Ecosyste.ms: Issues

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GitHub / nem0/OpenFBX issues and pull requests

#112 - How rotation order is handled in openfbx ?

Issue - State: closed - Opened by flarive 27 days ago - 1 comment

#110 - Add getHeaders() method + parsing headers logic

Pull Request - State: open - Opened by flarive about 1 month ago

#109 - BumpFactor < 1.0 is ok but BumpFactor == 1.0 can't be retreived

Issue - State: open - Opened by flarive about 1 month ago - 1 comment

#108 - Add opacity and getOpacity() as double

Pull Request - State: open - Opened by flarive about 1 month ago

#107 - Embedded textures can't be retreived

Issue - State: closed - Opened by flarive about 1 month ago - 3 comments

#106 - How could i retreive shader model of a material ?

Issue - State: open - Opened by flarive about 1 month ago - 1 comment

#105 - Orthographic camera considered as perspective camera

Issue - State: closed - Opened by flarive about 1 month ago - 6 comments

#104 - uvs messed up when multiple meshes in fbx

Issue - State: closed - Opened by flarive about 1 month ago - 5 comments

#103 - How to retreive translation, rotation and scale from global transform matrix ?

Issue - State: closed - Opened by flarive about 1 month ago - 1 comment

#102 - Metadata creator

Issue - State: closed - Opened by flarive about 2 months ago - 4 comments

#101 - How could i compile openfbx as windows static lib ?

Issue - State: closed - Opened by flarive about 2 months ago - 4 comments

#100 - added automatic CMake import of libdeflate as source

Pull Request - State: closed - Opened by KDen404 6 months ago - 4 comments

#99 - Fix alignment issue in read()

Pull Request - State: closed - Opened by jeongseok-meta 8 months ago

#98 - Fix build with Clang 12

Pull Request - State: closed - Opened by jeongseok-meta 8 months ago

#97 - Adding OpenFBX to conda-forge for Pixi packaging

Issue - State: closed - Opened by jeongseok-meta 8 months ago - 4 comments

#96 - Fix alignment issues in data reading and skeleton root identification

Pull Request - State: closed - Opened by jeongseok-meta 8 months ago - 6 comments

#95 - Load function: change size parameter type from int to usize

Pull Request - State: closed - Opened by uwefoken 9 months ago - 4 comments

#94 - Fix various build errors on Ubuntu and macOS

Pull Request - State: closed - Opened by jeongseok-meta 11 months ago

#93 - Replace miniz dependency with libdeflate in CMake

Pull Request - State: closed - Opened by jeongseok-meta 11 months ago

#92 - Fix a bug in patchAttributes function

Pull Request - State: closed - Opened by kochol about 1 year ago - 1 comment

#91 - The library does not build under a C++11-compliant compiler.

Issue - State: closed - Opened by LennyMcLennington about 1 year ago - 1 comment

#90 - Add compatibility with std::unique_ptr.

Pull Request - State: closed - Opened by lnd3 over 1 year ago - 5 comments

#89 - Added more functionality

Pull Request - State: closed - Opened by AlexMollard almost 2 years ago - 5 comments

#88 - Missing failure handling for `parseArrayRaw(...)` when parsing matrix in `parsePose(...)`?

Issue - State: closed - Opened by TomTheFurry about 2 years ago - 1 comment
Labels: bug

#87 - Possible Nullptr dereference in `parseGeometryMaterials()` due to missing null checks

Issue - State: closed - Opened by TomTheFurry about 2 years ago - 1 comment
Labels: bug

#86 - `skipLine(...)` does not properly handle '\r\n' cases

Issue - State: closed - Opened by TomTheFurry about 2 years ago - 5 comments
Labels: bug

#84 - Add (proper) support for "ByPolygon" mapping for vertex data

Issue - State: closed - Opened by TomTheFurry about 2 years ago - 1 comment

#83 - compiler warnings

Issue - State: open - Opened by mgerhardy about 2 years ago

#82 - can't free the memory of the scene

Issue - State: closed - Opened by mgerhardy about 2 years ago - 1 comment

#81 - [demo] clear filepath buffer to ensure null-terminated string

Pull Request - State: closed - Opened by percentcer about 2 years ago - 1 comment

