Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / neoforged/NeoForge issues and pull requests
#1211 - Add logging to catch-all exception handlers in packet handlers and fix null-arguments to translations.
Pull Request -
State: open - Opened by shartte 4 days ago
- 1 comment
#1210 - Added Badlands and Wooded badlands to hot tag
Pull Request -
State: open - Opened by TelepathicGrunt 4 days ago
- 1 comment
Labels: bug, 1.21
#1209 - PlantType pull #971 appears to have made custom farmland unreliable
Issue -
State: open - Opened by Tslat 4 days ago
- 4 comments
Labels: enhancement, 1.21
#1208 - [1.21] `CustomizeGuiOverlayEvent$Chat` patch is missing, event never fires
Issue -
State: open - Opened by Fuzss 4 days ago
Labels: triage
#1207 - Instead of relying on a global placeholder, bake the version into the neoforge.mods.toml
Pull Request -
State: open - Opened by shartte 5 days ago
- 1 comment
#1206 - ComponentItemHandler not working correctly with AbstractContainerMenu#moveItemStackTo
Issue -
State: open - Opened by will-y 5 days ago
- 4 comments
Labels: triage
#1205 - Cant add control of Structure spawning to configs.
Issue -
State: open - Opened by Kettle5000 5 days ago
- 9 comments
Labels: triage
#1204 - Biome modifiers don't sync modifications to client, climate/effect modifications are unworkable.
Issue -
State: open - Opened by alcatrazEscapee 6 days ago
- 1 comment
Labels: triage
#1203 - Add an Item Ability to determine if an item can remove wolf armor (#1062)
Pull Request -
State: closed - Opened by pupnewfster 6 days ago
- 1 comment
Labels: enhancement, 1.21
#1202 - Expand powdered snow advancement to check modded armor
Pull Request -
State: closed - Opened by pupnewfster 6 days ago
- 1 comment
Labels: enhancement, 1.21
#1201 - Lava and fence gates work differently in NeoForge/Forge causing farms to fail
Issue -
State: open - Opened by JalapenoGremlin 7 days ago
- 3 comments
Labels: triage
#1200 - Wooded badlands not contained in c:is_hot/overworld tag
Issue -
State: open - Opened by Mechalopa 7 days ago
- 2 comments
Labels: bug, 1.21
#1199 - Added configuration screen
Pull Request -
State: open - Opened by HenryLoenwind 7 days ago
- 5 comments
Labels: enhancement, help wanted, 1.21
#1198 - [1.21] Add holder helpers to LevelReader and HolderLookupProvider
Pull Request -
State: closed - Opened by baileyholl 7 days ago
- 6 comments
Labels: enhancement, 1.21
#1197 - Add instanceof FarmBlock to replace Farmland hardcoded checks
Pull Request -
State: open - Opened by TelepathicGrunt 8 days ago
- 3 comments
Labels: enhancement, 1.21
#1196 - Particles Causing Crashes
Issue -
State: closed - Opened by Likeabozz123 8 days ago
- 1 comment
Labels: triage
#1195 - [1.21] mayPlaceOn is hardcoded to check for vanilla farmland only
Issue -
State: open - Opened by GirafiStudios 8 days ago
Labels: enhancement, 1.21
#1194 - Remove remaining invalid ATs
Pull Request -
State: closed - Opened by Matyrobbrt 8 days ago
- 2 comments
Labels: bug, 1.21
#1193 - [1.21] Kill `GameData`
Pull Request -
State: open - Opened by Spinoscythe 9 days ago
- 1 comment
#1192 - Allow superclasses of RFBB for (Fluid)IngredientType stream codec
Pull Request -
State: closed - Opened by Technici4n 9 days ago
- 1 comment
#1191 - IngredientType and FluidIngredientType's streamCodec only allow registry codecs
Issue -
State: closed - Opened by LatvianModder 9 days ago
Labels: triage
#1190 - [1.21] Add support for the `c:register` channel registration payload
Pull Request -
State: open - Opened by Shadows-of-Fire 9 days ago
- 1 comment
Labels: enhancement, 1.21, networking
#1189 - Fix `ArrowLooseEvent` not firing for bows
Pull Request -
State: open - Opened by Spinoscythe 10 days ago
- 6 comments
Labels: bug, 1.21
#1188 - ArrowLooseEvent isn't fired when a bow is used
Issue -
State: open - Opened by NewJumper 10 days ago
Labels: triage
#1187 - [1.21] Fix data generator merge issue
Pull Request -
State: open - Opened by ApexModder 10 days ago
- 1 comment
Labels: bug, enhancement, 1.21
#1186 - [21.1+] Generalise lightable blocks
Pull Request -
State: closed - Opened by Spinoscythe 10 days ago
- 3 comments
Labels: enhancement, 1.21
#1185 - Weird java crash with Neoforge on pack start
Issue -
State: closed - Opened by GordonHollow 10 days ago
- 3 comments
Labels: triage
#1184 - Fire `ScreenEvent.BackgroundRendered` not being called for AbstractContainerScreen
Pull Request -
State: closed - Opened by Spinoscythe 10 days ago
- 1 comment
Labels: bug, 1.21
#1183 - [WIP] [RFC] Early WIP of extension slot API proof of concept.
