Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / mysteryx93/hanumaninstituteapps issues and pull requests
#41 - 432Hz Batch Converter - "Source" is missing for bits per sample on lossless formats (WAV and FLAC)
Issue -
State: open - Opened by NintendoManiac64 2 months ago
#41 - 432Hz Batch Converter - "Source" is missing for bits per sample on lossless formats (WAV and FLAC)
Issue -
State: open - Opened by NintendoManiac64 2 months ago
#40 - [Enhancement] 432Hz Batch Converter - "Source" option for output format
Issue -
State: open - Opened by NintendoManiac64 2 months ago
#40 - [Enhancement] 432Hz Batch Converter - "Source" option for output format
Issue -
State: open - Opened by NintendoManiac64 2 months ago
#39 - [Enhancement] 432Hz Batch Converter - Option to apply a single overall calculated average pitch to all tracks
Issue -
State: open - Opened by NintendoManiac64 6 months ago
- 5 comments
#39 - [Enhancement] 432Hz Batch Converter - Option to apply a single overall calculated average pitch to all tracks
Issue -
State: open - Opened by NintendoManiac64 6 months ago
- 5 comments
#38 - Converter432Hz no longer opens any files-- just updated...
Issue -
State: open - Opened by Thebluedaredevil 8 months ago
- 1 comment
#38 - Converter432Hz no longer opens any files-- just updated...
Issue -
State: open - Opened by Thebluedaredevil 8 months ago
- 1 comment
#37 - [Enhancement] 432Hz Batch Converter - Option to instead alter playback sample rate and directly copy source audio stream
Issue -
State: open - Opened by NintendoManiac64 9 months ago
#37 - [Enhancement] 432Hz Batch Converter - Option to instead alter playback sample rate and directly copy source audio stream
Issue -
State: open - Opened by NintendoManiac64 9 months ago
#36 - [Enhancement] 432Hz Batch Converter - show more decimal places when calculating the source pitch
Issue -
State: open - Opened by NintendoManiac64 9 months ago
#36 - [Enhancement] 432Hz Batch Converter - show more decimal places when calculating the source pitch
Issue -
State: open - Opened by NintendoManiac64 9 months ago
#35 - Crashes while startup
Issue -
State: open - Opened by injainja 9 months ago
- 18 comments
#35 - Crashes while startup
Issue -
State: open - Opened by injainja 9 months ago
- 18 comments
#34 - 432Hz Batch Converter - OGG/Vorbis format output is limited to 48kHz sample rate despite the format supporting higher
Issue -
State: open - Opened by NintendoManiac64 10 months ago
#34 - 432Hz Batch Converter - OGG/Vorbis format output is limited to 48kHz sample rate despite the format supporting higher
Issue -
State: open - Opened by NintendoManiac64 10 months ago
#33 - 432Hz Batch Converter - does not prevent waveforms from clipping
Issue -
State: open - Opened by NintendoManiac64 10 months ago
#33 - 432Hz Batch Converter - does not prevent waveforms from clipping
Issue -
State: open - Opened by NintendoManiac64 10 months ago
#32 - [Enhancement] 432Hz Batch Converter - allow exporting to WavPack (at least in lossless)
Issue -
State: open - Opened by NintendoManiac64 10 months ago
#32 - [Enhancement] 432Hz Batch Converter - allow exporting to WavPack (at least in lossless)
Issue -
State: open - Opened by NintendoManiac64 10 months ago
#31 - [Enhancement] 432Hz Batch Converter - export option to additionally apply r128gain/ReplayGain/WaveGain
Issue -
State: open - Opened by NintendoManiac64 10 months ago
#31 - [Enhancement] 432Hz Batch Converter - export option to additionally apply r128gain/ReplayGain/WaveGain
Issue -
State: open - Opened by NintendoManiac64 10 months ago
#30 - Question - does purchasing a license provide any perks other than ad free?
Issue -
State: closed - Opened by NintendoManiac64 10 months ago
- 4 comments
#30 - Question - does purchasing a license provide any perks other than ad free?
Issue -
State: closed - Opened by NintendoManiac64 10 months ago
- 4 comments
#29 - 432Hz Batch Converter - exporting as WAV causes any preexisting metadata to be removed
Issue -
State: open - Opened by NintendoManiac64 11 months ago
#29 - 432Hz Batch Converter - exporting as WAV causes any preexisting metadata to be removed
Issue -
State: open - Opened by NintendoManiac64 11 months ago
#28 - 432Hz Batch Converter - FLAC @ 32bit exports at 16bit rather than 32bit integer
Issue -
State: open - Opened by NintendoManiac64 11 months ago
#28 - 432Hz Batch Converter - FLAC @ 32bit exports at 16bit rather than 32bit integer
Issue -
State: open - Opened by NintendoManiac64 11 months ago
#27 - feature suggestion:
Issue -
State: open - Opened by amitbar05 about 1 year ago
- 1 comment
#27 - feature suggestion:
Issue -
State: open - Opened by amitbar05 about 1 year ago
- 1 comment
#26 - Error reading the files (Linux)
Issue -
State: open - Opened by HansBubfen about 1 year ago
- 2 comments
#26 - Error reading the files (Linux)
Issue -
State: open - Opened by HansBubfen about 1 year ago
- 2 comments
#24 - 432Hz Batch Converter - "Shift pitch" text fields max out at 4 digits (technically 5 if you include a value of 10000)
Issue -
State: closed - Opened by NintendoManiac64 about 1 year ago
- 10 comments
#24 - 432Hz Batch Converter - "Shift pitch" text fields max out at 4 digits (technically 5 if you include a value of 10000)
Issue -
State: closed - Opened by NintendoManiac64 about 1 year ago
- 10 comments
#23 - Bump Newtonsoft.Json from 9.0.1 to 13.0.1 in /Src/App.NaturalGroundingPlayer/NaturalGroundingPlayer/Old
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
Labels: dependencies
#23 - Bump Newtonsoft.Json from 9.0.1 to 13.0.1 in /Src/App.NaturalGroundingPlayer/NaturalGroundingPlayer/Old
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
Labels: dependencies
#22 - Message=Field not found: 'Avalonia.Controls.Presenters.ItemsPresenter.AreVerticalSnapPointsRegularProperty'.
