Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / neoforged/NeoForge issues and pull requests
#1092 - Correct MCP's name
Issue -
State: open - Opened by IsaacLiu2009 4 months ago
- 1 comment
Labels: documentation, cleanup
#1091 - 1.21 deprecations
Pull Request -
State: closed - Opened by Matyrobbrt 4 months ago
- 1 comment
Labels: cleanup, 1.21
#1090 - Fix crash when setting zero experience in BlockDropsEvent
Pull Request -
State: closed - Opened by Shadows-of-Fire 4 months ago
- 3 comments
Labels: bug, 1.20.6
#1089 - [port/1.21] Fix issues relating to gameplay-enchantment support
Pull Request -
State: closed - Opened by Shadows-of-Fire 4 months ago
- 2 comments
Labels: bug, 1.21
#1088 - Error in `BlockDropsEvent` experience behavior
Issue -
State: closed - Opened by TheIllusiveC4 4 months ago
Labels: bug
#1087 - Fix non-simple ShapelessRecipe matches
Pull Request -
State: closed - Opened by Technici4n 4 months ago
- 1 comment
#1086 - trying to make a mod for Neoforge but: Execution failed for task ':supplyRawJarForneoFormJoined1.20.4-20231207.154220'.
Issue -
State: closed - Opened by ff6f8d68 4 months ago
- 1 comment
Labels: triage
#1085 - Add more Codecs to NeoForgeExtraCodecs
Pull Request -
State: closed - Opened by RaymondBlaze 4 months ago
- 6 comments
#1084 - Single jar file startup support is required
Issue -
State: closed - Opened by RhythmNz 4 months ago
- 5 comments
Labels: enhancement
#1083 - [1.21] Fix ModelEvent.RegisterAdditional and BakedModelRenderable
Pull Request -
State: closed - Opened by XFactHD 4 months ago
- 2 comments
#1082 - QuadBakingVertexConsumer clears quad's vertex array after baking
Issue -
State: closed - Opened by screret 4 months ago
- 1 comment
Labels: triage
#1081 - NeoFormRecompile
Issue -
State: closed - Opened by TubikPaw 4 months ago
- 1 comment
Labels: triage
#1080 - The “Console Tooltips” resource pack does not work as expected, characters are not rendered correctly.
Issue -
State: closed - Opened by Lolothepro 4 months ago
- 1 comment
Labels: bug, wontfix, rendering, 1.20.6
#1078 - Kill `GameData`
Issue -
State: open - Opened by Technici4n 4 months ago
Labels: cleanup
#1077 - ScreenEvent.BackgroundRendered is not fired from most GUIs in 1.20.6
Issue -
State: closed - Opened by mezz 4 months ago
- 3 comments
Labels: bug, regression, 1.21, 1.20.6
#1076 - 1.21 port
Pull Request -
State: closed - Opened by Matyrobbrt 4 months ago
- 2 comments
Labels: 1.21, porting
#1075 - `MapDecoration.java.patch` Add the patch, or remove it
Issue -
State: closed - Opened by Lolothepro 4 months ago
- 1 comment
Labels: triage
#1074 - Update checker isn't working
Issue -
State: closed - Opened by Leonmmcoset 4 months ago
- 9 comments
Labels: triage
#1073 - Bump NG to optimize publication times
Pull Request -
State: closed - Opened by shartte 4 months ago
- 1 comment
#1072 - Allow disabling text shadow in `EditBox`
Pull Request -
State: closed - Opened by IchHabeHunger54 4 months ago
- 6 comments
Labels: enhancement
#1071 - Add default value and conditional removal support for data map and use data map for default effect cures
Pull Request -
State: open - Opened by RaymondBlaze 4 months ago
- 2 comments
Labels: enhancement
#1070 - Remove legacy brightness from GlStateManager patch
Pull Request -
State: closed - Opened by PepperCode1 4 months ago
- 2 comments
#1069 - [1.21] Remove Legacy `BiomeManager`
Pull Request -
State: closed - Opened by dhyces 4 months ago
- 1 comment
Labels: cleanup, breaking change, 1.21
#1068 - Bump NeoGradle, fix access-modifier misplacement. UserDev will now also require a recent NG to align with this.