Pull Request -
State: open - Opened by gigaherz 10 days ago
- 1 comment
Labels: enhancement, help wanted, request for comments, 1.21
#1182 - ScreenEvent.BackgroundRendered not called for AbstractContainerScreen
Issue -
State: closed - Opened by JaisDK 10 days ago
- 4 comments
Labels: bug, regression, 1.21
#1181 - Add CraftingContext support
Pull Request -
State: open - Opened by Random832 11 days ago
- 2 comments
Labels: enhancement, 1.21
#1180 - Custom ItemDisplayContext enum extensions freeze the game on startup if given a non-null fallback parameter
Issue -
State: closed - Opened by jodlodi 11 days ago
- 1 comment
Labels: triage
#1179 - [Request] Lightable blocks generalisation
Issue -
State: open - Opened by HenryLoenwind 11 days ago
- 4 comments
Labels: enhancement
#1178 - Bump NeoGradle to fix the patch baking issue
Pull Request -
State: closed - Opened by Matyrobbrt 11 days ago
- 1 comment
Labels: bug, 1.21, ci/build
#1177 - Damage pipeline improvements
Pull Request -
State: open - Opened by Caltinor 11 days ago
- 1 comment
Labels: bug, blocks stable, 1.21
#1176 - [1.21] Adding a tint to and item makes the item invisible
Issue -
State: closed - Opened by JaisDK 11 days ago
- 2 comments
Labels: triage
#1175 - Remove two LivingEntity stat patches that did nothing
Pull Request -
State: closed - Opened by TelepathicGrunt 11 days ago
- 1 comment
Labels: cleanup, 1.21
#1174 - SoundType.NETHERITE_BLOCK is actually SoundType.COPPER_GRATE
Issue -
State: closed - Opened by FooterManDev 11 days ago
Labels: triage
#1173 - [1.21] Poison causes random knockback
Issue -
State: closed - Opened by FaeWulf 11 days ago
- 2 comments
Labels: bug, 1.21
#1172 - Action updates
Pull Request -
State: closed - Opened by Matyrobbrt 12 days ago
- 3 comments
Labels: 1.21, ci/build
#1171 - Remove separate eye height field from EntityEvent.Size
Pull Request -
State: closed - Opened by sciwhiz12 12 days ago
- 3 comments
Labels: bug, regression, breaking change, 1.21
#1170 - EntityEvent.Size#setNewSize(x, true) doesn't set new eyeheight properly (regression)
Issue -
State: closed - Opened by HenryLoenwind 12 days ago
- 1 comment
Labels: bug, regression, 1.21
#1169 - ConcurrentModificationException Error on Launch/Load
Issue -
State: open - Opened by nickkeane 13 days ago
- 1 comment
Labels: triage
#1168 - Finalize spawn targets are not being updated
Issue -
State: open - Opened by Shadows-of-Fire 13 days ago
Labels: bug, regression, 1.21
#1167 - [1.21] Add Experimental FeatureFlag
Pull Request -
State: open - Opened by ApexModder 13 days ago
- 11 comments
Labels: enhancement, 1.21
#1166 - [1.21.x] TODOs and NBT cleanup for entities
Pull Request -
State: open - Opened by robotgryphon 13 days ago
- 4 comments
Labels: cleanup, 1.21
#1165 - [1.21] Fix attachment codec wrappers not using registry ops
Pull Request -
State: closed - Opened by dhyces 13 days ago
- 2 comments
#1164 - [1.21] Fix transforms for modded ItemDisplayContexts being ignored
Pull Request -
State: closed - Opened by XFactHD 13 days ago
- 1 comment
Labels: bug, rendering, regression, 1.21
#1163 - [21.1+] Data Attachments Codec Support
Pull Request -
State: open - Opened by robotgryphon 13 days ago
- 6 comments
Labels: enhancement, breaking change, 1.21
#1162 - [Vanilla-divergence] `neoforge:is_poison` DamageType tag was not added to parent tags
Issue -
State: open - Opened by Tslat 14 days ago
Labels: bug, 1.21
#1160 - [1.21/1.22] Attachment Holders and Codecs
Issue -
State: open - Opened by robotgryphon 14 days ago
- 1 comment
Labels: enhancement, request for comments, 1.21
#1159 - Custom ItemDisplayContext enum extensions not supported, despite implementing IExtensibleEnum
Issue -
State: closed - Opened by jodlodi 14 days ago
Labels: bug, rendering, regression, 1.21
#1158 - [Feature] Datapack Registry Callbacks
Issue -
State: open - Opened by frqnny 14 days ago
- 4 comments
Labels: enhancement
#1157 - [1.21] Add missing tool, block entity, and breaker context to getExpDrop
