Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / mupen64plus/mupen64plus-video-glide64mk2 issues and pull requests
#101 - fix presumed off-by-one bug in TxQuantize::quantize
Pull Request -
State: closed - Opened by bugfood almost 6 years ago
#100 - potential issue in TxQuantize.cpp
Issue -
State: closed - Opened by bugfood almost 6 years ago
- 2 comments
#100 - potential issue in TxQuantize.cpp
Issue -
State: closed - Opened by bugfood almost 6 years ago
- 2 comments
#100 - potential issue in TxQuantize.cpp
Issue -
State: closed - Opened by bugfood almost 6 years ago
- 2 comments
#100 - potential issue in TxQuantize.cpp
Issue -
State: closed - Opened by bugfood almost 6 years ago
- 2 comments
#99 - Remove MAX_NUMCORE.
Pull Request -
State: closed - Opened by bugfood almost 6 years ago
- 2 comments
#99 - Remove MAX_NUMCORE.
Pull Request -
State: closed - Opened by bugfood almost 6 years ago
- 2 comments
#99 - Remove MAX_NUMCORE.
Pull Request -
State: closed - Opened by bugfood almost 6 years ago
- 2 comments
#99 - Remove MAX_NUMCORE.
Pull Request -
State: closed - Opened by bugfood almost 6 years ago
- 2 comments
#98 - Warnings
Pull Request -
State: closed - Opened by bsmiles32 about 6 years ago
#98 - Warnings
Pull Request -
State: closed - Opened by bsmiles32 about 6 years ago
#98 - Warnings
Pull Request -
State: closed - Opened by bsmiles32 about 6 years ago
#98 - Warnings
Pull Request -
State: closed - Opened by bsmiles32 about 6 years ago
#97 - Import S3TC code
Issue -
State: open - Opened by mattst88 about 6 years ago
- 1 comment
#97 - Import S3TC code
Issue -
State: open - Opened by mattst88 about 6 years ago
- 1 comment
#97 - Import S3TC code
Issue -
State: open - Opened by mattst88 about 6 years ago
- 1 comment
#97 - Import S3TC code
Issue -
State: open - Opened by mattst88 about 6 years ago
- 1 comment
#96 - Remove 'register' storage class specifier.
Pull Request -
State: closed - Opened by bentley about 6 years ago
#96 - Remove 'register' storage class specifier.
Pull Request -
State: closed - Opened by bentley about 6 years ago
#96 - Remove 'register' storage class specifier.
Pull Request -
State: closed - Opened by bentley about 6 years ago
#95 - Use debug callback instead of stdout
Pull Request -
State: closed - Opened by rogual over 6 years ago
#95 - Use debug callback instead of stdout
Pull Request -
State: closed - Opened by rogual over 6 years ago
#95 - Use debug callback instead of stdout
Pull Request -
State: closed - Opened by rogual over 6 years ago
#95 - Use debug callback instead of stdout
Pull Request -
State: closed - Opened by rogual over 6 years ago
#94 - Update homepage links
Pull Request -
State: closed - Opened by bentley over 6 years ago
#94 - Update homepage links
Pull Request -
State: closed - Opened by bentley over 6 years ago
#94 - Update homepage links
Pull Request -
State: closed - Opened by bentley over 6 years ago
#93 - Missing 2D texture rendeing
Issue -
State: open - Opened by nintendontit over 6 years ago
#93 - Missing 2D texture rendeing
Issue -
State: open - Opened by nintendontit over 6 years ago
#93 - Missing 2D texture rendeing
Issue -
State: open - Opened by nintendontit over 6 years ago
#93 - Missing 2D texture rendeing
Issue -
State: open - Opened by nintendontit over 6 years ago
#92 - Initialize glew before trying to use unresolved symbols
Pull Request -
State: closed - Opened by ghost over 6 years ago
#92 - Initialize glew before trying to use unresolved symbols
Pull Request -
State: closed - Opened by ghost over 6 years ago
#92 - Initialize glew before trying to use unresolved symbols
Pull Request -
State: closed - Opened by ghost over 6 years ago
#92 - Initialize glew before trying to use unresolved symbols
Pull Request -
State: closed - Opened by ghost over 6 years ago
#91 - Build MXE targets as additional tests in travis build matrix
Pull Request -
State: closed - Opened by ghost over 6 years ago
#91 - Build MXE targets as additional tests in travis build matrix
Pull Request -
State: closed - Opened by ghost over 6 years ago
#91 - Build MXE targets as additional tests in travis build matrix
Pull Request -
State: closed - Opened by ghost over 6 years ago
#90 - Unable to compile on MSYS2
Issue -
State: closed - Opened by Danfun64 over 6 years ago
- 44 comments
Labels: question
#90 - Unable to compile on MSYS2
Issue -
State: closed - Opened by Danfun64 over 6 years ago
- 44 comments
Labels: question
#90 - Unable to compile on MSYS2
Issue -
State: closed - Opened by Danfun64 over 6 years ago
- 44 comments
Labels: question
#90 - Unable to compile on MSYS2
Issue -
State: closed - Opened by Danfun64 over 6 years ago
- 44 comments
Labels: question
#89 - Use uintptr_t type for pointer to integer conversion.
