Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / nathanhoad/godot_dialogue_manager issues and pull requests
#560 - A way to capture input when the Balloon parent node is a SubViewportContainer
Issue -
State: closed - Opened by sysl-dev 5 months ago
- 3 comments
Labels: enhancement
#558 - Make responses menu base type more flexible
Pull Request -
State: closed - Opened by nathanhoad 5 months ago
Labels: enhancement
#557 - Change the dialogue_reponses_menu to extend Container instead of VBoxContainer
Issue -
State: closed - Opened by dicemaster5 5 months ago
Labels: enhancement
#552 - Cant run the game after export.
Issue -
State: closed - Opened by Pynthare 5 months ago
- 4 comments
Labels: bug
#429 - BBCode [img] shows up immediately
Issue -
State: closed - Opened by salianifo 9 months ago
- 2 comments
Labels: bug
#100 - Ability to have multiple dialog files open to swap through
Issue -
State: closed - Opened by Crystalwarrior almost 2 years ago
Labels: enhancement
#99 - Error message when start of godot or enable the plugin
Issue -
State: closed - Opened by harrisyu almost 2 years ago
- 1 comment
Labels: bug
#98 - [wait=0.5] Conflicts with bbcode
Issue -
State: closed - Opened by Crystalwarrior almost 2 years ago
Labels: bug
#97 - Invalid expressions don't show proper errors
Issue -
State: closed - Opened by petterthowsen almost 2 years ago
Labels: bug
#96 - Made title panel resizeable
Pull Request -
State: closed - Opened by Gepsu almost 2 years ago
- 1 comment
#95 - Error and issues when just responses
Issue -
State: closed - Opened by andersmmg almost 2 years ago
- 1 comment
Labels: bug
#94 - Dialogue jumps around when node titles are numbers
Issue -
State: closed - Opened by mickey16 almost 2 years ago
Labels: bug
#93 - Crash when dialogue is accelerated by rapid clicking
Issue -
State: closed - Opened by ChrGla almost 2 years ago
- 1 comment
Labels: bug
#92 - Improvement on docs / fixing parser.queue_free()
Pull Request -
State: closed - Opened by azul372 about 2 years ago
#91 - Dialogue Manager 2.0.1 doesn't work with latest Godot 4 alpha release
Issue -
State: closed - Opened by faceze about 2 years ago
- 2 comments
Labels: bug
#90 - GDM 1.* notifies of 2.* updates
Issue -
State: closed - Opened by Flynsarmy about 2 years ago
- 1 comment
Labels: bug
#89 - cach_BUG
Issue -
State: closed - Opened by nx7r about 2 years ago
Labels: bug
#88 - seconds_per_step isn't consistent
Issue -
State: closed - Opened by Flynsarmy about 2 years ago
- 2 comments
Labels: bug
#87 - Phrase/Word Shuffle
Issue -
State: closed - Opened by siempus about 2 years ago
- 2 comments
Labels: enhancement
#86 - Abort/Cancel Dialog Feature
Issue -
State: closed - Opened by siempus about 2 years ago
- 2 comments
Labels: enhancement
#85 - [Next] code not ran/used
Issue -
State: closed - Opened by TrialDragon about 2 years ago
Labels: bug
#84 - Dialog Show/Hide Animation
Issue -
State: closed - Opened by siempus about 2 years ago
- 1 comment
Labels: enhancement
#83 - Disabled options are still able to be selected.
Issue -
State: closed - Opened by LostPython1192 about 2 years ago
- 2 comments
Labels: bug
#82 - Disable options, are able to be selected with mouse.
Issue -
State: closed - Opened by LostPython1192 about 2 years ago
- 1 comment
Labels: duplicate
#81 - Waited dialogue never shows if another dialogue window completes before delay finishes
Issue -
State: closed - Opened by Flynsarmy about 2 years ago
Labels: bug
#80 - Cannot use enumerated types
Issue -
State: closed - Opened by wayrboy about 2 years ago
- 1 comment
Labels: enhancement
#79 - Crash when using two dialogue balloons simultaneously
Issue -
State: closed - Opened by Flynsarmy about 2 years ago
- 3 comments
Labels: bug
#78 - Discrepency between test scene dialogue window and in-game window
Issue -
State: closed - Opened by Flynsarmy about 2 years ago
- 1 comment
Labels: bug
#77 - Add asset-lib gitattribute recommendations
Pull Request -
State: closed - Opened by jabsatz about 2 years ago
- 1 comment
#76 - Random Options
Issue -
State: closed - Opened by miradosamurai about 2 years ago
- 2 comments
Labels: enhancement
#75 - Whether you can join a general conversation?