Pull Request -
State: closed - Opened by Shadows-of-Fire 14 days ago
- 1 comment
Labels: enhancement, breaking change, 1.21
#1156 - Split BuildCreativeModeTabContentsEvent internals to operate on two separate sets
Pull Request -
State: open - Opened by TelepathicGrunt 14 days ago
- 4 comments
Labels: bug, breaking change, 1.21
#1154 - `SpawnPlacementRegisterEvent` -> `RegisterSpawnPlacementsEvent`
Pull Request -
State: open - Opened by Spinoscythe 15 days ago
- 2 comments
#1153 - Move certain events to the newly introduced `ServerPlayerEvent`
Pull Request -
State: open - Opened by Spinoscythe 15 days ago
- 5 comments
Labels: cleanup, breaking change, 1.21
#1152 - [1.21] Recipe priority system for solving overlaps in recipe ingredients and patterns
Pull Request -
State: open - Opened by bconlon1 16 days ago
- 1 comment
Labels: enhancement, 1.21, data driven
#1151 - [1.21] Fix duplicate registration error for empty loot table
Pull Request -
State: closed - Opened by XFactHD 16 days ago
- 1 comment
Labels: bug, 1.21, data driven
#1150 - Allow null player for UseItemOnBlockEvent
Pull Request -
State: open - Opened by TelepathicGrunt 16 days ago
- 2 comments
Labels: enhancement, 1.21
#1149 - Make RecipeWrapper implement RecipeInput
Pull Request -
State: closed - Opened by TelepathicGrunt 16 days ago
- 7 comments
Labels: cleanup, breaking change, 1.21
#1148 - Rename ToolActions to ItemAbilities
Pull Request -
State: closed - Opened by TelepathicGrunt 16 days ago
- 5 comments
Labels: breaking change, 1.21
#1147 - Annotation marker fixes and javadoc cleanup
Pull Request -
State: open - Opened by TelepathicGrunt 16 days ago
- 2 comments
Labels: cleanup, breaking change, 1.21
#1145 - Fix Registry Object Constructor Access Transformers
Pull Request -
State: closed - Opened by ChampionAsh5357 16 days ago
- 3 comments
Labels: bug, triage, regression, 1.21
#1144 - [1.21] Some constructors of registry objects, like FoilagePlacerType, are private
Issue -
State: closed - Opened by Ioandar 16 days ago
- 2 comments
Labels: bug, regression, 1.21
#1143 - RecipeWrapper should extend RecipeInput
Issue -
State: closed - Opened by JaisDK 16 days ago
- 4 comments
Labels: cleanup, 1.21
#1142 - Fix not being able to set keybindings when using keyboard navigation
Pull Request -
State: closed - Opened by jaredlll08 17 days ago
- 1 comment
Labels: bug, 1.21
#1141 - [1.21] "override" field for solving overlaps in recipe ingredients and patterns.
Pull Request -
State: closed - Opened by bconlon1 17 days ago
- 1 comment
#1140 - Fix regression with keyboard modifiers
Pull Request -
State: closed - Opened by jaredlll08 17 days ago
- 1 comment
Labels: bug, regression, 1.21
#1139 - [1.21] Fix angles set in ViewportEvent.ComputeCameraAngles not taking effect
Pull Request -
State: closed - Opened by XFactHD 17 days ago
- 1 comment
Labels: bug, rendering, regression, breaking change, 1.21
#1138 - Define standard FluidConstants
Pull Request -
State: open - Opened by Technici4n 17 days ago
- 8 comments
#1137 - [1.21] Cleanup access transformers
Pull Request -
State: closed - Opened by XFactHD 17 days ago
- 1 comment
Labels: bug, cleanup, regression, breaking change, 1.21
#1136 - Add a `can_villager_compost` field to the compostables datamap
Pull Request -
State: closed - Opened by Matyrobbrt 17 days ago
- 1 comment
Labels: enhancement, 1.21, data driven
#1135 - Add `c:fertilizers` tag
Issue -
State: open - Opened by ferriarnus 17 days ago
- 4 comments
Labels: enhancement
#1134 - [1.21] Rich/Component translations
Pull Request -
State: closed - Opened by BasiqueEvangelist 18 days ago
- 7 comments
Labels: enhancement, 1.21
#1133 - `@NetworkedEnum` is not wired yet
Issue -
State: open - Opened by Technici4n 18 days ago
Labels: bug
#1132 - [1.21] Fix armor rendering using the wrong model
Pull Request -
State: closed - Opened by XFactHD 18 days ago
- 2 comments
Labels: bug, rendering, regression, 1.21
#1131 - [1.21] Invalid ATs as of latest Minecraft version.