#80 - Fix missing output clear when reading text array

Pull Request - State: closed - Opened by aras-p about 2 years ago - 1 comment

#79 - Fix Macos compilation with CMake

Pull Request - State: closed - Opened by fran6co over 2 years ago

#78 - It doesn't build on Macos

Issue - State: closed - Opened by fran6co over 2 years ago - 2 comments

#77 - Add CMake config

Pull Request - State: closed - Opened by fran6co over 2 years ago - 3 comments

#76 - Some meshes are not correctly loaded

Issue - State: closed - Opened by mixern6 over 2 years ago - 1 comment

#74 - how to use blendshapes

Issue - State: closed - Opened by dreakWang almost 3 years ago - 3 comments
Labels: question

#73 - Request for animated example

Issue - State: closed - Opened by beckylum0216 almost 3 years ago - 1 comment

#72 - Fix build on 32-bit archs

Pull Request - State: closed - Opened by coldtobi about 3 years ago - 6 comments

#71 - How to get animated vertex positions of a mesh?

Issue - State: closed - Opened by KungPhoo over 3 years ago - 1 comment

#70 - Is it possible to get provide of FBX ?

Issue - State: closed - Opened by Renardjojo over 3 years ago - 1 comment

#69 - Where can I found armature value ? (Question)

Issue - State: closed - Opened by Renardjojo over 3 years ago - 1 comment

#68 - FrontAxis wrong ?

Issue - State: closed - Opened by Renardjojo over 3 years ago - 13 comments
Labels: bug

#67 - How to delete object from ofbx::load

Issue - State: closed - Opened by jdtec01 over 3 years ago - 1 comment

#66 - fix error when loading from text mode fbx files.

Pull Request - State: closed - Opened by cpxnet over 3 years ago - 3 comments

#65 - FBX用QT5显示

Issue - State: closed - Opened by feiyiban almost 4 years ago - 1 comment

#64 - Crash in parseObjects if FBX has no geometry

Issue - State: closed - Opened by Alexeyt89 about 4 years ago - 1 comment

#63 - Add samples on how to parse fbx files into 3D mesh

Issue - State: closed - Opened by GCourtney27 about 4 years ago - 4 comments

#62 - Feature/adds windows cli args support

Pull Request - State: closed - Opened by Kuranes over 4 years ago - 1 comment

#61 - How to get SystemUnit?

Issue - State: closed - Opened by timi-liuliang over 4 years ago - 2 comments

#60 - Can not find the method to get the face indices

Issue - State: closed - Opened by HW140701 over 4 years ago - 1 comment

#59 - Fixed unaligned memory accesses

Pull Request - State: closed - Opened by AlexAUT over 4 years ago - 1 comment

#58 - Alignment error when using an ARM processor

Issue - State: closed - Opened by AlexAUT over 4 years ago - 3 comments
Labels: bug

#57 - Vertices Not Indexed Properly?

Issue - State: open - Opened by maxattack over 4 years ago - 5 comments

#56 - Non-Convex Faces Not Triangulated Correctly

Issue - State: open - Opened by maxattack over 4 years ago - 4 comments

#55 - Memory Leak

Issue - State: closed - Opened by maxattack over 4 years ago - 2 comments
Labels: bug

#54 - Minor fixes

Pull Request - State: closed - Opened by mafiesto4 over 4 years ago

#53 - Compiler warning

Issue - State: closed - Opened by duzenko over 4 years ago - 7 comments
Labels: bug

#52 - missing faces/indices

Issue - State: closed - Opened by vicenteconejerosdelacruz over 4 years ago - 2 comments

#51 - Support for more Material properties

Pull Request - State: closed - Opened by jmorton06 over 4 years ago - 1 comment

#50 - Add blend shapes support

Pull Request - State: closed - Opened by mafiesto4 over 4 years ago - 1 comment
Labels: enhancement

#49 - Re-fix fix for invalid vertices in splat()

Pull Request - State: closed - Opened by asmaloney almost 5 years ago - 2 comments

#48 - Negative index?

