Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / nicklockwood/Euclid issues and pull requests

#131 - Constructive Solid Geometry in GPU

Issue - State: open - Opened by PrashantKT about 2 months ago - 1 comment

#130 - Incorrect subtraction leading to additional fragments/paths

Issue - State: open - Opened by TemperMichael 4 months ago - 4 comments

#130 - Incorrect subtraction leading to additional fragments/paths

Issue - State: open - Opened by TemperMichael 4 months ago - 4 comments

#129 - WIP: Vertex reflection along a plane

Pull Request - State: closed - Opened by zilmarinen 6 months ago - 3 comments

#129 - WIP: Vertex reflection along a plane

Pull Request - State: closed - Opened by zilmarinen 6 months ago - 3 comments

#128 - A bug in Path Extrusion

Issue - State: open - Opened by Crash22191 6 months ago - 2 comments

#128 - A bug in Path Extrusion

Issue - State: open - Opened by Crash22191 6 months ago - 2 comments

#127 - Refine vertex normal optimisation checks

Pull Request - State: closed - Opened by zilmarinen 6 months ago

#127 - Refine vertex normal optimisation checks

Pull Request - State: closed - Opened by zilmarinen 6 months ago

#126 - Support for partial lathes (and by extension partial cylinders)

Pull Request - State: open - Opened by Kolpa 7 months ago - 1 comment

#126 - Support for partial lathes (and by extension partial cylinders)

Pull Request - State: open - Opened by Kolpa 7 months ago - 1 comment

#125 - hasVertexNormals returning incorrect results

Issue - State: closed - Opened by zilmarinen 7 months ago - 4 comments

#125 - hasVertexNormals returning incorrect results

Issue - State: closed - Opened by zilmarinen 7 months ago - 4 comments

#124 - Is there a way to calculate the enclosed volume of a mesh?

Issue - State: open - Opened by Tony-j77 8 months ago - 6 comments

#124 - Is there a way to calculate the enclosed volume of a mesh?

Issue - State: open - Opened by Tony-j77 8 months ago - 6 comments

#123 - Question about orienting mesh

Issue - State: open - Opened by bttalisman 10 months ago - 7 comments

#121 - Multiple Materials for Individual Faces in SCNGeometry Converted from Mesh

Issue - State: closed - Opened by Theophania 11 months ago - 3 comments

#121 - Multiple Materials for Individual Faces in SCNGeometry Converted from Mesh

Issue - State: closed - Opened by Theophania 11 months ago - 3 comments

#119 - watchOS SCNScene doesn't have write

Issue - State: closed - Opened by deirdresm 11 months ago - 1 comment

#119 - watchOS SCNScene doesn't have write

Issue - State: closed - Opened by deirdresm 11 months ago - 1 comment

#118 - Change to README.md to provide the most current version

Pull Request - State: closed - Opened by deirdresm 11 months ago - 1 comment

#118 - Change to README.md to provide the most current version

Pull Request - State: closed - Opened by deirdresm 11 months ago - 1 comment

#117 - Rotation is opposite

Issue - State: closed - Opened by WS-Vincent 11 months ago - 1 comment

#117 - Rotation is opposite

Issue - State: closed - Opened by WS-Vincent 11 months ago - 1 comment

#116 - visionOS sample code: add view model, get Mesh construction off the main thread

Pull Request - State: open - Opened by halmueller 11 months ago - 2 comments

#116 - visionOS sample code: add view model, get Mesh construction off the main thread

Pull Request - State: open - Opened by halmueller 11 months ago - 2 comments

#115 - Add SwiftUI visionOS example.

Pull Request - State: closed - Opened by halmueller 12 months ago - 1 comment

#115 - Add SwiftUI visionOS example.

Pull Request - State: closed - Opened by halmueller 12 months ago - 1 comment

#114 - Example app framework embed: allow all platforms

Pull Request - State: closed - Opened by halmueller 12 months ago

#114 - Example app framework embed: allow all platforms

Pull Request - State: closed - Opened by halmueller 12 months ago

#112 - is this a bug or is it just my idiocy.