Issue -
State: closed - Opened by wayrboy about 2 years ago
- 3 comments
Labels: duplicate
#74 - Allow passing the Node methods are called on to the DialogueManager
Issue -
State: closed - Opened by Flynsarmy about 2 years ago
- 6 comments
Labels: enhancement
#73 - debug() potentially broken?
Issue -
State: closed - Opened by Flynsarmy about 2 years ago
Labels: bug
#72 - Add a text_version integer to dialogue_resource.gd
Issue -
State: closed - Opened by furroy about 2 years ago
Labels: enhancement
#71 - Being able to scroll responses
Issue -
State: closed - Opened by FoxReds about 2 years ago
- 2 comments
Labels: enhancement
#70 - Crash when scrolling
Issue -
State: closed - Opened by FoxReds about 2 years ago
- 1 comment
Labels: bug
#69 - "=> END" Not working inside If statements
Issue -
State: closed - Opened by RedXGames about 2 years ago
- 5 comments
Labels: bug
#68 - Dialogue parser thinks color codes are comments (Visual Only)
Issue -
State: closed - Opened by godofgrunts about 2 years ago
- 2 comments
Labels: enhancement, godot4
#67 - adding editor hot keys to toggle comments, move lines up&down
Pull Request -
State: closed - Opened by furroy about 2 years ago
- 1 comment
#66 - Parser Error: The method "join" isn't declared on base "String"
Issue -
State: closed - Opened by godofgrunts about 2 years ago
- 1 comment
Labels: bug
#65 - Several fixes for PO saving
Pull Request -
State: closed - Opened by Festerdam about 2 years ago
- 2 comments
#64 - Allow saving to PO file
Pull Request -
State: closed - Opened by Festerdam about 2 years ago
- 1 comment
#63 - Mutations broken after update (from 1.9)
Issue -
State: closed - Opened by ErikW54 about 2 years ago
- 2 comments
Labels: bug
#62 - error when accessing nested dictionaries
Issue -
State: closed - Opened by M7mdKady14 about 2 years ago
Labels: enhancement
#61 - Memory Leak + A fix
Issue -
State: closed - Opened by RedXGames about 2 years ago
- 2 comments
Labels: bug
#60 - Selecting which negative options to show
Issue -
State: closed - Opened by RedXGames about 2 years ago
- 1 comment
Labels: enhancement
#59 - Save cursor position when switching dialogues/generating keys
Issue -
State: closed - Opened by RedXGames about 2 years ago
Labels: enhancement
#58 - Dialogues not getting saved
Issue -
State: closed - Opened by RedXGames about 2 years ago
- 2 comments
Labels: bug
#57 - Add support for `goto`ing between files
Issue -
State: closed - Opened by nathanhoad about 2 years ago
- 1 comment
Labels: enhancement, godot4
#56 - Some Ideas about improving the workflow/Scalability Enhancements
Issue -
State: closed - Opened by RedXGames about 2 years ago
- 2 comments
Labels: enhancement
#55 - Better conditional information for responses
Issue -
State: closed - Opened by jcandres about 2 years ago
- 1 comment
Labels: enhancement
#54 - Conditions without operator are evaluated incorrectly
Issue -
State: closed - Opened by jcandres about 2 years ago
- 2 comments
Labels: bug
#53 - Error connecting to signal: completed during yield()
Issue -
State: closed - Opened by JeremyStarTM over 2 years ago
- 8 comments
Labels: bug
#52 - Request: Better Internationalization Features
Issue -
State: closed - Opened by nikecantab over 2 years ago
- 2 comments
Labels: enhancement
#51 - Requesting the ability to fold/unfold title blocks
Issue -
State: closed - Opened by RedXGames over 2 years ago
- 2 comments
Labels: enhancement, godot4
#50 - Change action for skip_action in the DialogueLabel node.
Issue -
State: closed - Opened by AsixJin over 2 years ago
- 2 comments
Labels: enhancement
#49 - Add parameters to the title
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 1 comment
Labels: enhancement
#48 - How to use not?
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 1 comment
Labels: bug
#47 - Passing arguments for characters
Issue -
State: closed - Opened by RedXGames over 2 years ago
- 1 comment
Labels: enhancement
#46 - not or !
Issue -
State: closed - Opened by wayrboy over 2 years ago
Labels: enhancement
#45 - Suggestions for the csv generated files workflow
Issue -
State: closed - Opened by RedXGames over 2 years ago
- 3 comments
Labels: enhancement
#44 - Do not include generated contents on the dialogue resource file
Issue -
State: closed - Opened by josejulio over 2 years ago
- 1 comment
Labels: enhancement
#43 - BBCode is Not Correctly Re-Added When Using GDM's Markup
Issue -
State: closed - Opened by Capital-EX over 2 years ago
Labels: bug
#42 - Must I call the function?
