavyRain266 almost 2 years ago

#2 - Replace cgmath with glam and bevy_math

Pull Request - State: closed - Opened by nicopap almost 2 years ago

#1 - Switch to bevy_math

Issue - State: closed - Opened by HeavyRain266 almost 2 years ago - 1 comment