Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / needle-tools/selective-profiling issues and pull requests
#24 - Not working on MacOs with Unity 2021.3.29f1
Issue -
State: open - Opened by JohannesDeml 9 months ago
- 1 comment
#23 - Batch build failing with package installed
Issue -
State: open - Opened by RodGreen over 1 year ago
- 1 comment
#21 - somehow it doesn't compile on 2022.1
Issue -
State: open - Opened by sebas77 about 2 years ago
#20 - Settings are not saved
Issue -
State: open - Opened by sebas77 about 2 years ago
#19 - Not working with 2022.2.0b4
Issue -
State: open - Opened by SugoiDev over 2 years ago
- 3 comments
#18 - [TODO] Test with Burst compiled methods
Issue -
State: open - Opened by marwie over 3 years ago
Labels: help wanted
#17 - Editor crashes and Patch errors
Issue -
State: open - Opened by marwie over 3 years ago
- 1 comment
Labels: bug
#16 - Patching ``Unity.Entities.ComponentDependencyManager GetDependencies`` throws exceptions
Issue -
State: open - Opened by marwie over 3 years ago
Labels: bug, thirdparty
#15 - [Feature] Allow highlighting expensive/slow components in hierarchy or inspector
Issue -
State: open - Opened by marwie over 3 years ago
Labels: enhancement
#14 - [Feature] Mark known slow method calls
Issue -
State: open - Opened by marwie over 3 years ago
- 1 comment
Labels: enhancement
#13 - Visualize if all patches in Context-Submenu are enabled (set to true)
Issue -
State: open - Opened by marwie over 3 years ago
Labels: enhancement
#12 - [Bug] fix collapsed row indentation being wrong sometimes depending on sorting
Issue -
State: closed - Opened by marwie over 3 years ago
Labels: bug
#11 - [Bug] Nullreference in Editor GUI code
Issue -
State: open - Opened by marwie over 3 years ago
Labels: bug
#11 - [Bug] Nullreference in Editor GUI code
Issue -
State: open - Opened by marwie over 3 years ago
Labels: bug
#10 - [Feature] Hide / collapse irrelevant hierarchy entries
Issue -
State: closed - Opened by marwie over 3 years ago
- 2 comments
Labels: enhancement
#10 - [Feature] Hide / collapse irrelevant hierarchy entries
Issue -
State: closed - Opened by marwie over 3 years ago
- 2 comments
Labels: enhancement
#9 - Move settings into profiler window
Issue -
State: closed - Opened by marwie over 3 years ago
Labels: enhancement
#8 - [Feature] Add setting to automatically hide rows that dont have any performance impact (no gc, below ms threshold)
Issue -
State: open - Opened by marwie over 3 years ago
- 1 comment
Labels: enhancement
#7 - Feedback from trying to selectively profile our character health events using Unity 2020.1.3f1
Issue -
State: closed - Opened by ghost over 3 years ago
#6 - [Limitation] Patching generic types is not supported
Issue -
State: open - Opened by marwie over 3 years ago
Labels: bug, enhancement, thirdparty
#5 - Deep Profiling: remove captured patches when not used by any selected method
Issue -
State: open - Opened by marwie over 3 years ago
Labels: bug, enhancement
#4 - Profile methods calls per instance or within a certain block
Issue -
State: closed - Opened by marwie over 3 years ago
- 1 comment
Labels: enhancement
#3 - Context Menu Items for available methods
Issue -
State: open - Opened by marwie over 3 years ago
Labels: enhancement
#2 - Some patches break methods completely
Issue -
State: closed - Opened by marwie over 3 years ago
- 2 comments
Labels: bug, thirdparty
#1 - Stacktrace broken after injection
Issue -
State: open - Opened by marwie over 3 years ago
Labels: bug