Pull Request -
State: closed - Opened by shartte 4 months ago
- 1 comment
#1067 - 1.20.1 version of Better Combat wants v47.2 when the 1.20.1 version of NeoForge only goes to 47.1
Issue -
State: closed - Opened by Zippomoon 4 months ago
- 1 comment
Labels: triage
#1066 - Add Mangrove Swamp and Bamboo Jungle to Dense Overworld Vegetation tag
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 3 comments
Labels: bug, backport, 1.20.6
#1065 - [1.20.2+] `CustomizeGuiOverlayEvent$DebugText` no longer allows for modifying existing debug information as it fires on empty lists which are appended only after vanilla
Issue -
State: open - Opened by Fuzss 4 months ago
- 1 comment
Labels: triage
#1064 - Respect default effect cures and add update logic of effect cures
Pull Request -
State: open - Opened by RaymondBlaze 4 months ago
- 5 comments
#1063 - Add a way to attach default values to Data Maps
Issue -
State: open - Opened by RaymondBlaze 4 months ago
Labels: enhancement
#1062 - [1.20.6] Wolf armor cannot be sheared off with custom shear
Issue -
State: closed - Opened by cech12 4 months ago
- 2 comments
Labels: bug, enhancement, 1.21
#1061 - [1.20.6] Add `BlockDropsEvent`
Pull Request -
State: closed - Opened by Shadows-of-Fire 4 months ago
- 1 comment
Labels: enhancement, breaking change, 1.20.6
#1060 - `MobEffectInstance` decoded from NBT without `neoforge:cures` specified do not have default cures
Issue -
State: open - Opened by RaymondBlaze 4 months ago
Labels: triage
#1059 - /neoforge tags command throws error when registry is invalid
Issue -
State: closed - Opened by tmvkrpxl0 4 months ago
- 1 comment
Labels: bug, triage, 1.20.6
#1058 - Let mods depend on Java version
Issue -
State: closed - Opened by UpcraftLP 4 months ago
- 4 comments
Labels: enhancement
#1057 - [1.20.x] Fix patch conflicts introduced by #999
Pull Request -
State: closed - Opened by Shadows-of-Fire 4 months ago
- 4 comments
#1056 - Dependency Overrides
Issue -
State: closed - Opened by castilio20 4 months ago
- 1 comment
Labels: enhancement
#1055 - Mangrove Swamp should be in `c:is_dense_vegetation/overworld`
Issue -
State: closed - Opened by jacobsjo 4 months ago
- 2 comments
Labels: bug, 1.20.6
#1054 - Update FML to get Java Core Mods and early-loading config support
Pull Request -
State: closed - Opened by shartte 4 months ago
- 1 comment
Labels: enhancement, 1.20.6
#1053 - Oxidizing and Waxing Data Maps
Pull Request -
State: closed - Opened by Spinoscythe 4 months ago
- 2 comments
#1052 - Replace reference equality check with value equality in ItemStack#addModifierTooltip
Issue -
State: open - Opened by Tslat 4 months ago
- 4 comments
Labels: bug, 1.21
#1051 - hasChannel not properly checking adhoc channels registered by another loader
Issue -
State: closed - Opened by pupnewfster 4 months ago
- 2 comments
Labels: bug, 1.21, networking
#1050 - Remove Forge Milk
Issue -
State: open - Opened by CodexAdrian 4 months ago
- 5 comments
Labels: enhancement
#1049 - Add BlockEntityTypeAddBlocksEvent to allow adding new valid blocks to existing BlockEntityTypes
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 12 comments
Labels: enhancement, 1.21
#1048 - Re-add Vanilla constructor for `ServerStatus`
Pull Request -
State: closed - Opened by Gaming32 4 months ago
- 4 comments
#1047 - Rename EffectCures#getActions to EffectCures#getAllCures
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 4 comments
Labels: bug, breaking change, 1.20.6
#1046 - Add new constructor to SwordItem to allow setting Tool data component
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 2 comments
Labels: enhancement, 1.20.6
#1045 - Redirect SwordItem#<init>'s createToolProperties call to an instance method so it can be overridden
Issue -
State: closed - Opened by Tslat 4 months ago
Labels: enhancement
#1044 - 1.20.4 LivingAttackEvent working inconsistently with Entity#setDeltaMovement when cancelling event.
