Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / nathanhoad/godot_dialogue_manager issues and pull requests
#668 - Cant see the create dialogue Icons, however an invisible clickable section still exists
Issue -
State: open - Opened by Tcrakman about 24 hours ago
- 1 comment
Labels: bug
#667 - Assorted documentation changes/fixes
Pull Request -
State: open - Opened by Dritic 2 days ago
#666 - Remove example balloon class on copy
Pull Request -
State: closed - Opened by nathanhoad 4 days ago
Labels: bug
#665 - Add support for conditions on randomised lines
Pull Request -
State: closed - Opened by nathanhoad 10 days ago
Labels: enhancement
#664 - Stop scrolling when setting the cursor
Pull Request -
State: closed - Opened by nathanhoad 14 days ago
Labels: bug
#663 - C# wrapper does not have a wrapper for DialogueResponsesMenu
Issue -
State: closed - Opened by oishiimuffin 20 days ago
- 2 comments
Labels: bug
#662 - Add _Notification event workacround to C# file
Pull Request -
State: closed - Opened by GrahameGW 23 days ago
- 2 comments
#661 - Godot 4.2.2 (mono version) export fail in GitHub Workflow when Dialogue Manager is included
Issue -
State: closed - Opened by davidwesst 24 days ago
- 2 comments
Labels: bug
#659 - Conditional randomised lines
Issue -
State: closed - Opened by AbeVos 29 days ago
- 1 comment
Labels: enhancement
#658 - Moving line up/down makes the script view jump
Issue -
State: closed - Opened by gatomesa 29 days ago
Labels: bug
#657 - Allow custom new file template
Pull Request -
State: closed - Opened by nathanhoad about 1 month ago
Labels: enhancement
#656 - Allow dropping any file into dialogue
Pull Request -
State: closed - Opened by nathanhoad about 1 month ago
Labels: enhancement
#655 - Add a class name to the example balloon
Pull Request -
State: closed - Opened by nathanhoad about 1 month ago
#654 - Allow setting a custom template file
Issue -
State: closed - Opened by gatomesa about 1 month ago
Labels: enhancement
#653 - Allow getting path to a file by dragging it into the dialogue editor
Issue -
State: closed - Opened by gatomesa about 1 month ago
Labels: enhancement
#652 - Added public ExtraGameStates property to DialogueLine
Pull Request -
State: closed - Opened by GovermanGambo about 1 month ago
#651 - I can't get mutation line using get_next_dialogue_line() method
Issue -
State: closed - Opened by cortrano about 1 month ago
- 4 comments
Labels: bug
#650 - Fix double returning from jump-and-returns
Pull Request -
State: closed - Opened by nathanhoad about 1 month ago
Labels: bug
#648 - Jump-and-return plays the remainder of the dialogue twice
Issue -
State: closed - Opened by salianifo about 1 month ago
Labels: bug
#647 - Fix not auto pausing if a "." is between two numbers and the second number is 0 (#646)
Pull Request -
State: closed - Opened by CentiGames about 1 month ago
Labels: bug
#646 - Ignore autopause for "." if it's between two digits does not work if the number is equal to an integer
Issue -
State: closed - Opened by CentiGames about 1 month ago
#645 - Fix issue when responses came from a snippet
Pull Request -
State: closed - Opened by nathanhoad about 1 month ago
Labels: bug
#644 - Ignore missing "save_all_scenes" in Godot 4.1
Pull Request -
State: closed - Opened by nathanhoad about 1 month ago
#643 - Free orphan nodes created in constants.gd
Pull Request -
State: closed - Opened by Fireye04 about 1 month ago
Labels: bug
#642 - Memory leak every time a "do" action is performed
Issue -
State: closed - Opened by Pesquisador-Stefano about 1 month ago
- 2 comments
Labels: bug
#641 - Update state/signal docs and error messages
Pull Request -
State: closed - Opened by nathanhoad about 1 month ago
#640 - How do I get the character name?