Issue - State: closed - Opened by isbdnt almost 5 years ago - 3 comments

#47 - break before return

Issue - State: closed - Opened by asmaloney about 5 years ago

#46 - getRotationMatrix fall through in release build

Issue - State: closed - Opened by asmaloney about 5 years ago - 1 comment

#45 - Question about change

Issue - State: closed - Opened by asmaloney about 5 years ago - 2 comments

#44 - fbx file writes

Issue - State: closed - Opened by kattkieru over 5 years ago - 1 comment
Labels: question

#43 - Ensure valid indices in splat()

Pull Request - State: closed - Opened by asmaloney over 5 years ago - 1 comment

#42 - Add basic Travis CI

Pull Request - State: closed - Opened by asmaloney over 5 years ago - 5 comments

#41 - Some basic static analysis fixes

Pull Request - State: closed - Opened by asmaloney over 5 years ago

#40 - Unused var or bug?

Issue - State: closed - Opened by asmaloney over 5 years ago - 3 comments

#39 - Number of vertex in FBX and OBJ are not equal

Issue - State: closed - Opened by specy94 over 5 years ago - 1 comment

#38 - Make mesh triangulation optional

Pull Request - State: closed - Opened by bbugaev over 5 years ago - 1 comment

#37 - Demo and code formatting fixes

Pull Request - State: closed - Opened by bbugaev over 5 years ago - 2 comments

#36 - May be 2 bugs

Issue - State: closed - Opened by cloudwu almost 6 years ago - 3 comments
Labels: bug

#35 - Bunch of improvements

Pull Request - State: closed - Opened by mafiesto4 almost 6 years ago

#34 - readProperty function question

Issue - State: closed - Opened by marsp0 about 6 years ago - 3 comments

#33 - Handle 'Line' property type for Geometry and Model

Pull Request - State: closed - Opened by m4ttbush over 6 years ago - 5 comments

#32 - How do you open a fbx with this?

Issue - State: closed - Opened by vgisuruex over 6 years ago - 1 comment

#31 - Added missing include and made it c++11 compatible

Pull Request - State: closed - Opened by cignoni over 6 years ago - 3 comments

#29 - Just a thank you!

Issue - State: closed - Opened by haikarainen over 6 years ago - 1 comment

#28 - about animation

Issue - State: closed - Opened by chenloveheimei over 6 years ago - 1 comment

#27 - Global FBX settings

Pull Request - State: closed - Opened by mafiesto4 almost 7 years ago

#26 - connection property-property is missing

Issue - State: closed - Opened by Neill3d almost 7 years ago - 2 comments

#25 - Add support for importing up to 4 UVs channels

Pull Request - State: closed - Opened by mafiesto4 almost 7 years ago - 2 comments

#24 - signed long long for time value

Issue - State: closed - Opened by Neill3d almost 7 years ago - 3 comments
Labels: bug

#23 - Remove failing assertions.

Pull Request - State: closed - Opened by nrz over 7 years ago - 3 comments

#22 - Enable compiling on Clang and fix warnings about missing `override` specifiers

Pull Request - State: closed - Opened by nrz over 7 years ago - 1 comment

#21 - Fix inverted post rotation

Pull Request - State: closed - Opened by SpexGuy over 7 years ago - 5 comments

#20 - Fix segfault on files with unused vertices

Pull Request - State: closed - Opened by SpexGuy over 7 years ago - 1 comment

#19 - Add support for euler rotation orders

Pull Request - State: closed - Opened by SpexGuy over 7 years ago - 3 comments

#18 - Fixes for mac build

Pull Request - State: closed - Opened by SpexGuy over 7 years ago - 1 comment

#17 - Why don't you use the fbx sdk!

Issue - State: closed - Opened by 19920716 over 7 years ago - 7 comments

#16 - Crash

Issue - State: closed - Opened by nem0 over 7 years ago
Labels: bug, Critical

#15 - Curves in one curve node can have different key count

Issue - State: closed - Opened by nem0 over 7 years ago
Labels: bug, Critical

#14 - Custom allocator

Issue - State: closed - Opened by nem0 over 7 years ago - 1 comment
Labels: enhancement

#13 - Blend shapes

Issue - State: closed - Opened by nem0 over 7 years ago
Labels: enhancement