Issue - State: closed - Opened by chessdenman about 1 year ago - 1 comment

#111 - is this a bug or just idiocy on my part.

Issue - State: closed - Opened by chessdenman about 1 year ago - 9 comments

#110 - importing STL file to Euclid.

Issue - State: closed - Opened by chessdenman about 1 year ago - 7 comments

#109 - Add CGAL features

Issue - State: open - Opened by chessdenman about 1 year ago - 4 comments
Labels: enhancement

#108 - Loading a Euclid Mesh Directly into a RealityKit ModelEntity

Issue - State: closed - Opened by Theophania over 1 year ago - 1 comment

#107 - Crash on apps built with Xcode 15 on iOS 16 in release mode

Issue - State: closed - Opened by enchantingmoon over 1 year ago - 18 comments

#106 - Add method to inset polygon vertices

Pull Request - State: closed - Opened by zilmarinen over 1 year ago - 6 comments

#105 - Support binary STL export.

Pull Request - State: closed - Opened by mortenbekditlevsen over 1 year ago - 2 comments

#104 - Add 'vertex' in front of each vertex vectors in STL export

Pull Request - State: closed - Opened by mortenbekditlevsen over 1 year ago - 2 comments

#103 - How can I convert my own obj/stl file to Mesh

Issue - State: closed - Opened by jinxin1203 over 1 year ago - 1 comment

#102 - Animate Path

Issue - State: closed - Opened by PrashantKT almost 2 years ago - 4 comments

#101 - Crash when trying to create a Mesh from an SCNCylinder geometry

Issue - State: closed - Opened by lutes1 almost 2 years ago - 2 comments

#100 - Union only outer part

Issue - State: closed - Opened by PrashantKT about 2 years ago - 9 comments

#99 - Real time collision color

Issue - State: open - Opened by PrashantKT about 2 years ago

#98 - Assertion fail when applying transform on Mesh

Issue - State: closed - Opened by naccib over 2 years ago - 5 comments

#97 - CSG bug when operating on a particular extruded mesh

Issue - State: open - Opened by kunitsyn over 2 years ago - 1 comment

#96 - Move import/export to main UI and collab to menu

Issue - State: closed - Opened by iwoj over 2 years ago - 1 comment

#95 - Use of `static var` constants instead of `static let`

Issue - State: closed - Opened by mansbernhardt over 2 years ago - 2 comments

#94 - subtract mesh to export obj file

Issue - State: closed - Opened by vml933 over 2 years ago - 1 comment

#93 - Did you consider simd?

Issue - State: closed - Opened by andriiicatmed over 2 years ago - 2 comments

#92 - UNION operation result is with HOLE

Issue - State: closed - Opened by PrashantKT over 2 years ago - 4 comments

#91 - init crash

Issue - State: closed - Opened by maghzchenyu over 2 years ago - 1 comment

#90 - How to consider PIVOT when we create mesh from node or geometry

Issue - State: closed - Opened by PrashantKT over 2 years ago - 4 comments

#89 - Test for wasm32/WASI on CI

Pull Request - State: closed - Opened by MaxDesiatov almost 3 years ago - 6 comments

#88 - Node naming issues after the 3D model goes through Euclid

Issue - State: closed - Opened by yuriynefedov almost 3 years ago - 3 comments

#87 - Unexpected results from multiple subtract operations on native SCNBox

Issue - State: closed - Opened by tonyskansf almost 3 years ago - 6 comments
Labels: bug

#86 - Mesh created from SCNNode and vice versa

Issue - State: closed - Opened by tonyskansf almost 3 years ago - 3 comments

#85 - more (not completely) deterministic output

Pull Request - State: closed - Opened by heckj almost 3 years ago - 1 comment

#84 - Marking Line in mesh with Touch methods

Issue - State: closed - Opened by PrashantKT almost 3 years ago - 3 comments

#83 - Offset (Displacement Modifier)