Pull Request -
State: closed - Opened by bsmiles32 almost 7 years ago
- 2 comments
#89 - Use uintptr_t type for pointer to integer conversion.
Pull Request -
State: closed - Opened by bsmiles32 almost 7 years ago
- 2 comments
#89 - Use uintptr_t type for pointer to integer conversion.
Pull Request -
State: closed - Opened by bsmiles32 almost 7 years ago
- 2 comments
#89 - Use uintptr_t type for pointer to integer conversion.
Pull Request -
State: closed - Opened by bsmiles32 almost 7 years ago
- 2 comments
#88 - Fix compilation on clang. Fixes issue 87.
Pull Request -
State: closed - Opened by bsmiles32 almost 7 years ago
- 1 comment
#88 - Fix compilation on clang. Fixes issue 87.
Pull Request -
State: closed - Opened by bsmiles32 almost 7 years ago
- 1 comment
#88 - Fix compilation on clang. Fixes issue 87.
Pull Request -
State: closed - Opened by bsmiles32 almost 7 years ago
- 1 comment
#88 - Fix compilation on clang. Fixes issue 87.
Pull Request -
State: closed - Opened by bsmiles32 almost 7 years ago
- 1 comment
#87 - Change __builtin_ia32_storeups() use in favor of _mm_storeu_ps()
Issue -
State: closed - Opened by Narann almost 7 years ago
- 1 comment
Labels: bug
#87 - Change __builtin_ia32_storeups() use in favor of _mm_storeu_ps()
Issue -
State: closed - Opened by Narann almost 7 years ago
- 1 comment
Labels: bug
#87 - Change __builtin_ia32_storeups() use in favor of _mm_storeu_ps()
Issue -
State: closed - Opened by Narann almost 7 years ago
- 1 comment
Labels: bug
#87 - Change __builtin_ia32_storeups() use in favor of _mm_storeu_ps()
Issue -
State: closed - Opened by Narann almost 7 years ago
- 1 comment
Labels: bug
#86 - Use faster container based Travis CI
Pull Request -
State: closed - Opened by ghost almost 7 years ago
- 3 comments
#86 - Use faster container based Travis CI
Pull Request -
State: closed - Opened by ghost almost 7 years ago
- 3 comments
#86 - Use faster container based Travis CI
Pull Request -
State: closed - Opened by ghost almost 7 years ago
- 3 comments
#86 - Use faster container based Travis CI
Pull Request -
State: closed - Opened by ghost almost 7 years ago
- 3 comments
#85 - Build fails on OpenBSD
Issue -
State: closed - Opened by bentley almost 7 years ago
Labels: bug
#85 - Build fails on OpenBSD
Issue -
State: closed - Opened by bentley almost 7 years ago
Labels: bug
#85 - Build fails on OpenBSD
Issue -
State: closed - Opened by bentley almost 7 years ago
Labels: bug
#85 - Build fails on OpenBSD
Issue -
State: closed - Opened by bentley almost 7 years ago
Labels: bug
#84 - Ocarina of Time white screen flashing!!!!
Issue -
State: open - Opened by ChaseCXS almost 7 years ago
Labels: game specific
#84 - Ocarina of Time white screen flashing!!!!
Issue -
State: open - Opened by ChaseCXS almost 7 years ago
Labels: game specific
#84 - Ocarina of Time white screen flashing!!!!
Issue -
State: open - Opened by ChaseCXS almost 7 years ago
Labels: game specific
#84 - Ocarina of Time white screen flashing!!!!
