Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / multitheftauto/amx issues and pull requests
#95 - Improvments to the RCON implemention and AMX Handling && some missing functions are added and removed SHA256 in favor of a native in Module
Pull Request -
State: closed - Opened by Zorono about 2 years ago
- 1 comment
#94 - Improvments to the Plugin Handling && AMX (Un)Loading && new ServerOS Function...
Pull Request -
State: closed - Opened by Zorono about 2 years ago
#93 - Some needed Changes to the Make Files
Pull Request -
State: closed - Opened by Zorono about 2 years ago
- 1 comment
#92 - Adding SHA256 && SQLite3 3.39.3 and Updating Lua
Pull Request -
State: closed - Opened by Zorono about 2 years ago
- 2 comments
#91 - some needed edits to the Dot files && License
Pull Request -
State: closed - Opened by Zorono about 2 years ago
- 2 comments
#90 - Many improvments...
Pull Request -
State: closed - Opened by Zorono about 2 years ago
#89 - Add GetObjectModel
Pull Request -
State: closed - Opened by lopezloo over 2 years ago
- 1 comment
Labels: function
#88 - Implement `GetVehicleModelInfo`
Issue -
State: open - Opened by lopezloo over 2 years ago
Labels: function
#87 - Implement `IsObjectMoving`
Issue -
State: open - Opened by lopezloo over 2 years ago
Labels: function
#86 - Implement `GetObjectModel`
Issue -
State: closed - Opened by lopezloo over 2 years ago
Labels: function
#85 - Implement `GetPlayerSurfingObjectID`, `GetPlayerSurfingVehicleID`
Issue -
State: open - Opened by lopezloo over 2 years ago
Labels: function
#84 - Implement `PlayCrimeReportForPlayer`
Issue -
State: open - Opened by lopezloo over 2 years ago
Labels: function
#83 - Implement `GetAnimationName`
Issue -
State: open - Opened by lopezloo over 2 years ago
Labels: function
#82 - `GetPlayerWeaponState` do not return `WEAPONSTATE_RELOADING`
Issue -
State: open - Opened by lopezloo over 2 years ago
Labels: bug
#81 - Implement Get/SetPlayerDrunkLevel
Issue -
State: open - Opened by lopezloo over 2 years ago
Labels: function
#80 - charset problem
Issue -
State: closed - Opened by ablemor over 3 years ago
- 1 comment
Labels: bug
#75 - Streamer plugin crashing
Issue -
State: open - Opened by recepilhanli about 4 years ago
Labels: bug
#74 - king.dll not working
Issue -
State: open - Opened by Dziugasc about 4 years ago
- 1 comment
Labels: bug
#73 - Custom objects from SAMP
Issue -
State: open - Opened by Disinterpreter about 4 years ago
- 3 comments
Labels: enhancement, compatibility, depends on blue, core
#72 - Bad Installation Guide
Issue -
State: open - Opened by erfanasbari over 4 years ago
- 3 comments
Labels: bug
#71 - Model Peview
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 2 comments
Labels: compatibility, function
#70 - [WIP]: Compatibility...
Pull Request -
State: closed - Opened by Zorono over 4 years ago
- 1 comment
#69 - RakNet based plugins
Issue -
State: closed - Opened by Zorono over 4 years ago
- 3 comments
Labels: bug
#68 - Unable to load plugin , windows 10. Latest nightly mta version. (not x64)
Issue -
State: open - Opened by LaNataliaaa over 4 years ago
- 1 comment
Labels: bug
#67 - Incognito's Streamer + 3D Text label logic
Issue -
State: open - Opened by colistro123 over 4 years ago
Labels: bug
#66 - added some NetStat functions
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
#65 - add more dummies
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
- 1 comment
#64 - GetPlayerAnimationIndex
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 4 comments
Labels: compatibility, function, depends on blue
#63 - Undefined argument in dxDrawRectangle
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 1 comment
Labels: bug
#62 - Refactor syscalls into separate files
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
- 2 comments
#61 - Charset problem
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 5 comments
Labels: bug, core
#60 - SetVehicleAngularVelocity
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#59 - Can't colorize GUI labels
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 4 comments
Labels: bug, depends on blue
#58 - add some dummies
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
- 2 comments
#57 - GetVehicleComponentType
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
#56 - More db_* functions
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#55 - AMX and SQLite3
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 1 comment
Labels: bug, core
#54 - NPC Parser
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 2 comments
Labels: enhancement, compatibility, core
#53 - small patch for notifies (unimplemented notifies)
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
- 1 comment
#52 - CreateExplosionForPlayer
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
#51 - README.md
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 6 comments
#50 - Fix #49: add support for more HTTP methods
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
#49 - HTTP HEAD
Issue -
State: closed - Opened by qaisjp over 4 years ago
Labels: enhancement
