Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / naia-lib/naia issues and pull requests
#96 - IPv6 support
Pull Request -
State: closed - Opened by FF-AntiK over 2 years ago
- 1 comment
#96 - IPv6 support
Pull Request -
State: closed - Opened by FF-AntiK over 2 years ago
- 1 comment
#95 - Server continues to try to pair with rejected client?
Issue -
State: closed - Opened by brandon-reinhart over 2 years ago
- 2 comments
Labels: naia socket, bug
#94 - Bevy - Example code panics on rejection.
Issue -
State: closed - Opened by brandon-reinhart over 2 years ago
#94 - Bevy - Example code panics on rejection.
Issue -
State: closed - Opened by brandon-reinhart over 2 years ago
#94 - Bevy - Example code panics on rejection.
Issue -
State: closed - Opened by brandon-reinhart over 2 years ago
#94 - Bevy - Example code panics on rejection.
Issue -
State: closed - Opened by brandon-reinhart over 2 years ago
#94 - Bevy - Example code panics on rejection.
Issue -
State: closed - Opened by brandon-reinhart over 2 years ago
#94 - Bevy - Example code panics on rejection.
Issue -
State: closed - Opened by brandon-reinhart over 2 years ago
#93 - OS errors when negotiating...?
Issue -
State: open - Opened by brandon-reinhart over 2 years ago
- 1 comment
Labels: naia socket, bug
#93 - OS errors when negotiating...?
Issue -
State: open - Opened by brandon-reinhart over 2 years ago
- 1 comment
Labels: naia socket, bug
#93 - Windows: OS errors when negotiating...?
Issue -
State: open - Opened by brandon-reinhart over 2 years ago
- 1 comment
Labels: naia socket, bug
#93 - OS errors when negotiating...?
Issue -
State: open - Opened by brandon-reinhart over 2 years ago
- 1 comment
Labels: naia socket, bug
#92 - Be able to shut down server and actually close underlying sockets
Issue -
State: open - Opened by brandon-reinhart over 2 years ago
- 2 comments
Labels: naia socket, naia, bug, feature
#92 - Be able to actually close underlying sockets
Issue -
State: open - Opened by brandon-reinhart over 2 years ago
- 2 comments
Labels: naia socket, naia, bug, feature
#92 - closing server sockets
Issue -
State: open - Opened by brandon-reinhart over 2 years ago
- 2 comments
Labels: naia socket, naia, bug, feature
#91 - Client.connect panics if connection is refused
Issue -
State: closed - Opened by paul-hansen over 2 years ago
- 4 comments
#91 - Client.connect panics if connection is refused
Issue -
State: closed - Opened by paul-hansen over 2 years ago
- 4 comments
#91 - Client.connect panics if connection is refused
Issue -
State: closed - Opened by paul-hansen over 2 years ago
- 4 comments
#91 - Client.connect panics if connection is refused
Issue -
State: closed - Opened by paul-hansen over 2 years ago
- 4 comments
#91 - Client.connect panics if connection is refused
Issue -
State: closed - Opened by paul-hansen over 2 years ago
- 4 comments
#91 - Client.connect panics if connection is refused
Issue -
State: closed - Opened by paul-hansen over 2 years ago
- 4 comments
#91 - Client.connect panics if connection is refused
Issue -
State: closed - Opened by paul-hansen over 2 years ago
- 4 comments
#91 - Client.connect panics if connection is refused
Issue -
State: closed - Opened by paul-hansen over 2 years ago
- 4 comments
#90 - Update macroquad requirement from =0.3.23 to =0.3.24
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#90 - Update macroquad requirement from =0.3.23 to =0.3.24
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#90 - Update macroquad requirement from =0.3.23 to =0.3.24
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#90 - Update macroquad requirement from =0.3.23 to =0.3.24
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#90 - Update macroquad requirement from =0.3.23 to =0.3.24
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#90 - Update macroquad requirement from =0.3.23 to =0.3.24
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#89 - Release 0.13.0
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#89 - Release 0.13.0
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#89 - Release 0.13.0
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#89 - Release 0.13.0
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#89 - Release 0.13.0
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#89 - Release 0.13.0
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#89 - Release 0.13.0
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#89 - Release 0.13.0
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#88 - naia-shared-0.12.1 build fails "cannot find attribute `derive_channels` in this scope"
Issue -
State: closed - Opened by gak over 2 years ago
- 2 comments
#88 - naia-shared-0.12.1 build fails "cannot find attribute `derive_channels` in this scope"
Issue -
State: closed - Opened by gak over 2 years ago
- 2 comments
#88 - naia-shared-0.12.1 build fails "cannot find attribute `derive_channels` in this scope"
Issue -
State: closed - Opened by gak over 2 years ago
- 2 comments
#88 - naia-shared-0.12.1 build fails "cannot find attribute `derive_channels` in this scope"
Issue -
State: closed - Opened by gak over 2 years ago
- 2 comments
#88 - naia-shared-0.12.1 build fails "cannot find attribute `derive_channels` in this scope"
Issue -
State: closed - Opened by gak over 2 years ago
- 2 comments
#88 - naia-shared-0.12.1 build fails "cannot find attribute `derive_channels` in this scope"
Issue -
State: closed - Opened by gak over 2 years ago
- 2 comments
#88 - naia-shared-0.12.1 build fails "cannot find attribute `derive_channels` in this scope"
Issue -
State: closed - Opened by gak over 2 years ago
- 2 comments
