Ecosyste.ms: Issues

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GitHub / mysteryx93/avisynthshader issues and pull requests

#23 - Dependencies

Issue - State: closed - Opened by ghost over 2 years ago - 1 comment

#22 - Problem getting this to work

Issue - State: closed - Opened by tyeeman about 4 years ago - 3 comments

#21 - AviSynth 3.6 support

Issue - State: closed - Opened by stax76 over 4 years ago - 1 comment

#20 - glsl (opengl) shader support

Issue - State: closed - Opened by YohoYang almost 5 years ago - 2 comments

#19 - Platform Return Code

Issue - State: closed - Opened by Revan654 about 6 years ago - 5 comments

#18 - vapoursynth support

Issue - State: closed - Opened by amayra over 6 years ago - 7 comments

#17 - run Tonemap.hlsl Shader in AviSynth

Issue - State: closed - Opened by ABDOELSHEMY almost 7 years ago - 2 comments

#16 - move f16c codes to new file.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#15 - change color order of packed shader.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#14 - ConvertShader: fix some bug and change color order again.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#13 - ConvertFromShader: fix crash.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#12 - ConvertShader: change color orders.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#11 - ConvertShader: fix some RGB conversion.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#10 - ConvertToShader: fix SIMD code when precision=3.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#8 - ConvertToShader: use LUT when precision=3 and lsb=false.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#7 - implement simd code for convert to planar shader.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#6 - implement simd code for convert from planar shader.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#5 - implement convert from planar shader.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#4 - implement convert to planar shader.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#3 - ConvertToShader/ConvertFromShader: prepare planar support.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#2 - ConvertToShader/ConvertFromShader: add support RGB when precision=1.

Pull Request - State: closed - Opened by chikuzen over 8 years ago

#1 - Optimize and some modified.

Pull Request - State: closed - Opened by chikuzen over 8 years ago