Issue - State: open - Opened by ralphgeorg-s almost 3 years ago - 19 comments

#82 - Dash or dot line material

Issue - State: open - Opened by 3dter about 3 years ago

#81 - docbuild update

Pull Request - State: closed - Opened by heckj about 3 years ago - 9 comments

#80 - Render docs

Pull Request - State: closed - Opened by heckj about 3 years ago - 6 comments

#79 - Docc

Pull Request - State: closed - Opened by heckj about 3 years ago - 1 comment

#78 - Question : How to calculate transform after subtract

Issue - State: closed - Opened by PrashantKT about 3 years ago - 1 comment

#77 - [WIP] DocC documentation

Pull Request - State: closed - Opened by heckj about 3 years ago - 4 comments

#76 - Can we make Cross Section effect

Issue - State: closed - Opened by PrashantKT about 3 years ago - 13 comments

#75 - Documentation (DocC) trial PR

Pull Request - State: closed - Opened by heckj about 3 years ago - 5 comments

#74 - Feature/vertex color component

Pull Request - State: closed - Opened by zilmarinen over 3 years ago - 10 comments

#73 - fix build for mac catalyst

Pull Request - State: closed - Opened by gpotari over 3 years ago - 1 comment

#72 - Detessellate Not Working for Some Models

Issue - State: open - Opened by iwoj over 3 years ago - 6 comments

#71 - Remove vector instances

Pull Request - State: closed - Opened by jkalias over 3 years ago - 2 comments

#70 - Vector semantics: vertex.position and Plane(normal:pointOnPlane) (6+7/7)

Pull Request - State: closed - Opened by jkalias over 3 years ago - 8 comments

#69 - Find the collider on the mesh

Issue - State: closed - Opened by PrashantKT over 3 years ago - 1 comment

#68 - Vector semantics: transform scale (5/7)

Pull Request - State: closed - Opened by jkalias over 3 years ago - 2 comments

#67 - Vector semantics: transform offset (4/7)

Pull Request - State: closed - Opened by jkalias over 3 years ago - 3 comments

#66 - Vector semantics: path point (3/7)

Pull Request - State: closed - Opened by jkalias over 3 years ago - 5 comments

#65 - Vector semantics: line segment position (2/7)

Pull Request - State: closed - Opened by jkalias over 3 years ago - 15 comments

#64 - Vector semantics: line origin (1/7)

Pull Request - State: closed - Opened by jkalias over 3 years ago - 4 comments

#63 - Cube - width, height and lenght

Issue - State: closed - Opened by Heinevolder over 3 years ago - 3 comments

#62 - Add Color component to Vertex

Issue - State: closed - Opened by zilmarinen over 3 years ago - 2 comments

#61 - Feature/vertex color component

Pull Request - State: closed - Opened by zilmarinen over 3 years ago - 15 comments

#60 - Recommendation to make stencil work faster

Issue - State: closed - Opened by chellem over 3 years ago - 8 comments

#59 - shortestLineBetween assertion test

Pull Request - State: closed - Opened by zilmarinen over 3 years ago

#58 - Line segment assertion test

Pull Request - State: closed - Opened by zilmarinen over 3 years ago

#57 - updating markdown link to current CI build location

Pull Request - State: closed - Opened by heckj over 3 years ago

#56 - Overlapping geometry and inconsistent results when subtracting meshes

Issue - State: closed - Opened by zilmarinen over 3 years ago - 5 comments

#55 - LineSegment assertions during degenerate vertices checks

Issue - State: closed - Opened by zilmarinen over 3 years ago - 12 comments

#54 - Turning off assertions

Issue - State: closed - Opened by iwoj over 3 years ago - 5 comments

#53 - RealityKit Support

Issue - State: closed - Opened by iwoj over 3 years ago - 6 comments

#52 - Prevent material from repeating in stencil

Issue - State: closed - Opened by chellem over 3 years ago - 21 comments

#51 - Apply texture coordinates to Path

Issue - State: closed - Opened by zilmarinen over 3 years ago - 10 comments

#50 - Crash in Mesh.subtract

Issue - State: closed - Opened by mgrider over 3 years ago - 6 comments

#49 - Create custom 3d

Issue - State: closed - Opened by chellem over 3 years ago - 5 comments

#48 - Can it manipulate 3d object imported from blender or any other 3d software?

Issue - State: closed - Opened by chellem over 3 years ago - 8 comments