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 2 comments
#41 - If you delete the text in the box, nesting problems occur
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 3 comments
#40 - Some times editor gives output error when no dialogue is loaded
Issue -
State: closed - Opened by Alec-15 over 2 years ago
- 1 comment
#39 - Fix parsing multiple types of codes
Pull Request -
State: closed - Opened by NicksterSand over 2 years ago
- 1 comment
#38 - Feature? Show selected response line
Issue -
State: closed - Opened by mzoeller over 2 years ago
- 4 comments
#37 - Request: An option to toggle word-wrap
Issue -
State: closed - Opened by nstryder over 2 years ago
#36 - BBCode is not working properly in choices
Issue -
State: closed - Opened by FoxReds over 2 years ago
- 1 comment
#35 - mutate function missing yield
Issue -
State: closed - Opened by Alec-15 over 2 years ago
- 1 comment
#34 - Access translation_key of Dialogue Line
Issue -
State: closed - Opened by mzoeller over 2 years ago
- 1 comment
#33 - Play test relies on window size
Issue -
State: closed - Opened by timothyqiu over 2 years ago
- 1 comment
#32 - Skip to the end of current line
Issue -
State: closed - Opened by olive20xx over 2 years ago
- 1 comment
#31 - Dialogue Editor is slow to type in for large projects
Issue -
State: closed - Opened by nstryder over 2 years ago
- 1 comment
#30 - Character names should support variables
Issue -
State: closed - Opened by uwidev over 2 years ago
- 2 comments
#29 - Responses nested inside of conditions continue outside of nesting
Issue -
State: closed - Opened by ShikadiGum over 2 years ago
- 1 comment
#28 - Can you add search function?
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 4 comments
#27 - Why is that?
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 3 comments
#26 - Will it be updated in the near future?近期会更新吗?
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 2 comments
#25 - Prevent `Division By Zero in operator '/'.` error when responses don't come immediately after a dialogue line
Pull Request -
State: closed - Opened by ShikadiGum over 2 years ago
- 1 comment
#24 - support choose item translation
Pull Request -
State: closed - Opened by MrFengGG over 2 years ago
- 1 comment
#23 - Add "Input" tab to settings screen
Pull Request -
State: closed - Opened by ShikadiGum over 2 years ago
- 2 comments
#22 - Allowing for single responses
Issue -
State: closed - Opened by uwidev over 2 years ago
- 2 comments
#21 - How to combine string
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 6 comments
#20 - Issue calling Inline Mutation
Issue -
State: closed - Opened by iammagical over 2 years ago
- 3 comments
#19 - Please support Chinese when calling the function.
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 1 comment
#18 - Will there be an option to pass in parameters for functions?
Issue -
State: closed - Opened by RedXGames over 2 years ago
- 1 comment
#17 - Fix text box 'blink' (#16)
Pull Request -
State: closed - Opened by lostdisplay over 2 years ago
- 2 comments
#16 - example_balloon gets freed too fast, resulting in a 2+ frame blink
Issue -
State: closed - Opened by lostdisplay over 2 years ago
- 1 comment
#15 - Small typo correction PR
Pull Request -
State: closed - Opened by Freyj over 2 years ago
- 2 comments
#14 - (Feature Request) A "pointer" that signals that a text has finished being written out
Issue -
State: closed - Opened by lostdisplay over 2 years ago
- 1 comment
#13 - Skip text whilst in the middle of being typed out
Issue -
State: closed - Opened by liyiz over 2 years ago
- 1 comment
#12 - Quick font change
Issue -
State: closed - Opened by Abab-bk over 2 years ago
- 10 comments
#11 - BUG?
Issue -
State: closed - Opened by wayrboy over 2 years ago
#10 - Task title cannot be used in Chinese
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 2 comments
#9 - How to give menu incoming variables
Issue -
State: closed - Opened by wayrboy over 2 years ago
- 10 comments
#8 - Translations not working + Solution
Issue -
State: closed - Opened by RedXGames over 2 years ago
- 1 comment
#7 - Resizing the window during testing dialogue makes the dialogue disappear.
Issue -
State: closed - Opened by Sslaxx over 2 years ago
- 1 comment
#6 - Any plans on porting the addon to Godot 4?
Issue -
State: closed - Opened by GersonFeDutra over 2 years ago
- 6 comments
Labels: godot4