Issue -
State: closed - Opened by bconlon1 18 days ago
Labels: triage
#1130 - [1.21] Add missing alias resolve in MappedRegistry#getHolder() and properly handle null name in MappedRegistry#get()
Pull Request -
State: closed - Opened by XFactHD 18 days ago
- 1 comment
Labels: bug, regression, blocks stable, 1.21
#1129 - [1.21] Fix contents of `ComputeCameraAngles` not being applied after event fires
Pull Request -
State: closed - Opened by Spinoscythe 19 days ago
- 2 comments
#1128 - Make the dependency error screen undeniably clear
Issue -
State: open - Opened by CodexAdrian 19 days ago
Labels: enhancement
#1127 - [1.21] Fix `RenderNameTagEvent` not applying its results to `renderNameTag`
Pull Request -
State: closed - Opened by Spinoscythe 19 days ago
- 1 comment
#1126 - [1.21] Add back missed patch for RegistryFriendlyByteBuf connection type awareness
Pull Request -
State: closed - Opened by XFactHD 19 days ago
- 1 comment
Labels: bug, regression, blocks stable, 1.21, networking
#1125 - [1.21] Update `ItemAttributeModifierEvent` to be based on `ItemAttributeModifiers` and update new vanilla attribute uses against the event
Pull Request -
State: closed - Opened by Shadows-of-Fire 19 days ago
- 1 comment
Labels: bug, enhancement, breaking change, 1.21
#1124 - [1.21] Fixed ProjectileWeaponItem#customArrow patch
Pull Request -
State: closed - Opened by GirafiStudios 19 days ago
- 1 comment
Labels: enhancement, breaking change, 1.21
#1123 - [1.21] Changes to `ViewportEvent.ComputeCameraAngles` `pitch` and `yaw` aren't applied to rotation.
Issue -
State: closed - Opened by LeScooter 19 days ago
Labels: triage
#1122 - [1.21] Contents of `RenderNameTagEvent` are not applied after event fires.
Issue -
State: closed - Opened by LeScooter 19 days ago
Labels: triage
#1121 - Fix enchantment attribute modifiers not being applied
Pull Request -
State: closed - Opened by sciwhiz12 20 days ago
- 1 comment
Labels: bug, 1.21
#1120 - 1.21: Efficiency enchantment has no effect on vanilla tools
Issue -
State: closed - Opened by legobmw99 20 days ago
- 1 comment
Labels: bug, 1.21
#1119 - [1.21] Creative Category sorting methods don't work
Issue -
State: open - Opened by KekeCreations 20 days ago
- 1 comment
Labels: bug, 1.21
#1118 - [1.21] Fixes MC-273464 by providing the correct partial tick
Pull Request -
State: closed - Opened by Shadows-of-Fire 20 days ago
- 1 comment
Labels: rendering, 1.21, vanilla bug
#1117 - [1.21] `partialTick` on Screen render functions does not cater to framerate.
Issue -
State: closed - Opened by LeScooter 20 days ago
Labels: rendering, vanilla bug
#1116 - Adds an extension method to items (adjustAttributeModifiers) to allow modifying the exposed attributes
Pull Request -
State: closed - Opened by pupnewfster 20 days ago
- 1 comment
Labels: enhancement, breaking change, 1.21
#1115 - [1.21] Handler Rework
Pull Request -
State: open - Opened by CodexAdrian 20 days ago
- 1 comment
#1114 - [1.21] Fix PlayerRespawnPositionEvent position copying logic
Pull Request -
State: closed - Opened by Shadows-of-Fire 20 days ago
- 1 comment
Labels: bug, breaking change, 1.21
#1113 - Update FML
Pull Request -
State: open - Opened by Technici4n 20 days ago
- 1 comment
#1112 - Reimplement `LootingLevelEvent`
Issue -
State: open - Opened by Shadows-of-Fire 20 days ago
Labels: enhancement, help wanted
#1111 - New Crowdin updates
Pull Request -
State: open - Opened by neoforged-l10n 20 days ago
- 1 comment
Labels: l10n
#1110 - New Crowdin updates
Pull Request -
State: open - Opened by neoforged-l10n 20 days ago
- 1 comment
Labels: l10n
#1109 - [MC-1.20.4/NF-20.4.234] LeftClickBlock does not fire correctly
Issue -
State: open - Opened by MalkContent 20 days ago
Labels: triage