Issue -
State: open - Opened by ChaseCXS almost 7 years ago
Labels: game specific
#83 - Banjo-Tooie White Screen
Issue -
State: open - Opened by Eitzerry about 7 years ago
Labels: game specific
#83 - Banjo-Tooie White Screen
Issue -
State: open - Opened by Eitzerry about 7 years ago
Labels: game specific
#83 - Banjo-Tooie White Screen
Issue -
State: open - Opened by Eitzerry about 7 years ago
Labels: game specific
#82 - Install failed: API header files not found
Issue -
State: open - Opened by crypdick about 7 years ago
#82 - Install failed: API header files not found
Issue -
State: open - Opened by crypdick about 7 years ago
#82 - Install failed: API header files not found
Issue -
State: open - Opened by crypdick about 7 years ago
#82 - Install failed: API header files not found
Issue -
State: open - Opened by crypdick about 7 years ago
#81 - Pilot Wings 64 Shadows Graphics Glitch
Issue -
State: open - Opened by leoherzog about 7 years ago
Labels: game specific
#81 - Pilot Wings 64 Shadows Graphics Glitch
Issue -
State: open - Opened by leoherzog about 7 years ago
Labels: game specific
#80 - Fixed FrameSkipper not drawing first frame (in MANUAL mode)
Pull Request -
State: closed - Opened by danebou over 7 years ago
#80 - Fixed FrameSkipper not drawing first frame (in MANUAL mode)
Pull Request -
State: closed - Opened by danebou over 7 years ago
#80 - Fixed FrameSkipper not drawing first frame (in MANUAL mode)
Pull Request -
State: closed - Opened by danebou over 7 years ago
#80 - Fixed FrameSkipper not drawing first frame (in MANUAL mode)
Pull Request -
State: closed - Opened by danebou over 7 years ago
#79 - Add Zelda MM ucode from GLideN64
Pull Request -
State: closed - Opened by fzurita over 7 years ago
- 4 comments
#79 - Add Zelda MM ucode from GLideN64
Pull Request -
State: closed - Opened by fzurita over 7 years ago
- 4 comments
#79 - Add Zelda MM ucode from GLideN64
Pull Request -
State: closed - Opened by fzurita over 7 years ago
- 4 comments
#79 - Add Zelda MM ucode from GLideN64
Pull Request -
State: closed - Opened by fzurita over 7 years ago
- 4 comments
#78 - Don't use SSE on PowerPC.
Pull Request -
State: closed - Opened by bentley over 7 years ago
#78 - Don't use SSE on PowerPC.
Pull Request -
State: closed - Opened by bentley over 7 years ago
#78 - Don't use SSE on PowerPC.
Pull Request -
State: closed - Opened by bentley over 7 years ago
#78 - Don't use SSE on PowerPC.
Pull Request -
State: closed - Opened by bentley over 7 years ago
#77 - Paper Mario Star spirit text missing
Issue -
State: closed - Opened by fzurita over 7 years ago
- 5 comments
#77 - Paper Mario Star spirit text missing
Issue -
State: closed - Opened by fzurita over 7 years ago
- 5 comments
#77 - Paper Mario Star spirit text missing
Issue -
State: closed - Opened by fzurita over 7 years ago
- 5 comments
#77 - Paper Mario Star spirit text missing
Issue -
State: closed - Opened by fzurita over 7 years ago
- 5 comments
#76 - OOT rupee counter broken in glide64 and glide64mk2
Issue -
State: open - Opened by AaronBPaden over 7 years ago
Labels: game specific
#76 - OOT rupee counter broken in glide64 and glide64mk2
Issue -
State: open - Opened by AaronBPaden over 7 years ago
Labels: game specific
#76 - OOT rupee counter broken in glide64 and glide64mk2
Issue -
State: open - Opened by AaronBPaden over 7 years ago
Labels: game specific
#76 - OOT rupee counter broken in glide64 and glide64mk2
Issue -
State: open - Opened by AaronBPaden over 7 years ago
Labels: game specific
#75 - Pokemon Snap; Object detection & CPU rendering
Issue -
State: open - Opened by Beanow over 7 years ago
- 3 comments
Labels: game specific
#74 - Pokemon Snap fb_read_always = 1
Issue -
State: open - Opened by Beanow over 7 years ago
Labels: game specific
#74 - Pokemon Snap fb_read_always = 1
Issue -
State: open - Opened by Beanow over 7 years ago
Labels: game specific
#74 - Pokemon Snap fb_read_always = 1
Issue -
State: open - Opened by Beanow over 7 years ago
Labels: game specific
#73 - libboost_filesystem error from v2.5 bundle
Issue -
State: open - Opened by Beanow over 7 years ago
- 1 comment