Issue -
State: closed - Opened by Mimisor7 about 2 months ago
- 1 comment
#639 - Jump-and-return not working if dialogue node starts with a response
Issue -
State: closed - Opened by NMoro811 about 2 months ago
Labels: bug
#638 - Comment improvements
Pull Request -
State: closed - Opened by thatoddshade about 2 months ago
- 1 comment
#637 - Fix cursor position after delete line undo
Pull Request -
State: closed - Opened by nathanhoad about 2 months ago
Labels: bug
#636 - Fix multiple resource setting
Pull Request -
State: closed - Opened by nathanhoad about 2 months ago
Labels: bug
#635 - Cursor jumps to top of file after undoing a line delete
Issue -
State: closed - Opened by gatomesa about 2 months ago
Labels: bug
#634 - DialogueResource filename in inspector is never clipped, even when it should
Issue -
State: closed - Opened by gatomesa about 2 months ago
Labels: bug
#633 - Automatically focus search bar when opening Quick Load menu for DialogueResource variables
Issue -
State: closed - Opened by gatomesa about 2 months ago
Labels: enhancement
#632 - Using "New Dialogue" option in DialogueResource dropdown assigns created dialogue to all DialogueResource exported variables
Issue -
State: closed - Opened by gatomesa about 2 months ago
Labels: bug
#631 - Set handled when using shortcut to avoid unwanted input
Pull Request -
State: closed - Opened by 4kxz about 2 months ago
Labels: bug
#630 - get the dialogue status or use the ended signal
Issue -
State: closed - Opened by yayidg22 about 2 months ago
- 1 comment
#629 - get the dialogue status or use the ended signal
Issue -
State: closed - Opened by hdiazconcentra about 2 months ago
- 1 comment
#628 - Dialogue balloon panel rendering scene (or sprites) inside itself
Issue -
State: closed - Opened by mihailides about 2 months ago
- 3 comments
Labels: bug
#627 - Fix corrupted main view scene
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: bug
#626 - Dialogue Tab empty after installing DM 2.41.2
Issue -
State: closed - Opened by jacobcasas 2 months ago
Labels: bug
#625 - Restore backwards compatibility with Godot 4.1
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: bug
#624 - Fix issue with close other files menu item
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: bug
#623 - "Close other files" sidebar option closes random files
Issue -
State: closed - Opened by gatomesa 2 months ago
Labels: bug
#622 - Can't do anything in Dialogue tab after fresh install
Issue -
State: closed - Opened by vonsky104 2 months ago
- 1 comment
Labels: bug
#621 - Fix cursor position resetting on save
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: bug
#620 - Cursor goes back to the beginning of the file when the file is saved after being modified
Issue -
State: closed - Opened by gatomesa 2 months ago
Labels: bug
#619 - Use cache when checking for state methods
Pull Request -
State: closed - Opened by DanielSnd 2 months ago
Labels: enhancement
#618 - Add setting to turn off startup unsaved indicator
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
#617 - Fix randomising goto snippets
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: bug
#616 - Allow jumps at the end of regular dialogue lines
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: enhancement
#615 - Stop re-running mutations if skipping mid mutation
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: bug
#614 - Add inspector plugin
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: enhancement
#613 - Fix incorrect syntax highlighting on 'using' keyword
Pull Request -
State: closed - Opened by LnxPaw 2 months ago
Labels: bug
#612 - Hello! I wanted to request (Input.mouse_mode) To be a toggle for settings.
Issue -
State: closed - Opened by TheRealFame 2 months ago
- 4 comments
Labels: enhancement
#611 - Update open buffers when file is moved
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: bug
#610 - Add shortcut to delete current line
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: enhancement
#609 - Moving a file to another folder causes it to be duplicated in the dialogue editor
Issue -
State: closed - Opened by gatomesa 2 months ago
Labels: bug
#608 - Reload files when modified externally
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
Labels: enhancement
#607 - Add explicit class references
Pull Request -
State: closed - Opened by nathanhoad 2 months ago
#606 - Add Ukrainian Translation
Pull Request -
State: closed - Opened by Veydzher 3 months ago
Labels: enhancement
#605 - Add support for line deletion shortcut (Ctrl + Shift + K) in dialogue editor
Issue -
State: closed - Opened by gatomesa 3 months ago
Labels: enhancement
#604 - Make it possible to find DialogueResource from the Quick Load menu
Issue -
State: closed - Opened by gatomesa 3 months ago
Labels: enhancement
#603 - DialogueEnded event handler doesn't seem to always fire
Issue -
State: closed - Opened by fish-good 3 months ago
- 3 comments
Labels: bug
#602 - Variable Interpolation in translation files
Issue -
State: closed - Opened by manuelsanchez2 3 months ago
- 1 comment
Labels: enhancement
#601 - Support for more than one language in generated translation CSV files
Issue -
State: open - Opened by Supamiu 3 months ago
- 1 comment
Labels: enhancement
#599 - Jump not working on character lines
Issue -
State: closed - Opened by m-radzikowski 3 months ago
Labels: bug
#597 - Detect files changing on disk by external tools
Issue -
State: closed - Opened by Selenyhr 3 months ago
Labels: enhancement
#596 - Godot 4.3-beta1
Issue -
State: closed - Opened by AmyGilhespy 3 months ago
- 3 comments
Labels: bug
#595 - Cant call dialogue by code
Issue -
State: closed - Opened by MICHIFUBRUNO 3 months ago
- 5 comments
Labels: bug
#592 - Undo action in dialogue editor is not working
Issue -
State: closed - Opened by pavelperc 3 months ago
- 2 comments
Labels: bug
#591 - Using inline [do func()] makes the function run twice if you skip_typing() midway
Issue -
State: closed - Opened by DinoMC 3 months ago
Labels: bug
#590 - Cannont call 'has_method' on null value.