Issue -
State: closed - Opened by Kettle5000 4 months ago
- 1 comment
Labels: triage
#1043 - [1.20.6] Use stack hash strategy for mutable map in creative tab event
Pull Request -
State: closed - Opened by dhyces 4 months ago
- 5 comments
Labels: bug, 1.20.6
#1042 - Fixed `c:stones`'s backwards compat with `forge:stone` tag
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 1 comment
Labels: bug, 1.20.6
#1041 - Fix `EffectCure` syncing by introducing connection aware `StreamCodec`
Pull Request -
State: closed - Opened by RaymondBlaze 4 months ago
- 2 comments
Labels: bug, last call, 1.20.6
#1040 - BuildCreativeModeTabContentsEvent uses wrong hashing strategy for entries
Issue -
State: closed - Opened by Tslat 4 months ago
- 1 comment
Labels: triage
#1039 - [20.6] Tooltips append to bottom of tooltip stack
Issue -
State: open - Opened by ApexModder 4 months ago
- 3 comments
Labels: bug, 1.20.6
#1038 - Misnamed method `EffectCure#getActions`
Issue -
State: closed - Opened by RaymondBlaze 4 months ago
Labels: bug, breaking change, 1.20.6
#1037 - [No CI] Add a gametest for startup configs
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 2 comments
Labels: enhancement, 1.20.6
#1036 - [1.20.4] Improved ModMismatchDisconnectedScreen and clientside handling of channel mismatches in general
Pull Request -
State: closed - Opened by RedstoneDubstep 4 months ago
- 1 comment
Labels: enhancement, backport, 1.20.4
#1035 - Add several codecs for existing capabilities. Add NbtListCollector.
Pull Request -
State: closed - Opened by robotgryphon 4 months ago
- 3 comments
Labels: enhancement, 1.20.6
#1034 - Propagate Block#playerWillDestroy result to Block#playerDestroy
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 1 comment
Labels: bug, breaking change, 1.20.6
#1033 - [1.20.6] Fix FP precision issues of the particle bound debug renderer close to horizontal coordinate limits
Pull Request -
State: closed - Opened by XFactHD 4 months ago
- 1 comment
Labels: bug, rendering, 1.20.6
#1032 - Rename ToolActions in 1.21
Issue -
State: closed - Opened by TelepathicGrunt 4 months ago
Labels: enhancement, breaking change, 1.21
#1031 - Backport #559 ShieldBlockEvent patch to fix freeze damaging in 1.20.1
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
Labels: bug, backport, 1.20.1
#1030 - Tag cleanup and additions for 1.21
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 8 comments
Labels: enhancement, cleanup, breaking change, 1.21
#1029 - Make `GlyphProviderType` enum extensible
Pull Request -
State: closed - Opened by Gaming32 4 months ago
- 4 comments
Labels: enhancement, 1.20.6
#1028 - The "`/neoforge debug_particle_renderbounds true`" command is broken when the player is close to the world border.
Issue -
State: closed - Opened by Lolothepro 4 months ago
Labels: triage
#1027 - Move creative menu page numbering to before tooltip rendering
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 2 comments
Labels: bug, 1.20.6
#1026 - Improve legacy tag warning for colored glass migrations
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 2 comments
Labels: bug, enhancement, 1.20.6
#1025 - Move LootTableLoadEvent hook to proper spot and added tests for it
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 1 comment
Labels: bug, 1.20.6
#1024 - Remove IFluidBlock and FluidBlockWrapper
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 1 comment
Labels: cleanup, breaking change, last call, 1.20.6
#1023 - Update NeoGradle to fix installer processor issues
Pull Request -
State: closed - Opened by sciwhiz12 4 months ago
- 1 comment
Labels: bug, regression, 1.20.6
#1022 - Replace `RegisterClientTooltipComponentFactoriesEvent` with the extension
Pull Request -
State: closed - Opened by dima-dencep 4 months ago
- 1 comment
#1021 - [1.20.4/6] New loot table set in `LootTableLoadEvent` via setter or cancelling the event is ignored
Issue -
State: closed - Opened by Fuzss 4 months ago
- 2 comments
Labels: triage
#1020 - Remove the NonNull check on DataComponentType$Builder#build
Issue -
State: closed - Opened by Tslat 4 months ago
- 1 comment
Labels: enhancement
#1019 - [20.6] Add more item tooltip event entry points
Pull Request -
State: closed - Opened by ApexModder 4 months ago
- 11 comments
Labels: enhancement, breaking change, 1.20.6
#1018 - New Crowdin updates
Pull Request -
State: closed - Opened by neoforged-l10n 4 months ago
- 1 comment
Labels: l10n
#1017 - Add ExplosionEvent.Knockback event
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 2 comments
Labels: enhancement, 1.20.6
#1016 - [1.21] Move extensible enums to data-driven enum extension
Pull Request -
State: closed - Opened by XFactHD 4 months ago
- 1 comment
Labels: enhancement, breaking change, 1.21
#1015 - Fix spotless weirdly adding or removing blank lines in some records
Pull Request -
State: closed - Opened by PlatinPython 4 months ago
- 6 comments
Labels: bug, 1.21
#1014 - Foxful Branding
Pull Request -
State: closed - Opened by IThundxr 4 months ago
- 2 comments
Labels: enhancement, 1.20.6
#1013 - Remove `IFluidBlock`?