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#87 - Next Release: cross-platform Server/Client
Pull Request -
State: closed - Opened by connorcarpenter over 2 years ago
#86 - Empty packet crashes Server
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: bug, high priority
#86 - Empty packet crashes Server
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: bug, high priority
#86 - Empty packet crashes Server
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: bug, high priority
#85 - Server uses ~100% of CPU
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: naia
#85 - Server uses ~100% of CPU
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: naia
#85 - Server uses ~100% of CPU
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: naia
#85 - Server uses ~100% of CPU
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: naia
#85 - Server uses ~100% of CPU
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: naia
#85 - Server uses ~100% of CPU
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
Labels: naia
#84 - Firefox issues: won't connect to Public IP (but OK on LAN)
Issue -
State: open - Opened by gak over 2 years ago
- 7 comments
Labels: naia socket, bug
#84 - Firefox issues: won't connect to Public IP (but OK on LAN)
Issue -
State: open - Opened by gak over 2 years ago
- 7 comments
Labels: naia socket, bug
#83 - Update winit requirement from 0.26 to 0.27
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#83 - Update winit requirement from 0.26 to 0.27
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#83 - Update winit requirement from 0.26 to 0.27
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#83 - Update winit requirement from 0.26 to 0.27
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#83 - Update winit requirement from 0.26 to 0.27
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#83 - Update winit requirement from 0.26 to 0.27
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#82 - Update miniquad requirement from =0.3.11 to =0.3.12
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#82 - Update miniquad requirement from =0.3.11 to =0.3.12
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#82 - Update miniquad requirement from =0.3.11 to =0.3.12
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#82 - Update miniquad requirement from =0.3.11 to =0.3.12
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#82 - Update miniquad requirement from =0.3.11 to =0.3.12
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#82 - Update miniquad requirement from =0.3.11 to =0.3.12
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#82 - Update miniquad requirement from =0.3.11 to =0.3.12
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 2 comments
#78 - Bevy 0.8 Support
Issue -
State: closed - Opened by Eaven over 2 years ago
- 2 comments
#78 - Bevy 0.8 Support
Issue -
State: closed - Opened by Eaven over 2 years ago
- 2 comments
#78 - Bevy 0.8 Support
Issue -
State: closed - Opened by Eaven over 2 years ago
- 2 comments
#78 - Bevy 0.8 Support
Issue -
State: closed - Opened by Eaven over 2 years ago
- 2 comments
#78 - Bevy 0.8 Support
Issue -
State: closed - Opened by Eaven over 2 years ago
- 2 comments
#78 - Bevy 0.8 Support
Issue -
State: closed - Opened by Eaven over 2 years ago
- 2 comments
#71 - When the bevy client requests a disconnect, the bevy server does not emit a disconnection event
Issue -
State: closed - Opened by Madoshakalaka over 2 years ago
Labels: high priority
#71 - When the bevy client requests a disconnect, the bevy server does not emit a disconnection event
Issue -
State: closed - Opened by Madoshakalaka over 2 years ago
Labels: high priority
#71 - When the bevy client requests a disconnect, the bevy server does not emit a disconnection event
Issue -
State: closed - Opened by Madoshakalaka over 2 years ago
Labels: high priority
#71 - When the bevy client requests a disconnect, the bevy server does not emit a disconnection event
Issue -
State: closed - Opened by Madoshakalaka over 2 years ago
Labels: high priority
#70 - Client should emit an AuthFailed event
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
- 1 comment
Labels: naia, bug, feature, high priority
#70 - Client should emit an AuthFailed event
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
- 1 comment
Labels: naia, bug, feature, high priority
#70 - Client should emit an AuthFailed event
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
- 1 comment
Labels: naia, bug, feature, high priority
#70 - Client should emit an AuthFailed event
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
- 1 comment
Labels: naia, bug, feature, high priority
#70 - Client should emit an AuthFailed event
Issue -
State: closed - Opened by connorcarpenter over 2 years ago
- 1 comment
Labels: naia, bug, feature, high priority
#67 - Cannot fragment Replicate structs larger than 508 bytes
Issue -
State: closed - Opened by DarkZek over 2 years ago
- 5 comments
Labels: naia, bug, feature
#67 - Cannot fragment Replicate structs larger than 508 bytes
Issue -
State: closed - Opened by DarkZek over 2 years ago
- 5 comments
Labels: naia, bug, feature
#67 - Cannot fragment Replicate structs larger than 508 bytes
Issue -
State: closed - Opened by DarkZek over 2 years ago
- 5 comments
Labels: naia, bug, feature
#67 - Cannot fragment Replicate structs larger than 508 bytes
Issue -
State: closed - Opened by DarkZek over 2 years ago
- 5 comments
Labels: naia, bug, feature
#67 - Cannot fragment Replicate structs larger than 508 bytes
Issue -
State: closed - Opened by DarkZek over 2 years ago
- 5 comments
Labels: naia, bug, feature