Issue -
State: closed - Opened by lukehayes 3 months ago
- 3 comments
Labels: bug
#589 - NOTIFICATION_TRANSLATION_CHANGED triggered before start() and _ready()
Issue -
State: closed - Opened by ProFiLeR4100 3 months ago
- 2 comments
Labels: bug
#588 - GDScript failed to parse code_edit.gd because of new Godot 4.3 multicaret editing feature
Issue -
State: closed - Opened by ProFiLeR4100 3 months ago
- 3 comments
Labels: bug
#587 - Add support for StringNames
Pull Request -
State: closed - Opened by nathanhoad 3 months ago
Labels: enhancement
#586 - Fix C# mutation handling derived types in args
Pull Request -
State: closed - Opened by SkeirBoreal 4 months ago
Labels: bug
#585 - No stringname support
Issue -
State: closed - Opened by SlashScreen 4 months ago
Labels: bug
#584 - Unable to use editor in 4.3-beta1
Issue -
State: closed - Opened by SylvestreMassalaz 4 months ago
- 2 comments
Labels: bug
#583 - Fix a CodeEdit method name clash
Pull Request -
State: closed - Opened by nathanhoad 4 months ago
Labels: bug
#582 - Ensure label is ready before locale change
Pull Request -
State: closed - Opened by nathanhoad 4 months ago
#581 - update dialogue in game when file is changed
Issue -
State: closed - Opened by nan0m 4 months ago
- 2 comments
Labels: enhancement
#580 - Visual node graph editor for writing dialogues
Issue -
State: closed - Opened by nan0m 4 months ago
- 1 comment
Labels: enhancement
#579 - Add support for String methods in mutations
Pull Request -
State: closed - Opened by nathanhoad 4 months ago
Labels: enhancement
#578 - Improve C# project detection
Pull Request -
State: closed - Opened by nathanhoad 4 months ago
#576 - Does not work
Issue -
State: closed - Opened by JekSun97 4 months ago
- 1 comment
Labels: bug
#575 - Loop array to generate responses
Issue -
State: closed - Opened by Corsage 4 months ago
- 1 comment
#574 - Custom Balloon Paths Not Recognized
Issue -
State: closed - Opened by LouisC00 4 months ago
- 6 comments
Labels: bug
#573 - Randomised jump-and-return
Issue -
State: closed - Opened by DinosaurHorseSword 4 months ago
- 1 comment
Labels: bug
#572 - Lambda-s are not supported in do-/set- statements
Issue -
State: closed - Opened by smedelyan 4 months ago
- 1 comment
Labels: bug
#570 - Godot 4.0.2 - Cannot run the test dialogue
Issue -
State: closed - Opened by nrasool 4 months ago
- 1 comment
Labels: bug
#569 - Make dotnet detection more forgiving
Pull Request -
State: closed - Opened by nathanhoad 4 months ago
#568 - Update the Dialogue Label when the locale changes
Pull Request -
State: closed - Opened by nathanhoad 4 months ago
#567 - Add support for C# logical operators
Pull Request -
State: closed - Opened by nathanhoad 4 months ago
Labels: enhancement
#566 - Can't run the game after export
Issue -
State: closed - Opened by ksmithdev 4 months ago
- 3 comments
#565 - Text inside DialogueLabel doesn't updates with TranslationServer.set_locale("") if I change "Default CSV Locale"
Issue -
State: closed - Opened by cortrano 4 months ago
- 3 comments
Labels: bug
#564 - Minor typo in screenshot.jpg
Issue -
State: closed - Opened by mournguard 4 months ago
- 1 comment
Labels: bug
#563 - Unable to access from dialogue manager to a dictionary updated on runtime (on ready)
Issue -
State: closed - Opened by santifaster 4 months ago
- 3 comments
Labels: bug
#562 - Parsing Error when loading game with DialogueManager open
Issue -
State: closed - Opened by archschool 4 months ago
- 1 comment
Labels: bug
#561 - Fix: add .mo extension to PO translation behavior
Pull Request -
State: closed - Opened by Selenyhr 5 months ago