#48 - Amx native http
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
#47 - scriptfiles path is incorrect
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 9 comments
Labels: bug, core
#46 - fix the crash with opening the file
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
Labels: bug
#45 - Great fixes, there's an issue though, when entering interiors pickups don't show
Issue -
State: closed - Opened by colistro123 over 4 years ago
- 6 comments
Labels: bug
#44 - Decouple AMX instances from elements
Pull Request -
State: closed - Opened by theSpool over 4 years ago
#43 - New RPC functions
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 4 comments
Labels: enhancement, future
#42 - HTTP
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#41 - GetPlayerWeaponState
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
- 3 comments
#40 - New notify functions
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
- 1 comment
#39 - MySQL in SAMP
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
- 4 comments
Labels: enhancement, future
#38 - GetVehicleParamsSirenState and small fix with hash
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
#37 - SHA256_PassHash
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
#36 - GetPlayerCamera*
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#35 - GetVehicleParamsSirenState
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
- 1 comment
Labels: compatibility, function
#34 - EnablePlayerCameraTarget
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#33 - AttachCameraToPlayerObject, AttachObjectToObject and AttachPlayerObjectToVehicle
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#32 - Runtime problem
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 8 comments
Labels: bug, core
#31 - Deprecated Allow* functions
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
- 1 comment
Labels: function, deprecated, dummy
#30 - SendDeathMessageToPlayer
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#29 - GetVehicleParamsCarWindows
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function, depends on blue
#28 - NetStats_*
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 1 comment
Labels: compatibility, function, depends on blue, dummy
#27 - CreateExplosionForPlayer
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#26 - Add issue template
Pull Request -
State: closed - Opened by Disinterpreter over 4 years ago
- 1 comment
#25 - BlockIpAddress and UnBlockIpAddress
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 1 comment
Labels: compatibility, function, depends on blue
#24 - Object Camera Collision functions
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function, depends on blue
#23 - ObjectMaterial
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function, depends on blue
#22 - SHA256_PassHash
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#21 - New textdraw functions (>0.3x)
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#20 - ApplyActorAnimation
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#19 - GetPlayerWeaponState
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
- 1 comment
Labels: compatibility, function
#18 - GetVehicleComponentType
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#17 - SetPlayerShopName
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#16 - All NPC Functions
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#15 - LimitPlayerMarkerRadius
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 3 comments
Labels: compatibility, function
#14 - Working with objects
Issue -
State: open - Opened by Disinterpreter over 4 years ago
Labels: compatibility, function
#13 - Use templates to generate an array of natives
Pull Request -
State: closed - Opened by theSpool over 4 years ago
#12 - Create LICENSE
Pull Request -
State: closed - Opened by qaisjp over 4 years ago
- 2 comments
#11 - Inefficient garage opening code
Issue -
State: open - Opened by qaisjp over 4 years ago
- 1 comment
#10 - Add premake
Pull Request -
State: closed - Opened by qaisjp over 4 years ago
- 4 comments
#9 - Better and reliable method for determining native being called
Issue -
State: closed - Opened by theSpool over 4 years ago
#8 - License
Issue -
State: closed - Opened by theSpool over 4 years ago
- 6 comments
#7 - Use a better AMX version
Issue -
State: closed - Opened by theSpool over 4 years ago
#6 - Can't handle "dynamic" AMXs and inconsistent AMX handling overall.
Issue -
State: closed - Opened by theSpool over 4 years ago
Labels: core
#5 - Refactor sycalls.lua
Issue -
State: closed - Opened by Disinterpreter over 4 years ago
- 2 comments
#4 - Function validation test
Issue -
State: open - Opened by Disinterpreter over 4 years ago
- 2 comments
#3 - Use C++11 range based loops
Pull Request -
State: closed - Opened by qaisjp over 4 years ago
#2 - RemoveBuildingForPlayer
Issue -
State: closed - Opened by qaisjp over 4 years ago
- 5 comments
Labels: compatibility, function, dummy
#1 - Revive amx
Pull Request -
State: closed - Opened by qaisjp over 4 years ago
- 1 comment