Ecosyste.ms: Issues

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GitHub / neogeek/websocket-unity issues and pull requests

#8 - Package contains multiple precompiled assemblies with the same name

Issue - State: closed - Opened by ubergeekseven almost 3 years ago - 1 comment

#7 - [feat] Removed bundled Newtonsoft dll.

Pull Request - State: closed - Opened by neogeek over 3 years ago

#6 - Newtonsoft.Json conflict with built-in Unity package

Issue - State: closed - Opened by neogeek over 3 years ago

#5 - [feat] Switched from an abstract class with generic to using JObject.

Pull Request - State: closed - Opened by neogeek over 4 years ago

#4 - [hotfix] Ignore null properties when serializing object.

Pull Request - State: closed - Opened by neogeek over 4 years ago

#3 - [feat] JSON support

Pull Request - State: closed - Opened by neogeek over 4 years ago

#2 - [hotfix] Send only when isConnected and IsAlive are both true.

Pull Request - State: closed - Opened by neogeek over 4 years ago

#1 - [feat] Added keep alive timer.

Pull Request - State: closed - Opened by neogeek over 4 years ago