Issue -
State: closed - Opened by CodexAdrian 4 months ago
Labels: enhancement
#1012 - Enforce using jetbrains nullable over javax with spotless
Pull Request -
State: closed - Opened by pupnewfster 4 months ago
- 1 comment
#1011 - Add a spotless rule that automatically converts `@Nullable` annotations
Pull Request -
State: closed - Opened by Spinoscythe 4 months ago
- 5 comments
#1010 - Add SwordItem createAttributes overload that takes float damage
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 1 comment
Labels: enhancement, 1.20.6
#1009 - Expose ItemEntity#target's value in ItemEntityPickupEvent
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 3 comments
Labels: enhancement, 1.20.6
#1008 - [1.20.4] Fix entities' item_handler_automation capability getting ignored in certain cases
Pull Request -
State: closed - Opened by bl4ckscor3 4 months ago
- 1 comment
#1007 - [1.20.6] Fix event results not defaulting to default
Pull Request -
State: closed - Opened by Shadows-of-Fire 4 months ago
- 1 comment
Labels: bug, blocks stable, 1.20.6
#1006 - [1.20.6] Effect giving to player from any source is broken
Issue -
State: closed - Opened by TelepathicGrunt 4 months ago
- 2 comments
Labels: bug, regression, 1.20.6
#1005 - Components to replace ToolActions in 1.21+?
Issue -
State: closed - Opened by TelepathicGrunt 4 months ago
- 7 comments
Labels: triage, request for comments
#1004 - Add float overload for SwordItem#createAttributes
Issue -
State: closed - Opened by Tslat 4 months ago
Labels: enhancement
#1003 - make ItemEntity#target accessible from ItemEntityPickupEvent
Issue -
State: closed - Opened by Mari023 4 months ago
Labels: enhancement, help wanted, 1.20.6
#1002 - Fix stack count comparison in DataComponentIngredient
Pull Request -
State: closed - Opened by Technici4n 4 months ago
- 1 comment
Labels: bug, 1.20.6
#1001 - Attempt to write saved data in a resilient manner
Pull Request -
State: closed - Opened by FiniteReality 4 months ago
- 8 comments
Labels: enhancement, 1.21
#1000 - Add a spotless check to ensure we don't accidentally perform any access widening changes in patches
Pull Request -
State: closed - Opened by pupnewfster 4 months ago
- 1 comment
Labels: enhancement, 1.20.6
#999 - Make heart types an extensible enum and add an event to modify them
Pull Request -
State: closed - Opened by gingershaped 4 months ago
- 1 comment
Labels: enhancement, 1.20.6
#998 - Oxidizing and Waxing API
Pull Request -
State: closed - Opened by IThundxr 4 months ago
- 3 comments
Labels: enhancement, 1.20.6
#997 - [1.21] Move Mod button below Realms and adjust branding text
Pull Request -
State: closed - Opened by TelepathicGrunt 4 months ago
- 20 comments
Labels: enhancement, 1.21
#996 - Update IShearable to support Bogged and perform some fixes and cleanup
Pull Request -
State: closed - Opened by pupnewfster 4 months ago
- 1 comment
Labels: bug, cleanup, breaking change, 1.20.6
#995 - Fix entities' item_handler_automation capability getting ignored in certain cases
Pull Request -
State: closed - Opened by bl4ckscor3 4 months ago
- 4 comments
#994 - [1.21] Re-introduce RegistryObject as a superclass of DeferredHolder
Pull Request -
State: closed - Opened by Shadows-of-Fire 4 months ago
- 10 comments
Labels: enhancement, 1.21, needs rebase, awaiting community agreement
#993 - Add `c:music_discs` in 1.21
Issue -
State: closed - Opened by TelepathicGrunt 5 months ago
- 7 comments
Labels: enhancement
#992 - The drawing order of page numbers in CreativeModeInventoryScreen is incorrect
Issue -
State: closed - Opened by BloCamLimb 5 months ago
- 6 comments
Labels: bug, 1.20.6