Issue -
State: open - Opened by wjkhappy14 over 1 year ago
- 2 comments
#22 - Message=Field not found: 'Avalonia.Controls.Presenters.ItemsPresenter.AreVerticalSnapPointsRegularProperty'.
Issue -
State: open - Opened by wjkhappy14 over 1 year ago
- 2 comments
#21 - Feature Request: Internet Radio Stream support for player.
Issue -
State: open - Opened by lexterror over 1 year ago
#21 - Feature Request: Internet Radio Stream support for player.
Issue -
State: open - Opened by lexterror over 1 year ago
#20 - Feature Request: 528hz encoding
Issue -
State: closed - Opened by lexterror over 1 year ago
- 1 comment
#20 - Feature Request: 528hz encoding
Issue -
State: closed - Opened by lexterror over 1 year ago
- 1 comment
#19 - linux convert with ffmpeg
Issue -
State: open - Opened by micheleb62 over 1 year ago
- 1 comment
#19 - linux convert with ffmpeg
Issue -
State: open - Opened by micheleb62 over 1 year ago
- 1 comment
#18 - 432Hz Batch Converter - When advanced settings window is open, it doesn't show up in alt-tab
Issue -
State: open - Opened by NintendoManiac64 over 1 year ago
- 1 comment
#18 - 432Hz Batch Converter - When advanced settings window is open, it doesn't show up in alt-tab
Issue -
State: open - Opened by NintendoManiac64 over 1 year ago
- 1 comment
#17 - 432Hz Batch Converter - Doesn't seem to do proper floating point decoding or something
Issue -
State: open - Opened by NintendoManiac64 over 1 year ago
#17 - 432Hz Batch Converter - Doesn't seem to do proper floating point decoding or something
Issue -
State: open - Opened by NintendoManiac64 over 1 year ago
#16 - Bug or intentinal? Sample rate setting is forgotten when closing the program
Issue -
State: open - Opened by NintendoManiac64 over 1 year ago
- 1 comment
#16 - Bug or intentinal? Sample rate setting is forgotten when closing the program
Issue -
State: open - Opened by NintendoManiac64 over 1 year ago
- 1 comment
#15 - conversion repeatability
Issue -
State: open - Opened by micheleb62 over 1 year ago
- 3 comments
#15 - conversion repeatability
Issue -
State: open - Opened by micheleb62 over 1 year ago
- 3 comments
#14 - "Skip tempo" by itself gives different waveform length than "Skip tempo" + "Round pitch"
Issue -
State: open - Opened by NintendoManiac64 over 1 year ago
- 3 comments
#14 - "Skip tempo" by itself gives different waveform length than "Skip tempo" + "Round pitch"
Issue -
State: open - Opened by NintendoManiac64 over 1 year ago
- 3 comments
#13 - Making the json settings file read-only causes apps to crash
Issue -
State: closed - Opened by RinTohsaka64 over 1 year ago
- 1 comment
#13 - Making the json settings file read-only causes apps to crash
Issue -
State: closed - Opened by RinTohsaka64 over 1 year ago
- 1 comment
#12 - Additional features
Issue -
State: open - Opened by mysteryx93 over 1 year ago
#12 - Additional features
Issue -
State: open - Opened by mysteryx93 over 1 year ago
#11 - Constant bitrate
Issue -
State: closed - Opened by misho-petrov almost 2 years ago
- 1 comment
#11 - Constant bitrate
Issue -
State: closed - Opened by misho-petrov almost 2 years ago
- 1 comment
#10 - Auto-Detect Exact Pitch
Issue -
State: closed - Opened by mysteryx93 over 2 years ago
- 1 comment
#10 - Auto-Detect Exact Pitch
Issue -
State: closed - Opened by mysteryx93 over 2 years ago
- 1 comment
#9 - How to use this repo to download live stream m3u8 URL and save to local hard drive?
Issue -
State: closed - Opened by zydjohnHotmail over 3 years ago
- 1 comment
#8 - Bump System.Text.Encodings.Web from 4.7.0 to 4.7.2 in /NaturalGroundingPlayer.Business
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#7 - The file C:\Natural Grounding\Job1_Output.avi was not found
Issue -
State: closed - Opened by shmox75 over 4 years ago
- 1 comment
#6 - Yin Media Encoder not recognized
Issue -
State: closed - Opened by LukasKysela almost 5 years ago
- 1 comment
#5 - something error with YinMediaEncoder
Issue -
State: closed - Opened by dazzulay almost 7 years ago
- 1 comment
#4 - Yin Media Encoder: Cannot convert 2160p video?
Issue -
State: closed - Opened by an0ndev about 7 years ago
- 2 comments
#3 - Support for HEVC / x265 source files
Issue -
State: closed - Opened by dejavecue over 7 years ago
- 2 comments
#2 - Problems with statrtup
Issue -
State: closed - Opened by guydht over 8 years ago
- 12 comments
#1 - ridicolous amounts of time to convert to 60fps
Issue -
State: closed - Opened by programreviewer345 almost 9 years ago
- 31 comments